History Main / AntiClimaxBoss

5th May '16 10:01:27 AM MegaMarioMan
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* In ''VideoGame/RuneFactory2'', your character is challenged to a duel by the father of one of the available love interests, in order to convince [[OverprotectiveDad said father]] that you're "man enough" to marry his girl. Before the fight begins, a giant orc appears and interrupts the fight, threatening both you and the father. The orc is quickly found to be [[LevelFiveOnix a pushover]], as despite [[GiantMook its girth and height]], it is no stronger or more durable than its smaller, more common brethren.

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* In ''VideoGame/RuneFactory2'', your character is challenged to a duel by the father of one of the available love interests, in order to convince [[OverprotectiveDad said father]] that you're "man enough" to marry his girl. Before the fight begins, a giant orc appears and interrupts the fight, threatening both you and the father. The orc is quickly found to be [[LevelFiveOnix [[FakeUltimateMook a pushover]], as despite [[GiantMook its girth and height]], it is no stronger or more durable than its smaller, more common brethren.
5th Apr '16 1:24:31 AM KEEP_IN
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** The final boss, The Warrior, can also qualify; just stand in the middle area, shoot his weak spot whenever he appears, and if you're fast-ish he'll just flinch instead of attack.
5th Apr '16 1:19:07 AM KEEP_IN
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* In ''VideoGame/{{Borderlands 2}}'', Wilhelm is set up as a devastating combatant -- the Guardian Angel is terrified of him, and the four protagonists from [[VideoGame/{{Borderlands}} the previous game]] combined couldn't defeat him. But the actual boss fight is underwhelming, being [[GoddamnedBoss annoying at worst]]. [[spoiler:There's an in-story reason for this: letting you defeat him is part of Handsome Jack's BatmanGambit, as the power core Wilhelm gives you upon defeat ends up being sabotaged]].

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* In ''VideoGame/{{Borderlands 2}}'', Wilhelm is set up as a devastating combatant -- the Guardian Angel is terrified of him, and the four protagonists from [[VideoGame/{{Borderlands}} the previous game]] combined couldn't defeat him. But the actual boss fight is underwhelming, being [[GoddamnedBoss annoying at worst]]. [[spoiler:There's an in-story reason for this: letting you defeat him is part of Handsome Jack's BatmanGambit, as the power core Wilhelm gives you upon defeat ends up being sabotaged]].sabotaged. Jack had also weakened Wilhelm with poison beforehand so that he would go down easier, but any indication of this was left out of the game for some reason, possibly by accident]].
29th Mar '16 8:49:18 AM ObsidianFire
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** The battle with the [[EvilCounterpart Arkham Knight]] has become infamous in the fandom for this reason. Every encounter in the story builds him up as Batman's physical equal and a DangerouslyGenreSavvy schemer who knows everything about the Dark Knight. However, the anticipated fistfight or Mr. Freeze-esque FinalExamBoss never comes -- [[spoiler: you engage him twice in the Batmobile, once to destroy the Cloudburst and the other while outrunning [[ThisIsADrill his excavator]]. After his unmasking as Jason Todd, he takes up sniper positions around the room and you simply have to sneak through normal mook-filled stealth sections while avoiding his small circle of vision. After this "battle", he undergoes a HeelFaceTurn and disappears until the ending.]]

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** The battle with the [[EvilCounterpart Arkham Knight]] has become infamous in the fandom for this reason. Every encounter in the story builds him up as Batman's physical equal and a DangerouslyGenreSavvy schemer who knows everything about the Dark Knight. However, the anticipated fistfight or Mr. Freeze-esque FinalExamBoss never comes -- [[spoiler: you engage him twice in the Batmobile, once to destroy the Cloudburst and the other while outrunning [[ThisIsADrill his excavator]]. After his unmasking as Jason Todd, he takes up sniper positions around the room and you simply have to sneak through normal mook-filled stealth sections while avoiding his small circle of vision. After this "battle", he undergoes a HeelFaceTurn and disappears until the ending.]]
27th Mar '16 1:59:43 PM SilverSupernova
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* The Waterwraith from ''VideoGame/Pikmin2''. After spending every preceding floor of the cavern it's encountered in as an invincible monstrosity relentlessly stalking the player, literally steamrolling over their armies of the titular creatures, and providing the series' most famous case of NightmareFuel, you reach the final floor. And there you find the Waterwraith's one weakness. And from that point, the boss is turned into such a joke that even the boss music changes as the creature starts to panic. As one would probably guess, this trope isn't such a bad thing here, and the CurbStompBattle is IMMENSLY satisfying after the aforementioned Nightmare fuel.
22nd Mar '16 6:57:22 PM eliaskelham
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* ''{{Undertale}}'' has secret boss Mettaton NEO. Particularly amusing as the previous boss, [[spoiler:Undyne the Undying]], was also a character using a new super powerful form, but put up much more of a fight.

