History Main / AntiClimaxBoss

15th Jan '17 1:27:36 PM gophergiggles
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* Scissorwoman Jemima from ''VideoGame/ClockTower3'', for the simple fact that they tried to make her harder by disabling auto-aim for the battle. That's right, the same auto-aim [[ScrappyMechanic you've been swearing at all game for making bosses much harder to beat than they should be]]. Now since you're free to lead your target and shoot where she's moving to, Jemima goes down in a couple very happy minutes with zero effort.
3rd Jan '17 8:49:35 PM MisterVercetti
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* While all of the boss battles in ''VideoGame/{{Tomba}}'' are fairly easy, the battle against the Final Evil Pig is especially pathetic. He can only harm you via CollisionDamage since his sole spell simply freezes you in place for a few seconds, there are no environmental hazards, and worst of all, he goes down just as easily as any of the other Evil Pigs: one toss into the Evil Pig Bag, and roll credits. Thankfully, the sequel takes deliberate measures to avert the trope by turning his arena into a pit-filled deathtrap, giving him attacks that actually hurt you, and requiring ''five'' tosses into the bag to finish off.

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* While all of the boss battles in ''VideoGame/{{Tomba}}'' are fairly easy, the battle against the Final Evil Pig is especially pathetic. He can only harm you via CollisionDamage since his sole spell simply freezes you in place for a few seconds, there are no environmental hazards, and worst of all, he goes down just as easily as any of the other Evil Pigs: one toss into the Evil Pig Bag, and roll credits. Thankfully, the sequel takes deliberate measures to avert the trope by turning his arena into a pit-filled deathtrap, giving him attacks that actually hurt you, and requiring ''five'' tosses into the bag to finish him off.
3rd Jan '17 8:47:34 PM MisterVercetti
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* While all of the boss battles in ''VideoGame/{{Tomba}}'' are fairly easy, the battle against the Final Evil Pig is especially pathetic. He can only harm you via CollisionDamage since his sole spell simply freezes you in place for a few seconds, there are no environmental hazards, and worst of all, he goes down just as easily as any of the other Evil Pigs: one toss into the Evil Pig Bag, and roll credits. Thankfully, the sequel takes deliberate measures to avert the trope by turning his arena into a pit-filled deathtrap, giving him actual attacks, and requiring ''five'' tosses into the bag to finish off.

to:

* While all of the boss battles in ''VideoGame/{{Tomba}}'' are fairly easy, the battle against the Final Evil Pig is especially pathetic. He can only harm you via CollisionDamage since his sole spell simply freezes you in place for a few seconds, there are no environmental hazards, and worst of all, he goes down just as easily as any of the other Evil Pigs: one toss into the Evil Pig Bag, and roll credits. Thankfully, the sequel takes deliberate measures to avert the trope by turning his arena into a pit-filled deathtrap, giving him actual attacks, attacks that actually hurt you, and requiring ''five'' tosses into the bag to finish off.
3rd Jan '17 8:47:06 PM MisterVercetti
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* While all of the boss battles in ''VideoGame/{{Tomba}}'' are fairly easy, the battle against the Final Evil Pig is especially pathetic. He can only harm you via CollisionDamage since his sole spell simply freezes you in place for a few seconds, there are no environmental hazards, and worst of all, he goes down just as easily as any of the other Evil Pigs: one toss into the Evil Pig Bag, and roll credits. Thankfully, the sequel takes deliberate measures to avert the trope by turning his arena into a pit-filled deathtrap, giving him actual attacks, and requiring ''five'' tosses into the bag to finish off.
20th Dec '16 6:21:23 AM Arcana4th
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[[folder:Anime and Manga]]
* ''Manga/ShokugekiNoSoma'' has [[spoiler:Rindou Kobayashi, the second seat of the Elite Ten]] against Megumi and Takumi, during the Promotional Exam. The end of the chapter where she presents herself as their challenge implies she is going to give them both hell, [[spoiler:but, she just asks them to do something yummy and passes both of them, without either having to actually face against her, stating she knew something else would make them fail if she didn't so she would just enjoy their food]].
[[/folder]]
16th Dec '16 1:48:50 PM Ferot_Dreadnaught
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* Towards the [[spoiler:apparent]] end of ''VideoGame/BravelyDefault'', you have to storm the last Eternian stronghold. One of the paths pits you against a menacing-looking Zombie Dragon. [[GenreSavvy If you know]] [[ReviveKillsZombie Square Enix]], two Phoenix Downs is all you need.

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* Towards the [[spoiler:apparent]] end of ''VideoGame/BravelyDefault'', you have to storm the last Eternian stronghold. One of the paths pits you against a menacing-looking Zombie Dragon. [[GenreSavvy If you know]] know [[ReviveKillsZombie Square Enix]], two Phoenix Downs is all you need.



