Follow TV Tropes

Following

History Main / BallisticDiscount

Go To

OR

Is there an issue? Send a MessageReason:
None


* Rico in ''Film/JudgeDredd''. Justified, as someone had to be a judge to use the gun, and the dealer didn't expect Rico to be one.

to:

* Rico picks up the "Lawgiver" and kills the dealer in ''Film/JudgeDredd''. Justified, as someone had to be a judge to use the gun, and the dealer didn't expect Rico to be one.



* The short story [[http://www.vb-tech.co.za/ebooks/Williams%20Ralph%20-%20Business%20as%20Usual%20During%20Alterations%20-%20SF.txt "Business as Usual, During Alterations"]] has one customer try this with an unloaded pistol, the manager responds by picking up one of their (decommissioned) Sten machine guns and selling it to him at a markup. Shuffling him out of the store before he realizes it doesn’t work, with the assumption the police will pick him up soon.

to:

* The short story [[http://www.vb-tech.co.za/ebooks/Williams%20Ralph%20-%20Business%20as%20Usual%20During%20Alterations%20-%20SF.txt "Business as Usual, During Alterations"]] has one customer try this with an unloaded pistol, the manager responds by picking up one of their (decommissioned) Sten machine guns and selling it to him at a markup. Shuffling him out of the store before he realizes it doesn’t doesn't work, with the assumption the police will pick him up soon.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* In ''Webcomic/EightBitTheater'', Black Mage [[https://www.nuklearpower.com/2009/12/08/episode-1201-the-thing-about-wizards-is/ attempts this]] on an old wizard to steal powerful magic spells from his store. GilliganCut to Black Mage reporting on his failure to the other Light Warriors, his front half scorched black.
-->'''Black Mage:''' What I learned today is that really old wizards don't get that way by being easy to kill.\\
'''Thief:''' So you didn't get any spells?\\
'''Black Mage:''' In the sense that getting ''stabbed'' gives you a blade, man, I got spells.
Is there an issue? Send a MessageReason:
None


* [[https://en.wikipedia.org/wiki/Ed_Gein Ed Gein]] (the inspiration for [[Film/{{Psycho}} Norman Bates]], [[Franchise/TheTexasChainsawMassacre Leatherface]], and [[Film/TheSilenceOfTheLambs Buffalo Bill]]) is known to have killed one of his victims this way. He asked hardware store owner Bernice Worden to look at a Marlin Model 20 rifle. While she was distracted, he loaded the gun with ammo he had bought with him and shot her in the back of the head.

to:

* [[https://en.wikipedia.org/wiki/Ed_Gein Ed Gein]] (the inspiration for [[Film/{{Psycho}} Norman Bates]], [[Franchise/TheTexasChainsawMassacre [[Film/TheTexasChainsawMassacre Leatherface]], and [[Film/TheSilenceOfTheLambs Buffalo Bill]]) is known to have killed one of his victims this way. He asked hardware store owner Bernice Worden to look at a Marlin Model 20 rifle. While she was distracted, he loaded the gun with ammo he had bought with him and shot her in the back of the head.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* [[https://en.wikipedia.org/wiki/Ed_Gein Ed Gein]] (the inspiration for [[Film/{{Psycho}} Norman Bates]], [[Franchise/TheTexasChainsawMassacre Leatherface]], and [[Film/TheSilenceOfTheLambs Buffalo Bill]]) is known to have killed one of his victims this way. He asked hardware store owner Bernice Worden to look at a Marlin Model 20 rifle. While she was distracted, he loaded the gun with ammo he had bought with him and shot her in the back of the head.

Changed: 846

Removed: 939

Is there an issue? Send a MessageReason:
Over two thirds of this trope description is dissuading the reader from armed robbery, which isn't exactly necessary or relevant.


A villain enters a gun store and shows interest in various firearms. The clerk eagerly shows the potential customer every piece he is interested in. The villain picks up one of the guns, examines it and loads it with ammunition provided by the clerk. He then calmly shoots the clerk, collects the guns and ammo and leaves the store.

Decidedly ''not'' TruthInTelevision. For one, you're relying on the dealer to allow you to load the weapon in front of him, and the dealers already know these stories themselves. Anyone who does try to load a weapon in a gun store outside of a shooting range will likely find the dealers and any customers will act more quickly than he will. ("Here's one I prepared earlier...") And that's assuming the display pieces will even work; many stores remove the firing pins from the guns at the front to prevent accidents.

Even if you bring your own weaponry, well -- you're still robbing the one type of store in the entire world where the clerk is '''guaranteed''' to have access to firearms and '''know''' how they work. If you pay attention when entering a gun store, you'll see that more often than not the clerk will have a holstered pistol on his belt. Remember, the typical reason that somebody chooses to work at a gun store instead of some other retail sales job is that ''they like guns'', and probably spend as much or more time on the shooting range as the average police officer. Which is helped by the fact that many gun stores have their own in-house pistol ranges. Needless to say, in most real-life stories the [[StupidCrooks idiot robber]] gets nothing more for his trouble than a Website/{{Darwin Award|s}} [[TooDumbToLive nomination]], right up there with trying to rob a police officers' convention. (Or a [[DonutMessWithACop donut shop]].)

to:

A villain enters a gun store and shows interest in various firearms. The clerk eagerly shows the potential customer every piece he is interested in. The villain picks up one of the guns, examines it and loads it with ammunition provided by the clerk. He then calmly shoots the clerk, collects and uses it to rob the clerk who just gave him the gun. He may simply shoot the clerk or only stick him up. Either way, the villain leaves with the guns and ammo whatever else the clerk provided him.

In reality, people who sell guns will almost never fall for this. They obviously understand the risks of handing firearms over to strangers
and leaves will be on alert for all the store.

Decidedly ''not'' TruthInTelevision. For one, you're relying on the dealer to allow you to load the weapon in front
signs of him, and the dealers already know these stories themselves. Anyone who does try to load a weapon in a shady dealings. In fact, most gun store outside of a shooting range will likely find the dealers clerks are armed themselves, and any customers will act more quickly than he will. ("Here's one I prepared earlier...") And that's assuming the display pieces will even work; many stores remove the often have had their firing pins from the guns at the front to prevent accidents.

Even if you bring your own weaponry, well -- you're still robbing the one type of store in the entire world where the clerk is '''guaranteed''' to have access to firearms and '''know''' how they work. If you pay attention when entering a gun store, you'll see that more often than not the clerk will have a holstered pistol on his belt. Remember, the typical reason that somebody chooses to work at a gun store instead of some other retail sales job is that ''they like guns'', and probably spend as much or more time on the shooting range as the average police officer. Which is helped by the fact that many gun stores have their own in-house pistol ranges. Needless to say, in most real-life stories the [[StupidCrooks idiot robber]] gets nothing more for his trouble than a Website/{{Darwin Award|s}} [[TooDumbToLive nomination]], right up there with trying to rob a police officers' convention. (Or a [[DonutMessWithACop donut shop]].)
removed.



