History KnightTemplar / VideoGames

19th Sep '17 8:21:55 AM BeerBaron
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** In ''Skyrim'', the [[AncientOrderOfProtectors Blades]] may be sworn to serve the [[PlayerCharacter Dragonborn]], but they consider [[CreatureHunterOrganization dragonslaying]] to be their number one priority. Thus, after a certain point in the ''Skyrim'' main quest, they'll refuse to help the Dragonborn any further unless he/she kills Paarthunax, a [[HeelFaceTurn Heel-Faced Turn]] dragon who has significantly ''aided'' mankind in the past.
14th Sep '17 11:50:30 AM Bugfragged
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* Weissmann from ''VideoGame/TheLegendOfHeroesTrailsInTheSky'' is an unsympathetic example of this. He believes humanity is doomed to repeat their history of becoming prosperous, then falling into complacency, and then starting wars once they're forced to abandon their prosperity. Unfortunately, his plan to stop this is to use his Stigma research to brainwash everyone into fitting his idea of perfection, which means forcing them to reject their humanity. Worse yet, his fanatical belief in his own righteousness and humanity's weakness causes him to see his sadism towards them as justified, to the point where he blames his victims and pawns for being stupid enough to fall for his manipulations.
6th Sep '17 6:38:55 AM Njein
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* Superman - or rather, Regime Superman - in ''VideoGame/InjusticeGodsAmongUs'' embodies this trope perfectly, as the fallen Man of Steel shows us how dark an innocent, idealistic hero we know and love can turn should he lose the ones he cherishes and subsequently push his "justice" too far. He starts by [[spoiler:murdering Joker, who tried to push him into that and succeeded, then forcibly stopping all wars, then killing entire invasion force from Apocalypse, then creating world-scale dictatorship to protect Earth's people. He also started hunting all those who oppose or resist him, including his former friends and innocent people, and often murdering them. His supporters from fallen Justice League are this too, to different extents.]]

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* Superman - or rather, Regime Superman - in ''VideoGame/InjusticeGodsAmongUs'' embodies this trope perfectly, as the fallen Man of Steel shows us how dark an innocent, idealistic hero we know and love can turn should he lose the ones he cherishes and subsequently push his "justice" too far. He starts by [[spoiler:murdering Joker, who tried to push him into that and succeeded, then forcibly stopping all wars, then killing entire invasion force from Apocalypse, then creating world-scale dictatorship to protect Earth's people. He also started hunting all those who oppose or resist him, including his former friends and innocent people, and often murdering them. His supporters from fallen succeeded. With the exception of Batman, most of the Justice League are this too, joined his side, by adopting a WellIntentionedExtremist approach to different extents.stopping all crime by all means, including killing them on the spot, and establishing a totalitarian dictatorship called the One Earth Government aka the Regime.]]
24th Aug '17 10:19:53 AM BeerBaron
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** Meridia, a Daedric Prince whose sphere is obscured to mortals, but is associated with LifeEnergy, [[LightIsNotgood Light]], and [[ProudBeauty Beauty]], ''despises'' anything undead and any other entities of cruelty, darkness, rot, filth, or decay. Undead and necromancy seem to be the only reasons she ever interacts with mortal affairs, usually to have them wiped out. Thus, she will stop at ''nothing'' to destroy them, even if it means causing collateral damage to innocent people or her own followers, bordering on being a WellIntentionedExtremist.
21st Aug '17 7:22:24 AM BeerBaron
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* The guards from ''Franchise/TheElderScrolls'' series are infamous for this.
** So much as ''sleep in public'' in ''[[VideoGame/TheElderScrollsIIDaggerfall Daggerfall]]'' and you've suddenly got guards crawling out the woodwork, all of them shouting at you to '''HALT!'''
** If there were a poster child for this trope, it could be the Ordinators from ''[[VideoGame/TheElderScrollsIIIMorrowind Morrowind]]''. They are the militant wing of the [[CorruptChurch Tribunal Temple]] and do not tolerate outsiders. Walking past them will usually net you the "We're watching you...''SCUM,''" response. Even if you become the new head of the Temple, the indirect boss of the Ordinators, they don't become much more tolerant. And may the gods help you if you mention the Nerevarine prophecy around them. Or wear their armor.
** ''[[VideoGame/TheElderScrollsIVOblivion Oblivion]]''? Probably due more to the game's AI for them, but so much as touch something that doesn't belong to you and -- '''''STOP! YOU'VE VIOLATED THE LAW!!!!'''''
** Averted by the guards in ''[[VideoGame/TheElderScrollsVSkyrim Skyrim]]'', who are much more loose than previous guards to the point that they'll simply ignore you if your bounty is low. The [[ChurchMilitant Vigilants of Stendarr]], a group dedicated to hunting down daedra and monsters can lean towards this.
-->'''Vigilant of Stendarr:''' Walk always in the light, else we will drag you into it.

