History Literature / TortallUniverse

6th May '16 12:11:26 AM GoldenSeals
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* ActionGirl: Really, almost any protagonist and many of the side female characters could count. Alanna trained as a knight since she was ten, is an expert swordswoman, and can handle herself with a manner of other weapons and even unarmed. Daine is an excellent rider and archer, though her ability to transform into any animal understandably gives her a leg up in a fight. Kel, like Alanna, is a trained knight (with a particularly notable skill at the lance), and can wield a heavy glaive with ease. While Aly prefers to use stealth to fighting, she is more than capable of handling herself. Beka, meanwhile, was a cop and excelled at using the baton or her fists.

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* ActionGirl: Really, almost any protagonist and many The cast is full of the side female characters could count.them. Alanna trained as a knight since she was ten, is an expert swordswoman, and can handle herself with a manner of other weapons and even unarmed. Daine is an excellent rider and archer, though her ability to transform into any animal understandably gives her a leg up in a fight. Kel, like Alanna, is a trained knight (with a particularly notable skill at the lance), and can wield a heavy glaive with ease. While Aly prefers to use stealth to fighting, she is more than capable of handling herself. Beka, meanwhile, was a cop and excelled at using the baton or her fists.
21st Apr '16 11:38:15 AM Erivale
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* ArtisticLicenseHistory: Tamora Pierce's portrayal of jousting is hilariously inaccurate in both the rules as well as the equipment. While the differences in rules can be HandWaved by Tortall not being Medieval Europe, so it can have its own rules for sporting events. What can't be hand-waved is that in practice, knights tilt in nothing more than a helmet, a shield, and a gambeson (padded shirt), even though plate armour is the norm in all other circumstances. In reality, anybody who jousted with anything less than a full suit of plate armour would probably die from the first hit they took, and most knights heavily reinforced the left side of their armour anyway.

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* ArtisticLicenseHistory: Tamora Pierce's portrayal of jousting is hilariously inaccurate in both the rules as well as the equipment. While the differences in rules can be HandWaved by Tortall not being Medieval Europe, so it can have its own rules for sporting events. What can't be hand-waved is the fact that in practice, unless they are fighting honour-duels with the intent to kill, knights tilt in nothing more than a helmet, a shield, and a gambeson (padded shirt), even though plate armour is the norm in all other circumstances. actual battle. In reality, real life, anybody who jousted with anything less than a full suit of plate armour would probably die from the first hit they took, and most knights heavily reinforced the left side of their armour anyway.
14th Apr '16 4:57:59 AM eowynjedi
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* ArtisticLicenseHistory: Tamora Pierce's portrayal of jousting is hilariously inaccurate in both the rules as well as the equipment. While the differences in rules can be HandWaved by Tortall not being Medieval Europe, so it can have its own rules for sporting events. What can't be hand-waved is the fact that unless they are fighting honour-duels with the intent to kill, knights tilt in nothing more than a helmet, a shield, and a gambeson (padded shirt), even though plate armour is the norm in all other circumstances. In reality, anybody who jousted with anything less than a full suit of plate armour would probably die from the first hit they took, and most knights heavily reinforced the left side of their armour anyway.

to:

* ArtisticLicenseHistory: Tamora Pierce's portrayal of jousting is hilariously inaccurate in both the rules as well as the equipment. While the differences in rules can be HandWaved by Tortall not being Medieval Europe, so it can have its own rules for sporting events. What can't be hand-waved is the fact that unless they are fighting honour-duels with the intent to kill, in practice, knights tilt in nothing more than a helmet, a shield, and a gambeson (padded shirt), even though plate armour is the norm in all other circumstances. In reality, anybody who jousted with anything less than a full suit of plate armour would probably die from the first hit they took, and most knights heavily reinforced the left side of their armour anyway.
16th Mar '16 11:19:42 PM Erivale
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Added DiffLines:

* ArtisticLicenseHistory: Tamora Pierce's portrayal of jousting is hilariously inaccurate in both the rules as well as the equipment. While the differences in rules can be HandWaved by Tortall not being Medieval Europe, so it can have its own rules for sporting events. What can't be hand-waved is the fact that unless they are fighting honour-duels with the intent to kill, knights tilt in nothing more than a helmet, a shield, and a gambeson (padded shirt), even though plate armour is the norm in all other circumstances. In reality, anybody who jousted with anything less than a full suit of plate armour would probably die from the first hit they took, and most knights heavily reinforced the left side of their armour anyway.
10th Sep '15 12:42:53 AM moguera
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* RealityEnsues: In ''Emperor Mage'' and ''Trickster's Queen'', two separate nations (Carthak and the Copper Isles respectively) that practice slavery are taken over by more moderate, reasonable leaders after overthrowing the previous tyrants. However, in both cases, slavery is not abolished by the new leaders, as it is quickly pointed out by everyone involved that the economic impact of suddenly freeing every slave in the country and being forced to provide them with wages instead of just room and board would be ''catastrophic''. Thus, while it's implied that the new rulers are slowly working to phase slavery out, the system itself remains in place for the time being.
6th Sep '15 5:56:14 PM nombretomado
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* ShoutOut: Gainel, god of dreams, is one to NeilGaiman.

