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Rephrased to be more general (this trope isn't specific to bosses nor to cutscenes)


The boss is in plain sight, but you can't deal damage until after the {{cutscene}}.

to:

The boss is in plain sight, but you can't deal damage A VideoGame character cannot be killed until after the {{cutscene}}.
story says it's time.



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The boss is in plain sight, but you can't deal damage until after the {{cutscene}}.

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-->[-Visit unabridged version [[StoryDrivenInvulnerability HERE]]-]
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