* Also averted in ''Freehold'', by Michael Z. Williamson. A thug from a police-state world, where average citizens never carry guns, tries this on Freehold, a libertarian's utopia. He gets the first shot off because the gun store owner wasn't expecting anyone to pull something ''that'' stupid, but then the owner (who was wearing a bulletproof vest) and ''[[EveryoneIsArmed every other customer in the store]]'' open up on him with their own weapons, and he never gets a second shot.

to:

* Also averted in ''Freehold'', by Michael Z. Williamson. A thug from a police-state world, where average citizens never carry guns, tries this on Freehold, a libertarian's utopia. He gets the first shot off because the gun store owner wasn't expecting anyone to pull something ''that'' stupid, but then the owner (who was wearing a bulletproof vest) and ''[[EveryoneIsArmed every other customer in the store]]'' open up on him with their own weapons, and he never gets a second shot.



* What is perhaps the largest-scale example of this trope occurs in the third volume of ''Literature/ASongOfIceAndFire''. [[spoiler: Daenerys Targaryen buys an army of slave-warriors who are conditioned to be utterly loyal to their owner, then proceeds to conquer the city that sold it to her with the army, and take her payment back. And the payment was one of her dragons, who she commanded to burn the slaver she bought them from.]]

to:

* What is perhaps the largest-scale example of this trope occurs in the third volume of ''Literature/ASongOfIceAndFire''. [[spoiler: Daenerys Targaryen buys an army of slave-warriors who are conditioned to be utterly loyal to their owner, then proceeds to conquer the city that sold it to her with the army, army and take her payment back. And the payment was one of her dragons, who whom she commanded to burn the slaver she bought them from.]]



* Averted in ''Series/OneThousandWaysToDie''; a robber accidentally enters a gunshop and gets gunned down by the well-armed store employees and customers (in self-defense).

to:

* Averted in ''Series/OneThousandWaysToDie''; a ''Series/OneThousandWaysToDie'': A robber accidentally enters a gunshop and gets gunned down by the well-armed store employees and customers (in self-defense).
Is there an issue? Send a MessageReason:
None


'''T-800:''' Wrong.

to:

'''T-800:''' Wrong. ''[shoots him]''
Is there an issue? Send a MessageReason:
None


Even if you bring your own weaponry, well -- you're still robbing the one type of store in the entire world where the clerk is '''guaranteed''' to have access to firearms and '''know''' how they work. If you pay attention when entering a gun store, you'll see that more often than not the clerk will have a holstered pistol on his belt. Remember, the typical reason that somebody chooses to work at a gun store instead of some other retail sales job is that ''they like guns'', and probably spend as much or more time on the shooting range as the average police officer. Which is helped by the fact that many gun stores have their own in-house pistol ranges. Needless to say, in most real life stories the [[StupidCrooks idiot robber]] gets nothing more for his trouble than a Website/{{Darwin Award|s}} [[TooDumbToLive nomination]], right up there with trying to rob a police officers' convention. (Or a [[DonutMessWithACop donut shop]].)

to:

Even if you bring your own weaponry, well -- you're still robbing the one type of store in the entire world where the clerk is '''guaranteed''' to have access to firearms and '''know''' how they work. If you pay attention when entering a gun store, you'll see that more often than not the clerk will have a holstered pistol on his belt. Remember, the typical reason that somebody chooses to work at a gun store instead of some other retail sales job is that ''they like guns'', and probably spend as much or more time on the shooting range as the average police officer. Which is helped by the fact that many gun stores have their own in-house pistol ranges. Needless to say, in most real life real-life stories the [[StupidCrooks idiot robber]] gets nothing more for his trouble than a Website/{{Darwin Award|s}} [[TooDumbToLive nomination]], right up there with trying to rob a police officers' convention. (Or a [[DonutMessWithACop donut shop]].)



* Also happens in ''ComicBook/LeonardLeGenie'', but in an unusual way. A man comes ask Léonard to ''invent'' a gun for him, and when he has finished building it, the guy immediately threatens him with it.

to:

* Also happens in ''ComicBook/LeonardLeGenie'', but in an unusual way. A man comes to ask Léonard to ''invent'' a gun for him, and when he has finished building it, the guy immediately threatens him with it.



* In one of the ''ComicBook/MoonKnight'' books, Carson Knowles, better known as the villain Black Spectre, is buying a crapton of medieval weaponry and armour, and the dealer refuses to hand over anything until he sees payment. Knowles tosses a bag at his feet and begins picking up his weapons, while the dealer opens the bag and complains there's nothing in there. He promply says [[OhCrap "Oh @#$%"]] [[ThisIsGonnaSuck when the penny drops.]]
* In ''[[ComicBook/RobinSeries Robin]]'' some criminals selling guns out of a van have one of their customers turn a bit of their wares on them when he doesn't like the price tag. In this case the attempted thief ends up dead and one of the "clerks" and a bystander end up injured since the people he pulled the gun on were all armed themselves.
* In ''[[ComicBook/ConanTheBarbarian Savage Sword of Conan]]'' #75, Captain Bor'Aqh Sharaq has a smith construct him a SwissArmyAppendage that can be fitted with a sword, an axe or a spring-powered throwing iron. Naturally, he kills the smith after the job's done.

to:

* In one of the ''ComicBook/MoonKnight'' books, Carson Knowles, better known as the villain Black Spectre, is buying a crapton of medieval weaponry and armour, and the dealer refuses to hand over anything until he sees payment. Knowles tosses a bag at his feet and begins picking up his weapons, while the dealer opens the bag and complains there's nothing in there. He promply promptly says [[OhCrap "Oh @#$%"]] [[ThisIsGonnaSuck when the penny drops.]]
* In ''[[ComicBook/RobinSeries Robin]]'' some criminals selling guns out of a van have one of their customers turn a bit of their wares on them when he doesn't like the price tag. In this case case, the attempted thief ends up dead and one of the "clerks" and a bystander end up injured since the people he pulled the gun on were all armed themselves.
* In ''[[ComicBook/ConanTheBarbarian Savage Sword of Conan]]'' #75, Captain Bor'Aqh Sharaq has a smith construct him a SwissArmyAppendage that can be fitted with a sword, an axe axe, or a spring-powered throwing iron. Naturally, he kills the smith after the job's done.