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* ShoutOut: Gainel, god of dreams, is one to NeilGaiman.Creator/NeilGaiman.
3rd Jun '15 2:36:40 PM Lythande
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* DesecratingTheDead: The entire purpose of metal-winged immortals called Stormwings is to defecate on and claw battlefield corpses to pieces to leave a stinking, rotten mess. (They were created by a mage in an effort to deter humans from warfare, but it didn't work.)
22nd May '15 10:38:24 AM PrincessGwen
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* AcceptableFeminineGoalsAndTraits: Most of the feminine goals and traits can be observed thought each of the series, though not all by the same person. Mostly this is done to prove that woman do not have to give up their feminine personalities to do great things.

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* AcceptableFeminineGoalsAndTraits: Most of the feminine goals and traits can be observed thought each of the series, though not all by the same person. Mostly this is done to prove that woman women do not have to give up their feminine personalities to do great things.
7th Feb '15 6:45:24 AM eowynjedi
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* FunctionalMagic: Has a whole bunch of different examples;
** Inherent Gift: While there are many different sub-sets of magic, all of them require you be born with the talent for them. The most common form of magic is literally ''called'' the Gift.
** Rule Magic: The Gift has elements of this.
*** Despite its name, Wild Magic may qualify even more, at least as we see it exemplified by Daine: she has a strictly defined range of abilities by the time she has explored the full extent of her magical gift. She can communicate with all non-human vertebrates, she can ride inside their minds. she can heal them, she can physically transform herself into animal forms. She cannot take the form of an Immortal (this seems to be a rule that binds every shape-shifter) without being stuck that way, she has a distance limit on her communicative powers. She is not capable of the control over her magic that those with the Gift can achieve (e.g. healing magic can be pulled from her without her consent, extreme emotion may transfer to animals within range causing them to act out). But her power is always bounded by the same rules, voluntarily done or not. It seems that this applies to other Wildmages too (though none of them is nearly so powerful as Daine [[spoiler: because Daine is the daughter of a god]]).
** Device Magic: Plenty of magical artifacts are present in the series- some are made from the Gift, some came from the Gods, others have unknown but ancient origins. Example would be the "Dominion Jewel" which gives a king/ruler great power over his/her land, both for good or evil

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* FunctionalMagic: Has a whole bunch of different examples;
examples.
** Inherent Gift: While there are many different sub-sets of magic, all of them require you be born with the talent for them. The most common form of magic is literally ''called'' the Gift. \n
** Rule Magic: The Gift has elements of this.
*** Despite its name, Wild Magic may qualify even more, at least as we see it exemplified by Daine: she has a strictly defined range of abilities by the time she has explored the full extent of her magical gift. She can communicate with all non-human vertebrates, she can ride inside their minds. she can heal them, she can physically transform herself into animal forms. She
this. There are certain boundaries that cannot take be crossed, overuse of magic results in physical exhaustion, etc. That said, the form of an Immortal (this Gift seems to be a rule that binds every shape-shifter) without being stuck that way, she has a distance limit on her communicative powers. She is not capable of the control over her magic that those with the Gift can achieve (e.g. healing magic can be pulled from her without her consent, extreme emotion may transfer to animals within range causing them to act out). But her power is always bounded by the same rules, voluntarily done or not. It seems that this applies to other Wildmages too (though none of them is nearly so powerful as Daine [[spoiler: because Daine is the daughter of a god]]).
quite malleable in its uses.
** Device Magic: Plenty of magical artifacts are present in the series- some series--some are made from the Gift, some came from the Gods, others have unknown but ancient origins. Example would be the "Dominion Jewel" which gives a king/ruler great power over his/her the land, both for good or evilbut also things like magic locks which can be used by anyone.



** Equivalent Exchange: To an extent, all magic- if you put more energy into a spell than you have, you'll die. Very high levels of the Gift also show this. (For example, if you turn a man into a tree, somewhere else a tree will turn into a man.)
** Nature Magic: What's called "Wild Magic". At most basic it gives close bond with animals, then the ability to communicate with them, then 'ride in their mind', and finally, transform into them.

