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** In ''VideoGame/Fallout4'', you can buy a home in Diamond City for a nominal fee. You can also ''build'' your own home in any of the settlements in the game. The main advantage to the Diamond City home over homes built in settlements is the fact that items you store in your Diamond City home cannot be taken from errant [=NPCs=], making it the safest place to keep unused items.


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* Like ''Terraria'', ''VideoGame/{{Starbound}}'' allows players to build their own homes on the surfaces of planets they travel to. They can also customize their starship interriors.
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* In ''VideoGame/{{Earthbound}}'' you can eventually afford to buy a small house just west of your hometown. The [[ShadyRealEstateAgent guy you buy it from]] neglects to mention that it's ''[[spoiler:missing a wall]]'', but it contains a [[OneHundredPercentCompletion photo location]] and a [[CrackFic silly magazine excerpt]] so it's totally worth it.

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* In ''VideoGame/{{Earthbound}}'' you can eventually afford to buy a small house just west of your hometown. The [[ShadyRealEstateAgent guy you buy it from]] neglects to mention that it's ''[[spoiler:missing a wall]]'', but it contains a [[OneHundredPercentCompletion [[HundredPercentCompletion photo location]] and a [[CrackFic silly magazine excerpt]] so it's totally worth it.
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** In ''VideoGame/PhantasyStarIV'', you can stay at your home in Aiedo for free instead of staying at an inn-- it becomes a bit of a TearJerker when you return to it after Alys is killed, and all her things are still there. You can also display the ridiculous souvenir crap you can buy at a tourist trap in the first half of the game.

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** In ''VideoGame/PhantasyStarIV'', you can stay at your home in Aiedo for free instead of staying at an inn-- it becomes a bit of a TearJerker when you return to it after [[spoiler: Alys is killed, and all her things are still there. there.]] You can also display the ridiculous souvenir crap you can buy at a tourist trap in the first half of the game.
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* In the ''Blood and Wine'' DLC of ''Videogame/TheWitcher3WildHunt'', Geralt receives the deed to a vineyard early on in the story that can be upgraded to include various furnishings and decorations, some of which will grant you buffs by using them.
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* ''Good god, VideoGame/{{Minecraft}}''. You punch trees, make sticks, make picks, mine stone, ''and build the greatest house you've ever built.''
* ''VideoGame/{{Terraria}}'' may be 2D, but it's pretty similar to ''VideoGame/{{Minecraft}}''. You have '''so many items''' to pick from when [[AnInteriorDesignerIsYou customizing your home]], and, like ''VideoGame/{{Minecraft}}'', you build it from scratch, so it truly is ''your'' home.

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* ''Good god, VideoGame/{{Minecraft}}''. You In ''VideoGame/{{Minecraft}}'', you punch trees, make sticks, make picks, mine stone, ''and stone and build the ''the greatest house you've ever built.''
you can imagine''.
* ''VideoGame/{{Terraria}}'' may be 2D, but it's pretty similar to ''VideoGame/{{Minecraft}}''. You have '''so many items''' to pick from when [[AnInteriorDesignerIsYou customizing your home]], and, like ''VideoGame/{{Minecraft}}'', ''Minecraft'', you build it from scratch, so it truly is ''your'' home.



* ''VideoGame/MassEffect1'' contains one as a reward for HundredPercentCompletion of the "Pinnacle Station" DLC. It contains a limitless stock of grenades and medi-gel, as well as a computer terminal to procure rare equipment for fairly low prices. It is never mentioned again though.

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* ''VideoGame/MassEffect1'' contains one In ''VideoGame/MassEffect1'', you get your own house as a reward for HundredPercentCompletion of the "Pinnacle Station" DLC. It contains a limitless stock of grenades and medi-gel, as well as a computer terminal to procure rare equipment for fairly low prices. It is never mentioned again though.



* Some ''VideoGame/HarvestMoon'' games feature this. ''VideoGame/HarvestMoonFriendsOfMineral Town'' had one that would pretty much take all of your money and lumber. The other houses had special requirements to unlock them. ''VideoGame/HarvestMoonAnimalParade'' has some around town.

