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* GunpowderFantasy: The tactical development of firearm use plays a major part in how the Ramusian-Merduk war progresses.
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* BigBad: [[spoiler:Aruan]]

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* %%* BigBad: [[spoiler:Aruan]]
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* AmbiguousEnding: The book ends with [[MagnificentBastard Corfe]] sitting around a camp fire with [[MessianicArchetype Ramusio]] and [[TheStrategist Shahr Baraz]]. [[spoiler:All three of them are dead at this point.]]

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* AmbiguousEnding: The book ends with [[MagnificentBastard Corfe]] Corfe sitting around a camp fire with [[MessianicArchetype Ramusio]] and [[TheStrategist Shahr Baraz]]. [[spoiler:All three of them are dead at this point.]]

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Known for the relavitely short page count of individual books in the series in a genre where {{Doorstopper}}s are the norm, and its general CrapsackWorld.

!!!The series consists of:

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Known for the relavitely short page count of individual books in the series in a genre where {{Doorstopper}}s are the norm, and its general CrapsackWorld.

!!!The
The series consists of:
Tabs MOD

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Kill Em All was renamed Everybody Dies Ending due to misuse. Dewicking


* [[spoiler: KillEmAll]]

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The series is set on the continent of Normannia and on the mysterious continent in the west. Normannia is ruled by the Ramusian kingdoms. The most notable of them are Hebrion, Astarac, Perigraine, Almarc and Torunna. Between these kingdoms lies the Republic of Fimbria. East of the Ramusian Kingdoms the Merduk sultanates are located.
The story sets in when Aekir, the religious capital of the Ramusian religion, is captured by the Merduks under the military command of Shahar Baraz.

The story follows the young Corfe Cear-Inaf, who is the last survivor of the Aekir garrison, in his fight against the Merduks.

Another story arc evolves around Abeleyn, the king of Hebrion, who has to fight the Prelate Himerius of the Ramusian church in order to save his kingdom and its inhabitants.

At the same time Richard Hawkwood sets out to find the mysterious western continent to colonize it.

While all this happens two monks, Alberic and Avila, discover evidence that the great religion of Ramusio is based on a lie.

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The series is set on the continent of Normannia and on the mysterious continent in the west. Normannia is ruled dominated by the Five Kingdoms of the Ramusian kingdoms. The most notable of them are faith: Hebrion, Astarac, Perigraine, Almarc Almark and Torunna. Between these kingdoms lies Torunna, successor states which arose after the fall of the [[VestigialEmpire Fimbrian Empire]], now an isolationist Republic of Fimbria. East located between the Kingdoms. To the east of the Ramusian Kingdoms kingdoms lie the Merduk sultanates are located.
The story sets in when
which worship the Prophet Ahrimuz, and which have been laying siege to the Holy City of Aekir, the religious capital historical heart of the Ramusian religion, is captured by the Merduks faith, for years.

The story begins when Aekir falls at last to Merduk troops
under the military command of Shahar Baraz.

The story follows
their sultan Aurungzeb and their great general Shahr Baraz; this event, and the young subsequent invasion of the Merduks, drives [[TwoLinesNoWaiting multiple plot arcs]] throughout the series:
* Young ensign
Corfe Cear-Inaf, who is the last survivor of the Aekir garrison, in his garrison (and rescuer of the Church's previous Pontiff, Macrobius), gradually rises to a position of great military command as he continues to fight against the Merduks.

Another story arc evolves around Abeleyn, the king
Merduks.
* King Abeleyn
of Hebrion, who has to fight the at odds with [[SinisterMinister Prelate Himerius of Himerius]] over the Ramusian church in order prelate's campaign to save destroy the kingdom's Dweomer-folk, uses his kingdom and its inhabitants.

At the same time Richard Hawkwood sets out
ambitious noble cousin Murad to find lead a colonization voyage to the mysterious western continent to colonize it.

While all this happens
continent, captained by renowned mariner Richard Hawkwood.
* In the religious capital of Charibon,
two monks, Alberic Albrec and Avila, discover suppressed historical evidence that there is more to the great religion story of Ramusio is based on a lie.
Saint Ramusio, the faith's founder, than any Normannian knows.



* AntagonistInMourning: At the beginning of the first book Shahr Baraz is seen weeping in front of the crucified body of John Modgen.

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* AntagonistInMourning: At the beginning of the first book Shahr Baraz is seen weeping in front of the crucified body of John Modgen.Mogen.



