History Main / BoardingParty

16th Oct '17 3:56:54 AM Andyroid
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* Parodied in ''Discworld/{{Jingo}}''. The captain of a ship that Commander Vimes has commandeered mocks his romantic notions of what boarding an enemy ship is like. He brings up the last poor soul he saw try the CutlassBetweenTheTeeth trick (they buried him under the name "Topless Harry"), and points out they need to throw grapnels to secure the enemy ship before boarding... and Vimes, in his haste to lighten the ship's load, had all the grapnels thrown overboard.
11th Aug '17 8:00:31 AM Eze
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* ''VideoGame/TemplarBattleforce'': The tutorial mission involves a [[InsectoidAliens xeno]] space ship crashing into the your [[SpaceMarine templar]] ship for this purpose. Your mission consists of first fighting off the invaders, then following them back through the hull breech into their ship to [[NukeEm escort a nuke]] to its center.
1st Aug '17 9:28:27 AM xcountryguy
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* Happens several times through the course of ''Literature/VattasWar''. More often than not, to Kylara Vatta's ship. The first time, they are boarded by a PrivateMilitaryContractor who has been hired to put down a rebellion and to act temporarily as LawEnforcementInc. Kylara and her crew, not looking for a fight, comply to the boarding and searching, except for one character who [[TooDumbToLive ignores Ky's orders to stand down and attempts to fight back, nearly getting Ky killed in the crossfire.]] Later, an attempt to board is made by [[BlackSheep a disavowed and deranged cousin of her father's]], and they have none of that. [[spoiler: After Ky's ship is disabled in a brief spacebattle, Uncle Osmond makes it as far as the airlock (with a bomb in tow), where Ky manages to [[CombatBreakdown kill him with a knife]].]]

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* Happens several times through the course of ''Literature/VattasWar''. More often than not, to Kylara Vatta's ship. The first time, they are boarded by a PrivateMilitaryContractor who has been hired to put down a rebellion and to act temporarily as LawEnforcementInc. Kylara and her crew, not looking for a fight, comply to the boarding and searching, except for one character who [[TooDumbToLive ignores Ky's orders to stand down and attempts to fight back, nearly getting Ky killed in the crossfire.]] Later, an attempt to board is made by [[BlackSheep a disavowed and deranged cousin of her father's]], and they have none of that. [[spoiler: After [[spoiler:After Ky's ship is disabled in a brief spacebattle, Uncle Osmond makes it as far as the airlock (with a bomb in tow), where Ky manages to [[CombatBreakdown kill him with a knife]].]]



** In [[Series/BattlestarGalactica2003 the reimagined series]], the Battlestar was boarded by a Cylon heavy raider crashing into her abandoned starboard flight pod in "Valley of Darkness." In the series finale, they board [[spoiler: a large Cylon base both by infiltrating with Raptors, as well as by ''ramming the Galactica through the side of the station'' and boarding directly from there.]]

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** In [[Series/BattlestarGalactica2003 the reimagined series]], the Battlestar was boarded by a Cylon heavy raider crashing into her abandoned starboard flight pod in "Valley of Darkness." In the series finale, they board [[spoiler: a [[spoiler:a large Cylon base both by infiltrating with Raptors, as well as by ''ramming the Galactica through the side of the station'' and boarding directly from there.]]



* Part of a main mission in ''VideoGame/MassEffect2''. A particularly interesting case, as the ship in question is not only huge, it's [[spoiler: supposedly, but not really]] disabled, and just so happens to be [[spoiler: the very same ship that killed you and your ship in the beginning of the game, two years ago (and is the ship you encountered on Horizon)]] as you find out during the mission. A few side missions also feature this, but the ship in question is almost always disabled or derelict; the ''MSV Broken Arrow'' is probably the best example here, given that the reason you are boarding is to kill the last set of boarders and reactivate the engine before it crashes into a major population centre on the world it's orbiting.
** And let us not forget the mission where [[spoiler: The ''Normandy'' is boarded by the Collectors while Shepard is away.]]

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* Part of a main mission in ''VideoGame/MassEffect2''. A particularly interesting case, as the ship in question is not only huge, it's [[spoiler: supposedly, [[spoiler:supposedly, but not really]] disabled, and just so happens to be [[spoiler: the [[spoiler:the very same ship that killed you and your ship in the beginning of the game, two years ago (and is the ship you encountered on Horizon)]] as you find out during the mission. A few side missions also feature this, but the ship in question is almost always disabled or derelict; the ''MSV Broken Arrow'' is probably the best example here, given that the reason you are boarding is to kill the last set of boarders and reactivate the engine before it crashes into a major population centre on the world it's orbiting.
** And let us not forget the mission where [[spoiler: The [[spoiler:The ''Normandy'' is boarded by the Collectors while Shepard is away.]]



