History Main / AttackDrone

29th May '17 10:35:49 PM Medinoc
Is there an issue? Send a Message


* ''VideoGame/HalfLife2'' has Manhacks, deployed by Combine soldiers, vicious little flying robots that consist of a camera eye and a buzzsaw. Manhacks are mainly used for riot control, and often fly about in swarms, shredding any hostile they encounter. Gordon can use the Gravity Gun to catch them and send them flying into walls or into Combine soldiers themselves. They can also be used as floating buzz saws to limited effect.

to:

* ''VideoGame/HalfLife2'' has Manhacks, deployed by Combine soldiers, vicious little flying robots that consist of a camera eye and a buzzsaw.miniature HelicopterBlender. Manhacks are mainly used for riot control, and often fly about in swarms, shredding any hostile they encounter. Gordon can use the Gravity Gun to catch them and send them flying into walls or into Combine soldiers themselves. They can also be used as floating buzz saws to limited effect.
16th May '17 3:20:27 PM SirMaxwellofMacsen
Is there an issue? Send a Message


* In ''VideoGame/ChildrenOfADeadEarth'', drones are the closest thing to space fighters your ships can use. They are normally armed with a single, forward-facing weapon, usually the smallest size of weapon a spacecraft can mount, though larger drones can mount weapons similar in size to what mid-tier warships can mount (some can even deploy ''smaller'' drones), and are deployed from a small port on the side of a carrier ship. These drones are useful for harassing and even occasionally destroying enemy warships without risking your larger ships in direct combat, though their weakness to gunfire and low fuel reserves means that they normally only have one attack run to deal damage with before they are [[SpaceIsAnOcean "Dead in the Water"]], so to speak.

to:

* In ''VideoGame/ChildrenOfADeadEarth'', drones are the closest thing to space fighters your ships can use. They are normally armed with a single, forward-facing weapon, usually the smallest size of weapon a spacecraft can mount, though larger drones can mount weapons similar in size to what mid-tier warships can mount (some can even deploy ''smaller'' drones), and are deployed from a small port on the side of a carrier ship. These drones are useful for harassing and even occasionally even destroying enemy warships without risking risk to your larger ships in direct combat, ships, though their weakness to gunfire and low fuel reserves means that they normally only have one attack run to deal damage with before they are [[SpaceIsAnOcean "Dead in the Water"]], so to speak.
16th May '17 3:18:18 PM SirMaxwellofMacsen
Is there an issue? Send a Message


* In ''VideoGame/ChildrenOfADeadEarth'', drones are the closest thing to space fighters your ships can use. They are normally armed with a single, forward-facing weapon, usually the smallest size of weapon a spacecraft can mount, though larger drones can mount weapons similar in size to what mid-tier warships can mount (some can even deploy *smaller* drones), and are deployed from a small port on the side of a carrier ship. These drones are useful for harassing and even occasionally destroying enemy warships without risking your larger ships in direct combat, though their weakness to gunfire and low fuel reserves means that they normally only have one attack run to deal damage with before they are [[SpaceIsAnOcean "Dead in the Water"]], so to speak.

to:

* In ''VideoGame/ChildrenOfADeadEarth'', drones are the closest thing to space fighters your ships can use. They are normally armed with a single, forward-facing weapon, usually the smallest size of weapon a spacecraft can mount, though larger drones can mount weapons similar in size to what mid-tier warships can mount (some can even deploy *smaller* ''smaller'' drones), and are deployed from a small port on the side of a carrier ship. These drones are useful for harassing and even occasionally destroying enemy warships without risking your larger ships in direct combat, though their weakness to gunfire and low fuel reserves means that they normally only have one attack run to deal damage with before they are [[SpaceIsAnOcean "Dead in the Water"]], so to speak.
16th May '17 3:14:12 PM SirMaxwellofMacsen
Is there an issue? Send a Message