* ColdIron: to the Shifters - the iron need not be cold, but the trope is otherwise played straight.
* CorruptChurch: The Ramusian church becomes one under [[spoiler: SinisterMinister Himerius]]
* CrystalDragonJesus: St Ramusio. [[spoiler: It turns out that he's also Crystal Dragon Mohammed.]]

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* ColdIron: to To the Shifters - -- the iron need not be cold, but the trope is otherwise played straight.
* CorruptChurch: The Ramusian church becomes one under [[spoiler: SinisterMinister Himerius]]
Himerius]], though even at the story's beginning there are strong internal divisions and politicking among the Orders.
* CrystalDragonJesus: St St. Ramusio. [[spoiler: It turns out that he's also Crystal Dragon Mohammed.]]



* FaceHeelTurn: [[spoiler:Bardolin]]

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* FaceHeelTurn: [[spoiler:Bardolin]][[spoiler:Bardolin]].



* FantasyGunControl: [[AvertedTrope avoids this one]], with primitive guns and swords coexisting seamlessly. The guns are based on the earliest rifles - they are only able to be fired twice a minute (three times if the soldier is particularly well trained) and have a limited range, so arrows of various sorts are still useful, and traditional cavalry and infantry are the bulk of forces - although some characters have forebodings that guns will change the nature of war forever.

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* FantasyGunControl: [[AvertedTrope avoids Avoids this one]], with primitive guns and swords coexisting seamlessly. The guns are based on the earliest rifles - they are only able to be fired twice a minute (three times if the soldier is particularly well trained) and have a limited range, so arrows of various sorts are still useful, and traditional cavalry and infantry are the bulk of forces - -- although some characters have forebodings that guns will change the nature of war forever.



* TheHeretic: [[spoiler: the two wings of the Ramusian Church each declare the other heretical; and Albrec's unrelated 'heresies' are actually a truth that has been suppressed by the Church.]]

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* TheHeretic: [[spoiler: the The two wings branches of the Ramusian Church each declare the other heretical; and Albrec's unrelated 'heresies' "heresies" are actually a truth that has been suppressed by the Church.]]



* InformedAbility: The reason the reader knows that John Modgen was a [[TheStrategist great strategist]] is that nearly every person Corfe encounters mentions this. The reader never sees him commanding his troops because the day the story sets in is the day of his defeat at Aekir, followed by his death.

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* InformedAbility: The reason the reader knows that John Modgen Mogen was a [[TheStrategist great strategist]] is that nearly every person Corfe encounters mentions this. The reader never sees him commanding his troops because the day the story sets in is the day of his defeat at Aekir, followed by his death.



* MemeticBadass: an in-universe example Corfe Cear-Inaf becomes one over the course of the story. [[spoiler: Also becomes a FourStarBadass.]]
* NotSoWellIntentionedExtremist: Ultimately deconstructed. [[BigBad Aruan]] talks a good game about wanting to create a better world for [[OurMagesAreDifferent dweomer-folk]], but it's pretty clear to anyone who pays attention that he's just using this rhetoric to gather followers and really only cares about power for himself. [[spoiler: As a result, some of his own minions ultimately end up deciding that the best way to realize Aruan's stated vision for the world is by removing Aruan himself from it, and turn on him]].

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* MemeticBadass: an An in-universe example example; Corfe Cear-Inaf becomes one over the course of the story. [[spoiler: Also becomes a FourStarBadass.]]
* NotSoWellIntentionedExtremist: Ultimately deconstructed. [[BigBad Aruan]] talks a good game about wanting to create a better world for [[OurMagesAreDifferent dweomer-folk]], but it's pretty clear to anyone who pays attention that he's just using this rhetoric to gather followers and really only cares about power for himself. [[spoiler: As a result, some of his own minions ultimately end up deciding that the best way to realize Aruan's stated vision for the world is by removing Aruan himself from it, and turn on him]]. him.]]



* OurHomunculiAreDifferent: Homonculi are familiars grown without Ur Blood; they mature faster than Imps, but they [[ImAHumanitarian have bad eating habits]] and are AlwaysChaoticEvil.
* OurWerewolvesAreDifferent

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* OurHomunculiAreDifferent: Homonculi are familiars grown without Ur Blood; Ur-blood; they mature faster than Imps, but they [[ImAHumanitarian have bad eating habits]] and are AlwaysChaoticEvil.
* OurWerewolvesAreDifferentOurWerewolvesAreDifferent: Shifting is a recognized discipline of the magic arts, though something of an outlier in that it is treated more like a disease than a skill, and shifters are considered incapable of learning any of the other six Disciplines. Unlike legendary lycanthropes, shifters ''can'' control their change, though this gets much more difficult if they are emotionally overwrought.



