History Main / AttackDrone

5th Feb '17 9:30:02 AM Morgenthaler
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* In the sci-fi DieHardOnAnX movie ''Film/{{Cyberjack}}'', the police force uses a remote-controlled drone to flush out the terrorists who have taken over a computer science lab. However, they almost immediately mistake the lone hero Nick for one of the bad guys and he spends considerable time trying to avoid the drone.
23rd Jan '17 3:04:56 PM Malady
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* ''VideoGame/MagicalChase'': Topsy and Turvy, they can shoot enemies and protect Ripple from some enemy fire at any angle.
22nd Jan '17 12:51:27 PM StFan
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!!Examples

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!!Examples!!Examples:



[[folder:Anime and Manga]]

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[[folder:Anime and & Manga]]



[[folder:Film]]

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[[folder:Film]][[folder:Films -- Live-Action]]



* The spherical, [[MoreDakka heavily]] [[LudicrousGibs armed]], [[MadeOfIron tough as hell]] drones Jack repairs for a living in ''Film/{{Oblivion 2013}}''.

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* The spherical, [[MoreDakka heavily]] [[LudicrousGibs armed]], [[MadeOfIron tough as hell]] drones Jack repairs for a living in ''Film/{{Oblivion 2013}}''.''Film/{{Oblivion|2013}}''.



* DaleBrown books have the [=FlightHawk=] and [=StealthHawk=] drones, as well as in later books whole EB-1C Vampire remote-controllable bombers.

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* DaleBrown Creator/DaleBrown books have the [=FlightHawk=] and [=StealthHawk=] drones, as well as in later books whole EB-1C Vampire remote-controllable bombers.



* Franchise/StargateVerse

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* Franchise/StargateVerse Franchise/StargateVerse:



** On occasion, the SGC would launch a small remote-controlled recon plane through the gate. They would then use that little plane to spot targets for the next thing that would go through the gate: a guided missile.
** In a later episode they armed a UAV with missiles of its own. Unfortunately it was shot down before it could use them.

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** On occasion, the SGC would launch a small remote-controlled recon plane through the gate. They would then use that little plane to spot targets for the next thing that would go through the gate: a guided missile.
**
missile. In a later episode they armed a UAV with missiles of its own. Unfortunately it was shot down before it could use them.



* {{Series/Chuck}} has his father who uses his elite hacking skills to call on drone attacks from predators as his favorite tactic.
* A victim of the week in ''Series/{{iZombie}}'' is revealed to have been killed by a shipping drone (like the ones Amazon claims to be working on) with an attached 3D-printed gun. The killer is, at the time, sitting in a board meeting, giving him the perfect alibi, while using his tablet to operate the drone. Unfortunately for him, he forgot to wipe all traces of it from his computer.
* The titular starship in ''{{Series/Andromeda}}'' has both combat and recon drones.

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* {{Series/Chuck}} ''Series/{{Chuck}}'': Chuck has his father who uses his elite hacking skills to call on drone attacks from predators as his favorite tactic.
* A victim of the week in ''Series/{{iZombie}}'' ''Series/IZombie'' is revealed to have been killed by a shipping drone (like the ones Amazon claims to be working on) with an attached 3D-printed gun. The killer is, at the time, sitting in a board meeting, giving him the perfect alibi, while using his tablet to operate the drone. Unfortunately for him, he forgot to wipe all traces of it from his computer.
* The titular starship in ''{{Series/Andromeda}}'' ''Series/{{Andromeda}}'' has both combat and recon drones.



* ''TabletopGame/{{Warhammer 40000}}'' has multiple versions of attack drones.

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* ''TabletopGame/{{Warhammer 40000}}'' ''TabletopGame/Warhammer40000'' has multiple versions of attack drones.



* ''TabletopGame/JovianChronicles'': Utilized primarily by the Venusian forces. Not particularly durable, but they tend to be very fast and always in numbers.

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* ''TabletopGame/JovianChronicles'': ''TabletopGame/JovianChronicles'':
**
Utilized primarily by the Venusian forces. Not particularly durable, but they tend to be very fast and always in numbers.