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* ''Franchise/TheElderScrolls''
**
The guards from ''Franchise/TheElderScrolls'' various CityGuards throughout the series are infamous for this.
** So
this. To note:
*** Committing ''any'' crime, even so
much as ''sleep ''sleeping in public'' public'', in ''[[VideoGame/TheElderScrollsIIDaggerfall Daggerfall]]'' and you've suddenly got will cause guards to start crawling out the woodwork, all of them woodwork shouting at you to '''HALT!'''
** *** If there were a poster child for this trope, it could be the Ordinators from ''[[VideoGame/TheElderScrollsIIIMorrowind Morrowind]]''. They are the [[ChurchPolice militant wing wing]] of the [[CorruptChurch Tribunal Temple]] and do not tolerate outsiders. Walking past them will usually net you the "We're watching you...''SCUM,''" response. Even if you become the new head Patriarch of the Temple, the indirect boss of the Ordinators, they don't become much more tolerant. And may the gods help you if you mention the Nerevarine prophecy around them. [[DisproportionateRetribution Or wear their armor.
**
armor]].
***
''[[VideoGame/TheElderScrollsIVOblivion Oblivion]]''? Probably due more to the game's AI for them, but so much as touch something that doesn't belong to you and -- '''''STOP! YOU'VE VIOLATED THE LAW!!!!'''''
** *** Averted by the guards in ''[[VideoGame/TheElderScrollsVSkyrim Skyrim]]'', who are much more loose than previous guards to the point that they'll simply ignore you if your bounty is low. The [[ChurchMilitant Vigilants of Stendarr]], a group dedicated to hunting down daedra supernatural threats and monsters monsters, can lean towards this.
-->'''Vigilant
this however:
--->'''Vigilant
of Stendarr:''' Walk ''"Walk always in the light, else we will drag you into it."''
** Jyggalag, the [[OurGodsAreDifferent Daedric Prince]] of [[ControlFreak Order]], has elements of this. It is his driving mission to put the universe in perfect order. This threatened the other ([[OrderVersusChaos chaotic-leaning]]) Daedric Princes so much that they [[IronicHell cursed him]] into [[BecameTheirOwnAntithesis becoming his own antithesis]] - Sheogorath, the Daedric Prince of [[MadGod Madness]]. The ''Shivering Isles'' expansion to ''Oblivion'' is all about him trying to break out of this curse. The [[OurDemonsAreDifferent lesser Daedra]] under him are even called "Knights of Order".
9th Aug '17 11:35:22 AM Dravencour
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* ''VideoGame/CivilizationBeyondEarth'': [[GreyAndGrayMorality Everyone]]. All three of the ideological Affinities have some religious flavour to them in a straight {{Aver|tedTrope}}sion of OutgrownSuchSillySuperstitions, and all civilisations will attempt to impose their chosen ideology on everyone else, violently if necessary. A Harmony Civ's end-goal is to invoke an AssimilationPlot and force all it's members into a psychic connection with the planet, with a very questionable tolerance for individual autonomy. A Supremacy Civ's end-goal is to invade- sorry, ''[[WouldBeRudeToSayGenocide liberate]]'' the Earth and it's people from their highly flawed fleshy bodies and [[UnwillingRoboticisation forcibly upgrade them to superior forms]]. A Purity Civ's end-goal is to exterminate the native alien life, including any of their transhuman counterparts, and terraform the planet to make room for Earthling settlements, in a [[DoesThisRemindYouOfAnything disturbingly similar fashion]] to [[https://en.wikipedia.org/wiki/Generalplan_Ost Generalplan Ost]].

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* ''VideoGame/CivilizationBeyondEarth'': [[GreyAndGrayMorality Everyone]]. All three of the ideological Affinities have some religious flavour to them in a straight {{Aver|tedTrope}}sion of OutgrownSuchSillySuperstitions, and all civilisations will attempt to impose their chosen ideology on everyone else, violently if necessary. A Harmony Civ's end-goal is to invoke an AssimilationPlot and force all it's members into a psychic connection with the planet, with a very questionable tolerance for individual autonomy. A Supremacy Civ's end-goal is to invade- sorry, ''[[WouldBeRudeToSayGenocide liberate]]'' the Earth and it's people from their highly flawed fleshy bodies and [[UnwillingRoboticisation forcibly upgrade them to superior forms]]. A Purity Civ's end-goal is to exterminate the native alien life, including any of their transhuman counterparts, and terraform the planet to make room for Earthling settlements, in a [[DoesThisRemindYouOfAnything disturbingly similar fashion]] to [[https://en.wikipedia.org/wiki/Generalplan_Ost Generalplan Ost]].Ost]], the Nazi plan for genocide and recolonization of Eastern Europe.
9th Aug '17 11:29:14 AM Dravencour
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* In ''VideoGame/{{DiabloIII}}'' the Templars crimes include [[spoiler:Abduction of civilians, torture of civilians, brainwashing of civilians, fraud of civilians' crimes, and eventual inauguration of tortured, brainwashed civilians as Knights of the Templar in the everlasting fight against demonkind (And some of angelkind. It's a dark franchise.). They seem well-intentioned, but their ultimate goal is to enslave humanity]]. You end up murdering all the Templars who are stupid enough to torture innocent people ''in the middle of a demon-infested woods''.

