History Main / BigBookOfWar

25th Jun '16 11:37:18 AM nombretomado
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* The hints and tips on ''BattleForWesnoth'''s main game screen are attributed to various FictionalDocument sources, including tactical manuals and characters' journals.

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* The hints and tips on ''BattleForWesnoth'''s ''VideoGame/BattleForWesnoth'''s main game screen are attributed to various FictionalDocument sources, including tactical manuals and characters' journals.
19th Jun '16 1:39:49 PM nombretomado
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* In TheThirtySixStratagems, there are Nine Principles of War.

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* In TheThirtySixStratagems, UsefulNotes/TheThirtySixStratagems, there are Nine Principles of War.
1st Jun '16 1:55:56 AM Doug86
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-->-- '''The Tactica Imperialis''', ''TabletopGame/{{Warhammer 40000}}''

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-->-- '''The Tactica Imperialis''', ''TabletopGame/{{Warhammer 40000}}''
''TabletopGame/Warhammer40000''



** It also was one of the favourite textbooks for Wilhelm II and Tirpitz's expansion of the German navy and thus was a major influence on the British-German naval armament race that helped bring about UsefulNotes/WorldWarOne.

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** It also was one of the favourite textbooks for Wilhelm II and Tirpitz's expansion of the German navy and thus was a major influence on the British-German naval armament race that helped bring about UsefulNotes/WorldWarOne.UsefulNotes/WorldWarI.
26th May '16 12:10:09 AM jgkitarel
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Added DiffLines:

*** Even the Ultramarines, which hold it as holy writ, are aware that it doesn't cover every situation, or that some unconventional solutions may be required, and that a commander has to use his best judgement in many situations.
25th May '16 3:43:42 AM Andyroid
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*** But not for nothing is Tacticus considered history's greatest warlord, and the man who lent his name to the art of large-scale combat. On the same subject, he notes that if you are ''not'' the one inside, then let them ''stay'' there.
*** Another anecdote concerns Genua (a city pretty much on the opposite side of the continent from Ankh-Morpork) inviting General Tacticus to become their new king. He accepts, and, upon taking the throne, reviews their stategic situation and decides to promptly declare war on their most dangerous enemy... Ankh-Morpork.

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*** But not for nothing is Tacticus considered history's greatest warlord, and the man who lent his name to the art of large-scale combat. On the same subject, he notes that if you are ''not'' the one inside, inside the fortress, then let them ''stay'' there.
[[TheSiege make sure the enemy stays there]].
*** Another anecdote concerns Genua (a city pretty much on the opposite side of the continent from Ankh-Morpork) inviting General Tacticus to become their new king. He accepts, and, upon taking the throne, reviews their stategic strategic situation and decides to promptly declare war on their most dangerous enemy... Ankh-Morpork.
23rd May '16 5:23:14 AM PaulA
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* In Creator/DavidGemmell's ''The First Chronicles of Druss the Legend'' the Ventrians have a highly formalized way of making war, based on an ancient treatise. So slavishly do they adhere to this text that the defenders of a hotly contested city leave the walls after the fourth attack in one day because the book says that launching more than four attacks in a day should be avoided as it is bad for morale and as a result no Ventrian general would presume to launch a fifth attack.

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* In Creator/DavidGemmell's ''The ''Literature/{{The First Chronicles of Druss the Legend'' Legend}}'' the Ventrians have a highly formalized way of making war, based on an ancient treatise. So slavishly do they adhere to this text that the defenders of a hotly contested city leave the walls after the fourth attack in one day because the book says that launching more than four attacks in a day should be avoided as it is bad for morale and as a result no Ventrian general would presume to launch a fifth attack.
8th Apr '16 7:35:27 AM Adept
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* Quite a few BoardGames and CardGames have extensive literature on strategy, of which by far the largest (at least in North America) are TabletopGame/{{Chess}}, {{bridge}}, and {{poker}}.
* Doyle Brunson's ''Super System'' and its sequel are {{Poker}}'s traditional BigBookOfWar. Its advice is typically considered out-of-date these days, leaving the title up for grabs. ''Phil Gordon's Little Green Book'' and Daniel Negreanu's ''Power Hold'Em Strategy'' are two contenders. ''Caro's Book of Poker Tells'' is another classic, if more specialized.

