History Main / BoardingParty

11th Jan '17 4:07:02 AM Willbyr
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* ''Film/RogueOne'' ''ends'' with [[spoiler:the Rebel flagship at the Battle of Scarif being boarded by Imperial Stormtroopers and Darth Vader while the Rebels frantically try to get the Death Star plans off the ship and onto the ''Tantive IV''. They ''barely'' succeed, and one of the last scenes in the movie is Darth Vader watching as the ''Tantive IV'' escapes into hyperspace.]]

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* ''Film/RogueOne'' ''ends'' with [[spoiler:the Rebel flagship at the Battle of Scarif being boarded by Imperial Stormtroopers and Darth Vader while the Rebels frantically try to get the Death Star plans off the ship and onto the ''Tantive IV''. They ''barely'' succeed, and one of the last scenes in the movie is Darth Vader watching as the ''Tantive IV'' escapes into hyperspace.]]hyperspace]].



[[folder:Tabletop Games]]
* Flying Buffalo's ''Berserker'' game (based on Creator/FredSaberhagen's stories) had boarding parties of both robots and humans.
* Task Force Games:
** ''Star Fleet Battles'' had rules for boarding parties, which could damage specific sections of or even capture enemy ships.
** The game ''Boarding Party'' had a team of humans blasting their way into an automated alien starship and fighting a crew of robots.
* Many ships in ''TabletopGame/BattlefleetGothic'' are equipped with special [[BoardingPod boarding capsules]], akin to escape pods, but wire-guided and able to bore into the enemy ship's armor which are typically launched broadside. In practice, boarding actions are relatively rare, however, due to the ranges involved in space combat. One does feature prominently in 40k's forgettable attempt to break into the FirstPersonShooter market, ''VideoGame/FireWarrior'', however. There is also a second kind of boarding action, using so called "Assault Pods". They are launched like a squadron of fighters, and can make an attack. Of course, since these ships are crewed by thousands and thousands of people, in general, it's about causing damage rather than actually taking over the ships.
* ''TabletopGame/{{Traveller}}'' has boarding parties as well. It is sometimes done to secure crippled ships.
* In the ''Lux Aeternum'' setting, boarding parties are the normal way to settle starship combat. Justified in that the control core of an [=FTL=]-capable starship is priceless, and a BeamSpam would probably destroy it.
* ''TabletopGame/DystopianWars'' uses (too small to model at this scale) rocket-launched infantry to perform boarding actions, and they can launch from ships, landships or airships.
* ''TabletopGame/SpaceHulk'' and its VideoGame derivatives (including ''Space Marine'') are all about this trope.
* The lesser known but more mainstream Milton Bradley & Games Workshop boardgame ''Space Crusade'' (and its successor) has this as well.
[[/folder]]



[[folder:Tabletop Games]]
* Flying Buffalo's ''Berserker'' game (based on Creator/FredSaberhagen's stories) had boarding parties of both robots and humans.
* Task Force Games:
** ''Star Fleet Battles'' had rules for boarding parties, which could damage specific sections of or even capture enemy ships.
** The game ''Boarding Party'' had a team of humans blasting their way into an automated alien starship and fighting a crew of robots.
* Many ships in ''TabletopGame/BattlefleetGothic'' are equipped with special [[BoardingPod boarding capsules]], akin to escape pods, but wire-guided and able to bore into the enemy ship's armor which are typically launched broadside. In practice, boarding actions are relatively rare, however, due to the ranges involved in space combat. One does feature prominently in 40k's forgettable attempt to break into the FirstPersonShooter market, ''VideoGame/FireWarrior'', however. There is also a second kind of boarding action, using so called "Assault Pods". They are launched like a squadron of fighters, and can make an attack. Of course, since these ships are crewed by thousands and thousands of people, in general, it's about causing damage rather than actually taking over the ships.
* ''TabletopGame/{{Traveller}}'' has boarding parties as well. It is sometimes done to secure crippled ships.
* In the ''Lux Aeternum'' setting, boarding parties are the normal way to settle starship combat. Justified in that the control core of an [=FTL=]-capable starship is priceless, and a BeamSpam would probably destroy it.
* ''TabletopGame/DystopianWars'' uses (too small to model at this scale) rocket-launched infantry to perform boarding actions, and they can launch from ships, landships or airships.
* ''TabletopGame/SpaceHulk'' and its VideoGame derivatives (including ''Space Marine'') are all about this trope.
* The lesser known but more mainstream Milton Bradley & Games Workshop boardgame "Space Crusade" (and it's successor) has this as well.
[[/folder]]
11th Jan '17 12:24:16 AM anza_sb
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[[quoteright:350:[[Film/StarTrekIIITheSearchForSpock http://static.tvtropes.org/pmwiki/pub/images/rascalso1.png]]]]
[-[[caption-width-right:350:Okay guys, who ordered some Klingon?]]-]