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* In ''VideoGame/{{DiabloIII}}'' ''VideoGame/{{Diablo III}}'' the Templars crimes include [[spoiler:Abduction Templar Order are an order of civilians, torture holy warriors based on the Zakarum faith, "redeeming" criminals by blinding them to their sinful pasts and setting them upon a new path dedicated to the Light. Except [[spoiler:the initiation that blinds them to their pasts involves days of civilians, ColdBloodedTorture and brainwashing of civilians, fraud of civilians' crimes, by the Templar's Inquisitors, and eventual inauguration of tortured, brainwashed civilians as Knights of the Order doesn't really give a blessed shit about a promising initiate's guilt or innocence -- as evidenced with Kormac, your Templar companion, and Jondar, an enemy you take down early on in the everlasting fight against demonkind (And some game, they will gladly pile false crimes and sins upon someone they deem worthy of angelkind. It's becoming a dark franchise.). They seem well-intentioned, but Templar]]. You ultimately have to destroy the Order during the course of ''Reaper of Souls'' when they [[spoiler: announce their ultimate intent to turn ''every citizen of Westmarch and beyond'' into Templars, with all the horrificness that this entails, in order to "lead mankind into the Light", making it clear that the Grand Maester's true goal is to enslave humanity]]. You end up murdering all the Templars who are stupid enough to torture innocent people ''in the middle of a demon-infested woods''.humanity]].
26th Jul '17 12:52:58 PM ironballs16
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** Even before Meredith, you had Ser Alric, who proposed a "[[DoesThisRemindYouOfAnything final solution]]" to the mage problem [[spoiler:in the form of making ALL mages Tranquil]]. And, from the start of the game, we had [[spoiler: Sister Petrice]]. At first, she's content to [[spoiler: get someone killed in order to highlight how "barbaric" the Qunari are and what a blight they are to the Chantry]], but she takes this ''[[JumpingOffTheSlipperySlope several]]'' steps higher when [[spoiler:she murders the Viscount's son in cold blood because A) he was a convert to the Qun, and B) so she could make up a sob story about a Qunari supporter {[[PlayerCharacter Hawke]]) having killed the man while he was in the Chantry itself repenting his sins and coming back to the fold]].

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** Even before Meredith, you had Ser Alric, who proposed a "[[DoesThisRemindYouOfAnything final solution]]" to the mage problem [[spoiler:in the form of making ALL mages Tranquil]]. And, from the start of the game, we had [[spoiler: Sister Petrice]]. At first, she's content to [[spoiler: get someone killed in order to highlight how "barbaric" the Qunari are and what a blight they are to the Chantry]], but she takes this ''[[JumpingOffTheSlipperySlope several]]'' steps higher when [[spoiler:she murders the Viscount's son in cold blood because A) he was a convert to the Qun, and B) so she could make to set up a sob story FalseFlagOperation about a Qunari supporter {[[PlayerCharacter ([[PlayerCharacter Hawke]]) having killed the man while he was in the Chantry itself repenting his sins and coming back to the fold]].
4th Jul '17 10:14:50 AM Gatordragon24
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* Lex, the Hand of Justice from ''VideoGame/{{Paladins}}'' is a lawman who talks about how malevolence is like a sickness and that he will cleanse the world with his judgment. And by judgment, we mean his [[HandCannon magnums]]. "[[PreAssKickingOneLiner No one escapes THE LAW!]]"
25th Jun '17 9:58:04 PM TheSwordsman
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*** However, by the time of ''VideoGame/{{Fallout 4}}'', the East Coast Brotherhood (including the Outcasts who rejoined) has reverted to be more like the West Coast chapters, but with some concessions towards pragmatism (such as continuing to permit the recruitment of wastelanders). After Elder Lyons and his daughter Sarah died (her death in combat [[UnfriendlyFire might not have been due to enemy fire]]), Arthur Maxson took control of the chapter after being appointed Elder by the West Coast Elders. They now regard all [[OurZombiesAreDifferent ghouls]], mutants, and [[RidiculouslyHumanRobots synths]] as abominations that need to be wiped out, regardless of the fact that most of them are just regular people no different from normal humans. In the case of synths, [[TomatoInTheMirror some don't even know that they're synths]].

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*** However, by the time of ''VideoGame/{{Fallout 4}}'', the East Coast Brotherhood (including the Outcasts who rejoined) has reverted to be more like the West Coast chapters, but while still wanting to protect wastelanders and with some concessions towards pragmatism pragmatism. (such as continuing to permit the recruitment of wastelanders). wastelanders) After Elder Lyons and his daughter Sarah died (her death (Owen of old age while Sarah died in combat [[UnfriendlyFire might not have been due to enemy fire]]), combat), Arthur Maxson took control of the chapter after being appointed Elder by the West Coast Elders. They now regard all [[OurZombiesAreDifferent feral ghouls]], super mutants, and [[RidiculouslyHumanRobots synths]] as abominations that need to be wiped out, out because of their threat to humanity, regardless of the fact that most some of them (mostly synths) are just regular people no different from normal humans. In the case of synths, [[TomatoInTheMirror some don't even know that they're synths]].
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