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* Generally, ''TabletopGame/MagicTheGathering'' just depicts as as a tool or as a form of self-expression, so there usually isn't an addictive component unless there is a curse involved. However, in earlier fluff Black and Red tended to intoxicate their spellcasters - being the colors of individuality and self-indulgence, it's not hard to see why.

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* In the ''WesternAnimation/MyLittlePonyFriendshipIsMagic'' episode ''[[Recap/MyLittlePonyFriendshipIsMagicS4E23InspirationManifestation Inspiration Manifestation]]'', the spellbook effectively serves as this for Rarity. Under its influence, she stops eating, grows increasingly manic in her behavior, and is only free of it when Spike finally stops enabling her and makes her realize how harmful it is.

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* In the ''WesternAnimation/MyLittlePonyFriendshipIsMagic'' episode ''[[Recap/MyLittlePonyFriendshipIsMagicS4E23InspirationManifestation Inspiration Manifestation]]'', [[Recap/MyLittlePonyFriendshipIsMagicS4E23InspirationManifestation "Inspiration Manifestation"]], the spellbook effectively serves as this for Rarity. Under its influence, she stops eating, grows increasingly manic in her behavior, and is only free of it when Spike finally stops enabling her and makes her realize how harmful it is.



* In ''WesternAnimation/StevenUniverse'', [[FusionDance Fusion]] has the potential to become this, because it gives the user a PowerHigh. Both Amethyst and Pearl love fusing with Garnet for this reason and because doing so allows them to feel Garnet's balance and confidence. This ends up causing serious problems- Amethyst fused with Garnet (Sugilite) is highly reckless and destructive, and Pearl gets so addicted to the confidence boost that she [[FalseFlagOperation fakes enemy operation]] in order to have more chances to fuse into Sardonyx.

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* In ''WesternAnimation/StevenUniverse'', [[FusionDance Fusion]] {{Fusion|Dance}} has the potential to become this, because it gives the user a PowerHigh. PowerHigh.
**
Both Amethyst and Pearl love fusing with Garnet for this reason and because doing so allows them to feel Garnet's balance and confidence. This ends up causing serious problems- Amethyst fused with Garnet (Sugilite) is highly reckless and destructive, and Pearl gets so addicted to the confidence boost that she [[FalseFlagOperation fakes enemy operation]] in order to have more chances to fuse into Sardonyx.



* Spirit fillings in religious circles, like in modern-day Christian revival gatherings, serve as a real-life form of addictive magic, even to the point where the recipients express the feelings like they're having an orgasm. Although it is likely that there really isn't any magic involved at all and the people are just caught up in the emotionalism of a placebo effect.

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* Spirit fillings in religious circles, like in modern-day Christian revival gatherings, serve as a real-life form of addictive magic, even to the point where the recipients express the feelings like they're having an orgasm. Although it is likely possible that there really isn't any magic involved at all and the people are just caught up in the emotionalism of a placebo effect.

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* Some real-life ancient rites (e.g. clergy of Apollo chewing acacia leaves) did involve the use of drugs, probably including some addictive ones.



* Some real-life ancient rites (e.g. clergy of Apollo chewing acacia leaves) did involve the use of drugs, probably including some addictive ones.

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* Some real-life ancient rites (e.g. clergy of Apollo chewing acacia leaves) did involve the use of drugs, probably including some addictive ones.

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* Some real-life ancient rites (e.g. clergy of Apollo chewing acacia leaves) did involve the use of drugs, probably including some addictive ones.
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* ''Series/OnceUponATime'' has the two main villains, [[GodSaveUsFromTheQueen Regina]] and [[MagnificentBastard Rumplestiltskin/Mr. Gold]] both addicted to their dark magical powers, Rumplestiltskin's dark magic [[EvilMakesYouUgly has made his skin turn a weird greenish gold with gold eyes]] after becoming the dark one, though Regina has still maintained her looks, she has a more cruel look to her than before she turned to dark magic. Archie Hopper (Jiminy Cricket) told Regina starting the magic was always easier than stopping.