* VestigialEmpire: The Republic of Fimbria once was the Fimbrian Empire. Most of the streets were built to march its armies. Now Fimbria is only one relatively small country. But don't worry. It is [[RisingEmpire rising]] [[WordofGod again]].

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* VestigialEmpire: The Republic of Fimbria was once was the Fimbrian Empire.Empire, and ruled most of the continent. Most of the streets were built to march its armies. Now Fimbria is only one relatively small country. But don't worry. It is [[RisingEmpire rising]] [[WordofGod again]].



* WorthyOpponent: Shahr Baraz considers John Modgen to be this.
* ZergRush: The strategy of the Merduks after they deposed of [[spoiler:Shahr Baraz]].

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* WorthyOpponent: Shahr Baraz considers John Modgen Mogen to be this.
* ZergRush: The strategy of the Merduks Merduks, after they deposed the deposing of [[spoiler:Shahr Baraz]].
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* NotSoWellIntentionedExtremist: Ultimately deconstructed. [[BigBad Aruan]] talks a good game about wanting to create a better world for [[OurMagesAreDifferent dweomer-folk]], but it's pretty clear to anyone who pays attention that he's just using this rhetoric to gather followers and really only cares about power for himself. [[spoiler: As a result, some of his own minions ultimately end up deciding that the best way to realize Aruan's stated vision for the world is by removing Aruan himself from it, and turn on him]].
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# ''The Heretic Kings''(1996)

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# ''The Heretic Kings''(1996)Kings'' (1996)
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Now there is a page for Kearney.


''The Monarchies of God'' is a series of HighFantasy novels by Irish author Paul Kearney.

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''The Monarchies of God'' is a series of HighFantasy novels by Irish author Paul Kearney.Creator/PaulKearney.

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* AntagonistInMourning: At the beginning of the first book Shahr Baraz is seen weeping in front of the crucified body of John Modgen.



* BigBad: [[spoiler:Aruan]]


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* BloodKnight: Marsch and nearly all men from the Hill tribes do not seem to need a reason to fight.
* BigBad: [[spoiler:Aruan]]


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* PerfectlyArrangedMarriage: The marriage between Nasir and Mirren is this.


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* VestigialEmpire: The Republic of Fimbria once was the Fimbrian Empire. Most of the streets were built to march its armies. Now Fimbria is only one relatively small country. But don't worry. It is [[RisingEmpire rising]] [[WordofGod again]].
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There was no abstract that told those who did not know the series what it was about.

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The series is set on the continent of Normannia and on the mysterious continent in the west. Normannia is ruled by the Ramusian kingdoms. The most notable of them are Hebrion, Astarac, Perigraine, Almarc and Torunna. Between these kingdoms lies the Republic of Fimbria. East of the Ramusian Kingdoms the Merduk sultanates are located.
The story sets in when Aekir, the religious capital of the Ramusian religion, is captured by the Merduks under the military command of Shahar Baraz.

The story follows the young Corfe Cear-Inaf, who is the last survivor of the Aekir garrison, in his fight against the Merduks.

Another story arc evolves around Abeleyn, the king of Hebrion, who has to fight the Prelate Himerius of the Ramusian church in order to save his kingdom and its inhabitants.

At the same time Richard Hawkwood sets out to find the mysterious western continent to colonize it.

While all this happens two monks, Alberic and Avila, discover evidence that the great religion of Ramusio is based on a lie.
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* TheArchmage: Aruan, who is the only human to master all branches of magic and even invents a new one.


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* BadassArmy: The Cathedrallers. Every man of them is recruited from one of the [[ProudWarriorRaceGuy Hill tribes]].


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* EliteArmy: The Fimbrians. Later in the books the Army of Torunna also qualifies.


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* ZergRush: The strategy of the Merduks after they deposed of [[spoiler:Shahr Baraz]].

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The name of the character is Aruan, not Araun.


* TheChessmaster: lots of people want to be this, but the only ones who are very good at it are [[spoiler: Jemilla, Golophin and Araun. Most people who go up against Corfe want to be chessmasters, but are defeated when Corfe devises yet another IndyPloy.]]

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* TheChessmaster: lots of people want to be this, but the only ones who are very good at it are [[spoiler: Jemilla, Golophin and Araun.Aruan. Most people who go up against Corfe want to be chessmasters, but are defeated when Corfe devises yet another IndyPloy.]]


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* EvenEvilHasStandards: Shahr Baraz is very upset that the defenders of Aekir burned down their great library when they torched the town in order to not let it fall into the hands of the Merduks.