** ''VideoGame/XCOMEnemyUnknown'' does the same, but also features a more classic boarding party in the Slingshot DLC (boarding an in-flight Battleship to force it to land intact) [[spoiler: and in the final mission, boarding the Temple Ship to kill the Uber Ethereal]].

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** ''VideoGame/XCOMEnemyUnknown'' does the same, but also features a more classic boarding party in the Slingshot DLC (boarding an in-flight Battleship to force it to land intact) [[spoiler: and [[spoiler:and in the final mission, boarding the Temple Ship to kill the Uber Ethereal]].



* The Franchise/StarWars [[WesternAnimation/StarWarsTheCloneWars The Clone Wars]] series has done this on several occasions. Notably, the Confederacy has dedicated boarding craft that pierce the hull of an enemy ship and dispense battle droids, and one one occasion, Anakin has to improvise and use walkers as a substitute, as his ship had failed to bring any.

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* The Franchise/StarWars [[WesternAnimation/StarWarsTheCloneWars The Clone Wars]] series has done this on several occasions. Notably, the Confederacy has dedicated boarding craft that pierce the hull of an enemy ship and dispense battle droids, and one on one occasion, Anakin has to improvise and use walkers as a substitute, as his ship had failed to bring any.
19th Jun '17 8:02:28 AM ChronoLegion
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* In [[Creator/JohnHemry Jack Campbell]]'s ''Vanguard'', the nascent colony world Glenlyon is threatened by a ''Buccaneer''-class cutter, sent from the nearby world of Catha, which insists that the government Glenlyon pay Catha a "protection fee". With no help to be expected from either Old Earth or the old colonies, the Glenlyon Council enlists the help of Robert Geary, a former lieutenant with the SpaceNavy of one of the old colonies. The only spacecraft available to the colony is an unarmed freighter they have rented out for the purposes of supply delivery. Fortunately, several other colonists manage to figure out how to hack the "bucket"'s (nickname for that type of cutter) systems. Meanwhile, Geary get a group of 20 volunteers and trains them in "space jumping" - leaping from one spacecraft to another across the void of space. The hacker spoofs the "bucket"'s sensors and then cuts its engines, leaving it very close to the freighter. Geary and his "marines" jump from the freighter and manage to get aboard the cutter, taking control of it without problems. Glenlyon now has a ship (newly dubbed ''Squall'') in its SpaceNavy, even if it is a rusty bucket of bolts that's a prayer away from core malfunction, with Lieutenant Geary as its commander. It's too bad Catha has two more ships, either of which is more powerful than the ''Squall''.
11th Apr '17 6:31:57 PM nombretomado
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* In ''SidMeiersPirates'', you can board enemy ships and defeat their captains in order to capture them and their valuable cargoes.

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* In ''SidMeiersPirates'', ''VideoGame/SidMeiersPirates'', you can board enemy ships and defeat their captains in order to capture them and their valuable cargoes.
11th Jan '17 4:07:02 AM Willbyr
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* ''Film/RogueOne'' ''ends'' with [[spoiler:the Rebel flagship at the Battle of Scarif being boarded by Imperial Stormtroopers and Darth Vader while the Rebels frantically try to get the Death Star plans off the ship and onto the ''Tantive IV''. They ''barely'' succeed, and one of the last scenes in the movie is Darth Vader watching as the ''Tantive IV'' escapes into hyperspace.]]

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* ''Film/RogueOne'' ''ends'' with [[spoiler:the Rebel flagship at the Battle of Scarif being boarded by Imperial Stormtroopers and Darth Vader while the Rebels frantically try to get the Death Star plans off the ship and onto the ''Tantive IV''. They ''barely'' succeed, and one of the last scenes in the movie is Darth Vader watching as the ''Tantive IV'' escapes into hyperspace.]]hyperspace]].