** An odder form occured in a Don Martin comic, where a man is shopping for a bandanna from a store. When he finds the one he likes, he promptly ties it around his face like an outlaw, pulls out a gun, and proceeds to rob the salesman.

to:

** An odder form occured occurred in a Don Martin comic, where a man is shopping for a bandanna from a store. When he finds the one he likes, he promptly ties it around his face like an outlaw, pulls out a gun, and proceeds to rob the salesman.



* At the end of ''Film/FromBeyondTheGrave'', a robber enters and persuades the proprietor to hand him two loaded antique pistols. He then tries to rob the proprietor, who refuses to hand him any money and walks toward the thief. The thief shoots, but finds [[ImmuneToBullets bullets cannot stop the proprietor]].

to:

* At the end of ''Film/FromBeyondTheGrave'', a robber enters and persuades the proprietor to hand him two loaded antique pistols. He then tries to rob the proprietor, who refuses to hand him any money and walks toward the thief. The thief shoots, shoots but finds [[ImmuneToBullets bullets cannot stop the proprietor]].



** ''Film/GoldenEye'': Subverted in a deleted scene. Russian gangster Valentin Zukovsky is meeting with a [[HonestJohnsDealership sketchy Indian arms dealer]] to discuss business. He examines a few weapons, but quickly discerns that they're Chinese counterfeit. He demonstrates this by taking a Glock, a weapon he greatly admires, and pointing it at the dealer's head. Nothing happens because the Chinese manufacturers made the firing pin too short. He just has the guy thrown out of his club and warns him not to return.

to:

** ''Film/GoldenEye'': Subverted in a deleted scene. Russian gangster Valentin Zukovsky is meeting with a [[HonestJohnsDealership sketchy Indian arms dealer]] to discuss business. He examines a few weapons, weapons but quickly discerns that they're Chinese counterfeit. He demonstrates this by taking a Glock, a weapon he greatly admires, and pointing it at the dealer's head. Nothing happens because the Chinese manufacturers made the firing pin too short. He just has the guy thrown out of his club and warns him not to return.



** Later in the movie, he adds "The first and most important rule of gun running is: never get shot with your own merchandise." [[spoiler:It happens at one point. A drug kingpin wants to pay Yuri in cocaine, which he initially refuses, but relents after some AggressiveNegotiations.]]

to:

** Later in the movie, he adds "The first and most important rule of gun running gun-running is: never get shot with your own merchandise." [[spoiler:It happens at one point. A drug kingpin wants to pay Yuri in cocaine, which he initially refuses, but relents after some AggressiveNegotiations.]]



* Been of the movie ''Film/{{Strapped}}'' is likely aware of this trope, and as such keeps a loaded Uzi on him when he's selling guns to the usual low-lives he does business with, just to make sure they don't try and double cross him.

to:

* Been of the movie ''Film/{{Strapped}}'' is likely aware of this trope, and as such keeps a loaded Uzi on him when he's selling guns to the usual low-lives he does business with, just to make sure they don't try and double cross double-cross him.



* Averted in ''Series/OneThousandWaysToDie''; a robber accidentally enters a gunshop and gets gunned downed by the well armed store employees and customers (in self defense).

to:

* Averted in ''Series/OneThousandWaysToDie''; a robber accidentally enters a gunshop and gets gunned downed down by the well armed well-armed store employees and customers (in self defense).self-defense).



* ''Series/{{CSINY}}'': In "Command + P", a young inventor demonstrates his new process for 3D printing a gun to someone he thinks is an investor. He hands the gun to the investor, along with a bullet so that he can see the gun takes standard rounds. The investor loads the bullet into the gun, shoots the inventor, and steals the computer, printer and software.

to:

* ''Series/{{CSINY}}'': In "Command + P", a young inventor demonstrates his new process for 3D printing a gun to someone he thinks is an investor. He hands the gun to the investor, along with a bullet so that he can see the gun takes standard rounds. The investor loads the bullet into the gun, shoots the inventor, and steals the computer, printer printer, and software.



* ''Series/TheFlash2014'': In "Going Rogue", Snart uses the cold gun to kill the the supplier who is attempting to sell it to him.
* ''Series/GameOfThrones'': Daenerys pulls the equivalent of this in the third season, when she insists on purchasing [[spoiler:every single slave soldier in Astapor, then immediately orders them to massacre their former owners and recollect her payment]]. At the same time, she inverts the trope by [[spoiler:using her payment, one of her dragons, to breathe fire on the slave merchants and recover himself]].

to:

* ''Series/TheFlash2014'': In "Going Rogue", Snart uses the cold gun to kill the the supplier who is attempting to sell it to him.
* ''Series/GameOfThrones'': Daenerys pulls the equivalent of this in the third season, season when she insists on purchasing [[spoiler:every single slave soldier in Astapor, then immediately orders them to massacre their former owners and recollect her payment]]. At the same time, she inverts the trope by [[spoiler:using her payment, one of her dragons, to breathe fire on the slave merchants and recover himself]].



* A variation was used on ''Series/{{Monk}}'' when Monk was working undercover at a Wal-Mart-like megastore. In order to capture the fleeing criminals, Monk gets a gun from the store and demands that the employees give him the ammunition as well. When one hesitates, Monk gets his way by threatening him with the gun... only to have the second employee point out, after Monk has left the scene, that the gun wasn't loaded.

to:

* A variation was used on ''Series/{{Monk}}'' when Monk was working undercover at a Wal-Mart-like megastore. In order to capture the fleeing criminals, Monk gets a gun from the store and demands that the employees give him the ammunition as well. When one hesitates, Monk gets his way by threatening him with the gun... only to have the second employee point out, out after Monk has left the scene, that the gun wasn't loaded.



* In ''VideoGame/{{Contact}}'' you can attack and kill [=NPCs=] and shopkeepers are not an exception. They will invariably drop whatever they sell, making it a good M.O if your cash reserves are running low. There are some precautions to be had, though: the scientist that sells you potions in Ft. Eagle is stronger than all the enemies fought up to that point and can easily dispatch you if you attack him the first time you arrive on the island. The storekeepers in Aegis are behind counters and you will not be able to pick up the loot they drop. Aside from that, there isn't a real penalty other than earning bad karma points and that only influences the chances of otherwise docile animals attacking you on the spot.

to:

* In ''VideoGame/{{Contact}}'' you can attack and kill [=NPCs=] and shopkeepers are not an exception. They will invariably drop whatever they sell, making it a good M.O if your cash reserves are running low. There are some precautions to be had, though: the scientist that sells you potions in Ft. Eagle is stronger than all the enemies fought up to that point and can easily dispatch you if you attack him the first time you arrive on the island. The storekeepers in Aegis are behind counters and you will not be able to pick up the loot they drop. Aside from that, there isn't a real penalty other than earning bad karma points points, and that only influences the chances of otherwise docile animals attacking you on the spot.