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* Some ''VideoGame/HarvestMoon'' games feature this. ''VideoGame/HarvestMoonFriendsOfMineral Town'' ''VideoGame/HarvestMoonFriendsOfMineralTown'' had one that would pretty much take all of your money and lumber. The other houses had special requirements to unlock them. ''VideoGame/HarvestMoonAnimalParade'' has some around town.
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* ''TestDrive Unlimited'', in both the first and second games, they allow you to buy houses that, the more luxurious they are, the more cars you can hold in it's garage. This goes from a crappy caravan with a two car garage shack to a house on the side of a hill with waterfalls and an eight car garage. Then there are the yachts that go for five to seven million on Ibiza or Hawaii, respectively.

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* ''TestDrive ''VideoGame/TestDrive Unlimited'', in both the first and second games, they allow you to buy houses that, the more luxurious they are, the more cars you can hold in it's garage. This goes from a crappy caravan with a two car garage shack to a house on the side of a hill with waterfalls and an eight car garage. Then there are the yachts that go for five to seven million on Ibiza or Hawaii, respectively.

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Elder Scrolls cleanup


* ''Franchise/TheElderScrolls'' games let you buy various houses (''technically'' not in unmodded ''Morrowind'', but building a stronghold involves financial transactions). Their usefulness varies - in ''[[VideoGame/TheElderScrollsIIIMorrowind Morrowind]]'' you get free stuff when you build a stronghold, but [[AnInteriorDesignerIsYou you have to buy the furnishings]] for your houses in ''[[VideoGame/TheElderScrollsIVOblivion Oblivion]]'' and ''[[VideoGame/TheElderScrollsVSkyrim Skyrim]]''
** The whole point of the ''Hearthfire'' DLC from Skyrim is to allow you to build and furnish a special home for your Dragonborn.

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* Each game in ''Franchise/TheElderScrolls'' games let series (starting with ''Daggerfall'') gives you the option to buy various houses (''technically'' not and/or build a home. Specific details:
** In ''[[VideoGame/TheElderScrollsIIDaggerfall Daggerfall]]'', you can buy a house. A house affords you a safe space to rest without drawing the ire of the aggressive CityGuards, stockpile loot, and otherwise serve as a status symbol. Houses are purchased from banks, or obtained as a gift upon achieving the highest rank
in unmodded ''Morrowind'', but building a stronghold involves financial transactions). Their usefulness varies - in [[TheOrder knightly order]].
**
''[[VideoGame/TheElderScrollsIIIMorrowind Morrowind]]'' allows you get free stuff when you to build your own stronghold as part of the [[TheClan Great House]] questlines. In each case, it requires a stronghold, but sum of money to fund the construction, a land deed from the Duke, and you'll need to complete a series of quests (differing depending on the Great House you joined) in order to make the stronghold viable, attract settlers, and remove threats/obstacles to it. Given that it is the first game in the series following the [[VideoGame3DLeap 3D Jump]], it allows plenty of opportunity to become an [[AnInteriorDesignerIsYou you have to buy the furnishings]] for Interior Designer]], displaying all of your houses in questing treasures and turning it into your own SuperheroTrophyShelf. ({{Game Mod}}s exist which make this process even easier, as well as many which add additional residences for you to acquire.)
**
''[[VideoGame/TheElderScrollsIVOblivion Oblivion]]'' and allows you to buy a home in each of the major cities, ranging from a ramshackle shack to modest houses to a full blown (albeit haunted) mansion. The [[WreakingHavok physics engine]] unfortunately makes displaying your treasures ''far'' more difficult than it was in ''Morrowind'', as attempting to place items next to other items has a tendency to knock them around, if not send them flying across the room. (Once again, {{Game Mod}}s exist which make this process ''far'' easier. In fact, some of the modders were hired by Bethesda to improve the system for ''Skyrim''.)
**
''[[VideoGame/TheElderScrollsVSkyrim Skyrim]]''
** The whole point
Skyrim]]'':
*** In the vanilla game, you can purchase a house in each
of the ''Hearthfire'' DLC from major holds of Skyrim is once you've built up enough of a reputation in those holds. In addition to allow the money required to buy the house, furnishings (including useful things like extra storage, Alchemy stations, Cooking stations, Enchanting stations, etc.) are separate and cost even more money.
*** The ''Heartfire'' DLC allows
you to purchase land and build and furnish a special home for your Dragonborn.own house from the ground up. Once again, it is quite costly, but you can at least find many of the building materials yourself to save money. You can build anything from a simple one-room cabin-like house to full blown mansions with dedicated trophy rooms, {{Mage Tower}}s, libraries, shrines to the gods of your choosing, and much more.
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* In ''VideoGame/FinalFantasyXIV'', players can purchase plots of land in housing districts upon which to build homes, either for themselves or their Free Company. There are a limited number of housing plots available on each server, but players also have the option of buying a private chamber in their Free Company house or an apartment.
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* Some ''Franchise/HarvestMoon'' games feature this. ''VideoGame/HarvestMoonFriendsOfMineral Town'' had one that would pretty much take all of your money and lumber. The other houses had special requirements to unlock them. ''VideoGame/HarvestMoonAnimalParade'' has some around town.