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* ''Series/OnceUponATime'' has the two main villains, [[GodSaveUsFromTheQueen Regina]] and [[MagnificentBastard Rumplestiltskin/Mr. Gold]] and both are addicted to their dark magical powers, powers. Rumplestiltskin's dark magic [[EvilMakesYouUgly has made his skin turn a weird greenish gold with gold eyes]] after becoming the dark one, though Regina has still maintained her looks, she has a more cruel look to her than before she turned to dark magic. Archie Hopper (Jiminy Cricket) told Regina that starting the magic was always easier than stopping.
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* ''Series/GameOfThrones'': As an adventurous boy before being paralyzed, it's natural for Bran to want to spend as much time running and hunting in Summer's skin as possible, but Jojen warns him that too much of this will cause him to forget he's actually human.

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* ''Series/GameOfThrones'': As an adventurous young boy before being paralyzed, Bran gets very excited at his ability to Warg into Summer and it's natural for Bran him to want to spend as much time running and hunting in Summer's skin as possible, possible until he's spending hours doing it, but Jojen warns him that too much of this will cause him to forget he's actually human.
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* The [[NoNameGiven mysterious]] [[EvilSorcerer mage]] of ''TheQuestportChronicles'', becomes increasingly reliant on the essence of Aether to counteract his AmplifierArtifact, leading to [[HoistByHisOwnPetard a rather unfortunate end]].

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* The [[NoNameGiven mysterious]] [[EvilSorcerer mage]] of ''TheQuestportChronicles'', ''Literature/TheQuestportChronicles'', becomes increasingly reliant on the essence of Aether to counteract his AmplifierArtifact, leading to [[HoistByHisOwnPetard a rather unfortunate end]].

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* In the ''Fanfic/TriptychContinuum'', there's an element of this to ''Talents'', or magic stemming from a pony's cutie mark. All ponies experience some degree of what's locally known as "flank-brain" when they first get their mark, as the surge of pleasure that comes from triggering their ''talent'' produces something of a Pavlovian conditioning effect. Friends and family usually try to intervene, but the spectrum of varying levels of addiction to mark-magic, locally known as "falling into the mark", remains the most prominent mental illness in Equestria.



* ''Series/OnceUponATime'' has the two main villains, [[GodSaveUsFromTheQueen Regina]] and [[MagnificentBastard Rumplestiltskin/Mr. Gold]] both addicted to their dark magical powers, Rumplestiltskins dark magic [[EvilMakesYouUgly has made his skin turn a weird greenish gold with gold eyes]] after becoming the dark one, though Regina has still maintained her looks, she has a more cruel look to her than before she turned to dark magic. Archie Hopper (Jiminy Cricket) told Regina starting the magic was always easier than stopping.

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* ''Series/OnceUponATime'' has the two main villains, [[GodSaveUsFromTheQueen Regina]] and [[MagnificentBastard Rumplestiltskin/Mr. Gold]] both addicted to their dark magical powers, Rumplestiltskins Rumplestiltskin's dark magic [[EvilMakesYouUgly has made his skin turn a weird greenish gold with gold eyes]] after becoming the dark one, though Regina has still maintained her looks, she has a more cruel look to her than before she turned to dark magic. Archie Hopper (Jiminy Cricket) told Regina starting the magic was always easier than stopping.


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* In the original ''WesternAnimation/MyLittlePonyTVSpecials'', Witchweed Potion is a powerful magic amplifier that is also incredibly addictive. It's unclear if Catrina can even use magic without supping it, or if that's a symptom of how addicted she's become.
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* In the ''Literature/DreambloodDuology'', there's Narcomancy -- especially dreamblood, one of the four dreamhumours. Coming in contact with it or using it gives wonderful sensations and visions, but after a time the user becomes dependent and must have dream blood or die.
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* In ''Series/EmeraldCity'', West claims she's glad for the Wizard's laws as "magic was a drug even worse than the poppy."