* ''VideoGame/FireEmblemTheSacredStones'' zigzags this with the final boss fight. [[spoiler: A big deal is made over having to seal the Demon King's soul, making GenreSavvy players suspect a grueling defense mission is coming up... It's not. L'arachel does that step in about five seconds. Destroying the '''body''', on the other hand, is as difficult as you'd expect, should you not do it fast before he unleashes Confusion spells...]]\\

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* ''VideoGame/FireEmblemTheSacredStones'' zigzags this with the final boss fight. [[spoiler: A big deal is made over having to seal the Demon King's soul, making GenreSavvy players suspect a grueling defense mission is coming up... It's not. L'arachel does that step in about five seconds. Destroying the '''body''', on the other hand, is as difficult as you'd expect, should you not do it fast before he unleashes Confusion spells...]]\\
5th Dec '16 2:38:01 AM DustSnitch
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** ''VideoGame/MassEffect3'' has Kai Leng, who was built up as a badass in cutscenes where he: kills [[spoiler:[[{{Badass}} Thane]]/[[MajorlyAwesome Kirrahe]]/the Salarian councilor]], outsmarts Shepard, shows off abilities similar to a [[McNinja Phantom]][[note]]such as invisibility, the ability to deflect bullets with a forcefield, and the ability to kill anyone with one swing of his sword[[/note]], and seriously wounds and possibly kills [[spoiler:[[SmugSuper Miranda]]]]. When he actually confronts you in gameplay, [[CutscenePowerToTheMax he loses all of the abilities he had in cutscenes]], instead favoring just running around and taking potshots at you with his PowerPalms, which is ''weaker'' than the version used by normal Phantoms. It's almost impossible to lose to him in both fights unless you do absolutely nothing [[note]]and even then, your squadmates will usually take him out themselves if fully leveled on Normal or below[[/note]] or run into a grenade thrown by one of his [[FlunkyBoss flunkies]].

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** ''VideoGame/MassEffect3'' has Kai Leng, who was built up as a badass in cutscenes where he: kills [[spoiler:[[{{Badass}} Thane]]/[[MajorlyAwesome Kirrahe]]/the [[spoiler:Thane/Kirrahe/the Salarian councilor]], outsmarts Shepard, shows off abilities similar to a [[McNinja Phantom]][[note]]such as invisibility, the ability to deflect bullets with a forcefield, and the ability to kill anyone with one swing of his sword[[/note]], and seriously wounds and possibly kills [[spoiler:[[SmugSuper Miranda]]]]. When he actually confronts you in gameplay, [[CutscenePowerToTheMax he loses all of the abilities he had in cutscenes]], instead favoring just running around and taking potshots at you with his PowerPalms, which is ''weaker'' than the version used by normal Phantoms. It's almost impossible to lose to him in both fights unless you do absolutely nothing [[note]]and even then, your squadmates will usually take him out themselves if fully leveled on Normal or below[[/note]] or run into a grenade thrown by one of his [[FlunkyBoss flunkies]].



*** This also goes to show you that, when you get down to it, Kai Leng is [[SmugSnake all talk]] and shows himself to be a [[DirtyCoward little bitch]] when pitted against a big threat such as [[{{Badass}} Shepard]]. Hell, his brief skirmish against [[spoiler: Thane]] proved that he is a poor fighter in that he was gettin his ass kicked by [[spoiler: a terminally ill Drell]]. Had he not been sick, he would likely have killed Kai Leng right then and there.

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*** This also goes to show you that, when you get down to it, Kai Leng is [[SmugSnake all talk]] and shows himself to be a [[DirtyCoward little bitch]] when pitted against a big threat such as [[{{Badass}} Shepard]].Shepard. Hell, his brief skirmish against [[spoiler: Thane]] proved that he is a poor fighter in that he was gettin his ass kicked by [[spoiler: a terminally ill Drell]]. Had he not been sick, he would likely have killed Kai Leng right then and there.



* After a certain event in ''[[VideoGame/LaPucelle La Pucelle: Tactics]]'', you have to replay a challenging boss fight against a demon lord and his mooks with only one character. However, said character [[spoiler: Croix]] is suddenly level 100 (while, barring a lot of LevelGrinding, the rest of your party won't be nearly at that level), gains wicked stats, and even more wicked special attacks. Oh, and he [[PowerFloats floats all the time too]], so you ''know'' he's {{Badass}}. The only real challenge in this fight is [[spoiler: making sure you don't accidentally kill the transformed innocent villagers turned Mooks]]. None of the enemies' attacks will even ''scratch'' the guy. The cut-scene afterward shows [[spoiler: Croix]] ''stomping'' on the defeated demon lord's head; the once mighty demon begging for mercy. He only stops when he finally ''smashes the demon's head into the ground''. This Anti-Climax Boss encounter acts as foreshadowing for TheReveal that [[spoiler: Croix is the Dark Prince; TheAntichrist of the La Pucelle world]].