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* Some ''Franchise/HarvestMoon'' ''VideoGame/HarvestMoon'' games feature this. ''VideoGame/HarvestMoonFriendsOfMineral Town'' had one that would pretty much take all of your money and lumber. The other houses had special requirements to unlock them. ''VideoGame/HarvestMoonAnimalParade'' has some around town.
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* You can purchase a [=NeoHome=] in ''Franchise/{{Neopets}}'', and [[AnInteriorDesignerIsYou decorate it to your heart's content]].

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* You can purchase a [=NeoHome=] in ''Franchise/{{Neopets}}'', ''Website/{{Neopets}}'', and [[AnInteriorDesignerIsYou decorate it to your heart's content]].
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* ''VideoGame/TheSims'', of course, but you're pretty much required to build a house from scratch.

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* ''VideoGame/TheSims'', of course, but you're pretty much required to build a house from scratch.if you want.
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* ''VideoGame/TheSims'', of course, but you're pretty much required to have a house.

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* ''VideoGame/TheSims'', of course, but you're pretty much required to have build a house.house from scratch.
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* You can purchase a [=NeoHome=] in ''VideoGame/{{Neopets}}'', and [[AnInteriorDesignerIsYou decorate it to your heart's content]].

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* You can purchase a [=NeoHome=] in ''VideoGame/{{Neopets}}'', ''Franchise/{{Neopets}}'', and [[AnInteriorDesignerIsYou decorate it to your heart's content]].
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* You can purchase a [=NeoHome=] in ''{{Neopets}}'', and [[AnInteriorDesignerIsYou decorate it to your heart's content]].
* ''BaldursGate II'' had "stronghold quests" for each PC class, with rewards ranging from a castle for Fighters and the Planar Sphere for Mages to a bunk in TheOrder of the Radiant Heart HQ for [[ThePaladin paladins]].

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* You can purchase a [=NeoHome=] in ''{{Neopets}}'', ''VideoGame/{{Neopets}}'', and [[AnInteriorDesignerIsYou decorate it to your heart's content]].
* ''BaldursGate ''VideoGame/BaldursGate II'' had "stronghold quests" for each PC class, with rewards ranging from a castle for Fighters and the Planar Sphere for Mages to a bunk in TheOrder of the Radiant Heart HQ for [[ThePaladin paladins]].
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* Some ''VideoGame/HarvestMoon'' games feature this. ''[[VideoGame/HarvestMoonBackToNature Friends Of Mineral Town]]'' had one that would pretty much take all of your money and lumber. The other houses had special requirements to unlock them. ''[[VideoGame/HarvestMoonAnimalParade Animal Parade]]'' has some around town.