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[[quoteright:350:[[Film/StarTrekIIITheSearchForSpock %% Image replaced per Image Pickin' thread: http://tvtropes.org/pmwiki/posts.php?discussion=1482876381099046100
%% Please do not replace or remove without starting a new thread.
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[[quoteright:350:[[TabletopGame/{{Pathfinder}}
http://static.tvtropes.org/pmwiki/pub/images/rascalso1.png]]]]
[-[[caption-width-right:350:Okay guys, who ordered some Klingon?]]-]
org/pmwiki/pub/images/pzo9055_wormwood1_0.jpg]]]]
1st Jan '17 9:57:39 PM ChosenChaos
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Added DiffLines:

* ''Film/RogueOne'' ''ends'' with [[spoiler:the Rebel flagship at the Battle of Scarif being boarded by Imperial Stormtroopers and Darth Vader while the Rebels frantically try to get the Death Star plans off the ship and onto the ''Tantive IV''. They ''barely'' succeed, and one of the last scenes in the movie is Darth Vader watching as the ''Tantive IV'' escapes into hyperspace.]]
11th Dec '16 1:37:59 PM GreatMarauder
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[[folder:Webcomics]]

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[[folder:Webcomics]][[folder:Western Animation]]
15th Nov '16 1:29:38 AM DatGuy
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* ''VideoGame/AirshipsConquerTheSkies'': You can install barrack modules in your airship or landship. A squad of air marines, [[FragileSpeedster arachnids]], or [[EliteMooks air grenadiers]] will be assigned to your ship depending on the type of the barrack. Arachnid and air grenadier in particular are equipped with grappling hooks, which allows them to board enemy ships from a greater distance.
30th Oct '16 3:32:08 PM fdsa1234567890
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[[folder:Webcomics]]
* The Franchise/StarWars [[WesternAnimation/StarWarsTheCloneWars The Clone Wars]] series has done this on several occasions. Notably, the Confederacy has dedicated boarding craft that pierce the hull of an enemy ship and dispense battle droids, and one one occasion, Anakin has to improvise and use walkers as a substitute, as his ship had failed to bring any.
[[/folder]]
12th Oct '16 7:39:18 PM erforce
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* ''Film/PiratesOfTheCaribbean'' has a classic maritime boarding by swinging rope, and a rather less conventional boarding: walking out to the ship in question. Also less conventional is Davy Jones and crew's ability to teleport between ships, which apparently has a fairly narrow minimum and maximum range.

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* ''Film/PiratesOfTheCaribbean'' ''Franchise/PiratesOfTheCaribbean'' has a classic maritime boarding by swinging rope, and a rather less conventional boarding: walking out to the ship in question. Also less conventional is Davy Jones and crew's ability to teleport between ships, which apparently has a fairly narrow minimum and maximum range.
5th Oct '16 12:43:22 PM Macharius
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->''"Ain't no party like a boarding party 'cause a boarding party don't stop! ...'til the other side surrenders."''

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->''"Ain't no party like a boarding party 'cause a boarding party don't stop! ...stop! 'til we take the other side surrenders."''
bridge!"''
27th Sep '16 9:10:06 PM PaulA
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** In ''Merchanter's Luck'', the makeshift crew has to endure a boarding, bringing back unfortunate memories for the captain of the time, as a child, when he lost most of his family.
** ''Rimrunners'' features a former Mazianni faced with a difficult choice when the ship she's hired out on is boarded by her one-time compatriots.

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** In ''Merchanter's Luck'', ''Literature/MerchantersLuck'', the makeshift crew has to endure a boarding, bringing back unfortunate memories for the captain of the time, as a child, when he lost most of his family.
** ''Rimrunners'' ''Literature/{{Rimrunners}}'' features a former Mazianni faced with a difficult choice when the ship she's hired out on is boarded by her one-time compatriots.
30th Aug '16 2:32:49 PM Trialman
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* Disney/TreasurePlanet: Battle At Procyon uses this as a game mechanic. If one equips their ship with Harpoon Guns, they can be used to create grapple lines to pull in enemy ships. Once a grappled ship is close enough, the player can send the ship's designated boarding party onto it. The enemy ship will attempt to repel with their own boarding party, represented as a two-way health bar. Each side's health is based on their boarding party's overall strength, and fatigue. Should the defenders lose, the ship is taken over, and joins the fleet of the attacking ship.
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http://tvtropes.org/pmwiki/article_history.php?article=Main.BoardingParty