History Literature / HeraldsOfValdemar

17th Aug '16 6:18:54 AM longWriter
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* UnwantedAssistance: Tarma's attitude toward the bard who follows her around.
8th Aug '16 6:37:20 AM JoieDeCombat
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** Valdemar itself is a downplayed example after Vanyel's era. While they trade with their neighbors and maintain good relations with everyone except Karse, they generally don't have much to do with the world outside their borders unless things have gone totally pear-shaped, in part because Vanyel's web and the gods are working to keep Valdemar secluded (being in a corner of the map, with nigh-impassible barriers on two borders, helps). Outsiders see Valdemar as a strange (but harmless) hermit kingdom, and a saying in Rethwellan is that "when the wind blows folk from Valdemar, prepare for heavy weather."

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** Valdemar itself is a downplayed example after Vanyel's era.era up until the ''Mage Winds'' trilogy. While they trade with their neighbors and maintain good relations with everyone except Karse, they generally don't have much to do with the world outside their borders unless things have gone totally pear-shaped, in part because Vanyel's web and the gods are working to keep Valdemar secluded (being in a corner of the map, with nigh-impassible barriers on two borders, helps). Outsiders see Valdemar as a strange (but harmless) hermit kingdom, and a saying in Rethwellan is that "when the wind blows folk from Valdemar, prepare for heavy weather."
8th Aug '16 5:49:45 AM Ramidel
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* UnproblematicProstitution: In ''Closer to Home'', the brothel that Mags directs his friends to is a clear example of this, where young men pay [[HighClassCallGirl classy women]] for fine wine, intelligent conversation and sexual skill, with the full approval of their fathers (as Mags says, "[[AManIsNotAVirgin a man likes to know his son's a man]]"). In fact, going to Flora's is part of what establishes Brand's reputation as a gentleman, as he pays well and doesn't cause trouble.
1st Aug '16 8:26:50 AM Ramidel
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Added DiffLines:

** Valdemar itself is a downplayed example after Vanyel's era. While they trade with their neighbors and maintain good relations with everyone except Karse, they generally don't have much to do with the world outside their borders unless things have gone totally pear-shaped, in part because Vanyel's web and the gods are working to keep Valdemar secluded (being in a corner of the map, with nigh-impassible barriers on two borders, helps). Outsiders see Valdemar as a strange (but harmless) hermit kingdom, and a saying in Rethwellan is that "when the wind blows folk from Valdemar, prepare for heavy weather."
20th Jul '16 5:16:22 AM JoieDeCombat
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** CanonDiscontinuity: In ''Arrows of the Wind'', it is mentioned that a repudiation occurs about once every couple of centuries. By ''Arrow's Fall'', it had changed to only one ever.

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** CanonDiscontinuity: In ''Arrows of the Wind'', Queen'', it is mentioned that a repudiation occurs about once every couple of centuries. By ''Arrow's Fall'', it had changed to only one ever.
19th Jul '16 10:29:04 PM Phys101
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** CanonDiscontinuity: In ''Arrows of the Wind'', it is mentioned that a repudiation occurs about once every couple of centuries. By ''Arrow's Fall'', it had changed to only one ever.
18th Jul '16 5:02:32 PM Antigone3
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* DiseaseByAnyOtherName: "Summer Fever" sounds just like polio, right down to being (what a modern doctor would call) a viral disease.
7th Jul '16 1:13:12 PM Morgenthaler
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* ''Mage Storms'': In the aftermath of Hardorn's defeat, Valdemar has an [[DividedWeFall uneasy assembly]] of [[TheAlliance newfound allies]], including their [[HeelFaceTurn historical enemy]], Karse. Karal, a young Karsite priest and aide to the [[TheObiWan ambassador]], must navigate the resulting political intrigue while a new threat arises from the [[TheEmpire Eastern Empire]]. But even this struggle may be moot in the face of the return of the three-thousand year old Cataclysm.

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* ''Mage Storms'': In the aftermath of Hardorn's defeat, Valdemar has an [[DividedWeFall uneasy assembly]] of [[TheAlliance newfound allies]], including their [[HeelFaceTurn historical enemy]], Karse. Karal, a young Karsite priest and aide to the [[TheObiWan ambassador]], ambassador, must navigate the resulting political intrigue while a new threat arises from the [[TheEmpire Eastern Empire]]. But even this struggle may be moot in the face of the return of the three-thousand year old Cataclysm.



* MentorOccupationalHazard: Ulrich, Karal's mentor and Karsite ambassador to Valdemar, gets this deadly straight; he's killed by a magical assassination attempt halfway through ''Storm Warning'', forcing Karal to take his place.



* TheObiWan: Ulrich, Karal's mentor and Karsite ambassador to Valdemar, gets this deadly straight; he's killed by a magical assassination attempt halfway through ''Storm Warning'', forcing Karal to take his place.
2nd Jul '16 2:41:32 PM JoieDeCombat
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* WoobieDestroyerOfWorlds: InUniverse. Vanyel discovers to his dismay, near the beginning of ''Magic's Promise'', that people fear him as a potentially one. A Herald himself goes to serve Vanyel, rather than sending a page and risking a FreakOut that blows up the Palace (or even the entire city of Haven).

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* WoobieDestroyerOfWorlds: InUniverse. Vanyel discovers to his dismay, near the beginning of ''Magic's Promise'', that people fear him as a potentially one. the possible consequences that may result from the combination of his extraordinary degree of power and the equally extraordinary amount of stress he is almost perpetually under. A Herald himself goes to serve Vanyel, Vanyel rather than sending a page and risking a FreakOut that blows up the Palace (or even the entire city of Haven).
2nd Jul '16 2:24:19 PM JoieDeCombat
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** In ''By the Sword'', Kerowyn says that the Mercenaries' Guild has placed several representatives in Iftel over the years, but none stuck because they found living there too boring. In the ''Mage Storms'' trilogy, Iftel is revealed to be populated by Kaled'a'in and a good many nonhumans such as gryphons, something that one would think at least one of those Guild reps might have found interesting enough to give them a reason to stick around. A [[JustifiedTrope justification]] for this one might be inferred from the fact that Iftel was not merely unsociable, but an outright HiddenElfVillage on a national scale. The really ''hardcore'' deity-level magic preserving it that way quite possibly gave them FakeMemories to discourage them and others from investigating why they'd been physically kept out.

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** In ''By the Sword'', Kerowyn says that the Mercenaries' Guild has placed several representatives in Iftel over the years, but none stuck because there was no call for their services and they found living there too boring. In the ''Mage Storms'' trilogy, Iftel is revealed to be populated by Kaled'a'in and a good many nonhumans such as gryphons, something that one would think at least one of those Guild reps might have found interesting enough to give them a reason to stick around. A [[JustifiedTrope justification]] for this one might be inferred from the fact that Iftel was not merely unsociable, but an outright HiddenElfVillage on a national scale. The really ''hardcore'' deity-level magic preserving it that way quite possibly gave them FakeMemories to discourage them and others from investigating why they'd been physically kept out.
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http://tvtropes.org/pmwiki/article_history.php?article=Literature.HeraldsOfValdemar