* TabletopGame/BattleTech has the M-series of drone [=WarShips=], known as "Caspar", as well as the Pavise automated defense station and the [=BlackWasp=] and Voidseeker automated interceptors. Lacking any pesky crew to house/feed/breathe/protect, they typically had raw performance characteristics far above other ships of comparable size and mass, and because they lacked squishy crew who died when the atmosphere vented, often continued to fight with damage that would have rendered a manned [=WarShip=] inert. Combined with the fact that it was not uncommon for a major system to have ''hundreds'' of Caspars and ''thousands'' of interceptor drones, when they were turned against their Star League makers during the Amaris Coup they were by far the most formidable obstacle the Star League Defense Force faced.

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* TabletopGame/BattleTech ''TabletopGame/BattleTech'' has the M-series of drone [=WarShips=], known as "Caspar", as well as the Pavise automated defense station and the [=BlackWasp=] and Voidseeker automated interceptors. Lacking any pesky crew to house/feed/breathe/protect, they typically had raw performance characteristics far above other ships of comparable size and mass, and because they lacked squishy crew who died when the atmosphere vented, often continued to fight with damage that would have rendered a manned [=WarShip=] inert. Combined with the fact that it was not uncommon for a major system to have ''hundreds'' of Caspars and ''thousands'' of interceptor drones, when they were turned against their Star League makers during the Amaris Coup they were by far the most formidable obstacle the Star League Defense Force faced.



** [[FanNickname Seven]] from ''VideoGame/Xenoblade'' (named like that because of the WalkingSpoiler nature of the character) has these equipped as 'foot' equipment, even though she has them on her back. These are used as her [[EveryoneHasASpecialMove Talent Art]]. This one has the distition of being the only one in the game that is customizable. Depending on the Drone she has equipped, her Talent Art changes from a BladeSpam to even a WaveMotionGun attack!

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** [[FanNickname Seven]] from ''VideoGame/Xenoblade'' ''VideoGame/{{Xenoblade}}'' (named like that because of the WalkingSpoiler nature of the character) has these equipped as 'foot' equipment, even though she has them on her back. These are used as her [[EveryoneHasASpecialMove Talent Art]]. This one has the distition of being the only one in the game that is customizable. Depending on the Drone she has equipped, her Talent Art changes from a BladeSpam to even a WaveMotionGun attack!



* Drones in MMORPG ''VideoGame/EVEOnline''.

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* %%* Drones in MMORPG ''VideoGame/EVEOnline''.



* In the XBoxLiveArcade game ''VideoGame/WingCommander Arena'', there is a PowerUp that gives you a clone of your ship that will fly in formation with you, and otherwise mirror your movements and actions until it's destroyed.

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* In the XBoxLiveArcade UsefulNotes/XBoxLiveArcade game ''VideoGame/WingCommander Arena'', there is a PowerUp that gives you a clone of your ship that will fly in formation with you, and otherwise mirror your movements and actions until it's destroyed.



* Geist, one of the commanders of the Sai faction in the game ''{{VideoGame/Stormrise}}'' is usually depicted with six of these and can control them with his PsychicPowers

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* Geist, one of the commanders of the Sai faction in the game ''{{VideoGame/Stormrise}}'' ''VideoGame/{{Stormrise}}'' is usually depicted with six of these and can control them with his PsychicPowers



** In ''VideoGame/{{Halo 2}}'', you encounter an enemy that throws out these two little balls that somehow turn into [[DoppelgangerAttack holographic clones]] of him that can kill you with their holographic guns and can take a lot more damage than he can, though the technology is never seen again (probably [[LostTechnology Forerunner tech]] the Covenant couldn't reverse-engineer).
** In the ''VideoGame/{{Halo 3}}'' backstory told in the terminals, this is taken to the extreme, with two ridiculously advanced Forerunner [=AIs=] duking it out with fleets of thousands of drone [[StandardSciFiFleet capital ships]] which are commandeered by the [=AIs=] after their crews die.

