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* EmergencyCargoDrop \\
Throwing cargo out to avoid crashing, or to outrace the bad guys.
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* WorldTour \\
When traveling the world ''is'' the adventure.
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* DesperateObjectCatch\\
All will be lost if a falling object isn't caught in time.
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* DisguisedHostageGambit\\
The villain disguises hostages as bad guys to trick TheCavalry into shooting them.
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wick clean


ExactlyWhatItSaysOnTheTin. A fight on a rooftop. It will often end with someone falling off.

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ExactlyWhatItSaysOnTheTin. A fight on a rooftop. It will often end with someone falling off.
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* ActionInsuranceGag \\
Lampshading the explosive or destructive sequences in action-oriented works by way of reference to insurance or mortgage payments
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* ThePrecariousLedge\\
A character moves along a very high ledge to get from point A to point B.
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* TheAnticipator\\
When a character dramatically expects or waits for another to sneak up on them.
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Crosswicking Trespassing To Talk

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* TrespassingToTalk \\
Waiting in a character's home or office to confront them.
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* HollywoodNatives\\
''Someone'' has to live in wherever it is the protagonists are visiting.

Added: 113

Changed: 22

Removed: 349

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** SummonBiggerFish \\
Where you actively call the scarier monster to fight the current monster, and hope that by the time the dust settles you can scurry away.



** BlaxploitationParody \\

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** * BlaxploitationParody \\



** CavalryBetrayal \\

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** * TheCavalryArrivesLate \\
...and usually only ''after'' the hero has dealt with the threat that needed their attention.
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CavalryBetrayal \\



** CavalryRefusal \\

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** * CavalryRefusal \\



** TheCavalryArrivesLate \\
...and usually only ''after'' the hero has dealt with the threat that needed their attention.



** GladiatorRevolt \\

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** * GladiatorRevolt \\



** Warning: Real life [[ThisIsReality may not be as real as assumed]].

Removed: 23

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++ ThisIndexKnowsKungFu

Changed: 4

Removed: 57

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Elements used for exciting sequences, or primarily only found in stories ''about'' adventure.

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Elements used for exciting sequences, or primarily only found in stories ''about'' about adventure.



!!Tropes, now grouped alphabetically for your convenience
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* AcousticLicense \\
Cool dialogue will always be heard above the din of car chases and explosions.

Added: 51

Changed: 52

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* FlamingEmblem \\ Have an IconicLogo? Make a big fire shaped like it.

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* FlamingEmblem \\ \\
Have an IconicLogo? Make a big fire shaped like it.
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* FlamingEmblem \\ Have an IconicLogo? Make a big fire shaped like it.

Added: 102

Changed: 1

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* FlamethrowerBackfire \\
What's the best way to beat a guy with a flamethrower? Blow up his fuel tank!



* ForcedPrizeFight\\

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* ForcedPrizeFight\\ForcedPrizeFight \\

Added: 174

Removed: 174

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alphabetizing


* IfYoureSoEvilEatThisKitten \\
The Bad Guys challenge someone (usually the hero [[DressingAsTheEnemy pretending to be a Bad Guy]]) to do something evil to prove his evilness.


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* IfYoureSoEvilEatThisKitten \\
The Bad Guys challenge someone (usually the hero [[DressingAsTheEnemy pretending to be a Bad Guy]]) to do something evil to prove his evilness.
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* ClimbSlipHangClimb

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* ClimbSlipHangClimbClimbSlipHangClimb\\
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* ClimbSlipHangClimb
The hero has to climb a surface that really isn't cooperating.
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* UnguidedLabTour \\
A protagonist walks into a top-secret workplace, and only when the audience has had a complete lab tour does anyone notice the visitor.

Added: 48

Removed: 9

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[[index]]


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Related:
+ {{Spectacle}}
]
[[index]]
[floatboxright:
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When something bad happens to a character, the protagonist will reach out towards the the character in question.

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When something bad happens to a character, the protagonist will reach out towards the the character in question.
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* AndMissionControlRejoiced\\
When MissionControl is seriously impressed by the hero's actions.
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The adventure's over, everything's been taken care of...but there's something we forgot, which happens to be the most vital thing.

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The adventure's over, everything's been taken care of...but there's something we forgot, which happens to be except the most vital thing.important thing! D'OH!

Added: 130

Changed: 3

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* SomethingWeForgot

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* SomethingWeForgotSomethingWeForgot \\
The adventure's over, everything's been taken care of...but there's something we forgot, which happens to be the most vital thing.
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* DeadMansTriggerFinger \\
A character wildly fires a burst of ammunition immediately after being shot.
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A body of water filled with any variety of unpleasant creatures, such as alligators, killer jellyfish, piranha, or [[EverythingIsEvenWorseWithSharks sharks]].

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A body of water filled with any variety of unpleasant creatures, such as alligators, killer jellyfish, piranha, or [[EverythingIsEvenWorseWithSharks [[ThreateningShark sharks]].

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