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* In ''Series/EmeraldCity'', the ''Series/EmeraldCity'' episode [[Recap/EmeraldCityS1E3MistressNewMistress "Mistress - New - Mistress"]], West claims she's glad for the Wizard's laws as "magic was a drug even worse than the poppy."
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* In ''Series/EmeraldCity'', West claims she's glad for the Wizard's laws as "magic was a drug even worse than the poppy."
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* ''Series/GameOfThrones'': As an adventurous boy before being paralyzed, it's natural for Bran to want to spend as much time running and hunting in Summer's skin as possible, but Jojen warns him that too much of this will cause him to forget he's actually human.
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** The Nightborne in ''Legion'' are the most extreme example seen so far. Having spent 10,000 years relying on the Nightwell's energy after sealing themselves away, they're completely reliant on its energy. Whereas Blood Elves need a long time to become Wretched, it can take only days or even ''hours'' for Nightborne to devolve into Withered.
*** Parallels with addiction are made even clearer with their preferred methods of imbibing mana being ground crystals, powder, and wine; body language of Nightfallen resembling that of hard drug addicts; and several characters obviously desperate for another hit. There's a reason many players have taken to flat-out calling them junkies.
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* ''Series/TheMagicians2016'': Referenced in the series tagline. "MAGIC IS A DRUG." Julia's behavior in pursuit of magic resembles an addiction to such a degree that people close to her actually believe she has gotten hooked on drugs and she even agrees to go to rehab. It is later explained to her that there is a reason for that.
-->'''Chaplain Richard''': The reason you treat magic like a drug, is because the people that taught it to you act like ''drug dealers''. They buy it and they sell it, and they fight and they fuck for it.
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* In ''Film/TheCovenant'', the Sons' magic is not merely highly addictive, but drains their vitality and [[CastFromLifespan prematurely ages them the more they use]].

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* In ''Film/TheCovenant'', the Sons' magic is not merely highly addictive, but drains their vitality and [[CastFromLifespan prematurely ages them the more they use]]. This is only after their 18th birthday, though. Before that, their magic is much less powerful but is also a freebie. However, if they're not careful, they'll get hooked and be unable to stop. [[spoiler:This is what happened to the protagonist's father and to the BigBad, who has to resort to stealing other Sons' magic to keep himself young]].
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* In ''WesternAnimation/StevenUniverse'', Amethyst and Pearl see [[FusionDance fusion]] as a means of feeling [[PowerHigh stronger]]--especially when fusing with Garnet. Amethyst becomes excessively reckless while fused with Garnet, and Pearl fakes a villain's distress signal at least twice to be able to fuse with Garnet more.

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* In ''WesternAnimation/StevenUniverse'', [[FusionDance Fusion]] has the potential to become this, because it gives the user a PowerHigh. Both Amethyst and Pearl see [[FusionDance fusion]] as a means of feeling [[PowerHigh stronger]]--especially when love fusing with Garnet. Garnet for this reason and because doing so allows them to feel Garnet's balance and confidence. This ends up causing serious problems- Amethyst becomes excessively reckless while fused with Garnet, and Pearl fakes a villain's distress signal at least twice to be able to fuse with Garnet more.(Sugilite) is highly reckless and destructive, and Pearl gets so addicted to the confidence boost that she [[FalseFlagOperation fakes enemy operation]] in order to have more chances to fuse into Sardonyx.
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If that were true, I thought, it would explain a lot of things, like how people could live the same day over and over for decades without losing their minds. Yes, it was beautiful and life was good, but if every day were exactly alike and if the kids really couldn’t leave, as Miss Peregrine had said, then this place wasn’t just a heaven but a kind of prison, too. It was just so hypnotizingly pleasant that it might take a person years to notice, and by then it would be too late; leaving would be too dangerous.''

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If that were true, I thought, it would explain a lot of things, like how people could live the same day over and over for decades without losing their minds. Yes, it was beautiful and life was good, but if every day were exactly alike and if the kids really couldn’t leave, as Miss Peregrine had said, then this place wasn’t just a heaven but a kind of prison, too. It was just so hypnotizingly pleasant that it might take a person years to notice, and by then it would be too late; leaving would be too dangerous.''
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* Downplayed and implied in ''Literature/MissPeregrinesHomeForPeculiarChildren''--Jacob suspects that the loop's magic is addictive.
-->''It was as if just being here had some kind of narcotic effect on me; like the loop itself was a drug--a mood enhancer and a sedative combined--and if I stayed too long, I’d never want to leave.\\
If that were true, I thought, it would explain a lot of things, like how people could live the same day over and over for decades without losing their minds. Yes, it was beautiful and life was good, but if every day were exactly alike and if the kids really couldn’t leave, as Miss Peregrine had said, then this place wasn’t just a heaven but a kind of prison, too. It was just so hypnotizingly pleasant that it might take a person years to notice, and by then it would be too late; leaving would be too dangerous.''
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* In the DarkSun setting 2e, set on a post-apocalyptic world damaged by arcane magic, there's an interesting variation. Arcane magic includes defiling (which requires less skill and training) which destroys plant life, and preserving (which requires more skill and a Wisdom requirement) which only lightly damages plant life. Arcane casters don't get addicted to spellcasting but can easily become addicted to the defiling ''method'' and never learn or use preserving. This is not good.