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** In ''VideoGame/{{Halo 2}}'', ''VideoGame/Halo2'', you encounter an enemy that throws out these two little balls that somehow turn into [[DoppelgangerAttack holographic clones]] of him that can kill you with their holographic guns and can take a lot more damage than he can, though the technology is never seen again (probably [[LostTechnology Forerunner tech]] the Covenant couldn't reverse-engineer).
** In the ''VideoGame/{{Halo 3}}'' ''VideoGame/Halo3'' backstory told in the terminals, this is taken to the extreme, with two ridiculously advanced Forerunner [=AIs=] duking it out with fleets of thousands of drone [[StandardSciFiFleet capital ships]] which are commandeered by the [=AIs=] after their crews die.



[[folder:Webcomics]]

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[[folder:Webcomics]][[folder:Web Comics]]



* In ''TheLastAngel'', Nemesis has built a small army of robotic hunter killers that allow her to put troops on the ground when she needs to and that function to defend her against boarding parties.
** And every one of them has been optimised over 2000 years by an hyper-intelligent AI to be the very best at what it does, up to and including ''psychological'' warfare.

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* In ''TheLastAngel'', ''Literature/TheLastAngel'', Nemesis has built a small army of robotic hunter killers that allow her to put troops on the ground when she needs to and that function to defend her against boarding parties.
**
parties. And every one of them has been optimised over 2000 years by an hyper-intelligent AI to be the very best at what it does, up to and including ''psychological'' warfare.



* An episode of ''WesternAnimation/BeavisAndButthead'' (obviously called "Drones") featured these...and the titular duo thinks that controlling them is a video game. HilarityEnsues.

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* An episode of ''WesternAnimation/BeavisAndButthead'' ''WesternAnimation/BeavisAndButtHead'' (obviously called "Drones") featured these...features these... and the titular duo thinks that controlling them is a video game. HilarityEnsues.



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[[/folder]][[/folder]]
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4th Jan '17 1:22:19 PM SirMaxwellofMacsen
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* In ''VideoGame/ChildrenOfADeadEarth'', Drones are the closest thing to fighters/bombers your Carriers can deploy. They look and function similarly to Missiles [[BoringButPractical (Basically small metal tubes with engines at the back)]], but instead of ramming into their targets, they fly past them whilst firing [[FixedForwardfacingWeapon fixed, forward-facing nose guns.]] Said nose guns come in in the form of [[MoreDakka Autocannons]], [[MagneticWeapons Railguns]], and [[FrickinLaserBeams Lasers]]. However, Drones are woefully ineffective against larger Ships because their nose guns are quite small and have a low ammo/battery load compared with the ship-mounted variety, and the Drones themselves have an extremely short window of opportunity to actually shoot the target before the [[RealityEnsues realistic space physics causes them to whizz past their target at several thousand miles per hour.]] Even worse, Drones only have a small amount of fuel for use in changing orbits and getting into attack range, meaning the first attack is usually [[SuicideMission the 'only' attack]] before the entire Drone flight is, for a lack of a better phrase, [[SpaceIsAnOcean "Dead in the water".]] And to top it all off, Drones are as flimsy as wet tissue due to painfully thin armor. Because of these shortcomings, Drones are only really useful as cannon fodder, depleting an enemy ship's ammunition reserve while dealing small amounts of damage to the ship itself. Not usually enough to destroy it, mind you, but enough to disable certain systems (namely weapons and engines) so a Capital ship or two(or a [[MacrossMissileMassacre flight of Nuclear/Frag/Impact Missiles]]) can move in and easily mop up. Their one saving grace? You can carry ''A Lot of them''. As in ''[[WeHaveReserves Several Hundred of them]]'' in one ship (Specifically in the larger Carriers). Even better, You can deploy all of them at the same time and have them attack a target as one [[ZergRush Gigantic attack flight]], compounded by the fact that all of the Drones in the flight will be firing all [[MoreDakka Autocannons]] and/or [[BeamSpam Lasers]] they have ''[[DeathOfAThousandCuts In Unison.]]'' And the best part? If you don't like how weak the stock Drones are, You can use the In-game editor to make ''better'' ones.

to:

* In ''VideoGame/ChildrenOfADeadEarth'', Drones are the closest thing to fighters/bombers your Carriers can deploy. They look and function similarly to Missiles [[BoringButPractical (Basically small metal tubes with engines at the back)]], but instead of ramming into their targets, they fly past them whilst firing [[FixedForwardfacingWeapon fixed, forward-facing nose guns.]] Said nose guns come in in the form of [[MoreDakka Autocannons]], [[MagneticWeapons Railguns]], and [[FrickinLaserBeams Lasers]]. However, Drones are woefully ineffective against larger Ships because their nose guns are quite small and have a low ammo/battery load compared with the ship-mounted variety, and the Drones themselves have an extremely short window of opportunity to actually shoot the target before the [[RealityEnsues realistic space physics causes them to whizz past their target at several thousand miles per hour.]] Even worse, Drones only have a small amount of fuel for use in changing orbits and getting into attack range, meaning the first attack is usually [[SuicideMission the 'only' attack]] before the entire Drone flight is, for a lack of a better phrase, [[SpaceIsAnOcean "Dead in the water".]] And to top it all off, Drones are as flimsy as a wet tissue napkin due to painfully thin armor. Because of these shortcomings, Drones are only really useful as cannon fodder, depleting an enemy ship's ammunition reserve while dealing small amounts of damage to the ship itself. Not usually enough to destroy it, mind you, but enough to disable certain systems (namely weapons and engines) so a Capital ship or two(or a [[MacrossMissileMassacre flight of Nuclear/Frag/Impact Missiles]]) can move in and easily mop up. Their one saving grace? You can carry ''A Lot of them''. As in ''[[WeHaveReserves Several Hundred of them]]'' in one ship (Specifically in the larger Carriers). Even better, You can deploy all of them at the same time and have them attack a target as one [[ZergRush Gigantic attack flight]], compounded by the fact that all of the Drones in the flight will be firing all [[MoreDakka Autocannons]] and/or [[BeamSpam Lasers]] they have ''[[DeathOfAThousandCuts In Unison.]]'' And the best part? If you don't like how weak the stock Drones are, You can use the In-game editor to make ''better'' ones.
4th Jan '17 1:20:09 PM SirMaxwellofMacsen
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* In ''VideoGame/ChildrenOfADeadEarth'', Drones are the closest thing to fighters/bombers your Carriers can deploy. They look and function similarly to Missiles [[BoringButPractical (Basically small metal tubes with engines at the back)]], but instead of ramming into their targets, they fly past them whilst firing [[FixedForwardfacingWeapon fixed, forward-facing nose guns.]] Said nose guns come in in the form of [[MoreDakka Autocannons]], [[MagneticWeapons Railguns]], and [[FrickinLaserBeams Lasers]]. However, Drones are woefully ineffective against larger Ships because their nose guns are quite small and have a low ammo/battery load compared with the ship-mounted variety, and the Drones themselves have an extremely short window of opportunity to actually shoot the target before the [[RealityEnsues realistic space physics causes them to whizz past their target at several thousand miles per hour.]] Even worse, Drones only have a small amount of fuel for use in changing orbits and getting into attack range, meaning the first attack is usually [[SuicideMission the 'only' attack]] before the entire Drone flight is, for a lack of a better phrase, [[SpaceIsAnOcean "Dead in the water".]] And to top it all off, Drones are as flimsy as wet tissue due to painfully thin armor. Because of these shortcomings, Drones are only really useful as cannon fodder, depleting an enemy ship's ammunition reserve while dealing small amounts of damage to the ship itself. Not usually enough to destroy it, mind you, but enough to disable certain systems (namely weapons and engines) so a Capital ship or two(or a [[MacrossMissileMassacre flight of Nuclear/Frag/Impact Missiles]]) can move in and easily mop up. Their one saving grace? You can carry ''A Lot of them''. As in ''[[WeHaveReserves Several Hundred of them]]'' in one ship (Specifically in the larger Carriers). Even better, You can deploy all of them at the same time and have them attack a target as one [[ZergRush Gigantic attack flight]], compounded by the fact that all of the Drones in the flight will be firing [[MoreDakka Autocannons]] and/or [[BeamSpam Lasers]] ''[[DeathOfAThousandCuts In Unison.]]'' And the best part? If you don't like how weak the stock Drones are, You can use the In-game editor to make ''better'' ones.

to:

* In ''VideoGame/ChildrenOfADeadEarth'', Drones are the closest thing to fighters/bombers your Carriers can deploy. They look and function similarly to Missiles [[BoringButPractical (Basically small metal tubes with engines at the back)]], but instead of ramming into their targets, they fly past them whilst firing [[FixedForwardfacingWeapon fixed, forward-facing nose guns.]] Said nose guns come in in the form of [[MoreDakka Autocannons]], [[MagneticWeapons Railguns]], and [[FrickinLaserBeams Lasers]]. However, Drones are woefully ineffective against larger Ships because their nose guns are quite small and have a low ammo/battery load compared with the ship-mounted variety, and the Drones themselves have an extremely short window of opportunity to actually shoot the target before the [[RealityEnsues realistic space physics causes them to whizz past their target at several thousand miles per hour.]] Even worse, Drones only have a small amount of fuel for use in changing orbits and getting into attack range, meaning the first attack is usually [[SuicideMission the 'only' attack]] before the entire Drone flight is, for a lack of a better phrase, [[SpaceIsAnOcean "Dead in the water".]] And to top it all off, Drones are as flimsy as wet tissue due to painfully thin armor. Because of these shortcomings, Drones are only really useful as cannon fodder, depleting an enemy ship's ammunition reserve while dealing small amounts of damage to the ship itself. Not usually enough to destroy it, mind you, but enough to disable certain systems (namely weapons and engines) so a Capital ship or two(or a [[MacrossMissileMassacre flight of Nuclear/Frag/Impact Missiles]]) can move in and easily mop up. Their one saving grace? You can carry ''A Lot of them''. As in ''[[WeHaveReserves Several Hundred of them]]'' in one ship (Specifically in the larger Carriers). Even better, You can deploy all of them at the same time and have them attack a target as one [[ZergRush Gigantic attack flight]], compounded by the fact that all of the Drones in the flight will be firing all [[MoreDakka Autocannons]] and/or [[BeamSpam Lasers]] they have ''[[DeathOfAThousandCuts In Unison.]]'' And the best part? If you don't like how weak the stock Drones are, You can use the In-game editor to make ''better'' ones.
4th Jan '17 1:09:38 PM SirMaxwellofMacsen
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* In ''VideoGame/ChildrenOfADeadEarth'', Drones are the closest thing to fighters/bombers your Carriers can deploy. They look and function similarly to Missiles [[BoringButPractical (Basically small metal tubes with engines at the back)]], but instead of ramming into their targets, they fly past them whilst firing [[FixedForwardfacingWeapon fixed, forward-facing nose guns.]] Said nose guns come in in the form of [[MoreDakka Autocannons]], [[MagneticWeapons Railguns]], and [[FrickinLaserBeams Lasers]]. However, Drones are woefully ineffective against larger Ships because their nose guns are quite small and have a low ammo/battery load compared with the ship-mounted variety, and the Drones themselves have an extremely short window of opportunity to actually shoot the target before the [[RealityEnsues realistic space physics cause them to whizz past their target at several thousand miles per hour.]] Even worse, Drones only have a small amount of fuel for use in changing orbits and getting into attack range, meaning the first attack is usually [[SuicideMission the 'only' attack]] before the entire Drone flight is, for a lack of a better phrase, [[SpaceIsAnOcean "Dead in the water".]] And to top it all off, Drones are as flimsy as wet tissue due to painfully thin armor. Because of these shortcomings, Drones are only really useful as cannon fodder, depleting an enemy ship's ammunition reserve while dealing small amounts of damage to the ship itself. Not usually enough to destroy it, mind you, but enough to disable certain systems (namely weapons and engines) so a Capital ship or two(or a [[MacrossMissileMassacre flight of Nuclear/Frag/Impact Missiles]]) can move in and easily mop up. Their one saving grace? You can carry ''A Lot of them''. As in ''[[WeHaveReserves Several Hundred of them]]'' in one ship (Specifically in the larger Carriers). Even better, You can deploy all of them at the same time and have them attack a target as one [[ZergRush Gigantic attack flight]], compounded by the fact that all of the Drones in the flight will be firing [[MoreDakka Autocannons]] and/or [[BeamSpam Lasers]] ''[[DeathOfAThousandCuts In Unison.]]'' And the best part? If you don't like how weak the stock Drones are, You can use the In-game editor to make ''better'' ones.

to:

* In ''VideoGame/ChildrenOfADeadEarth'', Drones are the closest thing to fighters/bombers your Carriers can deploy. They look and function similarly to Missiles [[BoringButPractical (Basically small metal tubes with engines at the back)]], but instead of ramming into their targets, they fly past them whilst firing [[FixedForwardfacingWeapon fixed, forward-facing nose guns.]] Said nose guns come in in the form of [[MoreDakka Autocannons]], [[MagneticWeapons Railguns]], and [[FrickinLaserBeams Lasers]]. However, Drones are woefully ineffective against larger Ships because their nose guns are quite small and have a low ammo/battery load compared with the ship-mounted variety, and the Drones themselves have an extremely short window of opportunity to actually shoot the target before the [[RealityEnsues realistic space physics cause causes them to whizz past their target at several thousand miles per hour.]] Even worse, Drones only have a small amount of fuel for use in changing orbits and getting into attack range, meaning the first attack is usually [[SuicideMission the 'only' attack]] before the entire Drone flight is, for a lack of a better phrase, [[SpaceIsAnOcean "Dead in the water".]] And to top it all off, Drones are as flimsy as wet tissue due to painfully thin armor. Because of these shortcomings, Drones are only really useful as cannon fodder, depleting an enemy ship's ammunition reserve while dealing small amounts of damage to the ship itself. Not usually enough to destroy it, mind you, but enough to disable certain systems (namely weapons and engines) so a Capital ship or two(or a [[MacrossMissileMassacre flight of Nuclear/Frag/Impact Missiles]]) can move in and easily mop up. Their one saving grace? You can carry ''A Lot of them''. As in ''[[WeHaveReserves Several Hundred of them]]'' in one ship (Specifically in the larger Carriers). Even better, You can deploy all of them at the same time and have them attack a target as one [[ZergRush Gigantic attack flight]], compounded by the fact that all of the Drones in the flight will be firing [[MoreDakka Autocannons]] and/or [[BeamSpam Lasers]] ''[[DeathOfAThousandCuts In Unison.]]'' And the best part? If you don't like how weak the stock Drones are, You can use the In-game editor to make ''better'' ones.
4th Jan '17 1:08:25 PM SirMaxwellofMacsen
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* In ''VideoGame/ChildrenOfADeadEarth'', Drones are the closest thing to fighters/bombers your Carriers can deploy. They look and function similarly to Missiles [[BoringButPractical (Basically small metal tubes with engines at the back)]], but instead of ramming into their targets, they fly past them whilst firing [[FixedForwardfacingWeapon fixed, forward-facing nose guns.]] Said nose guns come in in the form of [[MoreDakka Autocannons]], [[MagneticWeapons Railguns]], and [[FrickinLaserBeams Lasers]]. However, Drones are woefully ineffective against larger Ships because their nose guns are quite small and have a low ammo/battery load compared with the ship-mounted variety, and the Drones themselves have an extremely short window of opportunity to actually shoot the target before the [[RealityEnsues realistic physics engine causes them to whizz past their target at several thousand miles per hour.]] Even worse, Drones only have a small amount of fuel for use in changing orbits and getting into attack range, meaning the first attack is usually [[SuicideMission the 'only' attack]] before the entire Drone flight is, for a lack of a better phrase, [[SpaceIsAnOcean "Dead in the water".]] And to top it all off, Drones are as flimsy as wet tissue due to painfully thin armor. Because of these shortcomings, Drones are only really useful as cannon fodder, depleting an enemy ship's ammunition reserve while dealing small amounts of damage to the ship itself. Not usually enough to destroy it, mind you, but enough to disable certain systems (namely weapons and engines) so a Capital ship or two(or a [[MacrossMissileMassacre flight of Nuclear/Frag/Impact Missiles]]) can move in and easily mop up. Their one saving grace? You can carry ''A Lot of them''. As in ''[[WeHaveReserves Several Hundred of them]]'' in one ship (Specifically in the larger Carriers). Even better, You can deploy all of them at the same time and have them attack a target as one [[ZergRush Gigantic attack flight]], compounded by the fact that all of the Drones in the flight will be firing [[MoreDakka Autocannons]] and/or [[BeamSpam Lasers]] ''[[DeathOfAThousandCuts In Unison.]]'' And the best part? If you don't like how weak the stock Drones are, You can use the In-game editor to make ''better'' ones.