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* ''{{Undertale}}'' has secret boss Mettaton NEO. NEO, available only in the Genocide Run. Particularly amusing as the previous boss, [[spoiler:Undyne the Undying]], was also a character using a new super powerful form, but put up much more of a fight.fight and was one of the hardest bosses in the game.
22nd Mar '16 8:55:41 AM TheMoccasinKing
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** Neither Truth nor Mercy go out with the bang Regret did. Whereas Regret personally fought Chief using his heavily-armed CoolChair and a compliment of Elite Honor Guards, both of his compatriots become victims of the Flood (and the Arbiter, in Truth's case) before you reach them, and die in a cutscene.
** You never really fight the Didact in ''VideoGame/{{Halo 4}}'': his last appearance has the player shove a grenade in his armor in a quick-time event, after which he falls off a bridge.
14th Mar '16 6:42:07 PM CerotechOmega
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* Compared to the likes of Geist the Bloody, the ''VideoGame/BravelySecond'' demo version of Ba'al v: Urchin is a total joke. Yes, it's the last boss you fight, but it has a Light weakness that is disappointingly easy to exploit and not enough Physical Defense to tank it. Its gimmick is that it can evoke copies of your characters to parallel that character's attacks with Dark, but a decent setup can vaporize those and still deal terrible, terrible damage to the Ba'al.
29th Feb '16 1:12:25 PM PurrElise
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* In the final of ''WesternAnimation/TotalDramaPresentsTheRidonculousRace'' the [[spoiler: Ice Dancers, the BigBad pair of the season who had won more than any other team thanks to both their abilities and ruthless cheating, don't even make the final two but are instead taken out of the race by a ''flat tyre''. It gets worse as their rivals, the Police Cadets, are one of the teams competing in the final three. So not only do the BigBad twosome get taken out in a lame way, the show misses out on them facing their rivals in the final. The Surfers are substituted instead, a team the Cadets had no bad blood with.]]
12th Feb '16 12:41:14 PM Arbitrarily
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** Dracula in [[VideoGame/CastlevaniaI the first game]] starts off as a challenging foe, with his minuscule weak spot, fireball attacks that spread just enough to be tricky to parry, and love of teleporting directly on top of you for a pile of CollisionDamage. His [[OneWingedAngel final form]] looks tougher, but is far slower, more predictable, and has gained a crippling weakness to getting stunlocked with holy water.

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** Dracula in [[VideoGame/CastlevaniaI the first game]] starts off as a challenging foe, with his minuscule weak spot, fireball attacks that spread just enough to be tricky to parry, and love of teleporting directly on top of you for a pile of CollisionDamage. His [[OneWingedAngel final form]] looks tougher, but is far slower, more predictable, and has gained a crippling weakness to getting stunlocked with holy water. Not ''that'' easy, though, considering you die in four hits.



** In ''VideoGame/SuperMetroid'', Mother Brain has absurdly predictable attacks. Occasionally, you can get unlucky and die when it's supposed to just drain your life down to a certain point in preparation for a cutscene, but normally it's almost impossible to lose to this boss; even if you have to fall back to charged shots, it gets to its second phase pretty quick, and once [[spoiler:the titular Metroid revives you and you get the Hyper Beam]], it's almost a joke.

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** In ''VideoGame/SuperMetroid'', Mother Brain has absurdly predictable attacks. Occasionally, you can get unlucky and die when it's supposed to just drain your life down to a certain point in preparation for a cutscene, but normally it's almost impossible to lose to this boss; even if you have to fall back to charged shots, it gets to its second phase pretty quick, and once [[spoiler:the titular Metroid revives you and you get the Hyper Beam]], it's almost a joke. However, it's more for the story than the gameplay at this point, so it's still tense.



* In ''VideoGame/SonicAdventure'', the Chaos 6 boss battle in Big's story can be beaten in under 10 seconds.

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* In ''VideoGame/SonicAdventure'', the Chaos 6 boss battle in Big's story can be beaten in under 10 seconds. It's also Big's only boss.



*** The final boss in a normal playthrough of Sonic 3, Big Arm. It isn't necessarily ''easy'', per se, but compared to other 16-bit Sonic games, it definitely doesn't feel like final boss material.

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*** The final boss in a normal playthrough of Sonic 3, 3 (without the Lock On), Big Arm. It isn't necessarily ''easy'', per se, but compared to other 16-bit Sonic games, it definitely doesn't feel like final boss material.


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** ''VideoGame/SonicAdvance2'' has surprisingly rough boss battles throughout the entire game, mostly because they're all of te GetBackHereBoss variety. The exception is the final boss, which is completely stationary and a complete joke as a result. The BossRush to get to the final boss is actually harder. The TrueFinalBoss is more challenging though.
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