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* Some ''VideoGame/HarvestMoon'' ''Franchise/HarvestMoon'' games feature this. ''[[VideoGame/HarvestMoonBackToNature Friends Of Mineral Town]]'' ''VideoGame/HarvestMoonFriendsOfMineral Town'' had one that would pretty much take all of your money and lumber. The other houses had special requirements to unlock them. ''[[VideoGame/HarvestMoonAnimalParade Animal Parade]]'' ''VideoGame/HarvestMoonAnimalParade'' has some around town.
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* In ''VideoGame/RadiationIsland'' the safe houses provide a place to heal up, restock, and sleep in relative safety. You'll need to settle in one and turn it into a PlayerHeadquarters to survive. You can craft extra chests to store things. A recent update gave players the ability to build their own houses, complete with multiple floors, stairs, and functional doors. The doors open only for the player who installed them, turning any building into a secure hiding place or storage area. Craft enough furniture like tables, desks, chairs and beds, and AnInteriorDecoratorIsYou as a bonus.

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* Much like ''VideoGame/GrandTheftAuto'''s safehouses the ''SaintsRow'' series provides the player with "cribs" where they can access their weapon stash, money vault, and wardrobe as well as customize their gang, rewatch cutscenes or buy furniture upgrades.

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* Much like ''VideoGame/GrandTheftAuto'''s safehouses the ''SaintsRow'' ''VideoGame/SaintsRow'' series provides the player with "cribs" where they can access their weapon stash, money vault, and wardrobe as well as customize their gang, rewatch cutscenes or buy furniture upgrades.


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* The party in ''VideoGame/RakenzarnTales'' gets a place near the start of the game. Besides the standard use of free healing, you can also converse with all the party members who begin taking up residence once you recruit them, as well as access the monster encyclopedia and in-game biographies.
* Once the party moves to their base in ''VideoGame/{{Lunarosse}}'', several party members get their own houses. It's also the only save point in the game where Channing can check on the RelationshipValues.
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* In ''VideoGame/KultHereticKingdoms'', Alita can buy houses, which may be more convenient for resting (a game mechanic) than the alternatives. They also provide storage, although less than Alita herself can carry if you equip her with lots of bags.
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* You're required to buy a house in ''AnimalCrossing''... and you spend most of the game expanding it and paying off your debt.

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* You're required to buy a house in ''AnimalCrossing''...''VideoGame/AnimalCrossing''... and you spend most of the game expanding it and paying off your debt.

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* You start out in a modest cave in ''{{Elona}}'' and eventually have the option of buying bigger and better real estate.
* In ''PhantasyStarII'', your home is where new party members come to call and where you can [[ArbitraryHeadcountLimit swap them out]].
** In ''PhantasyStarIV'', you can stay at your home in Aiedo for free instead of staying at an inn-- it becomes a bit of a TearJerker when you return to it after Alys is killed, and all her things are still there. You can also display the ridiculous souvenir crap you can buy at a tourist trap in the first half of the game.

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* You start out in a modest cave in ''{{Elona}}'' ''VideoGame/{{Elona}}'' and eventually have the option of buying bigger and better real estate.
* In ''PhantasyStarII'', ''VideoGame/PhantasyStarII'', your home is where new party members come to call and where you can [[ArbitraryHeadcountLimit swap them out]].
** In ''PhantasyStarIV'', ''VideoGame/PhantasyStarIV'', you can stay at your home in Aiedo for free instead of staying at an inn-- it becomes a bit of a TearJerker when you return to it after Alys is killed, and all her things are still there. You can also display the ridiculous souvenir crap you can buy at a tourist trap in the first half of the game.



* In ''UltimaOnline'', one of the first commercially successful {{MMORPG}}s, a player with enough gold could buy a deed to a house and then place it almost anywhere in the game world. This led to the online equivalent of a housing bubble as available land was quickly claimed, and newer players could only buy an existing house or hope for a negligent player to allow their home to fall into collapse (thus freeing up some of the limited landscape). In the late Nineties UO properties could be found on eBay for hundreds of US dollars. The advantages of housing in UO included item storage, easy access to item crafting (forges, looms, etc.), a safe place to practice skills (given the early PVP everywhere environment), and prestige. Given this was one of the first online examples of home ownership and the developers did not fully anticipate [[HumansAreBastards human nature]], the disadvantages included burglary, home invasion, stalking, etc. But those were the good old days.