to:

* In ''VideoGame/ChildrenOfADeadEarth'', Drones are the closest thing to fighters/bombers your Carriers can deploy. They look and function similarly to Missiles [[BoringButPractical (Basically small metal tubes with engines at the back)]], but instead of ramming into their targets, they fly past them whilst firing [[FixedForwardfacingWeapon fixed, forward-facing nose guns.]] Said nose guns come in in the form of [[MoreDakka Autocannons]], [[MagneticWeapons Railguns]], and [[FrickinLaserBeams Lasers]]. However, Drones are woefully ineffective against larger Ships because their nose guns are quite small and have a low ammo/battery load compared with the ship-mounted variety, and the Drones themselves have an extremely short window of opportunity to actually shoot the target before the [[RealityEnsues realistic space physics engine causes cause them to whizz past their target at several thousand miles per hour.]] Even worse, Drones only have a small amount of fuel for use in changing orbits and getting into attack range, meaning the first attack is usually [[SuicideMission the 'only' attack]] before the entire Drone flight is, for a lack of a better phrase, [[SpaceIsAnOcean "Dead in the water".]] And to top it all off, Drones are as flimsy as wet tissue due to painfully thin armor. Because of these shortcomings, Drones are only really useful as cannon fodder, depleting an enemy ship's ammunition reserve while dealing small amounts of damage to the ship itself. Not usually enough to destroy it, mind you, but enough to disable certain systems (namely weapons and engines) so a Capital ship or two(or a [[MacrossMissileMassacre flight of Nuclear/Frag/Impact Missiles]]) can move in and easily mop up. Their one saving grace? You can carry ''A Lot of them''. As in ''[[WeHaveReserves Several Hundred of them]]'' in one ship (Specifically in the larger Carriers). Even better, You can deploy all of them at the same time and have them attack a target as one [[ZergRush Gigantic attack flight]], compounded by the fact that all of the Drones in the flight will be firing [[MoreDakka Autocannons]] and/or [[BeamSpam Lasers]] ''[[DeathOfAThousandCuts In Unison.]]'' And the best part? If you don't like how weak the stock Drones are, You can use the In-game editor to make ''better'' ones.
4th Jan '17 12:52:12 PM SirMaxwellofMacsen
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* In ''VideoGame/ChildrenOfADeadEarth'', Drones are the closest thing to fighters/bombers your Carriers can deploy. They look and function similarly to Missiles [[BoringButPractical (Basically small metal tubes with engines at the back)]], but instead of ramming into their targets, they fly past them whilst firing [[FixedForwardfacingWeapon fixed, forward-facing nose guns.]] Said nose guns come in in the form of [[MoreDakka Autocannons]], [[MagneticWeapons Railguns]], and [[FrickinLaserBeams Lasers]]. However, Drones are woefully ineffective against larger Ships because their nose guns are quite small and have a low ammo/battery load compared with the ship-mounted variety, and the Drones themselves have an extremely short window of opportunity to actually shoot the target before the [[RealityEnsues realistic physics engine causes them to whizz past their target at several thousand miles per hour.]] Even worse, Drones only have a small amount of fuel for use in changing orbits and getting into attack range, meaning the first attack is usually [[SuicideMission the 'only' attack]] before the entire Drone flight is, for a lack of a better phrase, [[SpaceIsAnOcean "Dead in the water".]] And to top it all off, Drones are as flimsy as wet tissue due to painfully thin armor. Because of these shortcomings, Drones are only really useful as cannon fodder, depleting an enemy ship's ammunition reserve while dealing small amounts of damage to the ship itself. Not usually enough to destroy it, mind you, but enough to disable certain systems (namely weapons and engines) so a Capital ship or two(or a [[MacrossMissileMassacre flight of Nuclear/Frag/Impact Missiles]]) can move in and easily mop up. Their one saving grace? You can carry ''A Lot of them''. As in ''[[WeHaveReserves Several Hundred of them]]'' in one ship (Specifically in the larger Carriers). Even better, You can deploy all of them at the same time and have them attack a target as one [[ZergRush Gigantic attack flight]], compounded by the fact that all of the Drones in the flight will be firing [[MoreDakka Autocannons]] and/or [[BeamSpam Lasers]] ''[[DeathOfAThousandCuts In Unison.]]'' And the best part? If you don't like how weak the stock Drones are, You can use the In-game editor to make ''better'' ones.
* In the strategy game ''VideoGame/EndWar'', The three Factions have access to Airborne Drones for scouting, as well as Unmanned ground combat drones, which can be used to defend their capture points, or to escort their Mobile HQ. The [[YanksWithTanks Joint Strike Force]] has the PD-6 Rottweiler, a tracked [[TankGoodness Mini Tank]] with a 6.8mm [[GatlingGood Minigun]] and anti-tank rocket pods, where as the [[TheAlliance European Federation]] has the Archer Combat Drone, which is a small, 8-wheeled armored car that is [[FragileSpeedster faster than the Rottweiler but also weaker]] (although, it can change out its minigun for a more damaging laser, but at the cost of range). The [[RedsWithRockets Spetsnaz Guard Brigades]], however, is the only faction that doesn't use any Ground drones for defensive purposes. Instead, they use what is referred to as a RU-20 Bodyguard unit, which is just a fancy way of saying they ordered [[WeHaveReserves a few squads of Russian army grunts]] to sit around at a capture point or follow the Mobile HQ until the enemy shows up, at which point they are they are easily cut down by Anti-infantry weapons due to lack of armor, cover, and combat ability. You can, however, put them inside APCs and move them around, which is something the drones can't do.
12th Dec '16 7:09:02 AM Iaculus
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** ''Anime/MobileSuitGundamItonBloodedOrphans'' has some of the most fearsome attack drones in the franchise - Mobile Armours, here interpreted as huge, AI-controlled genocide weapons, can mass-produce 'Plumas' ('feathers'), drones slightly bigger than tanks that fight alongside their 'mother', hunt down anything it can't reach, and gather resources for it in order for it to keep going and keep making more Plumas until everything in the target area (which can be an entire planet) is dead. They wiped out a quarter of the human race during the GreatOffscreenWar that shaped the setting before we finally managed to put them down.

