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* ''VideoGame/BionicCommando''

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* ''VideoGame/BionicCommando''''VideoGame/BionicCommando1988''
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* AudienceSurrogate: A lot of the books, like ''Simon's Quest'', ''Wizards & Warriors'' and ''Infiltrator'' give the game's adult hero a kid sidekick presumably to involve the reader in the narrative more. Some like its version of ''Ninja Gaiden'' and ''Before Shadowgate'' make the main character a kid in the first place most likely for the same reason.

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* AudienceSurrogate: A lot of the books, like books--like ''Simon's Quest'', ''Wizards & Warriors'' and ''Infiltrator'' give ''Infiltrator''--give the game's adult hero a kid sidekick presumably to involve the reader in the narrative more. Some like Some--like its version of ''Ninja Gaiden'' and ''Before Shadowgate'' make Shadowgate''--make the main character a kid in the first place most likely for the same reason.
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Can we really compare his personality to how it was in something that didn't exist yet?


* AdaptationPersonalityChange: Justin Halley, captain of the Snake Men, from ''VideoGame/MetalGear1'', is portrayed here in a way that is significantly different to the iconic, melodramatic Solid Snake as he would be in ''VideoGame/MetalGearSolid''.
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* HighDiveEscape: ''Bionic Commando'' has Rad Spencer do this to escape an assassination attempt by [[ItMakesSenseInContext Nazi ninjas]]. He leaps out of a hotel room window and manages to land in the hotel's pool, where he is rescued. The cost is high, though--[[SurprisinglYRealisticOutcome his arm, already badly injured by shurikens, is further traumatized by his rough landing in the pool from ten stories up, forcing doctors to amputate]] and give him a [[ArtificialLimbs gadget-laden bionic arm]] as a replacement.

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* HighDiveEscape: ''Bionic Commando'' has Rad Spencer do this to escape an assassination attempt by [[ItMakesSenseInContext Nazi ninjas]]. He leaps out of a hotel room window and manages to land in the hotel's pool, where he is rescued. The cost is high, though--[[SurprisinglYRealisticOutcome though--[[SurprisinglyRealisticOutcome his arm, already badly injured by shurikens, is further traumatized by his rough landing in the pool from ten stories up, forcing doctors to amputate]] and give him a [[ArtificialLimbs gadget-laden bionic arm]] as a replacement.
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* OddballInTheSeries: ''Bases Loaded II'' doesn't have any tips on how to win at the game, and since the original didn't have a plot or characters, the writer basically made one up that's your typical underdog sports comedy.

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''Worlds of Power'' is a series of {{novelization}}s of Platform/NintendoEntertainmentSystem games published in the early 1990s by Scholastic Books. They were written by several authors using the pen name "F.X. Nine". The books averaged about 120 pages long, and featured (usually very basic) hints for the featured game as an added incentive, either in a trading card on the inside cover or in mirror writing at the end of each chapter. At the end of each book was a list of recommendations for other books the author "thought you might like".

to:

''Worlds of Power'' is a series of {{novelization}}s of Platform/NintendoEntertainmentSystem games published in the early 1990s by Scholastic Books. They were written by several authors using the pen name "F.X. Nine". The books averaged average about 120 pages long, and featured feature (usually very basic) hints for the featured game as an added incentive, either in a trading card on the inside cover or in mirror writing at the end of each chapter. At the end of each book was is a list of recommendations for other books the author "thought you might like".



* AudienceSurrogate: A lot of the books, like ''Simon's Quest'', ''Wizards And Warriors'' and ''Infiltrator'' give the game's adult hero a kid sidekick presumably to involve the reader in the narrative more. Some like its version of ''Ninja Gaiden'' and ''Before Shadowgate'' make the main character a kid in the first place most likely for the same reason.

to:

* AudienceSurrogate: A lot of the books, like ''Simon's Quest'', ''Wizards And & Warriors'' and ''Infiltrator'' give the game's adult hero a kid sidekick presumably to involve the reader in the narrative more. Some like its version of ''Ninja Gaiden'' and ''Before Shadowgate'' make the main character a kid in the first place most likely for the same reason.



* BagOfSpilling: Invoked in ''Wizards and Warriors'', where Kuros drops all his weapons before the fight with Malkil, saying his magic sword is the only thing he can use in his duel with the wizard. Seemingly to make writing the final battle easier on the author, since the player's never required to just give up their entire acquired arsenal in the game.

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* BagOfSpilling: Invoked in ''Wizards and & Warriors'', where Kuros drops all his weapons before the fight with Malkil, saying his magic sword is the only thing he can use in his duel with the wizard. Seemingly to make writing the final battle easier on the author, since the player's never required to just give up their entire acquired arsenal in the game.