** You can kill pretty much anyone and take their stuff, shopkeeper or not, which includes killing them with a gun they just sold you and taking back your cash. That said, if they have any friends around that see you, odds are that you're about to engage in a gun battle which will gradually increase in size to the entire town against you. Then again, if you do it in the later levels, you're [[OneManArmy a power-armor-wearing human tank with enough firepower to bring down a battleship]], [[SuicidalOverconfidence and they are wearing leathers and toting sawed-offs]]. The end result [[CurbStompBattle is more of a slaughter than a battle]]. This does allow you to ransack the shop (and the city) with impunity, but at the cost of never having anyone in that city for the rest of the game.

to:

** You can kill pretty much anyone and take their stuff, shopkeeper or not, which includes killing them with a gun they just sold you and taking back your cash. That said, if they have any friends around that see you, odds are that you're about to engage in a gun battle which will gradually increase in size to the entire town against you. Then again, if you do it in the later levels, you're [[OneManArmy a power-armor-wearing human tank with enough firepower to bring down a battleship]], [[SuicidalOverconfidence and they are wearing leathers and toting sawed-offs]]. The end result [[CurbStompBattle is more of a slaughter than a battle]]. This does allow you to ransack the shop (and the city) with impunity, impunity but at the cost of never having anyone in that city for the rest of the game.



* The {{freeware}} game ''VideoGame/{{Spelunky}}'' (a sort of dungeon-crawler/platformer hybrid) mostly averts this: [[EasilyAngeredShopkeeper all shopkeepers are armed with shotguns]] and will [[TriggerHappy fire at the slightest hint of a misdeed by the player]]. However, you pick up items in order to initiate the purchasing dialogue, and several items are indeed firearms. [[spoiler: Pick up a shotgun and shoot at point blank range to play the trope straight. Immobilize him from behind with a webcannon and you can GoombaStomp him to death. Depending on the level layout, the player may also be able to send a ''boulder'' rolling through the shop. Anything else is significantly riskier due to the shopkeeper's vitality and agility.]] Even if you survive, [[spoiler: killing any shopkeeper means they will ''all'' shoot you on sight, and any criminal activity except murder will cause shopkeepers to camp the level exit from "just the next level" to "until the end of the game", depending on your actions.]]

to:

* The {{freeware}} game ''VideoGame/{{Spelunky}}'' (a sort of dungeon-crawler/platformer hybrid) mostly averts this: [[EasilyAngeredShopkeeper all shopkeepers are armed with shotguns]] and will [[TriggerHappy fire at the slightest hint of a misdeed by the player]]. However, you pick up items in order to initiate the purchasing dialogue, and several items are indeed firearms. [[spoiler: Pick up a shotgun and shoot at point blank point-blank range to play the trope straight. Immobilize him from behind with a webcannon and you can GoombaStomp him to death. Depending on the level layout, the player may also be able to send a ''boulder'' rolling through the shop. Anything else is significantly riskier due to the shopkeeper's vitality and agility.]] Even if you survive, [[spoiler: killing any shopkeeper means they will ''all'' shoot you on sight, and any criminal activity except murder will cause shopkeepers to camp the level exit from "just the next level" to "until the end of the game", depending on your actions.]]



* ''Webcomic/BrawlInTheFamily'': [[http://brawlinthefamily.keenspot.com/2013/12/06/532-ravio/ Ravio]] learns what happens when you do business with monsters when a Moblin upset at how much bows cost rents the fire rod instead, and then uses it to rob the store.

to:

* ''Webcomic/BrawlInTheFamily'': [[http://brawlinthefamily.keenspot.com/2013/12/06/532-ravio/ Ravio]] learns what happens when you do business with monsters when a Moblin upset at how much bows cost rents the fire rod instead, instead and then uses it to rob the store.



* There's one well known and [[http://www.snopes.com/crime/dumdum/gunshop.asp mostly true]] Website/DarwinAwards winner who tried this. The story tends to exaggerate the number of times the guy was shot, in reality only the cop and one clerk shot him. The part about him [[FailedASpotCheck walking around the police cruiser to enter the store]] is true though. The exaggerations may be partly because the perp accidentally shot a box of ammo on the shelf, causing it to explode, which is yet another danger of a firefight in a gun store.

to:

* There's one well known well-known and [[http://www.snopes.com/crime/dumdum/gunshop.asp mostly true]] Website/DarwinAwards winner who tried this. The story tends to exaggerate the number of times the guy was shot, in reality only the cop and one clerk shot him. The part about him [[FailedASpotCheck walking around the police cruiser to enter the store]] is true though. The exaggerations may be partly because the perp accidentally shot a box of ammo on the shelf, causing it to explode, which is yet another danger of a firefight in a gun store.



* This trope is the reason for the many laws/store policies not allowing a person to hold both the gun to be sold and the ammo at the same time, or allow to load the gun until it is purchased, unless you are at the store range.

to:

* This trope is the reason for the many laws/store policies not allowing a person to hold both the gun to be sold and the ammo at the same time, time or allow to load the gun until it is purchased, purchased unless you are at the store range.



* [[UsefulNotes/NotableSwedishMonarchs Gustav Vasa]], King of Sweden, pulled this on a national scale. Faced with invading Danes and domestic unrest, he borrowed several times Sweden's GDP from [[UsefulNotes/HanseaticLeague The Hansa]], hired mercenaries and dealt decisively with the threat. He then sailed his army south, laid siege to Lübeck, the Hansa's headquarters, and threatened to let his mercenaries sack the city unless the debt was cancelled.

to:

* [[UsefulNotes/NotableSwedishMonarchs Gustav Vasa]], King of Sweden, pulled this on a national scale. Faced with invading Danes and domestic unrest, he borrowed several times Sweden's GDP from [[UsefulNotes/HanseaticLeague The Hansa]], hired mercenaries mercenaries, and dealt decisively with the threat. He then sailed his army south, laid siege to Lübeck, the Hansa's headquarters, and threatened to let his mercenaries sack the city unless the debt was cancelled.