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* In the DarkSun TabletopGame/DarkSun setting 2e, set on a post-apocalyptic world damaged by arcane magic, there's an interesting variation. Arcane magic includes defiling (which requires less skill and training) which destroys plant life, and preserving (which requires more skill and a Wisdom requirement) which only lightly damages plant life. Arcane casters don't get addicted to spellcasting but can easily become addicted to the defiling ''method'' and never learn or use preserving. This is not good.
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** Later, this is revealed to be the case for [[spoiler:Lapis and Jasper]] after [[spoiler:having spent months fused as Malachite]], fueled by their hatred. The former realizes how destructive it was but still feels some sort of longing for the latter...who took it ''much'' worse and [[InLoveWithYourCarnage became obsessed with the power it granted them, and is now more or less stalking the former as a result]].
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-->-- Rumpelstiltskin/Mr. Gold, ''Series/OnceUponATime''

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-->-- Rumpelstiltskin/Mr. Gold, '''Rumpelstiltskin/Mr. Gold''', ''Series/OnceUponATime''



* Warlocks in ''Literature/TheLegendsOfEthshar'' series qualify — the more they use their magic, the easier and more pleasurable it gets. But the power's drawn from an external source, and a warlock who uses too much ends up being irresistibly summoned to that source.

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* Warlocks in ''Literature/TheLegendsOfEthshar'' series qualify — the qualify--the more they use their magic, the easier and more pleasurable it gets. But the power's drawn from an external source, and a warlock who uses too much ends up being irresistibly summoned to that source.



* ''Series/BuffyTheVampireSlayer:'' [[FormerTeenRebel Giles's]] past as a demon-summoner was treated a bit like his hooligan / stoner phase - he himself describes it as an extraordinary high. Willow's subplot in season six was less subtle. It started with her abusing MundaneUtility and getting carried away with her rapidly-increasing power. It ended with her visiting an actual "pusher" who provided his customers with weird hallucinations. It was later subject to an AuthorsSavingThrow that denied that magic itself is addictive.

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* ''Series/BuffyTheVampireSlayer:'' [[FormerTeenRebel Giles's]] past as a demon-summoner was treated a bit like his hooligan / stoner phase - he hooligan/stoner phase--he himself describes it as an extraordinary high. Willow's subplot in season six was less subtle. It started with her abusing MundaneUtility and getting carried away with her rapidly-increasing power. It ended with her visiting an actual "pusher" who provided his customers with weird hallucinations. It was later subject to an AuthorsSavingThrow that denied that magic itself is addictive.
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* In ''WesternAnimation/StevenUniverse'', Amethyst and Pearl see [[FusionDance fusion]] as a means of feeling [[PowerHigh stronger]]- especially when fusing with Garnet. Amethyst becomes excessively reckless while fused with Garnet, and Pearl fakes a villain's distress signal at least twice to be able to fuse with Garnet more.

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* In ''WesternAnimation/StevenUniverse'', Amethyst and Pearl see [[FusionDance fusion]] as a means of feeling [[PowerHigh stronger]]- especially stronger]]--especially when fusing with Garnet. Amethyst becomes excessively reckless while fused with Garnet, and Pearl fakes a villain's distress signal at least twice to be able to fuse with Garnet more.
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* In ''[[Fanfic/{{TheirMidnight Revels}}Their Midnight Revels]]''While Edith Crawley and Thomas Barrow do not show all the signs of a parallel drug addiction, some of the syptoms of this trope still apply: such as expanded thoughts, uncontrollable inhibitions, heightened senses, and rapidly changing emotions, particularly rage, anxiety, and depression. Plus their behavior after they return from Faerie the first night mirrors the behavior of a drug user coming down from a high.

