Follow TV Tropes

Following

History Main / AfterActionReport

Go To

OR

Is there an issue? Send a MessageReason:
None


The "after action" aspect is less emphasized these days; often such accounts are begun [[LetsPlay while the game is still in progress]] and often with a degree of reader participation. For instance, some authors will allow their audience to provide suggestions for or vote on their next course of action.

to:

The "after action" aspect is less emphasized these days; often such accounts are begun [[LetsPlay while the game is still in progress]] and often with a degree of reader participation. For instance, some authors will allow their audience to provide suggestions for or vote on their next course of action.
action. This spontaneity can sometimes generate a narrative akin to that of a RandomEventsPlot - as can actual {{Random Event}}s in the game itself.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* [[TheSpoonyExperiment Noah Antwiler's]] LetsPlay of SWAT4 ended each mission video with a summary of the mission, frequently putting a humorous spin on the mission's events.
Is there an issue? Send a MessageReason:
None


* ''Story [=AARs=]'', on the other hand, simply use the game as a source of inspiration for their own narrative. Gameplay events serve as a sort of framework in which the story itself is set. The player is little more than an invisible hand guiding one of the factions in the game; his actions may shape the world in which the characters live, but very rarely is his presence made explicit. In brief, the game scenario is treated as if it were an actual Universe in which the characters exist as real people. (Well, real ''fictional'' people, at any rate.) Games which cover larger timeframes may instead get the "historical narrative" treatment, where the author tells the story of his faction as if recounting the history of an actual nation, sometimes using {{Fictional Document}}s as sources within the story.

to:

* ''Story [=AARs=]'', on the other hand, simply use the game as a source of inspiration for their own narrative. Gameplay events serve as a sort of framework in which the story itself is set. The player is little more than an invisible hand guiding one of the factions in the game; his actions may shape the world in which the characters live, but very rarely is his presence made explicit. In brief, the game scenario is treated as if it were an actual Universe in which the characters exist as real people. (Well, real ''fictional'' people, at any rate.) Games which cover larger timeframes may instead get the "historical narrative" treatment, where the author tells the story of his faction as if recounting the history of an actual nation, sometimes using {{Fictional Document}}s [[ScrapbookStory as sources within the story.
story]].
Is there an issue? Send a MessageReason:
None


* [[{{ptitledfp3bc3h}} Holding Out For A Hero: Gustav Stresemann Survives]]

to:

* [[{{ptitledfp3bc3h}} Holding Out For A Hero: Gustav Stresemann Survives]]HoldingOutForAHeroGustavStresemannSurvives



* [[http://www.bluecasket.co.uk/ The Blue Casket]], another blog which collects [=AAR=]s from across the Web. It also hosts a few itself (including one for [=~Mirror's Edge~=]). Sadly, it hasn't updated since late 2009.

to:

* [[http://www.bluecasket.co.uk/ The Blue Casket]], another blog which collects [=AAR=]s from across the Web. It also hosts a few itself (including one for [=~Mirror's Edge~=]).MirrorsEdge). Sadly, it hasn't updated since late 2009.



* [=SomethingAwful.com's=] [=~Let's Play~=] accounts are essentially a variation of this.

to:

* [=SomethingAwful.com's=] [=~Let's Play~=] LetsPlay accounts are essentially a variation of this.
Is there an issue? Send a MessageReason:
None


* [[http://www.bluecasket.co.uk/ The Blue Casket]], another blog which collects [=AAR=]s from across the Web. It also hosts a few itself (including one for [=~Mirror's Edge~=]).

to:

* [[http://www.bluecasket.co.uk/ The Blue Casket]], another blog which collects [=AAR=]s from across the Web. It also hosts a few itself (including one for [=~Mirror's Edge~=]). Sadly, it hasn't updated since late 2009.
Is there an issue? Send a MessageReason:
None


* This is done for ''FootballManager'', with stories being written around the player's career, with occasional stories actually having a whole plot written around it. The developer's forum even has a section to place them in.

to:

* This is done for ''FootballManager'', ''VideoGame/FootballManager'', with stories being written around the player's career, with occasional stories actually having a whole plot written around it. The developer's forum even has a section to place them in.
Is there an issue? Send a MessageReason:
Not an after-action report - doesn\'t appear to be connected with a game.