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* In ''UltimaOnline'', ''VideoGame/UltimaOnline'', one of the first commercially successful {{MMORPG}}s, a player with enough gold could buy a deed to a house and then place it almost anywhere in the game world. This led to the online equivalent of a housing bubble as available land was quickly claimed, and newer players could only buy an existing house or hope for a negligent player to allow their home to fall into collapse (thus freeing up some of the limited landscape). In the late Nineties UO properties could be found on eBay for hundreds of US dollars. The advantages of housing in UO included item storage, easy access to item crafting (forges, looms, etc.), a safe place to practice skills (given the early PVP everywhere environment), and prestige. Given this was one of the first online examples of home ownership and the developers did not fully anticipate [[HumansAreBastards human nature]], the disadvantages included burglary, home invasion, stalking, etc. But those were the good old days.



* ''VideoGame/{{Terraria}}'', too. It may be 2D, but it's pretty similar to ''VideoGame/{{Minecraft}}''. You have '''so many items''' to pick from when [[AnInteriorDesignerIsYou customizing your home]], and, like ''VideoGame/{{Minecraft}}'', you build it from scratch, so it truly is ''your'' home.
* ''WurmOnline'' as well, which is superficially similar to ''VideoGame/{{Minecraft}}'' but a few orders of magnitude more complicated. The end results, be it a 2x2 hut with a vegetable patch or a magnificent villa, is still immensely satisfying once you've nailed the last plank into place.

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* ''VideoGame/{{Terraria}}'', too. It ''VideoGame/{{Terraria}}'' may be 2D, but it's pretty similar to ''VideoGame/{{Minecraft}}''. You have '''so many items''' to pick from when [[AnInteriorDesignerIsYou customizing your home]], and, like ''VideoGame/{{Minecraft}}'', you build it from scratch, so it truly is ''your'' home.
* ''WurmOnline'' ''VideoGame/WurmOnline'' as well, which is superficially similar to ''VideoGame/{{Minecraft}}'' but a few orders of magnitude more complicated. The end results, be it a 2x2 hut with a vegetable patch or a magnificent villa, is still immensely satisfying once you've nailed the last plank into place.



* ''[[VideoGame/MassEffect1 Mass Effect]]'' contains one as a reward for HundredPercentCompletion of the "Pinnacle Station" DLC. It contains a limitless stock of grenades and medi-gel, as well as a computer terminal to procure rare equipment for fairly low prices. It is never mentioned again though.
* In ''{{Spellforce}} 2'' you're awarded (by plot) with control over a ''fiefdom'' for your heroic efforts in warning the human kingdom of the impending Shadow Pact invasion. It turns out to be one of the most embattled, troubled provinces in the kingdom that has killed multiple ruling families, and it's up to you to clean it up or die trying. Except you eventually do so well, along with other plot developments, that the king gets suspicious and sends a "pacifying" force in under the pretext of crushing a rebellion you never even considered. It also ends up becoming something of a secondary HubLevel complete with merchants and quest-givers since you're dealing with a whole RTS-style map, after all.
* Much like ''GrandTheftAuto'''s safehouses the ''SaintsRow'' series provides the player with "cribs" where they can access their weapon stash, money vault, and wardrobe as well as customize their gang, rewatch cutscenes or buy furniture upgrades.

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* ''[[VideoGame/MassEffect1 Mass Effect]]'' ''VideoGame/MassEffect1'' contains one as a reward for HundredPercentCompletion of the "Pinnacle Station" DLC. It contains a limitless stock of grenades and medi-gel, as well as a computer terminal to procure rare equipment for fairly low prices. It is never mentioned again though.
* In ''{{Spellforce}} ''VideoGame/{{Spellforce}} 2'' you're awarded (by plot) with control over a ''fiefdom'' for your heroic efforts in warning the human kingdom of the impending Shadow Pact invasion. It turns out to be one of the most embattled, troubled provinces in the kingdom that has killed multiple ruling families, and it's up to you to clean it up or die trying. Except you eventually do so well, along with other plot developments, that the king gets suspicious and sends a "pacifying" force in under the pretext of crushing a rebellion you never even considered. It also ends up becoming something of a secondary HubLevel complete with merchants and quest-givers since you're dealing with a whole RTS-style map, after all.
* Much like ''GrandTheftAuto'''s ''VideoGame/GrandTheftAuto'''s safehouses the ''SaintsRow'' series provides the player with "cribs" where they can access their weapon stash, money vault, and wardrobe as well as customize their gang, rewatch cutscenes or buy furniture upgrades.



