History Main / BigDoor

29th Jan '16 4:03:31 PM nombretomado
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* ''SuperSmashBrosBrawl'': At the very end of the Subspace Emissary's Great Maze lies a massive, colorful door where [[spoiler:Tabuu]] resides. It only opens when the player fights the every other boss in the [[FunWithAcronyms SSE]] and the clone of every playable character the player had at that point, meaning this excludes [[spoiler:[[EleventhHourRanger Sonic]], [[BonusBoss Jigglypuff, Toon Link, and Wolf]]]].

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* ''SuperSmashBrosBrawl'': ''VideoGame/SuperSmashBrosBrawl'': At the very end of the Subspace Emissary's Great Maze lies a massive, colorful door where [[spoiler:Tabuu]] resides. It only opens when the player fights the every other boss in the [[FunWithAcronyms SSE]] and the clone of every playable character the player had at that point, meaning this excludes [[spoiler:[[EleventhHourRanger Sonic]], [[BonusBoss Jigglypuff, Toon Link, and Wolf]]]].
28th Dec '15 5:49:40 PM eroock
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Added DiffLines:

[[quoteright:280:[[Film/TheWizardOfOz http://static.tvtropes.org/pmwiki/pub/images/big_door_oz.jpg]]]]
28th Dec '15 5:37:12 PM eroock
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-> ''Make the door high, make the gate wide''

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-> ''Make ''"Make the door high, make the gate wide''wide."''
21st Sep '15 2:04:06 PM nombretomado
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* In the NorseMythology Valhal, the hall of Odin, have 540 doors, each so big that 800 men can walk in side by side. Now try to imagine how big that hall is...

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* In the NorseMythology Myth/NorseMythology Valhal, the hall of Odin, have 540 doors, each so big that 800 men can walk in side by side. Now try to imagine how big that hall is...
22nd Aug '15 1:48:06 AM Cryoclaste
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* Also a Tolkien example: the gates of Angband from ''TheSilmarillion'' dwarfed all of the other aforemented Tolkien's Big Doors.
* In {{Dinotopia}}, the second book includes an enormous door as the entrance to the World Beneath.

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* Also a Tolkien example: the gates of Angband from ''TheSilmarillion'' ''Literature/TheSilmarillion'' dwarfed all of the other aforemented Tolkien's Big Doors.
* In {{Dinotopia}}, ''Literature/{{Dinotopia}}'', the second book includes an enormous door as the entrance to the World Beneath.



* In the paintings accompanying EmersonLakeAndPalmer's ''Pictures at an Exhibition'', "The Great Gates of Kiev" is illustrated by a huge pair of doors standing by themselves on an empty plain.

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* In the paintings accompanying EmersonLakeAndPalmer's Music/EmersonLakeAndPalmer's ''Pictures at an Exhibition'', "The Great Gates of Kiev" is illustrated by a huge pair of doors standing by themselves on an empty plain.



* Boss rooms in the ''SuperMarioBros'' series usually wait beyond big doors. The final battle in the original ''VideoGame/YoshisIsland'' has an even ''bigger'' door than the standard big boss doors.
** In ''PaperMario:The Thousand Year Door'', the Thousand Year Door. [[spoiler: It cracks when it opens.]]
** SuperMarioGalaxy2 has these in Bowser's levels, sometimes mid way through them as well as before the boss. They have the lock smashed in via flinging meteors into it.

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* Boss rooms in the ''SuperMarioBros'' ''Franchise/SuperMarioBros'' series usually wait beyond big doors. The final battle in the original ''VideoGame/YoshisIsland'' has an even ''bigger'' door than the standard big boss doors.
** In ''PaperMario:The Thousand Year Door'', ''VideoGame/PaperMarioTheThousandYearDoor'', the Thousand Year Door. [[spoiler: It cracks when it opens.]]
** SuperMarioGalaxy2 ''VideoGame/SuperMarioGalaxy2'' has these in Bowser's levels, sometimes mid way through them as well as before the boss. They have the lock smashed in via flinging meteors into it.