* [[AngloAmericanNaziWar The Anglo/American-Nazi War]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* [[AngloAmericanNaziWar The Anglo/American-Nazi War]]
Is there an issue? Send a MessageReason:
Because the curly brackets are screwing up the formatting.


* [=~Holding Out For A Hero: Gustav Stresemann Survives~=]

to:

* [=~Holding [[{{ptitledfp3bc3h}} Holding Out For A Hero: Gustav Stresemann Survives~=]Survives]]
Is there an issue? Send a MessageReason:
None


An [=AAR=] occupies a sort of odd place in FanFiction; since the media they're based on often feature few or no named characters and little concrete characterization, the author generally has to resort to creating his own characters within the setting. This tends to have the effect of having them resemble original fiction more than actual FanFiction.

to:

An [=AAR=] occupies a sort of odd place in FanFiction; since the media they're based on often feature few or no named characters and little concrete characterization, the author generally has to resort to creating his own characters within the setting. This tends to have the effect of having them resemble original fiction a WebOriginal work more than actual FanFiction.

Added: 9

Changed: 10

Is there an issue? Send a MessageReason:
Converting page to an index, since we actually have pages for works that go in this media category.


[[index]]




to:

[[/index]]
Is there an issue? Send a MessageReason:
Not the same as a literal \"after-action report\" for a film containing a battle.

Added DiffLines:

FanFiction set after a film which included a battle may contain a literal after-action report, but the form in this trope applies to games.
Is there an issue? Send a MessageReason:
None


* [[http://www.forum.paradoxplaza.com/forum Paradox Interactive Forums]] features literally ''thousands'' of [=AARs=] and sustains its own subculture of [=AAR=] writers, complete with their own archives, quarterly awards, and even a serial newsletter... all maintained by the fanbase.

to:

* [[http://www.forum.[[http://forum.paradoxplaza.com/forum com/forum/forum.php Paradox Interactive Forums]] features literally ''thousands'' of [=AARs=] and sustains its own subculture of [=AAR=] writers, complete with their own archives, quarterly awards, and even a serial newsletter... all maintained by the fanbase.
Is there an issue? Send a MessageReason:
Link to PI forums was no longer accurate


* [[http://www.europa-universalis.com/forum/ Paradox Interactive Forums]] features literally ''thousands'' of [=AARs=] and sustains its own subculture of [=AAR=] writers, complete with their own archives, quarterly awards, and even a serial newsletter... all maintained by the fanbase.

to:

* [[http://www.europa-universalis.com/forum/ forum.paradoxplaza.com/forum Paradox Interactive Forums]] features literally ''thousands'' of [=AARs=] and sustains its own subculture of [=AAR=] writers, complete with their own archives, quarterly awards, and even a serial newsletter... all maintained by the fanbase.
Is there an issue? Send a MessageReason:
DERP


After Action Reports with their own pages on This Very Wiki:

to:

After !!After Action Reports with their own pages on This Very Wiki:
Is there an issue? Send a MessageReason:
None


* HoldingOutForAHeroGustavStresemannSurvives

to:

* HoldingOutForAHeroGustavStresemannSurvives[=~Holding Out For A Hero: Gustav Stresemann Survives~=]

Added: 290

Changed: 238

Removed: 375

Is there an issue? Send a MessageReason:
None


* ''Story [=AARs=]'', on the other hand, simply use the game as a source of inspiration for their own narrative. Gameplay events serve as a sort of framework in which the story itself is set. The player is little more than an invisible hand guiding one of the factions in the game; his actions may shape the world in which the characters live, but very rarely is his presence made explicit. In brief, the game scenario is treated as if it were an actual Universe in which the characters exist as real people. (Well, real ''fictional'' people, at any rate.) Games which cover larger timeframes may instead get the "historical narrative" treatment, where the author tells the story of his faction as if recounting the history of an actual nation.

to:

* ''Story [=AARs=]'', on the other hand, simply use the game as a source of inspiration for their own narrative. Gameplay events serve as a sort of framework in which the story itself is set. The player is little more than an invisible hand guiding one of the factions in the game; his actions may shape the world in which the characters live, but very rarely is his presence made explicit. In brief, the game scenario is treated as if it were an actual Universe in which the characters exist as real people. (Well, real ''fictional'' people, at any rate.) Games which cover larger timeframes may instead get the "historical narrative" treatment, where the author tells the story of his faction as if recounting the history of an actual nation.
nation, sometimes using {{Fictional Document}}s as sources within the story.



