History InformedAbility / VideoGames

5th Dec '16 2:03:06 PM DustSnitch
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* The wingmen you fly with in the ''VideoGame/WingCommander'' games are all supposed to be truly {{badass}} veteran pilots, but with a relative few exceptions... well, [[ArtificialStupidity they aren't]].

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* The wingmen you fly with in the ''VideoGame/WingCommander'' games are all supposed to be truly {{badass}} badass veteran pilots, but with a relative few exceptions... well, [[ArtificialStupidity they aren't]].
29th Nov '16 6:43:43 PM Gravityman
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** A particularly glaring example is Vikavolt. A lot of materials all claim it is a very fast Pokemon, even though its base speed stat is a glacially slow 43, making it the second slowest fully-evolved Electric-type in the series, only beating out Stunfisk.

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** A particularly glaring example is Vikavolt. A lot of materials all claim it is a very fast Pokemon, even though its base speed stat is a glacially slow 43, making it the second slowest fully-evolved Electric-type in the series, only beating out Stunfisk. Even Vikavolt's wingless ''larval'' form is faster than it is.
29th Nov '16 6:41:06 PM Gravityman
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** A particularly glaring example is Vikavolt. A lot of materials all claim it is a very fast Pokemon, even though its base speed stat is a glacially slow 43, making it the second slowest fully-evolved Electric-type in the series, only beating out Stunfisk.
6th Nov '16 11:09:23 AM ChocolateRob
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** [[spoiler: Turns out he's JustToyingWithThem. When you re-fight him using the [[NewGamePlus Paradox Scope]], he's significantly more difficult. ]]
6th Nov '16 11:07:08 AM ChocolateRob
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* ''VagrantStory'' has Lady Samantha and Callo Merlose. Samantha is a Catholic-schoolgirl-styled, doe-eyed ingenue who we're told is a captain of the Crimson Blades; Callo Merlose is a VKP Inquisitor who spends the entire game as a hostage who is supposedly capable of defending herself (but chooses not to, because she's a psychic spy and her captors were the ones she was supposed to be investigating). Either way, they're not seen doing much of the stuff they're supposedly able to do.

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* ''VagrantStory'' has Lady Samantha and Callo Merlose. 'Commander' Samantha is a Catholic-schoolgirl-styled, doe-eyed ingenue who we're told is a captain of the Crimson Blades; Callo Merlose is a VKP Inquisitor who spends the entire game as a hostage who is supposedly capable of defending herself (but chooses not to, because she's a psychic spy and her captors were the ones she was supposed to be investigating). Either way, they're not never seen doing much any kind of the stuff they're supposedly able to do.commanding or ever really understanding what is going on around her.
4th Nov '16 6:30:01 AM RyuHimora
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*** Then again, it was a mass-produced RAY which is specifically weaker than the original (able to be taken out with a handful of Stinger missiles), and it's up to the player in MGS 1 to believe the ''cutscene'' where it looks like REX is destroyed or the ''dialogue'' which heavily implies all you did was destroy parts of the cockpit. There's arguments to be made in both REX's and RAY's favor.
2nd Nov '16 12:18:43 PM lluewhyn
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**This could be due to the fact that most of Sam's "Guardian" traits were demonstrated at the end of the books. The point at which you're sent to him is only halfway through Fellowship of the Ring, where being described as a Guardian makes little sense.
31st Oct '16 1:11:18 AM SuperFeatherYoshi
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** ''VisualNovel/PhoenixWrightAceAttorneyDualDestinies'' says that Simon Blackquill is a subtle manipulatior, getting people to do what he wants with suggestions. He does convince a few people this way, but it's anything but subtle. Apollo and Athena both comment on how obvious Blackquill's being.

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** ''VisualNovel/PhoenixWrightAceAttorneyDualDestinies'' says that Simon Blackquill is a subtle manipulatior, manipulator, getting people to do what he wants with suggestions. He does convince a few people this way, but it's anything but subtle. Apollo and Athena both comment on how obvious Blackquill's being.



** Protectron Robots are implied to be extremely fast and efficient factory workers, so much so that a Factory variant exists (yet still comes equipped with a built in laser pistol), however in gameplay, Protectrons are clunky, stiff, bulky, noisy, and slow. They also suffer from limited movement abilities due to their design (so tasks as simple as using a shovel are impossible). Even if they've gone without maintenance for 200 years, one can only wonder how such a machine could actually outperform a human. This is lampshaded in the epilogue of ''VideoGame/FalloutNewVegas'' if you reprogram Primm Slim as the town sheriff of Primm. He's stated to be able-minded but not able-bodied with his slow speed leading to a few crooks managing to get away.
** It is supposedly so hard to remove a Pipboy 3000 without the correct tools that generally the only viable method is to saw off the users arm... and yet both the Lone Wanderer and the Courier seem to have absolutely no problem doing so. This isn't even GameplayAndStorySegregation as it is possible to buy a gold Pipboy from a Freeside merchant and swap them over.
** In ''VideoGame/{{Fallout 4}}'' Courser's are made out to be the most dangerous things in all the Commonwealth. Indeed, their descriptions make them sound an awful lot like Terminator's, and you might expect to be fighting an indestructible ImplacableMan. In actuality, Coursers are only slightly tougher than the average mook, and their only real gimmick is making use of a stealth boy in combat.

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** Protectron Robots are implied to be extremely fast and efficient factory workers, so much so that a Factory variant exists (yet still comes equipped with a built in laser pistol), however in gameplay, Protectrons are clunky, stiff, bulky, noisy, and slow. They also suffer from limited movement abilities due to their design (so tasks as simple as using a shovel are impossible). Even if they've gone without maintenance for 200 years, one can only wonder how such a machine could actually outperform a human. This is lampshaded in the epilogue of ''VideoGame/FalloutNewVegas'' if you reprogram Primm Slim as the town sheriff of Primm. He's stated to be able-minded but not able-bodied with his slow speed leading to "sturdy", and a few crooks managing to get away.
** It is supposedly so hard to remove a Pipboy 3000 without
popular commercial security robot, even though they're one of the correct tools that generally most fragile robotic enemies in the only viable method is to saw off the users arm... game, and yet both the Lone Wanderer and the Courier seem to have absolutely no problem doing so. This isn't even GameplayAndStorySegregation as it is possible to buy a gold Pipboy from a Freeside merchant and swap them over.
less hit points than the domestic Mr. Handy robot.
** In ''VideoGame/{{Fallout 4}}'' Courser's Coursers are made out to be the most dangerous things in all the Commonwealth. Indeed, their descriptions make them sound an awful lot like Terminator's, Terminators, and you might expect to be fighting an indestructible ImplacableMan. In actuality, Coursers are only slightly tougher than the average mook, and their only real gimmick is making use of a stealth boy in combat.
30th Oct '16 12:36:25 PM TheSinful
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** Zygarde was introduced as a guardian meant to counter Xerneas and Yveltal. Instead it's a weaker Garchomp and largely useless against both legendaries.
29th Oct '16 2:18:16 PM nombretomado
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* Dunkoro in ''GuildWars'' is supposed to be a good planner, but doesn't actually get to show this much in game. (Partly because a lot of the story consists of reacting to things, though when Dunkoro does give advice, it is often quite basic.)

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* Dunkoro in ''GuildWars'' ''VideoGame/GuildWars'' is supposed to be a good planner, but doesn't actually get to show this much in game. (Partly because a lot of the story consists of reacting to things, though when Dunkoro does give advice, it is often quite basic.)
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