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* Quite a few BoardGames and CardGames have extensive literature on strategy, of which by far the largest (at least in North America) are TabletopGame/{{Chess}}, {{bridge}}, TabletopGame/{{bridge}}, and {{poker}}.
TabletopGame/{{poker}}.
* Doyle Brunson's ''Super System'' and its sequel are {{Poker}}'s Poker's traditional BigBookOfWar. Its advice is typically considered out-of-date these days, leaving the title up for grabs. ''Phil Gordon's Little Green Book'' and Daniel Negreanu's ''Power Hold'Em Strategy'' are two contenders. ''Caro's Book of Poker Tells'' is another classic, if more specialized.
20th Mar '16 4:02:53 PM HereticalShinigami
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Added DiffLines:

** One of Guderian's self-acclaimed foremost influences, Basil Liddell-Hart, has quite the archive on armoured theory, currently in the possession of King's College London. Widely regarded as one of the greatest exponents of mechanisation, he was a driving force in helping to push Britain towards preparing for World War Two.
* Britain's National Archives also retains the military pamphlets of CIGS, the Imperial General Staff, which form their own Little Archive of War, insofar as they cover the stratagems and tactics of handling various military units in the field dating back over a century.
19th Feb '16 1:42:42 PM littlebeeper
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*** "[[TheGreys Tau]] are frightened by fire, water and hairy people [[note]]do you really have to be told you this is untrue?[[/note]]. They are also derived from bovines and chew cud and have udders [[note]] that's mostly just FantasticRacism, and besides, how does that help the average Guardsmen?[[/note]]. They have terrible eyesight so that their hearing overcompensates [[note]] actually true; compared to humans Tau are farsighted and have bad focusing speeds, which is why they developed advanced targeting systems to make up for it[[/note]], allowing you to scare them off with loud shouting [[note]] if loud noises scared Tau they'd never fire their [[MagneticWeapons railguns]][[/note]]. And those guns they're carrying require sustained streams to injure a healthy, armoured human [[note]] the basic pulse rifle of a Tau Fire Warrior is comparable to an automatic .50 calibre sniper rifle, and they're capable of killing Guardsmen ''very'' thoroughly with one shot. [[OverlyLongGag So again: hahahaha, no.]][[/note]]"

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*** "[[TheGreys Tau]] are frightened by fire, water and hairy people [[note]]do you really have to be told you this is untrue?[[/note]]. They are also derived from bovines and chew cud and have udders [[note]] that's mostly just FantasticRacism, and besides, how does that help the average Guardsmen?[[/note]]. They have terrible eyesight so that their hearing overcompensates [[note]] actually true; compared to humans Tau are farsighted and have bad focusing speeds, which is why they developed advanced targeting systems to make up for it[[/note]], allowing you to scare them off with loud shouting [[note]] if loud noises scared Tau they'd never fire their [[MagneticWeapons railguns]][[/note]]. And those guns they're carrying require sustained streams to injure a healthy, armoured human [[note]] the basic pulse rifle of a Tau Fire Warrior is comparable to an automatic .50 calibre sniper rifle, and they're capable of killing Guardsmen ''very'' thoroughly with one shot. [[OverlyLongGag So again: hahahaha, no.]][[/note]]"
17th Feb '16 5:19:45 AM DaibhidC
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* General Tacticus' memoirs ''Veni Vidi Vici: A Soldier's Life'' in Literature/{{Discworld}}, featuring practical advice such as "When one army is within an impregnable fortress, well-garrisoned and well-stocked with provisions and the other is not - endeavor to be the one on the inside."
** But not for nothing is Tacticus considered history's greatest warlord, and the man who lent his name to the art of large-scale combat. On the same subject, he notes that if you are ''not'' the one inside, then let them ''stay'' there.
** Another anecdote concerns Genua (a city pretty much on the opposite side of the continent from Ankh-Morpork) inviting General Tacticus to become their new king. He accepts, and, upon taking the throne, reviews their stategic situation and decides to promptly declare war on their most dangerous enemy... Ankh-Morpork.

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* ''Literature/{{Discworld}}'':
**
General Tacticus' memoirs ''Veni Vidi Vici: A Soldier's Life'' in Literature/{{Discworld}}, ''Discworld/{{Jingo}}'' and ''Discworld/CarpeJugulum'', featuring practical advice such as "When one army is within an impregnable fortress, well-garrisoned and well-stocked with provisions and the other is not - endeavor to be the one on the inside."
** *** But not for nothing is Tacticus considered history's greatest warlord, and the man who lent his name to the art of large-scale combat. On the same subject, he notes that if you are ''not'' the one inside, then let them ''stay'' there.
** *** Another anecdote concerns Genua (a city pretty much on the opposite side of the continent from Ankh-Morpork) inviting General Tacticus to become their new king. He accepts, and, upon taking the throne, reviews their stategic situation and decides to promptly declare war on their most dangerous enemy... Ankh-Morpork.Ankh-Morpork.
** In ''Discworld/InterestingTimes'', mention is made of the ''Art of War'', although unlike Roundworld's version, nobody remembers who wrote it. Because all the ruling classes of the Agatean Empire fight according to the Five Rules and Nine Principles, warfare is much more organised and civilised and mostly consists of short periods of excitement followed by long periods of checking the index. (The Silver Horde, on the other hand, don't fight according to any rules at all.)
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http://tvtropes.org/pmwiki/article_history.php?article=Main.BigBookOfWar