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* In ''[[Fanfic/{{TheirMidnight Revels}}Their Revels}} Their Midnight Revels]]''While Edith Crawley and Thomas Barrow do not show all the signs of a parallel drug addiction, some of the syptoms of this trope still apply: such as expanded thoughts, uncontrollable inhibitions, heightened senses, and rapidly changing emotions, particularly rage, anxiety, and depression. Plus their behavior after they return from Faerie the first night mirrors the behavior of a drug user coming down from a high.
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* In ''{{Fanfic/TheirMidnight Revels}}Their Midnight Revels''While Edith Crawley and Thomas Barrow do not show all the signs of a parallel drug addiction, some of the syptoms of this trope still apply: such as expanded thoughts, uncontrollable inhibitions, heightened senses, and rapidly changing emotions, particularly rage, anxiety, and depression. Plus their behavior after they return from Faerie the first night mirrors the behavior of a drug user coming down from a high.

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* In ''{{Fanfic/TheirMidnight ''[[Fanfic/{{TheirMidnight Revels}}Their Midnight Revels''While Revels]]''While Edith Crawley and Thomas Barrow do not show all the signs of a parallel drug addiction, some of the syptoms of this trope still apply: such as expanded thoughts, uncontrollable inhibitions, heightened senses, and rapidly changing emotions, particularly rage, anxiety, and depression. Plus their behavior after they return from Faerie the first night mirrors the behavior of a drug user coming down from a high.
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* In ''Fanfic/TheirMidnight Revels''While Edith Crawley and Thomas Barrow do not show all the signs of a parallel drug addiction, some of the syptoms of this trope still apply: such as expanded thoughts, uncontrollable inhibitions, heightened senses, and rapidly changing emotions, particularly rage, anxiety, and depression. Plus their behavior after they return from Faerie the first night mirrors the behavior of a drug user coming down from a high.

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* In ''Fanfic/TheirMidnight ''{{Fanfic/TheirMidnight Revels}}Their Midnight Revels''While Edith Crawley and Thomas Barrow do not show all the signs of a parallel drug addiction, some of the syptoms of this trope still apply: such as expanded thoughts, uncontrollable inhibitions, heightened senses, and rapidly changing emotions, particularly rage, anxiety, and depression. Plus their behavior after they return from Faerie the first night mirrors the behavior of a drug user coming down from a high.
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*In ''Fanfic/TheirMidnight Revels''While Edith Crawley and Thomas Barrow do not show all the signs of a parallel drug addiction, some of the syptoms of this trope still apply: such as expanded thoughts, uncontrollable inhibitions, heightened senses, and rapidly changing emotions, particularly rage, anxiety, and depression. Plus their behavior after they return from Faerie the first night mirrors the behavior of a drug user coming down from a high.
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* In ''Videogame/MegaManBattleNetwork'', the Dark Chips (very powerful versions of normal Battle Chips, MadeOfEvil) are stated to be addicting to use; just one use will lead to the Net Navi slowly getting more and more dependent on it. Dark Chip users also tend to become easily irritated and being pricks. In gameplay terms, the Dark Chip, if you have any, will come out to your chip selection window when Mega Man is in the "anxious" state (if he gets hit a lot without retaliating), pretty much tempting the player to use it to turn the tides; the more you use it, the easier Mega Man will get "anxious". Using them will also give the effect of MaximumHpReduction per each use, much like how drugs slowly eat your body.
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* In ''VideoGame/{{Infernal}}'', Barbara seems to think that Lennox (the player character) is becoming addicted to the demonic powers he receives from the Abyss, either because it's [[TheCorruption inherently corrupting]] or because he [[DrunkWithPower just likes the power]]. Lennox does seem pretty keen to get the powers back once he's lost them, but whether there really is an addiction or whether it's just practicality isn't stated outright.
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* In ''WesternAnimation/StevenUniverse'', Amethyst and Pearl see [[FusionDance fusion]] as a means of feeling stronger- especially when fusing with Garnet. Amethyst becomes excessively reckless while fused with Garnet, and Pearl fakes a villain's distress signal at least twice to be able to fuse with Garnet more.

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* In ''WesternAnimation/StevenUniverse'', Amethyst and Pearl see [[FusionDance fusion]] as a means of feeling stronger- [[PowerHigh stronger]]- especially when fusing with Garnet. Amethyst becomes excessively reckless while fused with Garnet, and Pearl fakes a villain's distress signal at least twice to be able to fuse with Garnet more.
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Added DiffLines:

* In ''WesternAnimation/StevenUniverse'', Amethyst and Pearl see [[FusionDance fusion]] as a means of feeling stronger- especially when fusing with Garnet. Amethyst becomes excessively reckless while fused with Garnet, and Pearl fakes a villain's distress signal at least twice to be able to fuse with Garnet more.

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