* HighDiveEscape: ''VideoGame/BionicCommando'' had Rad Spencer do this to escape an assassination attempt by Nazi ninjas ([[ItMakesSenseInContext it was the 90s]]). He leaps out of a hotel room window and managed to land in the hotel's pool, where he was rescued. The cost is high, though--[[SurprisinglYRealisticOutcome his arm, already badly injured by shurikens, is further traumatized by his rough landing in the pool from ten stories up, forcing doctors to amputate]] and give him a [[ArtificialLimbs gadget-laden bionic arm]] as a replacement.

to:

* HighDiveEscape: ''VideoGame/BionicCommando'' had ''Bionic Commando'' has Rad Spencer do this to escape an assassination attempt by [[ItMakesSenseInContext Nazi ninjas ([[ItMakesSenseInContext it was the 90s]]). ninjas]]. He leaps out of a hotel room window and managed manages to land in the hotel's pool, where he was is rescued. The cost is high, though--[[SurprisinglYRealisticOutcome his arm, already badly injured by shurikens, is further traumatized by his rough landing in the pool from ten stories up, forcing doctors to amputate]] and give him a [[ArtificialLimbs gadget-laden bionic arm]] as a replacement.



* TruerToTheText: The final confrontation in ''Metal Gear'' actually features the titular Metal Gear, which had been AdaptedOut of the NES port of [[VideoGame/MetalGear1 the original game]] in favour of a generic "Super Computer" as the final boss, although Justin Halley doesn't actually fight it, instead just fighting to reach its deactivation control. [[ZigZaggingTrope Zig-zagged]], however, in that [[MoleInCharge the big plot twist]] from the game and the TrueFinalBoss are completely absent, with Vernon [=CaTaffy=] (a CanonForeigner in the NES port) being the actual BigBad.

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* TruerToTheText: The final confrontation in ''Metal Gear'' actually features the titular Metal Gear, which had been AdaptedOut of the NES port of [[VideoGame/MetalGear1 the original game]] in favour of a generic "Super Computer" as the final boss, although Justin Halley doesn't actually fight it, instead just fighting to reach its deactivation control. This is [[ZigZaggingTrope Zig-zagged]], zigzagged]], however, in that [[MoleInCharge the big plot twist]] from the game and the TrueFinalBoss are completely absent, with Vernon [=CaTaffy=] (a CanonForeigner in the NES port) being the actual BigBad.

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There were eight books in the series, each named after the game on which it was based:

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There were are eight books in the series, each named after the game on which it was based:



There is also a ''Junior Worlds of Power'' series, aimed at an even younger demographic. They were physically bigger, but only about 70 pages long. There were only two books in the series: ''VideoGame/MegaMan2'' and ''Bases Loaded II''.

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There is also a ''Junior Worlds of Power'' series, aimed at an even younger demographic. They were are physically bigger, but only about 70 pages long. There were are only two books in the series: ''VideoGame/MegaMan2'' and ''Bases Loaded II''.

Changed: 3

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There was also a ''Junior Worlds of Power'' series, aimed at an even younger demographic. They were physically bigger, but only about 70 pages long. There were only two books in the series: ''VideoGame/MegaMan2'' and ''Bases Loaded II''.

to:

There was is also a ''Junior Worlds of Power'' series, aimed at an even younger demographic. They were physically bigger, but only about 70 pages long. There were only two books in the series: ''VideoGame/MegaMan2'' and ''Bases Loaded II''.

Changed: 3

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''Worlds of Power'' was a series of {{novelization}}s of Platform/NintendoEntertainmentSystem games published in the early 1990s by Scholastic Books. They were written by several authors using the pen name "F.X. Nine". The books averaged about 120 pages long, and featured (usually very basic) hints for the featured game as an added incentive, either in a trading card on the inside cover or in mirror writing at the end of each chapter. At the end of each book was a list of recommendations for other books the author "thought you might like".

to:

''Worlds of Power'' was is a series of {{novelization}}s of Platform/NintendoEntertainmentSystem games published in the early 1990s by Scholastic Books. They were written by several authors using the pen name "F.X. Nine". The books averaged about 120 pages long, and featured (usually very basic) hints for the featured game as an added incentive, either in a trading card on the inside cover or in mirror writing at the end of each chapter. At the end of each book was a list of recommendations for other books the author "thought you might like".