!![[ThereIsNoSuchThingAsNotability Notable]] After Action Reports and / or websites devoted to them include:

to:

!![[ThereIsNoSuchThingAsNotability
After Action Reports with their own pages on This Very Wiki:

* ChildrenOfTheFatherland
* Fanfic/FireWarmsTheNorthernLands
* HoldingOutForAHeroGustavStresemannSurvives
* Fanfic/IAmSkantarios
* Fanfic/LandOfTheAryans
* RumorsOfWar
* YnglingaSaga

!!Other [[ThereIsNoSuchThingAsNotability
Notable]] After Action Reports and / or websites devoted to them include:



* [[http://www.europa-universalis.com/forum/ Paradox Interactive Forums]] features literally ''thousands'' of [=AARs=] and sustains its own subculture of [=AAR=] writers, complete with their own archives, quarterly awards, and even a serial newsletter... all maintained by the fanbase.
** YnglingaSaga, a multi-player AAR covering four separate games, twice, with a total of 2000 years of ingame history.

to:

* [[http://www.europa-universalis.com/forum/ Paradox Interactive Forums]] features literally ''thousands'' of [=AARs=] and sustains its own subculture of [=AAR=] writers, complete with their own archives, quarterly awards, and even a serial newsletter... all maintained by the fanbase.
** YnglingaSaga, a multi-player AAR covering four separate games, twice, with a total of 2000 years of ingame history.
fanbase.



* RumorsOfWar is an example of a Story AAR inspired by DungeonsAndDragons and loosely based on several RealLife campaigns. Worthy of note, an early chapter features an AfterActionReport of one character's information-gathering, represented by their journal.
Is there an issue? Send a MessageReason:
None


Compare LetsPlay, which is a play-by-play video of a non-strategy game. The NuzlockeChallenge is a subtype specific to {{Pokemon}}.

to:

Compare LetsPlay, which is a play-by-play video of a non-strategy game. The NuzlockeChallenge [[NuzlockeComics NuzlockeChallenge]] is a subtype specific to {{Pokemon}}.
Is there an issue? Send a MessageReason:
None


Compare LetsPlay, which is a play-by-play video of a non-strategy game.

to:

Compare LetsPlay, which is a play-by-play video of a non-strategy game. The NuzlockeChallenge is a subtype specific to {{Pokemon}}.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* {{Nuzlocke Comics}} are either written stories or (more commonly, as evidenced by the name) comic strips that relate a player's experience with a [[SelfImposedChallenge Nuzlocke Run]] of one of the {{Pokemon}} games. A lot of them add their own original stories on top of the relatively bare-bones ExcusePlot of the original games, but with the general series of events kept more or less intact.
Is there an issue? Send a MessageReason:
added Realms Beyond website example

Added DiffLines:

* The [[http://realmsbeyond.net/forums/ Realms Beyond Forums]] contain reports for several single player 4X and strategy games, as well as frequently-updated threads for a number of {{Civilization}} and FallFromHeaven PBEM games in progress.
Is there an issue? Send a MessageReason:
None


** There's [[http://www.computerandvideogames.com/article.php?id=195920 a second AAR]] where the same player tries to win via peaceful methods. 650 billion die along the way. ([[http://www.computerandvideogames.com/article.php?id=198344&site=pcg Part two]] is here; link on the page is messed up]].)

to:

** There's [[http://www.computerandvideogames.com/article.php?id=195920 a second AAR]] where the same player tries to win via peaceful methods. 650 billion die along the way. ([[http://www.computerandvideogames.com/article.php?id=198344&site=pcg Part two]] is here; link on the page is messed up]].up.)
Is there an issue? Send a MessageReason:
None


Not to be confused with a sportscaster analysis, where they analyze the play-by-play and deliver a verdict on [[TheReasonYouSuckSpeech why Team A lost]].

to:

Not Also related to be confused with a sportscaster analysis, where they analyze the play-by-play and deliver a verdict on [[TheReasonYouSuckSpeech why Team A lost]].

