History Literature / BloodSword

1st Jan '16 6:00:58 PM jormis29
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'''''Blood Sword''''' is a series of gamebooks created by Oliver Johnson and Dave Morris and published by Knight Books in the late 1980s. It is set in the invented fantasy world of "Legend", the authors' own fantasy world, which was the setting for their ''Dragon Warriors'' role-playing game too. The storyline involves a group of [[AnAdventurerIsYou adventurers]] who, after emerging victorious from a grueling adventure in the Battlepits of Krarth, [[TheCallKnowsWhereYouLive stumble by pure chance]] upon the plot of the five True Magi, evil entities who were thought to have been destroyed during a catastrophic magic explosion centuries before, and are now trying to reincarnate on Earth and bring about eternal damnation. After surviving an attack from a couple of henchmen of Blue Moon (the eldest and most powerful of the Magi), the adventurers are given the scabbard of Blood Sword, the only weapon the True Magi actually fear, by an old man mortally wounded in the attack... and from thereon, begin their quest to reunite the pieces of the sacred sword and stop the True Magi before the end of the Millennium and the coming of [[TheEndOfTheWorldAsWeKnowIt Judgement Day]].
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'''''Blood Sword''''' ''Blood Sword'' is a series of gamebooks created by Oliver Johnson and Dave Morris and published by Knight Books in the late 1980s. It is set in the invented fantasy world of "Legend", the authors' own fantasy world, which was the setting for their ''Dragon Warriors'' role-playing game too. The storyline involves a group of [[AnAdventurerIsYou adventurers]] who, after emerging victorious from a grueling adventure in the Battlepits of Krarth, [[TheCallKnowsWhereYouLive stumble by pure chance]] upon the plot of the five True Magi, evil entities who were thought to have been destroyed during a catastrophic magic explosion centuries before, and are now trying to reincarnate on Earth and bring about eternal damnation. After surviving an attack from a couple of henchmen of Blue Moon (the eldest and most powerful of the Magi), the adventurers are given the scabbard of Blood Sword, the only weapon the True Magi actually fear, by an old man mortally wounded in the attack... and from thereon, begin their quest to reunite the pieces of the sacred sword and stop the True Magi before the end of the Millennium and the coming of [[TheEndOfTheWorldAsWeKnowIt Judgement Day]].
1st Jan '16 6:00:34 PM jormis29
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* HopeIsScary: In book 4, your guide describes hope as the cruellest of the evils to escape Pandora's Box since it only makes the others more painful.
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* HopeIsScary: In book 4, your guide describes hope as the cruellest of the evils to escape Pandora's Box PandorasBox since it only makes the others more painful.
19th Nov '15 10:04:03 PM EdwardGil
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* AscendToAHigherPlaneOfExistence: The True Magi; the "real" wizards who practiced a form of magic [[LostTechnology lost]] to the present; escaped from a botched SummoningRitual to become [[CelestialBody Celestial Bodies]], stars/comets in the sky that affect the word. [[spoiler: They actually did it on purpose to learn [[TheseAreThingsManWasNotMeantToKnow The Music Of The Spheres]]
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* AscendToAHigherPlaneOfExistence: The True Magi; the "real" wizards who practiced a form of magic [[LostTechnology lost]] to the present; escaped from a botched SummoningRitual to become [[CelestialBody Celestial Bodies]], stars/comets in the sky that affect the word. [[spoiler: They actually did it on purpose to learn [[TheseAreThingsManWasNotMeantToKnow The Music Of The Spheres]]Spheres]]]]
25th May '15 11:18:17 AM loploplop
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* DiscOneNuke: Multiple Adjust scrolls, (found early in the first dungeon), can make the Enchanter able to keep in mind and cast the best spell in the game in both the first 2 rounds of a cobat with negligle chance of failure. One shot will kill almost anything, 2 will kill everything except Angvar.
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* DiscOneNuke: Multiple Adjust scrolls, (found early in the first dungeon), can make the Enchanter able to keep in mind and cast the best spell in the game in both the first 2 rounds of a cobat combat with negligle chance of failure. One shot will kill almost anything, 2 will kill everything except Angvar.
25th May '15 11:17:45 AM loploplop
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* DiscOneNuke: Multiple Adjust scrolls, (found early in the first dungeon), can make the Enchanter able to keep in mind and cast the best spell in the game twice with negligle chance of failure.
to:
* DiscOneNuke: Multiple Adjust scrolls, (found early in the first dungeon), can make the Enchanter able to keep in mind and cast the best spell in the game twice in both the first 2 rounds of a cobat with negligle chance of failure. One shot will kill almost anything, 2 will kill everything except Angvar.
25th May '15 11:14:50 AM loploplop
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to:
*DiscOneNuke: Multiple Adjust scrolls, (found early in the first dungeon), can make the Enchanter able to keep in mind and cast the best spell in the game twice with negligle chance of failure.
4th May '15 11:28:29 AM loploplop
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Added DiffLines:
***The rules do state though that you can only move to either engage someone or flee.
16th Sep '14 5:13:35 PM Andyzero
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* AngelUnaware: An archangel and "Tor" aka Thundergod Thor are all seemingly human characters who help you out. Fatima is a very powerful sorceress who initially acts like defenseless woman. * AscendToAHigherPlaneOfExistence: The True Magi; the "real" wizards who practiced a form of magic [[LostTechnology lost]] to the present; escaped from a botched SummoningRitual to become CelestialBodies, stars/comets in the sky that affect the word. [[spoiler: They actually did it on purpose to learn [[TheseAreThingsManWasNotMeantToKnow The Music Of The Spheres]]
to:
* AngelUnaware: An archangel and "Tor" aka Thundergod Thor are all seemingly human characters who help you out. Fatima is a very powerful sorceress who initially acts like defenseless woman. * AscendToAHigherPlaneOfExistence: The True Magi; the "real" wizards who practiced a form of magic [[LostTechnology lost]] to the present; escaped from a botched SummoningRitual to become CelestialBodies, [[CelestialBody Celestial Bodies]], stars/comets in the sky that affect the word. [[spoiler: They actually did it on purpose to learn [[TheseAreThingsManWasNotMeantToKnow The Music Of The Spheres]]
16th Sep '14 5:12:44 PM Andyzero
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* ActionGirl: Possibly. The gender of the adventurers is unspecified, so you can imagine some or all of them to be female.
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* ActionGirl: Possibly. The gender of the adventurers is unspecified, so you can imagine some or all of them to be female. In the reprint, "he or she" is the third person.
16th Sep '14 10:11:17 AM Andyzero
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* ObviousRulesPatch: In the remake of the first book, Sages can now Levitate away if they Exorcise the spirit of TheManBehindTheMan instead of being trapped forever. But ''only'' the Sage, Immediate Deliverance, aka Teleport, can't go far enough.
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* ObviousRulesPatch: ObviousRulePatch: In the remake of the first book, Sages can now Levitate away if they Exorcise the spirit of TheManBehindTheMan instead of being trapped forever. But ''only'' the Sage, Immediate Deliverance, aka Teleport, can't go far enough.
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