Changed: 15

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''Worlds of Power'' was a series of {{novelization}}s of UsefulNotes/NintendoEntertainmentSystem games published in the early 1990s by Scholastic Books. They were written by several authors using the pen name "F.X. Nine". The books averaged about 120 pages long, and featured (usually very basic) hints for the featured game as an added incentive, either in a trading card on the inside cover or in mirror writing at the end of each chapter. At the end of each book was a list of recommendations for other books the author "thought you might like".

to:

''Worlds of Power'' was a series of {{novelization}}s of UsefulNotes/NintendoEntertainmentSystem Platform/NintendoEntertainmentSystem games published in the early 1990s by Scholastic Books. They were written by several authors using the pen name "F.X. Nine". The books averaged about 120 pages long, and featured (usually very basic) hints for the featured game as an added incentive, either in a trading card on the inside cover or in mirror writing at the end of each chapter. At the end of each book was a list of recommendations for other books the author "thought you might like".
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* DreamIntro: The first chapter of ''Blaster Master'' has Jason in an enigmatic area where he investigates a strange noise coming from behind a door and being horrified by what he sees. The next chapter immediately begins with him falling out of his bed, revealing the previous chapter to be a dream.
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%% * GettingCrapPastThe Radar: Due to overwhelming and persistent misuse, GCPTR is on-page examples only until 01 June 2021. If you are reading this in the future, please check the trope page to make sure your example fits the current definition.
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* ArgentinaIsNaziLand: While Master-D's [[StupidJetpackHitler identity]] isn't mentioned in the ''Bionic Commando'' novel for [[NoSwastikas obvious reasons]], the book does mention him hiding out in Brazil, Columbia, and New York, which is where some actual Nazis went after the war.
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* {{Bowdlerise}}: To placate the parents, rarely did the villains actually die. Enemy soldiers would be taken out with tranquilizer bullets, animals and boss enemies turned out to really be robots, and there's a separate world for monsters that they're sent back to when they're defeated by meddling heroes, to name a couple.

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* {{Bowdlerise}}: To placate the parents, rarely did the it was rare for villains to actually die. Enemy soldiers would be taken out with tranquilizer bullets, animals and boss enemies turned out to really be robots, and there's a separate world for monsters that they're sent back to when they're defeated by meddling heroes, to name a couple.couple examples.
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* GratuitousNinja: The first scene in ''Bionic Commando'' has the heroes fighting a group of enemy ninjas. The game didn't have ninjas, and ninjas don't appear later in the book. They seem to have been included early just to hook the reader, with how ninjas were popular with young audiences at the time.
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* BadGuysDoTheDirtyWork: Master-D kills the Hand when Jack finds himself cornered; it's justified in that the Hand had previously tried to kill him and he was out for revenge.
* BadassBoast: In the ''Bionic Commando'' book Master-D gets one when he kills the Hand and confronts Jack Markson, and Kilt gets one posthumously when the self-destruct sequence activates.

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* BadGuysDoTheDirtyWork: In the ''Bionic Commando'' book, Master-D kills the Hand when Jack finds himself cornered; it's justified in that the Hand had previously tried to kill him and he was out for revenge.
* BadassBoast: In the ''Bionic Commando'' book book, Master-D gets one when he kills the Hand and confronts Jack Markson, and Kilt gets one posthumously when the self-destruct sequence activates.
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* TagalongKid: Many of the books, though not all, have the main character actually be some middle school student who goes on an adventure with the hero.

to:

* TagalongKid: Many A lot of the books, though not all, have the main character actually be some middle school student who goes on an adventure with the hero.
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None

Added DiffLines:

* AudienceSurrogate: A lot of the books, like ''Simon's Quest'', ''Wizards And Warriors'' and ''Infiltrator'' give the game's adult hero a kid sidekick presumably to involve the reader in the narrative more. Some like its version of ''Ninja Gaiden'' and ''Before Shadowgate'' make the main character a kid in the first place most likely for the same reason.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* HighDiveEscape: ''VideoGame/BionicCommando'' had Rad Spencer do this to escape an assassination attempt by Nazi ninjas ([[ItMakesSenseInContext it was the 90s]]). He leaps out of a hotel room window and managed to land in the hotel's pool, where he was rescued. The cost is high, though--[[SurprisinglYRealisticOutcome his arm, already badly injured by shurikens, is further traumatized by his rough landing in the pool from ten stories up, forcing doctors to amputate]] and give him a [[ArtificialLimbs gadget-laden bionic arm]] as a replacement.
Is there an issue? Send a MessageReason:
None


''Worlds of Power'' was a series of {{novelization}}s of UsefulNotes/NintendoEntertainmentSystem games published in the early 1990s by Scholastic Books. They were written by several authors using the pen name "F.X. Nine". The books averaged about 120 pages long, and featured strategies for the featured game as an added incentive, either in a trading card on the inside cover or at the end of each chapter. At the end of each book was a list of recommendations for other books the author "thought you might like".

to:

''Worlds of Power'' was a series of {{novelization}}s of UsefulNotes/NintendoEntertainmentSystem games published in the early 1990s by Scholastic Books. They were written by several authors using the pen name "F.X. Nine". The books averaged about 120 pages long, and featured strategies (usually very basic) hints for the featured game as an added incentive, either in a trading card on the inside cover or in mirror writing at the end of each chapter. At the end of each book was a list of recommendations for other books the author "thought you might like".
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Added DiffLines:

* AgeLift: The original game version of ''Ninja Gaiden'' established Ryu Hayabusa to be a young adult. Here, he's [[KidHero merely 13 years old]].

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