Added: 367

Changed: 9

Is there an issue? Send a MessageReason:
None


* Guns Stores generally have a strong control policy where a customer is not left unattended with a gun at any time (which also prevents someone from running off with something they didn't pay for). This is also why they prefer to have multiple clerks, they are all armed and ready to provide leverage if someone pulls a gun on any one of them.

to:

* Guns Stores Gun shops generally have a strong control policy where a customer is not left unattended with a gun at any time (which also prevents someone from running off with something they didn't pay for). This is also why they prefer to have multiple clerks, they are all armed and ready to provide leverage if someone pulls a gun on any one of them. them.
* In 2017 a man [[https://www.wyff4.com/article/man-loads-ar-15-inside-pawn-shop-starts-shooting-deputies-say/11941164 examining an AR-15 at a pawn shop]] proceeds to load it with his own magazine he prepared beforehand and engages in a firefight with the store employees. Thankfully nobody was harmed and he was arrested after fleeing the scene with the gun in hand.
Is there an issue? Send a MessageReason:
None


* ''VideoGame/FarCry'' has consistently avoided this, most commonly by forcing the player character to lower their weapon when in the gun shop itself or the town the shop is in; the owner of the one in ''VideoGame/FarCry3''[='=]s Badtown even has a shotgun that she points at you whenever you come inside, apparently to discourage people from trying to steal. ''VideoGame/FarCry4'' adds wandering Sherpa merchants who can and will die if you shoot them, or if they fall afoul of any of the other myriad dangers of Kyrat, most commonly eagles or [[DrivesLikeCrazy the lead-footed civilian drivers]], but while you can loot their bodies all you get is an inventory list that can be sold for a couple bucks.

to:

* ''VideoGame/FarCry'' ''Franchise/FarCry'' has consistently avoided this, most commonly by forcing the player character to lower their weapon when in the gun shop itself or the town the shop is in; the owner of the one in ''VideoGame/FarCry3''[='=]s Badtown even has a shotgun that she points at you whenever you come inside, apparently to discourage people from trying to steal. ''VideoGame/FarCry4'' adds wandering Sherpa merchants who can and will die if you shoot them, or if they fall afoul of any of the other myriad dangers of Kyrat, most commonly eagles or [[DrivesLikeCrazy the lead-footed civilian drivers]], but while you can loot their bodies all you get is an inventory list that can be sold for a couple bucks.



* This can be done in ''VideoGame/{{Postal}} 2'', with not only the gun shop, but any shop- though many of the clerks are armed, and even if they aren't crossing the trigger line will cause them to run for the police, who definitely are armed. The grocery store is run by Al Queda terrorists and even trying to leave without paying will cause the clerk to attack you. And the one actual gun shop in the mall is run by the police department, which are some of the more powerful characters in the game. Even then, shooting all the store clerks might get you the cash in the registers but getting the guns requires shooting/blowing up a circuit breaker box, and attacking this will also alert the authorities. Actually robbing the gun store is possible, but not easy, and usually results in your crime meter going up.

to:

* This can be done in ''VideoGame/{{Postal}} 2'', ''VideoGame/Postal2'', with not only the gun shop, but any shop- though many of the clerks are armed, and even if they aren't crossing the trigger line will cause them to run for the police, who definitely are armed. The grocery store is run by Al Queda terrorists and even trying to leave without paying will cause the clerk to attack you. And the one actual gun shop in the mall is run by the police department, which are some of the more powerful characters in the game. Even then, shooting all the store clerks might get you the cash in the registers but getting the guns requires shooting/blowing up a circuit breaker box, and attacking this will also alert the authorities. Actually robbing the gun store is possible, but not easy, and usually results in your crime meter going up.
Is there an issue? Send a MessageReason:
None


* Heroic example in ''Film/TheNightOfTheCreeps''. Detective Cameron points a shotgun in the face of the police armory officer and demands a flamethrower. Needless to say, the officer quickly complies.

to:

* Heroic example in ''Film/TheNightOfTheCreeps''.''Film/NightOfTheCreeps''. Detective Cameron points a shotgun in the face of the police armory officer and demands a flamethrower. Needless to say, the officer quickly complies.
Is there an issue? Send a MessageReason:
uzi is not an acronym, last I checked


* Subverted in ''Film/{{Jumanji}}''. It is set up to happen when Van Pelt visits a gun shop and is informed of the waiting period, but instead he merely bribes the clerk with a pile of gold coins. The shopkeeper is still dull-witted enough to let [[EgomaniacHunter Van Pelt]] (hunter of [[HuntingTheMostDangerousGame the most dangerous game]]) have a rifle and ammunition and load it to test on the "[=OPEN/CLOSED=]" sign, but Van Pelt, [[MagicAIsMagicA who cannot kill anyone he hasn't been summoned to hunt]], just buys the gun, ammo, and a scope.

to:

* Subverted in ''Film/{{Jumanji}}''. It is set up to happen when Van Pelt visits a gun shop and is informed of the waiting period, but instead he merely bribes the clerk with a pile of gold coins. The shopkeeper is still dull-witted enough to let [[EgomaniacHunter Van Pelt]] (hunter Pelt]], hunter of [[HuntingTheMostDangerousGame the most dangerous game]]) game]], visits a gun shop to buy a replacement for his custom hunting rifle (since the ammo hasn't been manufactured for almost a century) and is informed of the waiting period, but instead merely bribes the clerk with a pile of gold coins to bypass everything beyond paying for the gun and walking out with it. The shopkeeper is still dull-witted enough to let Van Pelt have a rifle and ammunition and load it to test on the "[=OPEN/CLOSED=]" sign, but Van Pelt, [[MagicAIsMagicA who cannot kill anyone he hasn't been summoned to hunt]], just buys the gun, ammo, and a scope.scope and then leaves.



* Been of the movie ''Film/{{Strapped}}'' is likely aware of this trope, and as such keeps a loaded UZI on him when he's selling guns to the usual low-lives he does business with, just to make sure they don't try and double cross him.

to:

* Been of the movie ''Film/{{Strapped}}'' is likely aware of this trope, and as such keeps a loaded UZI Uzi on him when he's selling guns to the usual low-lives he does business with, just to make sure they don't try and double cross him.
Is there an issue? Send a MessageReason:
None


** Later in the movie, he adds "The first and most important rule of gun running is: never get shot with your own merchandise." [[spoiler:It happens at some point.]]

to:

** Later in the movie, he adds "The first and most important rule of gun running is: never get shot with your own merchandise." [[spoiler:It happens at one point. A drug kingpin wants to pay Yuri in cocaine, which he initially refuses, but relents after some point.AggressiveNegotiations.]]
Is there an issue? Send a MessageReason:
None


** ''Film/GoldenEye'': Subverted in a deleted scene. Russian gangster Valentin Zukovsky is meeting with a [[HonestJohnsDealership sketchy Indian arms dealer]] to discuss business. He examines a few weapons, but quickly discerns that they're Chinese counterfeit. He demonstrates this by taking a Glock, a weapon he greatly admires, and pointing it at the dealer's head. Nothing happens because the Chinese made the firing pin too short. He just has the guy thrown out of his club and warns him not to return.

to:

** ''Film/GoldenEye'': Subverted in a deleted scene. Russian gangster Valentin Zukovsky is meeting with a [[HonestJohnsDealership sketchy Indian arms dealer]] to discuss business. He examines a few weapons, but quickly discerns that they're Chinese counterfeit. He demonstrates this by taking a Glock, a weapon he greatly admires, and pointing it at the dealer's head. Nothing happens because the Chinese manufacturers made the firing pin too short. He just has the guy thrown out of his club and warns him not to return.

