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Meta Game is a 2009 novel by Sam Landstrom. A story of a man who lives in a post-{{Singularity}} world that is ruled by a [[DeusEstMachina computer called the OverSoul]], and a point-based economy where people earn points by playing games, spend the points to buy things, and - for the lucky few who earn enough points during their lifetime - earn their way to immortality.
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Meta Game is a 2009 novel by Sam Landstrom. A story of a man who lives in a post-{{Singularity}} post-[[TheSingularity Singularity]] world that is ruled by a [[DeusEstMachina computer called the OverSoul]], and a point-based economy where people earn points by playing games, spend the points to buy things, and - for the lucky few who earn enough points during their lifetime - earn their way to immortality.
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Do not spoiler tag trope names on work pages or the names of works on trope pages; please see Handling Spoilers for more information.
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* [[spoiler: BittersweetEnding]]: [[spoiler: The main character dies... [[OnlyMostlyDead sort of]]. His LoveInterest, however, does not.]]
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* [[spoiler: BittersweetEnding]]: BittersweetEnding: [[spoiler: The main character dies... [[OnlyMostlyDead sort of]]. His LoveInterest, however, does not.]]
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Tropes:
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* HuntingTheMostDangerousGame: [[spoiler: Lily was designed for this, and it is the final quest of the MetaGame, with lily as the quarry.]]
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* HuntingTheMostDangerousGame: [[spoiler: Lily was designed for this, and it is the final quest of the MetaGame, with lily Lily as the quarry.]]
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A book by Sam Landstrom. A story of a man who lives in a post-{{Singularity}} world that is ruled by a [[DeusEstMachina computer called the OverSoul]], and a point-based economy where people earn points by playing games, spend the points to buy things, and - for the lucky few who earn enough points during their lifetime - earn their way to immortality.
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Now with proper trope name
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* HuntingTheMostDangerousGame: [[spoiler: Lily was designed for this, and it is the final quest of the MetaGame, with lily as the quarry.]]
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* WeWillSpendCreditsInTheFuture: points are the currency they use
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Dead link. Also, \"We Will Use Credits In The Future\" doesn\'t seem to be a trope.
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A book by Sam Landstrom. Can be read [[http://samlandstrom.com/metagame.aspx here]]. A story of a man who lives in a post-{{Singularity}} world that is ruled by a [[DeusEstMachina computer called the OverSoul]], and a point-based economy where people earn points by playing games, spend the points to buy things, and - for the lucky few who earn enough points during their lifetime - earn their way to immortality.
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A book by Sam Landstrom. Can be read [[http://samlandstrom.com/metagame.aspx here]]. A story of a man who lives in a post-{{Singularity}} world that is ruled by a [[DeusEstMachina computer called the OverSoul]], and a point-based economy where people earn points by playing games, spend the points to buy things, and - for the lucky few who earn enough points during their lifetime - earn their way to immortality.
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* WeWillUseCreditsInheFuture: Points are the local currency.
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* WeWillUseCreditsInheFuture: Points are the local currency.
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* InterrogationByVandalism: How D_Light learns of [[spoiler:the Night Harvest]] from [[spoiler:Hal]].