History Main / AdventureGame

24th Apr '16 9:54:46 AM Someoneman
Is there an issue? Send a Message

Added DiffLines:

* ''VideoGame/OutOfOrder''
19th Mar '16 9:58:43 PM iamalive
Is there an issue? Send a Message


* ''VideoGame/{{Firewatch}}''
19th Mar '16 9:58:08 PM iamalive
Is there an issue? Send a Message


* ''VideoGame/NightInTheWoods''
19th Mar '16 9:57:36 PM iamalive
Is there an issue? Send a Message




to:

\n* ''VideoGame/{{Night In The Woods}}''

16th Mar '16 8:18:37 AM TheAmazingBlachman
Is there an issue? Send a Message

Added DiffLines:

* ''VideoGame/{{Shardlight}}''
5th Mar '16 4:22:00 PM iamalive
Is there an issue? Send a Message


* ''VideoGame/TheWitness''



* ''VideoGame/{{TheWitness}}''


to:

* ''VideoGame/{{TheWitness}}''

''VideoGame/{{The Witness}}''

5th Mar '16 4:21:17 PM iamalive
Is there an issue? Send a Message



to:

* ''VideoGame/{{TheWitness}}''

25th Feb '16 2:57:11 PM Morgenthaler
Is there an issue? Send a Message


Games which incorporate substantial or exclusive use of Full Motion Video and photorealistic images. While this seemed like a natural pairing, the cost and technology stood in the way of interactivity. By the time that it was feasible to do such games properly, the whole notion had left a bad taste in players' mouths. Examples: ''{{Phantasmagoria}}'', ''Gabriel Knight 2'', and ''VideoGame/TheXFilesGame''. Other examples of this are the 1998 VisualNovel ''{{VisualNovel/Yarudora}}'' series, the 1998 ''VisualNovel/DancingBladeKatteNiMomotenshi'' series by {{Konami}}, and the 2005 DatingSim ''VisualNovel/SchoolDays'' and its sequel ''Summer Days'', which are essentially branching {{anime}} movies, and the recent ''VideoGame/{{Fahrenheit}}''/''Indigo Prophecy'', which even featured interactive action scenes through [[ActionCommands Quick Time Events]].

to:

Games which incorporate substantial or exclusive use of Full Motion Video and photorealistic images. While this seemed like a natural pairing, the cost and technology stood in the way of interactivity. By the time that it was feasible to do such games properly, the whole notion had left a bad taste in players' mouths. Examples: ''{{Phantasmagoria}}'', ''VideoGame/{{Phantasmagoria}}'', ''Gabriel Knight 2'', and ''VideoGame/TheXFilesGame''. Other examples of this are the 1998 VisualNovel ''{{VisualNovel/Yarudora}}'' series, the 1998 ''VisualNovel/DancingBladeKatteNiMomotenshi'' series by {{Konami}}, and the 2005 DatingSim ''VisualNovel/SchoolDays'' and its sequel ''Summer Days'', which are essentially branching {{anime}} movies, and the recent ''VideoGame/{{Fahrenheit}}''/''Indigo Prophecy'', which even featured interactive action scenes through [[ActionCommands Quick Time Events]].
17th Feb '16 6:14:02 PM jormis29
Is there an issue? Send a Message

Added DiffLines:

* ''VideoGame/LighthouseTheDarkBeing''
11th Feb '16 2:34:27 PM kataangluvr
Is there an issue? Send a Message

Added DiffLines:

!!2016
* ''VideoGame/{{Firewatch}}''
This list shows the last 10 events of 205. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=Main.AdventureGame