Added: 1025

Removed: 1027

Is there an issue? Send a MessageReason:
None





* ''Film/JamesBond'':
** In ''Film/TheManWithTheGoldenGun'', Bond questions a gunsmith about a custom bullet he made by, in part, threatening to shoot him with a rifle the man is making for a customer who has lost two fingers on his right hand and needs something custom balanced. Apparently, the rifle fires one inch below the target for people with all their fingers. Bond proves this by shooting at, and missing, the gunsmith's wedding tackle.
-->'''Bond:''' So talk now...[[BondOneLiner or forever hold your piece.]]
** ''Film/GoldenEye'': Subverted in a deleted scene. Russian gangster Valentin Zukovsky is meeting with a [[HonestJohnsDealership sketchy Indian arms dealer]] to discuss business. He examines a few weapons, but quickly discerns that they're Chinese counterfeit. He demonstrates this by taking a Glock, a weapon he greatly admires, and pointing it at the dealer's head. Nothing happens because the Chinese made the firing pin too short. He just has the guy thrown out of his club and warns him not to return.



* * ''Film/JamesBond'':
** In ''Film/TheManWithTheGoldenGun'', Bond questions a gunsmith about a custom bullet he made by, in part, threatening to shoot him with a rifle the man is making for a customer who has lost two fingers on his right hand and needs something custom balanced. Apparently, the rifle fires one inch below the target for people with all their fingers. Bond proves this by shooting at, and missing, the gunsmith's wedding tackle.
-->'''Bond:''' So talk now...[[BondOneLiner or forever hold your piece.]]
** ''Film/GoldenEye'': Subverted in a deleted scene. Russian gangster Valentin Zukovsky is meeting with a [[HonestJohnsDealership sketchy Indian arms dealer]] to discuss business. He examines a few weapons, but quickly discerns that they're Chinese counterfeit. He demonstrates this by taking a Glock, a weapon he greatly admires, and pointing it at the dealer's head. Nothing happens because the Chinese made the firing pin too short. He just has the guy thrown out of his club and warns him not to return.
Is there an issue? Send a MessageReason:
None


** ''Film/GoldenEye'': Subverted in a deleted scene. Russian gangster Valentin Zukovsky is meeting with a [[HonestJohnsDealership sketchy Indian arms dealer]] to discuss business. He examines a few weapons, but quickly discerns that they're Chinese counterfeit. He demonstrates this when he takes a Glock, a weapon he greatly admires, and points it at the dealer's head. Nothing happens, because the Chinese made the firing pin too short. He just has the guy thrown out of his club and warns him not to return.

to:

** ''Film/GoldenEye'': Subverted in a deleted scene. Russian gangster Valentin Zukovsky is meeting with a [[HonestJohnsDealership sketchy Indian arms dealer]] to discuss business. He examines a few weapons, but quickly discerns that they're Chinese counterfeit. He demonstrates this when he takes by taking a Glock, a weapon he greatly admires, and points pointing it at the dealer's head. Nothing happens, happens because the Chinese made the firing pin too short. He just has the guy thrown out of his club and warns him not to return.
Is there an issue? Send a MessageReason:
None


** ''Film/GoldenEye'': Subverted in a deleted scene. Russian gangster Valentin Zukovsky is meeting with a [[HonestJohnsDealership sketchy Indian arms dealer]] to discuss business. He examines a few weapons, but quickly discerns that they're Chinese counterfeit. He demonstrates this when he takes a Glock, a weapon he greatly admires, and points it at the dealer's head. Nothing happens, because the Chinese made the firing pin too short. He just has the guy thrown out and tells him not to return.

to:

** ''Film/GoldenEye'': Subverted in a deleted scene. Russian gangster Valentin Zukovsky is meeting with a [[HonestJohnsDealership sketchy Indian arms dealer]] to discuss business. He examines a few weapons, but quickly discerns that they're Chinese counterfeit. He demonstrates this when he takes a Glock, a weapon he greatly admires, and points it at the dealer's head. Nothing happens, because the Chinese made the firing pin too short. He just has the guy thrown out of his club and tells warns him not to return.

Added: 922

Changed: 416

Is there an issue? Send a MessageReason:
None


* In ''Film/TheManWithTheGoldenGun'', Film/JamesBond questions a gunsmith about a custom bullet he made by, in part, threatening to shoot him with a rifle the man is making for a customer who has lost two fingers on his right hand and needs something custom balanced. Apparently, the rifle fires one inch below the target for people with all their fingers. Bond proves this by shooting at, and missing, the gunsmith's wedding tackle.

to:

* * ''Film/JamesBond'':
**
In ''Film/TheManWithTheGoldenGun'', Film/JamesBond Bond questions a gunsmith about a custom bullet he made by, in part, threatening to shoot him with a rifle the man is making for a customer who has lost two fingers on his right hand and needs something custom balanced. Apparently, the rifle fires one inch below the target for people with all their fingers. Bond proves this by shooting at, and missing, the gunsmith's wedding tackle.


Added DiffLines:

** ''Film/GoldenEye'': Subverted in a deleted scene. Russian gangster Valentin Zukovsky is meeting with a [[HonestJohnsDealership sketchy Indian arms dealer]] to discuss business. He examines a few weapons, but quickly discerns that they're Chinese counterfeit. He demonstrates this when he takes a Glock, a weapon he greatly admires, and points it at the dealer's head. Nothing happens, because the Chinese made the firing pin too short. He just has the guy thrown out and tells him not to return.
Is there an issue? Send a MessageReason:
None


* 'Webcomic/BrawlInTheFamily'': [[http://brawlinthefamily.keenspot.com/2013/12/06/532-ravio/ Ravio]] learns what happens when you do business with monsters when a Moblin upset at how much bows cost rents the fire rod instead, and then uses it to rob the store.

to:

* 'Webcomic/BrawlInTheFamily'': ''Webcomic/BrawlInTheFamily'': [[http://brawlinthefamily.keenspot.com/2013/12/06/532-ravio/ Ravio]] learns what happens when you do business with monsters when a Moblin upset at how much bows cost rents the fire rod instead, and then uses it to rob the store.