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* After a certain event in ''[[VideoGame/LaPucelle La Pucelle: Tactics]]'', you have to replay a challenging boss fight against a demon lord and his mooks with only one character. However, said character [[spoiler: Croix]] is suddenly level 100 (while, barring a lot of LevelGrinding, the rest of your party won't be nearly at that level), gains wicked stats, and even more wicked special attacks. Oh, and he [[PowerFloats floats all the time too]], so you ''know'' he's {{Badass}}.Badass. The only real challenge in this fight is [[spoiler: making sure you don't accidentally kill the transformed innocent villagers turned Mooks]]. None of the enemies' attacks will even ''scratch'' the guy. The cut-scene afterward shows [[spoiler: Croix]] ''stomping'' on the defeated demon lord's head; the once mighty demon begging for mercy. He only stops when he finally ''smashes the demon's head into the ground''. This Anti-Climax Boss encounter acts as foreshadowing for TheReveal that [[spoiler: Croix is the Dark Prince; TheAntichrist of the La Pucelle world]].
16th Nov '16 9:50:40 AM dotchan
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* The final level ''VideoGame/Warcraft III'' has you attempting to stop the BigBad Archimonde in a HoldTheLine mission where the player isn't expected to kill him. If you try to fight him directly you likely won't since he has Divine Type armor causing most attacks to only do one point of damage to him, an item that revives him at full health and mana meaning he needs to killed twice, does a lot of damage and his spells can summon enough powerful units that you would need a decent sized army to kill. But due to how the AI is programed if you attack him a unit that hits from outside his line of sight, he will ignore it allowing to '''VERY SLOWLY''' kill him. While he sits right next to a well defended base, the base gets deleted if one your allies fall and he starts to set up a new one from scratch which you can easily destroy to keep any new enemies from being created.

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* The final level ''VideoGame/Warcraft III'' ''VideoGame/WarcraftIII'' has you attempting to stop the BigBad Archimonde in a HoldTheLine mission where the player isn't expected to kill him. If you try to fight him directly you likely won't since he has Divine Type armor causing most attacks to only do one point of damage to him, an item that revives him at full health and mana meaning he needs to killed twice, does a lot of damage and his spells can summon enough powerful units that you would need a decent sized army to kill. But due to how the AI is programed if you attack him a unit that hits from outside his line of sight, he will ignore it allowing to '''VERY SLOWLY''' kill him. While he sits right next to a well defended base, the base gets deleted if one your allies fall and he starts to set up a new one from scratch which you can easily destroy to keep any new enemies from being created.
12th Nov '16 9:58:31 AM GlitteringFlowers
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* VideoGame/FireEmblemFates:
** Leo in ''Birthright'' Chapter 18 is built up as a powerful opponent and the confrontation with the Avatar - who he considered his brother/sister - is supposed to be emotional, but he's a joke of a boss. He has very low stats for a Level 12 promoted unit (he has better stats bar HP when he joins as a playable unit in ''Conquest'' Chapter 14, and at Level 2), so he poses little threat ''plus'' he's fought in a very small map that makes it easy to just run up to him and beat him in one or two turns.
** Garon is the second-to-last boss of both ''Birthright'' and ''Conquest'', but he's not very threatening. His main weapon is an axe, which naturally has low accuracy (especially if against an opponent with Weapon Triangle advantage). As long as the Avatar hasn't been reclassed to something that can't use a sword, they can just walk right up to Garon and use the upgraded Yato to easily take him out in a round or two.
** If the player trained the Avatar well, Xander can become this in ''Birthright'' Chapter 26, as it will only take one or two hits from the Noble Yato to down him, on top of this being possible to do in one turn. It doesn't help that this comes after [[spoiler:Elise's death]], and it's especially jarring given that Xander was a walking HopelessBossFight in ''Birthright'' Chapter 12.
11th Nov '16 9:28:58 AM KingBowser9001
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The ClimaxBoss is the boss at a pivotal moment of the story. The Anti-Climax Boss is when that boss gets killed with about as much effort as it took to fight some of the tougher EliteMooks. Or the first level WarmupBoss. Either way, there was a lot of buildup, and was expected to be a tense, critical, epic battle ended up being a breeze. Compare and contrast ThatOneBoss, which sometimes ''causes'' the feeling that, at the end of the game, you have met an Anti-Climax Boss. Also Contrast BestBossEver, naturally.

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The ClimaxBoss is the boss at a pivotal moment of the story. The Anti-Climax Boss is when that boss gets killed with about as much effort as it took to fight some of the tougher EliteMooks. Or the first level WarmupBoss. Either way, there was a lot of buildup, and was expected to be a tense, critical, epic battle ended up being a breeze. Compare TheUnfought, where the battle is built up, but never happens, causing the player to feel that they have met an AntiClimax. Compare and contrast ThatOneBoss, which sometimes ''causes'' the feeling that, at the end of the game, you have met an Anti-Climax Boss. Also Contrast BestBossEver, naturally.
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http://tvtropes.org/pmwiki/article_history.php?article=Main.AntiClimaxBoss