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** ''Anime/MobileSuitGundamItonBloodedOrphans'' ''Anime/MobileSuitGundamIronBloodedOrphans'' has some of the most fearsome attack drones in the franchise - Mobile Armours, here interpreted as huge, AI-controlled genocide weapons, can mass-produce 'Plumas' ('feathers'), drones slightly bigger than tanks that fight alongside their 'mother', hunt down anything it can't reach, and gather resources for it in order for it to keep going and keep making more Plumas until everything in the target area (which can be an entire planet) is dead. They wiped out a quarter of the human race during the GreatOffscreenWar that shaped the setting before we finally managed to put them down.
12th Dec '16 7:08:17 AM Iaculus
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* ''Franchise/{{Gundam}}'' absolutely ''loves'' the Attack Drone concept; it's one of the few things to appear across almost every continuity[[note]]the sole execption so far is the newest series, ''Anime/MobileSuitGundamIronBloodedOrphans'', where the tech level is seemingly lower than other ''Gundam'' shows[[/note]]. In order:

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* ''Franchise/{{Gundam}}'' absolutely ''loves'' the Attack Drone concept; it's one of the few things to appear across almost every continuity[[note]]the sole execption so far is the newest series, ''Anime/MobileSuitGundamIronBloodedOrphans'', where the tech level is seemingly lower than other ''Gundam'' shows[[/note]].continuity. In order:


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** ''Anime/MobileSuitGundamItonBloodedOrphans'' has some of the most fearsome attack drones in the franchise - Mobile Armours, here interpreted as huge, AI-controlled genocide weapons, can mass-produce 'Plumas' ('feathers'), drones slightly bigger than tanks that fight alongside their 'mother', hunt down anything it can't reach, and gather resources for it in order for it to keep going and keep making more Plumas until everything in the target area (which can be an entire planet) is dead. They wiped out a quarter of the human race during the GreatOffscreenWar that shaped the setting before we finally managed to put them down.
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http://tvtropes.org/pmwiki/article_history.php?article=Main.AttackDrone