Added: 526

Changed: 814

Is there an issue? Send a MessageReason:
None


* [[http://brawlinthefamily.keenspot.com/2013/12/06/532-ravio/ Ravio]] learns what happens when you do business with monsters in ''Webcomic/BrawlInTheFamily''...
* Done by Chelsea Grinn in ''Webcomic/{{Chimneyspeak}}''.
-->'''Chelsea''': Now we can have ''all'' the guns!
* Played with in ''Webcomic/TheOrderOfTheStick'', when Roy is trying to buy a new polearm (as a replacement for his broken sword) from a weapon shop, in a shout-out to ''[[Series/MontyPythonsFlyingCircus Monty Python's]]'' "cheese shop" sketch as he tries to guess what weapons they have. It turns out the polearm shop has no weapons there whatsoever, and the man behind the counter was deliberately wasting Roy's time.

to:

* 'Webcomic/BrawlInTheFamily'': [[http://brawlinthefamily.keenspot.com/2013/12/06/532-ravio/ Ravio]] learns what happens when you do business with monsters in ''Webcomic/BrawlInTheFamily''...
*
when a Moblin upset at how much bows cost rents the fire rod instead, and then uses it to rob the store.
-->'''Ravio:''' Excellent choice! The fire rod is a potent weapon for any marauder or-\\
'''Moblin:''' This is a stick-up. Gimme the bow.\\
'''Ravio:''' ... robber. Touché.
%%* ''Webcomic/{{Chimneyspeak}}'':
Done by Chelsea Grinn in ''Webcomic/{{Chimneyspeak}}''.
-->'''Chelsea''':
Grinn.
%%-->'''Chelsea''':
Now we can have ''all'' the guns!
* ''Webcomic/TheOrderOfTheStick'': Played with in ''Webcomic/TheOrderOfTheStick'', when Roy is trying to buy a new polearm (as a replacement for his broken sword) from a weapon shop, in a shout-out to ''[[Series/MontyPythonsFlyingCircus Monty Python's]]'' "cheese shop" sketch as he tries to guess what weapons they have. It turns out the polearm shop has no weapons there whatsoever, and the man behind the counter was deliberately wasting Roy's time.



* [[http://www.penny-arcade.com/comic/2005/01/14/ This strip]] from ''Webcomic/PennyArcade'' depicting ''VideoGame/ResidentEvil4'' as if the trope were to be played straight (though Leon's using the gun he already has to get his way).

to:

* ''Webcomic/PennyArcade'': [[http://www.penny-arcade.com/comic/2005/01/14/ This strip]] from ''Webcomic/PennyArcade'' depicting depicts ''VideoGame/ResidentEvil4'' as if the trope were to be played straight (though Leon's using the gun he already has to get his way).
Is there an issue? Send a MessageReason:
None


* [[UsefulNotes/NotableSwedishMonarchs Gustav Vasa]], King of Sweden, pulled this on a national scale. Faced with invading Danes and domestic unrest, he borrowed several times Sweden's GDP from UsefulNotes/TheHansa, hired mercenaries and dealt decisively with the threat. He then sailed his army south, laid siege to Lübeck, the Hansa's headquarters, and threatened to let his mercenaries sack the city unless the debt was cancelled.

to:

* [[UsefulNotes/NotableSwedishMonarchs Gustav Vasa]], King of Sweden, pulled this on a national scale. Faced with invading Danes and domestic unrest, he borrowed several times Sweden's GDP from UsefulNotes/TheHansa, [[UsefulNotes/HanseaticLeague The Hansa]], hired mercenaries and dealt decisively with the threat. He then sailed his army south, laid siege to Lübeck, the Hansa's headquarters, and threatened to let his mercenaries sack the city unless the debt was cancelled.

Added: 533

Changed: 210

Is there an issue? Send a MessageReason:
None


* In the ''Series/{{Merlin 2008}}'' episode "Gwaine", [[ShameIfSomethingHappened protection racketeer]] [[NamesToRunAwayFromReallyFast Dagr]] uses his new magic sword to reclaim the purchase price by stabbing the seller in the back.

to:

* ''Series/Merlin2008'':
** The episode "Valiant" begins with [[IronicName the titular character]] taking delivery of a magic shield bearing an emblem of three snakes, which come to life at the owner's demand and kill whoever they are ordered to. Valiant promptly proves that it works by ordering the snakes to kill the storekeeper who made it for him.
**
In the ''Series/{{Merlin 2008}}'' episode "Gwaine", [[ShameIfSomethingHappened protection racketeer]] [[NamesToRunAwayFromReallyFast Dagr]] uses his new magic sword to reclaim the purchase price by stabbing the seller in the back.
Is there an issue? Send a MessageReason:
None


Decidedly ''not'' TruthInTelevision. For one, you're relying on the dealer to allow you to load the weapon in front of him, and the dealers already know these stories themselves. Anyone who does try to load a weapon in a gun store outside of a shooting range will likely find the dealers and any customers will act more quickly than he will. ("Here's one I prepared earlier...")

Even if you bring your own weaponry, well -- you're still robbing the one type of store in the entire world where the clerk is '''guaranteed''' to have access to firearms and '''know''' how they work. If you pay attention when entering a gun store, you'll see that more often than not the clerk will have a holstered pistol on his belt. Remember, the typical reason that somebody chooses to work at a gun store instead of some other retail sales job is that ''they like guns'', and probably spend as much or more time on the shooting range as the average police officer.[[note]]Which is helped by the fact that many gun stores have their own in-house pistol ranges.[[/note]] Needless to say, in most real life stories the [[StupidCrooks idiot robber]] gets nothing more for his trouble than a Website/{{Darwin Award|s}} [[TooDumbToLive nomination]], right up there with trying to rob a police officers' convention. (Or a [[DonutMessWithACop donut shop]].)

to:

Decidedly ''not'' TruthInTelevision. For one, you're relying on the dealer to allow you to load the weapon in front of him, and the dealers already know these stories themselves. Anyone who does try to load a weapon in a gun store outside of a shooting range will likely find the dealers and any customers will act more quickly than he will. ("Here's one I prepared earlier...")

") And that's assuming the display pieces will even work; many stores remove the firing pins from the guns at the front to prevent accidents.