Added: 102

Changed: 38

Is there an issue? Send a MessageReason:
None


Originally, an "after action report" ([=AAR=]) referred to a blow-by-blow account of an engagement prepared by a military official. These reports were typically prepared for military analysts who would read them in order to deduce the enemy's strategy and refine their own. As many early strategy games were essentially tactical combat simulators, it was only natural that fans of these games wishing to share their own stories and compare strategies adopted the format for their own use.

to:

Originally, an "after action report" ([=AAR=]) referred to a blow-by-blow account of an engagement prepared by a military official. These reports were typically prepared for military analysts who would read them in order to deduce the enemy's strategy and refine their own. As many early strategy games [[TurnBasedStrategy Strategy]] [[{{RTS}} Games]] were essentially tactical combat simulators, it was only natural that fans of these games wishing to share their own stories and compare strategies adopted the format for their own use.



See also RealTimeStrategy (RTS), TurnBasedStrategy, SimulationGame, and the various genres of {{RPG}}.



* Dedicated players of the roguelike NetHack often write these up as "Yet Another Ascension Post." Which kind of AAR you get indicates which kind of player the writer is, with players who roleplay their characters during the game usually writing the more "literary" [=AARs=]. "Yet Another Stupid Death" posts may contain elements of this as well, if the character had particularly heroic or interesting exploits before getting nibbled to death by a newt.

to:

* Dedicated players of the roguelike {{roguelike}} NetHack often write these up as "Yet Another Ascension Post." Which kind of AAR you get indicates which kind of player the writer is, with players who roleplay their characters during the game usually writing the more "literary" [=AARs=]. "Yet Another Stupid Death" posts may contain elements of this as well, if the character had particularly heroic or interesting exploits before getting nibbled to death by a newt.
Is there an issue? Send a MessageReason:
None


Compare LetsPlay, which is a play-by-play video.

to:

Compare LetsPlay, which is a play-by-play video.video of a non-strategy game.

Added: 201

Changed: 13

Is there an issue? Send a MessageReason:
None


Not to be confused with a sportscaster analysis, where they analyze the play-by-play and deliver a verdict on [[TheReasonYouSuckSpeech why Team A lost]].



The "after action" aspect is less emphasized these days; often such accounts are begun while the game is still in progress and often with a degree of reader participation. For instance, some authors will allow their audience to provide suggestions for or vote on their next course of action.

to:

The "after action" aspect is less emphasized these days; often such accounts are begun [[LetsPlay while the game is still in progress progress]] and often with a degree of reader participation. For instance, some authors will allow their audience to provide suggestions for or vote on their next course of action.
action.

Compare LetsPlay, which is a play-by-play video.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* [[http://www.bluecasket.co.uk/ The Blue Casket]], another blog which collects [=AAR=]s from across the Web. It also hosts a few itself (including one for [=~Mirror's Edge~=]).

Changed: 126

Removed: 354

Is there an issue? Send a MessageReason:
None


** There's [[http://www.computerandvideogames.com/article.php?id=195920 a second AAR]] where the same player tries to win via peaceful methods. 650 billion die along the way.

to:

** There's [[http://www.computerandvideogames.com/article.php?id=195920 a second AAR]] where the same player tries to win via peaceful methods. 650 billion die along the way. ([[http://www.computerandvideogames.com/article.php?id=198344&site=pcg Part two]] is here; link on the page is messed up]].)



*** Is there another link to the second half of the second blog? The links on the site don't seem to work, and I can't find another route to it on the site itself, which is frustrating after having read the first half.
**** They merely forgot to include the www. prefix. [[http://www.computerandvideogames.com/article.php?id=198344&site=pcg Here you go.]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

**** They merely forgot to include the www. prefix. [[http://www.computerandvideogames.com/article.php?id=198344&site=pcg Here you go.]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

*** Is there another link to the second half of the second blog? The links on the site don't seem to work, and I can't find another route to it on the site itself, which is frustrating after having read the first half.

Top