* SuperSmashBrosBrawl. At the very end of the Subspace Emissary's Great Maze lies a massive, colorful door where [[spoiler:Tabuu]] resides. It only opens when the player fights the every other boss in the [[FunWithAcronyms SSE]] and the clone of every playable character the player had at that point, meaning this excludes [[spoiler:[[EleventhHourRanger Sonic]], [[BonusBoss Jigglypuff, Toon Link, and Wolf]]]].

to:

* SuperSmashBrosBrawl. ''SuperSmashBrosBrawl'': At the very end of the Subspace Emissary's Great Maze lies a massive, colorful door where [[spoiler:Tabuu]] resides. It only opens when the player fights the every other boss in the [[FunWithAcronyms SSE]] and the clone of every playable character the player had at that point, meaning this excludes [[spoiler:[[EleventhHourRanger Sonic]], [[BonusBoss Jigglypuff, Toon Link, and Wolf]]]].



* The [[LampshadeHanging "ridiculously large doors"]] in ''{{Twokinds}}''.

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* The [[LampshadeHanging "ridiculously large doors"]] in ''{{Twokinds}}''.''Webcomic/{{Twokinds}}''.



* In ''The Twelve Tasks of ComicBook/{{Asterix}}'', Cilindric the German's arena has a big door which contrasts with the man himself.

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* In ''The Twelve Tasks of ComicBook/{{Asterix}}'', ''WesternAnimation/TheTwelveTasksOfAsterix'', Cilindric the German's arena has a big door which contrasts with the man himself.
5th May '15 2:07:39 AM erforce
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* ''Film/KingKong'': the giant gate in the giant wall, big enough to let Kong in.

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* ''Film/KingKong'': ''Film/KingKong1933'': the giant gate in the giant wall, big enough to let Kong in.



* ''Franchise/JurassicPark'' has a big, impressive gate whose sole purpose is to look impressive for park visitors. Malcolm jokes about it looking like the gate from King Kong.

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* ''Franchise/JurassicPark'' ''Film/JurassicPark'' has a big, impressive gate whose sole purpose is to look impressive for park visitors. Malcolm jokes about it looking like the gate from King Kong.
29th Oct '14 11:56:29 AM SpiderRider3
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-->Penfold: (giggling)
-->DM: "Penfold, the Door of Doom has just fallen on us."
-->Penfold: "I know, chief!"
-->DM: "Then why are you giggling?"
-->Penfold: "Because, chief... you've become a doormouse!"
-->DM: "Penfold, shush..."

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-->Penfold: (giggling)
-->DM: "Penfold,
-->'''Penfold''': ''[giggling]''
-->'''DM:''' Penfold,
the Door of Doom has just fallen on us."
-->Penfold: "I
us.
-->'''Penfold''': I
know, chief!"
-->DM: "Then
chief!
-->'''DM:''' Then
why are you giggling?"
-->Penfold: "Because,
giggling?
-->'''Penfold:''' Because,
chief... you've become a doormouse!"
-->DM: "Penfold, shush..."
doormouse!
-->'''DM:''' Penfold, shush...
28th Oct '14 4:25:12 PM Observance
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* ''VideoGame/{{Bayonetta 2}}'' has the Gates of Heaven and the Gates of Hell (the real ones, not the [[GoodGuyBar bar]]). The Gates of Heaven are so huge, you spend an entire boss fight flying towards them without seeming to get any closer. The Gates of Hell are much smaller, which means that they're only on the scale of skyscrapers rather than, say, Mount Everest.
15th Aug '14 1:58:21 PM Sapphirea2
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** Inverted in ''Film/CharlieAndTheChocolateFactory'': The entrance to the Chocolate Room is incredibly small, likely so the Oompa-Loompas can get in. (According to Wonka, it's "to keep the great big chocolate freshness inside!")

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** Inverted in ''Film/CharlieAndTheChocolateFactory'': The entrance to the Chocolate Room is incredibly small, likely so the Oompa-Loompas can get in. (According to Wonka, it's "to keep the great big chocolate freshness inside!")
2nd Apr '14 4:00:57 PM barretxiii
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** It's less like a vault door in appearance and much more like the blast doors of a military-grade fallout shelter. It's so big that it requires hydraulics to push it open.

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** It's less like a vault door in appearance and much more like the blast doors of a military-grade fallout shelter. It's so big that it requires hydraulics to push it open. It also takes almost an ''[[LoadsAndLoadsOfLoading entire minute]]'' to open in the first film.
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