Even if you bring your own weaponry, well -- you're still robbing the one type of store in the entire world where the clerk is '''guaranteed''' to have access to firearms and '''know''' how they work. If you pay attention when entering a gun store, you'll see that more often than not the clerk will have a holstered pistol on his belt. Remember, the typical reason that somebody chooses to work at a gun store instead of some other retail sales job is that ''they like guns'', and probably spend as much or more time on the shooting range as the average police officer.[[note]]Which Which is helped by the fact that many gun stores have their own in-house pistol ranges.[[/note]] ranges. Needless to say, in most real life stories the [[StupidCrooks idiot robber]] gets nothing more for his trouble than a Website/{{Darwin Award|s}} [[TooDumbToLive nomination]], right up there with trying to rob a police officers' convention. (Or a [[DonutMessWithACop donut shop]].)
Is there an issue? Send a MessageReason:
None


* At the end of ''Film/FromBeyondTheGrave'', a robber enters and persuades the proprietor to hand him two loaded antique pistols. He then tries to rob the proprietor, who refuses to hand him any money and walks toward the thief. The thief shoots, but finds bullets cannot stop the proprietor.

to:

* At the end of ''Film/FromBeyondTheGrave'', a robber enters and persuades the proprietor to hand him two loaded antique pistols. He then tries to rob the proprietor, who refuses to hand him any money and walks toward the thief. The thief shoots, but finds [[ImmuneToBullets bullets cannot stop the proprietor.proprietor]].
Is there an issue? Send a MessageReason:
How To Write An Example - Don't Write Reviews


* ''Franchise/TheDarkTower'': ''Literature/TheDrawingOfTheThree'' has a variant of this as one of Roland's many [[SugarWiki/MomentOfAwesome Crowning Moments Of Awesome]]. He wants ammo for his gun (back in his world), but the gun store owner won't give it to him. And he has no weapon in our world. So he goes back outside, lies to the police, gets them to follow him back inside, knocks ''them'' out, takes their guns, and then ''pays'' for the ammo before leaving.

to:

* ''Franchise/TheDarkTower'': ''Literature/TheDrawingOfTheThree'' has a variant of this as one of Roland's many [[SugarWiki/MomentOfAwesome Crowning Moments Of Awesome]].feats. He wants ammo for his gun (back in his world), but the gun store owner won't give it to him. And he has no weapon in our world. So he goes back outside, lies to the police, gets them to follow him back inside, knocks ''them'' out, takes their guns, and then ''pays'' for the ammo before leaving.
Is there an issue? Send a MessageReason:
None


Even if you bring your own weaponry, well-you're still robbing the one type of store in the entire world where the clerk is '''guaranteed''' to have access to firearms and '''know''' how they work. If you pay attention when entering a gun store, you'll see that more often than not the clerk will have a holstered pistol on his belt. Remember, the typical reason that somebody chooses to work at a gun store instead of some other retail sales job is that ''they like guns'', and probably spend as much or more time on the shooting range as the average police officer.[[note]]Which is helped by the fact that many gun stores have their own in-house pistol ranges.[[/note]] Needless to say, in most real life stories the [[StupidCrooks idiot robber]] gets nothing more for his trouble than a Website/{{Darwin Award|s}} [[TooDumbToLive nomination]], right up there with trying to rob a police officers' convention. (Or a [[DonutMessWithACop donut shop]].)

to:

Even if you bring your own weaponry, well-you're well -- you're still robbing the one type of store in the entire world where the clerk is '''guaranteed''' to have access to firearms and '''know''' how they work. If you pay attention when entering a gun store, you'll see that more often than not the clerk will have a holstered pistol on his belt. Remember, the typical reason that somebody chooses to work at a gun store instead of some other retail sales job is that ''they like guns'', and probably spend as much or more time on the shooting range as the average police officer.[[note]]Which is helped by the fact that many gun stores have their own in-house pistol ranges.[[/note]] Needless to say, in most real life stories the [[StupidCrooks idiot robber]] gets nothing more for his trouble than a Website/{{Darwin Award|s}} [[TooDumbToLive nomination]], right up there with trying to rob a police officers' convention. (Or a [[DonutMessWithACop donut shop]].)
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* At the end of ''Film/FromBeyondTheGrave'', a robber enters and persuades the proprietor to hand him two loaded antique pistols. He then tries to rob the proprietor, who refuses to hand him any money and walks toward the thief. The thief shoots, but finds bullets cannot stop the proprietor.
Is there an issue? Send a MessageReason:
None


->'''T-800:''' (''loads gun'')\\

to:

->'''T-800:''' (''loads gun'')\\''[loads gun]''\\
Is there an issue? Send a MessageReason:
None


* Played with in ''Webcomic/TheOrderOfTheStick'', when Roy is trying to buy a new weapon, and they do a shout-out to ''[[Series/MontyPythonsFlyingCircus Monty Python's]]'' "cheese shop" sketch as he tries to guess what weapons they have. It turns out the polearm shop has no weapons there whatsoever, and the man behind the counter was deliberately wasting Roy's time.

to:

* Played with in ''Webcomic/TheOrderOfTheStick'', when Roy is trying to buy a new weapon, and they do polearm (as a replacement for his broken sword) from a weapon shop, in a shout-out to ''[[Series/MontyPythonsFlyingCircus Monty Python's]]'' "cheese shop" sketch as he tries to guess what weapons they have. It turns out the polearm shop has no weapons there whatsoever, and the man behind the counter was deliberately wasting Roy's time.
Is there an issue? Send a MessageReason:
None


* Averted in ''VideoGame/DeusExHumanRevolution'', the weapons have to be purchased through a terminal, and killing the shop keeper and his guard will only net you their weapons, and not the ones they are selling.

to:

* Averted in ''VideoGame/DeusExHumanRevolution'', the weapons have to be purchased through a terminal, and killing the shop keeper shopkeeper and his guard bodyguard will only net you their weapons, and not the ones they are selling.



* Party averted in ''VideoGame/TheElderscrollsIVOblivion'': Store owners are programmed to sell everything in their saleroom (including containers) that matches their store's sortiment, so the player is able to kill them and take their stuff. The only problem is that the actually valuable goods are placed in chests that are stuck inside walls or floors, and thus unreachable for the player.

to:

* Party averted in ''VideoGame/TheElderscrollsIVOblivion'': ''VideoGame/TheElderScrollsIVOblivion'': Store owners are programmed to sell everything in their saleroom (including containers) that matches their store's sortiment, so the player is able to kill them and take their stuff. The only problem is that the actually valuable goods are placed in chests that are stuck inside walls or floors, and thus unreachable for the player.



* Played with in ''Webcomic/TheOrderOfTheStick'', when Roy is trying to buy a new weapon, and they do a shout-out to ''Series/MontyPythonsFlyingCircus'' sketch in which he tries to guess which weapon they have. It turns out the polearm shop has no weapons there whatsoever, and the man behind the counter was deliberately wasting Roy's time.

to:

* Played with in ''Webcomic/TheOrderOfTheStick'', when Roy is trying to buy a new weapon, and they do a shout-out to ''Series/MontyPythonsFlyingCircus'' ''[[Series/MontyPythonsFlyingCircus Monty Python's]]'' "cheese shop" sketch in which as he tries to guess which weapon what weapons they have. It turns out the polearm shop has no weapons there whatsoever, and the man behind the counter was deliberately wasting Roy's time.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ''Series/{{Yonderland}}'' has a variant involving Negatus avoiding payment for his various new evil toys by making use of the installers. For instance testing out a new death trap by dropping the engineer into it along with his bill, or using another engineer to level out the bottom of a scrying pool rather than paying him to do it.

Top