* In ''VideoGame/ChildrenOfADeadEarth'', Drones are the closest thing to fighters/bombers your Carriers can deploy. They look and function similarly to Missiles [[BoringButPractical (Basically small metal tubes with engines at the back)]], but instead of ramming into their targets, they fly past them whilst firing [[FixedForwardfacingWeapon fixed, forward-facing nose guns.]] Said nose guns come in in the form of [[MoreDakka Autocannons]], [[MagneticWeapons Railguns]], and [[FrickinLaserBeams Lasers]]. However, Drones are woefully ineffective against larger Ships because their nose guns are quite small and have a low ammo/battery load compared with the ship-mounted variety, and the Drones themselves have an extremely short window of opportunity to actually shoot the target before the [[RealityEnsues realistic space physics causes them to whizz past their target at several thousand miles per hour.]] Even worse, Drones only have a small amount of fuel for use in changing orbits and getting into attack range, meaning the first attack is usually [[SuicideMission the 'only' attack]] before the entire Drone flight is, for a lack of a better phrase, [[SpaceIsAnOcean "Dead in the water".]] And to top it all off, Drones are as flimsy as a wet napkin due to painfully thin armor. Because of these shortcomings, Drones are only really useful as cannon fodder, depleting an enemy ship's ammunition reserve while dealing small amounts of damage to the ship itself. Not usually enough to destroy it, mind you, but enough to disable certain systems (namely weapons and engines) so a Capital ship or two(or a [[MacrossMissileMassacre flight of Nuclear/Frag/Impact Missiles]]) can move in and easily mop up. Their one saving grace? You can carry ''A Lot of them''. As in ''[[WeHaveReserves Several Hundred of them]]'' in one ship (Specifically in the larger Carriers). Even better, You can deploy all of them at the same time and have them attack a target as one [[ZergRush Gigantic attack flight]], compounded by the fact that all of the Drones in the flight will be firing all [[MoreDakka Autocannons]] and/or [[BeamSpam Lasers]] they have ''[[DeathOfAThousandCuts In Unison.]]'' And the best part? If you don't like how weak the stock Drones are, You can use the In-game editor to make ''better'' ones.
* In the strategy game ''VideoGame/EndWar'', The three Factions have access to Airborne Drones for scouting, as well as Unmanned ground combat drones, which can be used to defend their capture points, or to escort their Mobile HQ. The [[YanksWithTanks Joint Strike Force]] has the PD-6 Rottweiler, a tracked [[TankGoodness Mini Tank]] with a 6.8mm [[GatlingGood Minigun]] and anti-tank rocket pods, where as the [[TheAlliance European Federation]] has the Archer Combat Drone, which is a small, 8-wheeled armored car that is [[FragileSpeedster faster than the Rottweiler but also weaker]] (although, it can change out its minigun for a more damaging laser, but at the cost of range). The [[RedsWithRockets Spetsnaz Guard Brigades]], however, is the only faction that doesn't use any Ground drones for defensive purposes. Instead, they use what is referred to as a RU-20 Bodyguard unit, which is just a fancy way of saying they ordered [[WeHaveReserves a few squads of Russian army grunts]] to sit around at a capture point or follow the Mobile HQ until the enemy shows up, at which point they are they are easily cut down by Anti-infantry weapons due to lack of armor, cover, and combat ability. You can, however, put them inside APCs and move them around, which is something the drones can't do.

to:

* In ''VideoGame/ChildrenOfADeadEarth'', Drones drones are the closest thing to fighters/bombers space fighters your Carriers ships can deploy. use. They look and function similarly to Missiles [[BoringButPractical (Basically small metal tubes are normally armed with engines at the back)]], but instead of ramming into their targets, they fly past them whilst firing [[FixedForwardfacingWeapon fixed, a single, forward-facing nose guns.]] Said nose guns come in in weapon, usually the form smallest size of [[MoreDakka Autocannons]], [[MagneticWeapons Railguns]], and [[FrickinLaserBeams Lasers]]. However, Drones are woefully ineffective against weapon a spacecraft can mount, though larger Ships because drones can mount weapons similar in size to what mid-tier warships can mount (some can even deploy *smaller* drones), and are deployed from a small port on the side of a carrier ship. These drones are useful for harassing and even occasionally destroying enemy warships without risking your larger ships in direct combat, though their nose guns are quite small weakness to gunfire and have a low ammo/battery load compared with the ship-mounted variety, and the Drones themselves have an extremely short window of opportunity to actually shoot the target before the [[RealityEnsues realistic space physics causes them to whizz past their target at several thousand miles per hour.]] Even worse, Drones fuel reserves means that they normally only have a small amount of fuel for use in changing orbits and getting into one attack range, meaning the first attack is usually [[SuicideMission the 'only' attack]] run to deal damage with before the entire Drone flight is, for a lack of a better phrase, they are [[SpaceIsAnOcean "Dead in the water".]] And Water"]], so to top it all off, Drones are as flimsy as a wet napkin due to painfully thin armor. Because of these shortcomings, Drones are only really useful as cannon fodder, depleting an enemy ship's ammunition reserve while dealing small amounts of damage to the ship itself. Not usually enough to destroy it, mind you, but enough to disable certain systems (namely weapons and engines) so a Capital ship or two(or a [[MacrossMissileMassacre flight of Nuclear/Frag/Impact Missiles]]) can move in and easily mop up. Their one saving grace? You can carry ''A Lot of them''. As in ''[[WeHaveReserves Several Hundred of them]]'' in one ship (Specifically in the larger Carriers). Even better, You can deploy all of them at the same time and have them attack a target as one [[ZergRush Gigantic attack flight]], compounded by the fact that all of the Drones in the flight will be firing all [[MoreDakka Autocannons]] and/or [[BeamSpam Lasers]] they have ''[[DeathOfAThousandCuts In Unison.]]'' And the best part? If you don't like how weak the stock Drones are, You can use the In-game editor to make ''better'' ones.
speak.
* In the strategy game ''VideoGame/EndWar'', The three Factions have access to Airborne Drones for scouting, as well as Unmanned ground combat drones, which can be used to defend their capture points, or to escort their Mobile HQ. The [[YanksWithTanks Joint Strike Force]] has the PD-6 Rottweiler, a tracked and [[EuropeanUnionIsASuperpower EF Enforcer Corps]] both have access to [[TankGoodness Mini Tank]] with a 6.8mm [[GatlingGood Minigun]] and anti-tank rocket pods, where as the [[TheAlliance European Federation]] has the Archer Combat Drone, armed ground drones]], which is a small, 8-wheeled armored car that is [[FragileSpeedster faster than the Rottweiler but also weaker]] (although, it are used to defend control points and mobile command vehicles. In addition, all three playable factions can change out its minigun for a more damaging laser, but at the cost of range). The [[RedsWithRockets Spetsnaz Guard Brigades]], however, is the only faction that doesn't use any Ground drones for defensive purposes. Instead, they use what is referred to as a RU-20 Bodyguard unit, deploy air drones, which is just a fancy way of saying they ordered [[WeHaveReserves a few squads of Russian army grunts]] to sit around at a capture point or follow the Mobile HQ until the enemy shows up, at which point they are they are easily cut down by Anti-infantry weapons due used to lack of armor, cover, and combat ability. You can, however, put them inside APCs and move them around, which is something the drones can't do.scout out areas from above, as well as harass enemies with light weaponry.
14th May '17 6:09:44 AM Kakai
Is there an issue? Send a Message

Added DiffLines:

* Subverted in ''Literature/TheMachineriesOfEmpire''. Drones aren't used in combat, because the setting's calendar-based FunctionalMagic doesn't allow them to channel formation effects the way humans can. However, when Cheris realizes that this isn't true for the heretics' calendar, she does end up sending her fleet's drones into battle.
13th May '17 5:39:58 PM nombretomado
Is there an issue? Send a Message


* ''Franchise/StarCraft'' and ''VideoGame/{{Warcraft}} 3'' both have attack drones. ''Starcraft'' has the Protoss Carrier, with Interceptor drones that can be targeted, but never are (either you have large amounts of light attackers that are hard to control that just shoot them done as the Interceptors exit the carrier, or you focus fire on carriers themselves, which then kills the connected Interceptors). ''Warcraft 3'' meanwhile has a large selection of temporary summonable units, generally summoned by heroes and in a few cases by normal caster units. They range from powerful monstrosities like the Dread Lord's Infernal or the Warden's Avatar of Vengeance, to swarming disposable minions like the Necromancer's Skeletons and the Tinker's Clockwerk Goblins, and everything in between. The Crypt Lord can even deploy a group of 5 permanent beetle minions as scouts or extra combat units, and can generate a swarm of untargetable locusts with it's ultimate ability.