* Some ''HarvestMoon'' games feature this. ''[[VideoGame/HarvestMoonBackToNature Friends Of Mineral Town]]'' had one that would pretty much take all of your money and lumber. The other houses had special requirements to unlock them. ''[[VideoGame/HarvestMoonAnimalParade Animal Parade]]'' has some around town.

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* Some ''HarvestMoon'' ''VideoGame/HarvestMoon'' games feature this. ''[[VideoGame/HarvestMoonBackToNature Friends Of Mineral Town]]'' had one that would pretty much take all of your money and lumber. The other houses had special requirements to unlock them. ''[[VideoGame/HarvestMoonAnimalParade Animal Parade]]'' has some around town.town.
* In ''VideoGame/AnUntitledStory'', you can buy a home in [=SkyTown=] that can be decorated with numerous items bought from its landlord, including three [[GameWithinAGame arcade cabinets]] which reward {{heart container}}s when you beat the top-score in each of them.
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* Some ''HarvestMoon'' games feature this. ''[[VideoGame/HarvestMoonBackToNature Friends Of Mineral Town]]'' had one that would pretty much take all of your money and lumber. The other houses had special requirements to unlock them. ''[[VideoGame/HarvestMoonAnimalParade Animal Parade]]'' has some around town.
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Changing to right namespace


* ''Good god, {{Minecraft}}''. You punch trees, make sticks, make picks, mine stone, ''and build the greatest house you've ever built.''
* ''VideoGame/{{Terraria}}'', too. It may be 2D, but it's pretty similar to ''{{Minecraft}}''. You have '''so many items''' to pick from when [[AnInteriorDesignerIsYou customizing your home]], and, like ''{{Minecraft}}'', you build it from scratch, so it truly is ''your'' home.
* ''WurmOnline'' as well, which is superficially similar to ''Minecraft'' but a few orders of magnitude more complicated. The end results, be it a 2x2 hut with a vegetable patch or a magnificent villa, is still immensely satisfying once you've nailed the last plank into place.

to:

* ''Good god, {{Minecraft}}''.VideoGame/{{Minecraft}}''. You punch trees, make sticks, make picks, mine stone, ''and build the greatest house you've ever built.''
* ''VideoGame/{{Terraria}}'', too. It may be 2D, but it's pretty similar to ''{{Minecraft}}''. ''VideoGame/{{Minecraft}}''. You have '''so many items''' to pick from when [[AnInteriorDesignerIsYou customizing your home]], and, like ''{{Minecraft}}'', ''VideoGame/{{Minecraft}}'', you build it from scratch, so it truly is ''your'' home.
* ''WurmOnline'' as well, which is superficially similar to ''Minecraft'' ''VideoGame/{{Minecraft}}'' but a few orders of magnitude more complicated. The end results, be it a 2x2 hut with a vegetable patch or a magnificent villa, is still immensely satisfying once you've nailed the last plank into place.
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* ''{{Terranigma}}'' allows you to buy an apartment if you max out a certain city's development. You can even buy furnishings, a bed for resting and a save point to put in it!