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* InformedAbility: The reason the reader knows that John Modgen was a [[TheStrategist great strategist]] is that nearly every person Corfe encounters mentions this. The reader never sees him commanding his troops because the day the story sets in is the day of his defeat at Aekir, followed by his death.


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* WorthyOpponent: Shahr Baraz considers John Modgen to be this.
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* AmbiguousEnding: The book ends with [[MagnificentBastard Corfe]] sitting around a camp fire with [[MessianicArchetype Ramusio]] and [[TheStrategist Shahr Baraz]]. [[spoiler:All three of them are dead at this point.]]
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Not only is there no A in \"definite\", this is a misuse of Needs More Love, which is for in-universe examples only.


Definately NeedsMoreLove.
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HighFantasy series by Irish author Paul Kearney.

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''The Monarchies of God'' is a series of HighFantasy series novels by Irish author Paul Kearney.



!!''TheMonarchiesOfGod'' provides examples of:

to:

!!''TheMonarchiesOfGod'' provides !!Provides examples of:
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HighFantasy series by Irish author Paul Kearney.

Known for the relavitely short page count of individual books in the series in a genre where {{Doorstopper}}s are the norm, and its general CrapsackWorld.

!!!The series consists of:
# ''Hawkwood's Voyage'' (1995)
# ''The Heretic Kings''(1996)
# ''The Iron Wars'' (1999)
# ''The Second Empire'' (2000)
# ''Ships from the West'' (2002, rereleased in 2010 with a revised ending)

Definately NeedsMoreLove.

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!!''TheMonarchiesOfGod'' provides examples of:
* AristocratsAreEvil: Not so much the actual royalty, but the nobility are almost without exception greedy, vain, egotistical and more loyal to their own inflated sense of worth than their respective nations.
* BigBad: [[spoiler:Aruan]]
* TheChessmaster: lots of people want to be this, but the only ones who are very good at it are [[spoiler: Jemilla, Golophin and Araun. Most people who go up against Corfe want to be chessmasters, but are defeated when Corfe devises yet another IndyPloy.]]
* ColdIron: to the Shifters - the iron need not be cold, but the trope is otherwise played straight.
* CorruptChurch: The Ramusian church becomes one under [[spoiler: SinisterMinister Himerius]]
* CrystalDragonJesus: St Ramusio. [[spoiler: It turns out that he's also Crystal Dragon Mohammed.]]
* {{Determinator}}: so many, but Richard Harkwood, Albrec and Corfe Cear-Inaf are the standouts.
* FaceHeelTurn: [[spoiler:Bardolin]]
* FantasyCounterpartCulture: the classic Medieval Europe and Arabia version, albeit with a more nuanced presentation of the latter than is common.
* FantasyGunControl: [[AvertedTrope avoids this one]], with primitive guns and swords coexisting seamlessly. The guns are based on the earliest rifles - they are only able to be fired twice a minute (three times if the soldier is particularly well trained) and have a limited range, so arrows of various sorts are still useful, and traditional cavalry and infantry are the bulk of forces - although some characters have forebodings that guns will change the nature of war forever.
* GoodShepherd: Pontiff Macrobius.
* TheHeretic: [[spoiler: the two wings of the Ramusian Church each declare the other heretical; and Albrec's unrelated 'heresies' are actually a truth that has been suppressed by the Church.]]
* [[spoiler: KillEmAll]]
* KillItWithFire: the purge of the Dweomerfolk.
* KnightTemplar: The Inceptine Order.
* LeftJustifiedFantasyMap
* MadOracle: St Honorius [[spoiler: it turns out he's not so much mad as called that because he's inconvenient to the Church.]]
* MalignantPlotTumor: pretty much anything involving the mysterious Western Continent.
* MemeticBadass: an in-universe example Corfe Cear-Inaf becomes one over the course of the story. [[spoiler: Also becomes a FourStarBadass.]]
* OceanPunk
* OurHomunculiAreDifferent: Homonculi are familiars grown without Ur Blood; they mature faster than Imps, but they [[ImAHumanitarian have bad eating habits]] and are AlwaysChaoticEvil.
* OurWerewolvesAreDifferent
* PreacherMan: Albrec becomes this.
* RapeAsDrama: [[spoiler:Corfe's wife Heria, Arja, and most women who sleep with Murad.]]
* SlidingScaleOfIdealismVsCynicism: Definitely on the cynical end.
* TurbulentPriest: Albrec and Avila, although Avila tends to follow Albrec's lead.
* TwoLinesNoWaiting: at any given point, there are at least five major plot threads going on.
* WoodenShipsAndIronMen
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