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** Equivalent Exchange: To an extent, all magic- if magic--if you put more energy into a spell than you have, you'll die. Very high levels of the Gift also show this. (For example, if you turn a man into a tree, somewhere else a tree will turn into a man.)
** Nature Magic: What's called "Wild Magic". At most basic it gives close bond with animals, then the ability to communicate with them, then 'ride in their mind', and finally, transform into them. It also has elements of Rule Magic despite the name, as there are certain boundaries (shapeshifting into an immortal is permanent, you can use AnimalTalk but there is a distance limit), but there are also things about it that are beyond the user's control. Daine, for instance, can inadvertently affect animals with strong emotion and spending too much time around them results in AmplifiedAnimalAptitude because she's unusually powerful.



* GodWasMyCopilot: [[spoiler:Faithful/Pounce in both the ''Lioness'' books and ''Beka Cooper'' novels. He was affirmed as a god at the end of ''The Realm of the Gods, the last Immortals'' book. It distinctly points out that Daine met a black cat with purple eyes. He was annoying the Goddess. It could also be interpreted, using information from ''Terrier'', that Faithful and Pounce are one and the same ''constellation'']]. That last interpretation was confirmed in Trickster's Choice by Aly, who mentions in passing to someone else that [[spoiler:"the star-Cat became a real cat, and taught [her mother] things as she grew up."]]
** Incidentally, Pierce said in an interview that the character took the "copilot" role because he was bored. [[spoiler:Typical cat.]]

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* GodWasMyCopilot: [[spoiler:Faithful/Pounce in both the ''Lioness'' books and ''Beka Cooper'' novels. He was affirmed as a god at the end of ''The Realm of the Gods, the last Immortals'' book. It distinctly points out that Daine met a black cat with purple eyes. He was annoying the Goddess. It could also be interpreted, using information from ''Terrier'', that Faithful and Pounce are one and the same ''constellation'']]. That last interpretation was confirmed in Trickster's Choice by Aly, who mentions in passing to someone else that [[spoiler:"the star-Cat became a real cat, and taught [her mother] things as she grew up."]]
**
"]] Incidentally, Pierce said in an interview that the character took the "copilot" role because he was bored. [[spoiler:Typical cat.]]



* JerkAssGods: Mithros and the Threefold Goddess/Great Mother Goddess/Goddess, as well as some less prominent members of the pantheon. They have no problem using even young children as disposable pawns in their power struggles and seem genuinely ''unable to comprehend'' how important human problems are to humans... so at one point, the Mother Goddess is supporting a house that throws the children of rebels into a piranha-filled moat, because the rebels are favored by her rival brother.
** Conversed in ''Trickster's Queen'' by one of the darkings.

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* JerkAssGods: JerkAssGods:
**
Mithros and the Threefold Goddess/Great Mother Goddess/Goddess, as well as some less prominent members of the pantheon. They have no problem using even young children as disposable pawns in their power struggles and seem genuinely ''unable to comprehend'' how important human problems are to humans... so at one point, the Mother Goddess is supporting a house that throws the children of rebels into a piranha-filled moat, because the rebels are favored by her rival brother.
** Conversed in ''Trickster's Queen'' by one of the darkings.
brother.



* NarrativeProfanityFilter: Phrases like "Alanna swore colorfully" are used until the ''Provost's Dog'' books, where the actual curses are printed.



* Redshirt Army: it is mentioned that the Tortallan army uniforms are maroon. In the war with Scanra, there are huge numbers of corpses in uniform.

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* Redshirt Army: RedshirtArmy: it is mentioned that the Tortallan army uniforms are maroon. In the war with Scanra, there are huge numbers of corpses in uniform.



* ShootTheMageFirst: Kel often remembers her teacher's advice: When in doubt, shoot the Wizard.

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* ShootTheMageFirst: Kel often remembers her teacher's advice: When in doubt, shoot the Wizard.wizard.



* ShownTheirWork: One of the major virtues separating the books (particularly from 'The Immortals' onwards) from the swathes of other feudal-set [[ThemeParkVersion sword-and-sorcery series]] is Pierce's attention to detail. Daine may be able to communicate with, transform into, and heal animals through magic, but Pierce's descriptions of the animals, their behaviour and biology is all thoroughly well-researched. The cultures of the fantasy lands outside Tortall also demonstrate the kind of authentic detail only possible through conscientious research into their real-world counterparts.

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* ShownTheirWork: One of the major virtues separating the books (particularly from 'The Immortals' ''The Immortals'' onwards) from the swathes of other feudal-set [[ThemeParkVersion sword-and-sorcery series]] is Pierce's attention to detail. Daine may be able to communicate with, transform into, and heal animals through magic, but Pierce's descriptions of the animals, their behaviour and biology is all thoroughly well-researched. The cultures of the fantasy lands outside Tortall also demonstrate the kind of authentic detail only possible through conscientious research into their real-world counterparts.