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* ''{{Terranigma}}'' ''VideoGame/{{Terranigma}}'' allows you to buy an apartment if you max out a certain city's Loire's development. You can even buy furnishings, a bed for resting and a save point SavePoint to put in it!
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* In ''VideoGame/FantasyLife'', the player starts out living in a small attic and can eventually move to bigger houses inside FirstTown and get a vacation home in each of the two other towns. The beds that can be put in them work as both a free inn and an extra save point. In addition, the houses are part of the places to which the player can teleport freely and furniture can be both made and purchased.
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** VideoGame/FalloutNewVegas has several house options for the PC, but the most developed of these is the Presidential Suite from the Lucky 38 casino, which you get for merely advancing the main quest. This is where you companions hang out when they're not with you (if you don't send them back to where you met them), and you can pay caps to get some useful furniture items, like a crafting bench. Other examples of nominal player housing are the suites you can get at each of the Casinos for making enough money there, the safehouses you can get for aiding major factions, and the Hotel room in Novac you can buy.

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** VideoGame/FalloutNewVegas ''VideoGame/FalloutNewVegas'' has several house options for the PC, but the most developed of these is the Presidential Suite from the Lucky 38 casino, which you get for merely advancing the main quest. This is where you companions hang out when they're not with you (if you don't send them back to where you met them), and you can pay caps to get some useful furniture items, like a crafting bench. Other examples of nominal player housing are the suites you can get at each of the Casinos for making enough money there, the safehouses you can get for aiding major factions, and the Hotel room in Novac you can buy.
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* Much like GrandTheftAuto safehouses the SaintsRow series provides the player with "cribs" where they can access their weapon stash, money vault, and wardrobe as well as customize their gang, rewatch cutscenes or buy furniture upgrades.

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* Much like GrandTheftAuto ''GrandTheftAuto'''s safehouses the SaintsRow ''SaintsRow'' series provides the player with "cribs" where they can access their weapon stash, money vault, and wardrobe as well as customize their gang, rewatch cutscenes or buy furniture upgrades.
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** This is the whole point of the Heartfire DLC for Skyrim

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** This is the The whole point of the Heartfire ''Hearthfire'' DLC from Skyrim is to allow you to build and furnish a special home for Skyrimyour Dragonborn.

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* In ''VideoGame/DragonAgeOrigins'', if you cleaned the {{DLC}}-only location Soldier's Peak of Darkspawn infestation, it would serve as your nominal home. You couldn't actually live there, but it had two local merchants and, more importantly, the only container usable for storing your own items in the entire game.

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* ''Franchise/DragonAge'':
**
In ''VideoGame/DragonAgeOrigins'', if you cleaned the {{DLC}}-only location Soldier's Peak of Darkspawn infestation, it would serve as your nominal home. You couldn't actually live there, but it had two local merchants and, more importantly, the only container usable for storing your own items in the entire game.game.
** In ''VideoGame/DragonAgeOriginsAwakening'' expansion, you get Vigil's Keep as your home: it lets you [[ArbitraryHeadcountLimit swap party members in and out]] like the Party Camp did in ''Origins'' and has a storage container like Soldier's Peak.



** In the ''Awakening'' expansion, you get Vigil's Keep as your home: it lets you [[ArbitraryHeadcountLimit swap party members in and out]] like the Party Camp did in ''Origins'' and has a storage container like Soldier's Peak.

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Cut Walkthrough Mode, sinkhole


** Not necessarily; you ''can'' move a family into an empty lot and have them live there without building walls. It's not recommended, [[VideoGameCrueltyPotential unless you like that sort of thing]], but nothing in the Sims says a lot ''has'' to have a house on it.
*** This strategy was actually fairly valid in the third game prior to the release of the Seasons expansion pack. As the weather is always sunny and temperate in the base game, there's nothing stopping you from putting all the household objects your sims could want outdoors (Except for toilets, which needed to be up against a wall. But you could always leave the wall freestanding). Since sims with the "Loves the Outdoors" trait got a significant mood boost whenever they were outside, this could be a very powerful option if one was participating in a challenge of some kind or other.



* ''Good god, {{Minecraft}}''. You punch trees, make sticks, make picks, mine stone, ''and build the greatest'' ''[[CrowningMomentOfAwesome Crowning House of Awesome]]'' ''you've ever built.''

to:

* ''Good god, {{Minecraft}}''. You punch trees, make sticks, make picks, mine stone, ''and build the greatest'' ''[[CrowningMomentOfAwesome Crowning House of Awesome]]'' ''you've greatest house you've ever built.''

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