to:

* ''Franchise/StarCraft'' ''VideoGame/StarCraft'' and ''VideoGame/{{Warcraft}} 3'' both have attack drones. ''Starcraft'' has the Protoss Carrier, with Interceptor drones that can be targeted, but never are (either you have large amounts of light attackers that are hard to control that just shoot them done as the Interceptors exit the carrier, or you focus fire on carriers themselves, which then kills the connected Interceptors). ''Warcraft 3'' meanwhile has a large selection of temporary summonable units, generally summoned by heroes and in a few cases by normal caster units. They range from powerful monstrosities like the Dread Lord's Infernal or the Warden's Avatar of Vengeance, to swarming disposable minions like the Necromancer's Skeletons and the Tinker's Clockwerk Goblins, and everything in between. The Crypt Lord can even deploy a group of 5 permanent beetle minions as scouts or extra combat units, and can generate a swarm of untargetable locusts with it's ultimate ability.
30th Apr '17 4:54:28 AM Anddrix
Is there an issue? Send a Message


* The [[ExactlyWhatItSaysOnTheTin Destroyer]] from ''Film/{{Thor}}'' is essentially a ''horrifyingly'' powerful Attack Drone, used to guard Odin's Vault.
* In ''Film/IronMan2'', Justin Hammer and Ivan Vanko create AnimatedArmor "Hammer drones" to sell to the US military.

to:

* ''Franchise/MarvelCinematicUniverse'':
** In ''Film/IronMan2'', Justin Hammer and Ivan Vanko create AnimatedArmor "Hammer drones" to sell to the US military.
**
The [[ExactlyWhatItSaysOnTheTin Destroyer]] from ''Film/{{Thor}}'' is essentially a ''horrifyingly'' powerful Attack Drone, used to guard Odin's Vault.
* ** In ''Film/IronMan2'', Justin Hammer and Ivan Vanko create AnimatedArmor "Hammer drones" to sell to ''Film/GuardiansOfTheGalaxyVol2'', all the US military.Sovereigns' starfighters are remotely controlled from a room filled with what look like arcade video-game cabinets on their home planet -- even when going to a place as distant as 700 hyperspace jumps. This is no surprise considering that Ayesha explained earlier that they consider each of their "genetically perfect" number too precious to waste in a war.
5th Apr '17 11:40:36 PM BattleMaster
Is there an issue? Send a Message

Added DiffLines:

* In ''VideoGame/MassEffectAndromeda'', Peebee reprograms a Remnant Observer (that she nicknames Zap) and gives it to Ryder to use, taking the place of the Combat Drone from ME 2 and 3.
5th Apr '17 11:38:07 PM BattleMaster
Is there an issue? Send a Message

Added DiffLines:

** In ''VideoGame/MassEffect3'', Tali and Engineer Shepard gain some new options. Tali gets the Defense Drone, which hovers over her head and zaps any enemies that get close, while Engineer Shepard gets the Assault Turret, a stationary hovering gun that will shoot any enemies that get in range. Several multiplayer characters also get the Combat Drone or Assault Turret powers, while the Geth Engineer and Geth Juggernaut get the Geth Turret, which will heal the shields of nearby allies in addition to providing fire support.
26th Mar '17 9:15:18 AM Ferot_Dreadnaught
Is there an issue? Send a Message


* The spherical, [[MoreDakka heavily]] [[LudicrousGibs armed]], [[MadeOfIron tough as hell]] drones Jack repairs for a living in ''Film/{{Oblivion|2013}}''.

to:

* The spherical, [[MoreDakka heavily]] [[LudicrousGibs heavily armed]], [[MadeOfIron tough as hell]] drones Jack repairs for a living in ''Film/{{Oblivion|2013}}''.
This list shows the last 10 events of 444. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=Main.AttackDrone