* SpannerInTheWorks: The heroines are usually this to the BigBad of their series, but special mention goes to Alanna and how she brings down her enemy's plots, ''twice''. It helps when TheHero possesses powerful magic of her own ''and'' has the (inadvertent) assistance of the EldritchAbomination in the Chamber of the Ordeal, not to mention help from the gods.
** The Chamber of the Ordeal [[spoiler: has been known to work against those who challenge the natural order in the Tortall universe, such as with Keladry in ''Protector of the Small.'' Alanna as well.]]

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* SpannerInTheWorks: SpannerInTheWorks:
**
The heroines are usually this to the BigBad of their series, but special mention goes to Alanna and how she brings down her enemy's plots, ''twice''. It helps when TheHero possesses powerful magic of her own ''and'' has the (inadvertent) assistance of the EldritchAbomination in the Chamber of the Ordeal, not to mention help from the gods.
** The Chamber of the Ordeal [[spoiler: has been known to work against those who challenge make itself into a spanner whenever something threatens the natural order and pushes both Alanna and Kel in the Tortall universe, such as with Keladry in ''Protector of the Small.'' Alanna as well.right direction.]]



** The ''Daughter of the Lioness'' inverts it; the villains are maintaining their status quo until Aly comes in and helps turn the simmering rebellion up to a boil.

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** The ''Daughter of the Lioness'' inverts it; the villains are maintaining their status quo until Aly comes in and helps turn the simmering rebellion up to a boil.
1st Feb '15 11:48:11 AM randomtroper89
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* ''Song of the Lioness'' follows Alanna of Trebond and the time between her TwinSwitch with her brother to her knighthood and subsequent adventures; for the first two books she must also [[SweetPollyOliver disguise her true gender]].

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[[index]]
* ''Song of the Lioness'' ''Literature/SongOfTheLioness'' follows Alanna of Trebond and the time between her TwinSwitch with her brother to her knighthood and subsequent adventures; for the first two books she must also [[SweetPollyOliver disguise her true gender]].



* ''The Immortals'' centers around Daine, a young girl able to communicate with animals as the world once again has to deal with the Immortals who had been [[SealedEvilInACan sealed away]] centuries before.

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* ''The Immortals'' ''Literature/TheImmortals'' centers around Daine, a young girl able to communicate with animals as the world once again has to deal with the Immortals who had been [[SealedEvilInACan sealed away]] centuries before.



* ''Protector Of The Small'' follows [[BadassNormal Keladry of Mindelan]], the first girl to train openly for Knighthood after Alanna and her struggle to keep up with those who want to see her fail and constantly [[MovingTheGoalposts move the goalposts]]. She's the only protagonist so far not to have any magic.

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* ''Protector Of The Small'' ''Literature/ProtectorOfTheSmall'' follows [[BadassNormal Keladry of Mindelan]], the first girl to train openly for Knighthood after Alanna and her struggle to keep up with those who want to see her fail and constantly [[MovingTheGoalposts move the goalposts]]. She's the only protagonist so far not to have any magic.



* ''Daughter Of The Lioness'' follows Alianne, Alanna's daughter, and her involvement in the [[LaResistance underground movement]] in the Copper Isles to install a new Queen to replace the RoyallyScrewedUp monarchy and free the repressed native people.

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* ''Daughter Of The Lioness'' ''Literature/DaughterOfTheLioness'' follows Alianne, Alanna's daughter, and her involvement in the [[LaResistance underground movement]] in the Copper Isles to install a new Queen to replace the RoyallyScrewedUp monarchy and free the repressed native people.



* ''Provost's Dog'' is told in first person from the point of view of Beka Cooper, George Cooper's ancestor 200 years before Alanna's time, and her time in the proto-police force known as the Dogs on the streets of Corus.

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* ''Provost's Dog'' ''Literature/ProvostsDog'' is told in first person from the point of view of Beka Cooper, George Cooper's ancestor 200 years before Alanna's time, and her time in the proto-police force known as the Dogs on the streets of Corus.




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[[/index]]



[[index]]
* Tropes in ''Literature/SongOfTheLioness''
* Tropes in ''Literature/TheImmortals''
* Tropes in ''Literature/ProtectorOfTheSmall''
* Tropes in ''Literature/DaughterOfTheLioness''
* Tropes in ''[[Literature/ProvostsDog Provost's Dog]]''
[[/index]]
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[[index]]
* Tropes in ''Literature/SongOfTheLioness''
* Tropes in ''Literature/TheImmortals''
* Tropes in ''Literature/ProtectorOfTheSmall''
* Tropes in ''Literature/DaughterOfTheLioness''
* Tropes in ''[[Literature/ProvostsDog Provost's Dog]]''
[[/index]]
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http://tvtropes.org/pmwiki/article_history.php?article=Literature.TortallUniverse