[[folder:Tabletop Games]]
* Flying Buffalo's ''Berserker'' game (based on Creator/FredSaberhagen's stories) had boarding parties of both robots and humans.
* Task Force Games:
** ''Star Fleet Battles'' had rules for boarding parties, which could damage specific sections of or even capture enemy ships.
** The game ''Boarding Party'' had a team of humans blasting their way into an automated alien starship and fighting a crew of robots.
* Many ships in ''TabletopGame/BattlefleetGothic'' are equipped with special [[BoardingPod boarding capsules]], akin to escape pods, but wire-guided and able to bore into the enemy ship's armor which are typically launched broadside. In practice, boarding actions are relatively rare, however, due to the ranges involved in space combat. One does feature prominently in 40k's forgettable attempt to break into the FirstPersonShooter market, ''VideoGame/FireWarrior'', however. There is also a second kind of boarding action, using so called "Assault Pods". They are launched like a squadron of fighters, and can make an attack. Of course, since these ships are crewed by thousands and thousands of people, in general, it's about causing damage rather than actually taking over the ships.
* ''TabletopGame/{{Traveller}}'' has boarding parties as well. It is sometimes done to secure crippled ships.
* In the ''Lux Aeternum'' setting, boarding parties are the normal way to settle starship combat. Justified in that the control core of an [=FTL=]-capable starship is priceless, and a BeamSpam would probably destroy it.
* ''TabletopGame/DystopianWars'' uses (too small to model at this scale) rocket-launched infantry to perform boarding actions, and they can launch from ships, landships or airships.
* ''TabletopGame/SpaceHulk'' and its VideoGame derivatives (including ''Space Marine'') are all about this trope.
* The lesser known but more mainstream Milton Bradley & Games Workshop boardgame ''Space Crusade'' (and its successor) has this as well.
[[/folder]]



[[folder:Tabletop Games]]
* Flying Buffalo's ''Berserker'' game (based on Creator/FredSaberhagen's stories) had boarding parties of both robots and humans.
* Task Force Games:
** ''Star Fleet Battles'' had rules for boarding parties, which could damage specific sections of or even capture enemy ships.
** The game ''Boarding Party'' had a team of humans blasting their way into an automated alien starship and fighting a crew of robots.
* Many ships in ''TabletopGame/BattlefleetGothic'' are equipped with special [[BoardingPod boarding capsules]], akin to escape pods, but wire-guided and able to bore into the enemy ship's armor which are typically launched broadside. In practice, boarding actions are relatively rare, however, due to the ranges involved in space combat. One does feature prominently in 40k's forgettable attempt to break into the FirstPersonShooter market, ''VideoGame/FireWarrior'', however. There is also a second kind of boarding action, using so called "Assault Pods". They are launched like a squadron of fighters, and can make an attack. Of course, since these ships are crewed by thousands and thousands of people, in general, it's about causing damage rather than actually taking over the ships.
* ''TabletopGame/{{Traveller}}'' has boarding parties as well. It is sometimes done to secure crippled ships.
* In the ''Lux Aeternum'' setting, boarding parties are the normal way to settle starship combat. Justified in that the control core of an [=FTL=]-capable starship is priceless, and a BeamSpam would probably destroy it.
* ''TabletopGame/DystopianWars'' uses (too small to model at this scale) rocket-launched infantry to perform boarding actions, and they can launch from ships, landships or airships.
* ''TabletopGame/SpaceHulk'' and its VideoGame derivatives (including ''Space Marine'') are all about this trope.
* The lesser known but more mainstream Milton Bradley & Games Workshop boardgame "Space Crusade" (and it's successor) has this as well.
[[/folder]]
11th Jan '17 12:24:16 AM anza_sb
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[[quoteright:350:[[Film/StarTrekIIITheSearchForSpock http://static.tvtropes.org/pmwiki/pub/images/rascalso1.png]]]]
[-[[caption-width-right:350:Okay guys, who ordered some Klingon?]]-]

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[[quoteright:350:[[Film/StarTrekIIITheSearchForSpock %% Image replaced per Image Pickin' thread: http://tvtropes.org/pmwiki/posts.php?discussion=1482876381099046100
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[[quoteright:350:[[TabletopGame/{{Pathfinder}}
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[-[[caption-width-right:350:Okay guys, who ordered some Klingon?]]-]
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1st Jan '17 9:57:39 PM ChosenChaos
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* ''Film/RogueOne'' ''ends'' with [[spoiler:the Rebel flagship at the Battle of Scarif being boarded by Imperial Stormtroopers and Darth Vader while the Rebels frantically try to get the Death Star plans off the ship and onto the ''Tantive IV''. They ''barely'' succeed, and one of the last scenes in the movie is Darth Vader watching as the ''Tantive IV'' escapes into hyperspace.]]
11th Dec '16 1:37:59 PM GreatMarauder
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[[folder:Webcomics]]

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[[folder:Webcomics]][[folder:Western Animation]]
15th Nov '16 1:29:38 AM DatGuy
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* ''VideoGame/AirshipsConquerTheSkies'': You can install barrack modules in your airship or landship. A squad of air marines, [[FragileSpeedster arachnids]], or [[EliteMooks air grenadiers]] will be assigned to your ship depending on the type of the barrack. Arachnid and air grenadier in particular are equipped with grappling hooks, which allows them to board enemy ships from a greater distance.
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