Follow TV Tropes

Following

History HuntingTheMostDangerousGame / VideoGames

Go To

OR

Is there an issue? Send a MessageReason:
Edit Tip 6: Be sure this example isn't here already.


* True to the comics, Kraven in ''VideoGame/MarvelsSpiderMan2'' is out to hunt various superhumans and vigilantes in New York, whether it be the Spider-Men or the Lizard, just to find a worthy challenge.
Is there an issue? Send a MessageReason:
Added example(s)

Added DiffLines:

* ''VideoGame/MidnightFightExpress'': Chef Favreau's biography reveals he and his father hunted humans not just for sport, but also to cook and eat them.
Is there an issue? Send a MessageReason:
Adding an example.

Added DiffLines:

* ''VisualNovel/ThePriceOfFlesh'': Mason's hobby is buying people in an AuctionOfEvil, taking them to the wilderness, giving them supplies, and then hunting them down.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* True to the comics, Kraven in ''VideoGame/MarvelsSpiderMan2'' is out to hunt various superhumans and vigilantes in New York, whether it be the Spider-Men or the Lizard, just to find a worthy challenge.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ''VideoGame/MarvelsSpiderMan2'' has Kraven the Hunter. Similar to the comics, he has grown bored with hunting animals and has taken to hunting people instead. When even that proves too boring, he makes his way to New York to hunt Spider-Man's rogues' gallery -- and eventually, Spidey, himself.

Added: 674

Changed: 360

Is there an issue? Send a MessageReason:
Adding an example.


* Naturally, the Huntress in ''Videogame/DeadByDaylight'' targets humans for her hunts, post-SanitySlippage. Specifically, she hunted adults, sometimes to kidnap their younger daughters for companionship and in an attempt to raise them, although her [[ParentalNeglect inability to raise a child]] kills them anyway. And now she has a group of people to endlessly hunt to please the Entity.

to:

* ''Videogame/DeadByDaylight'':
**
Naturally, the Huntress in ''Videogame/DeadByDaylight'' targets humans for her hunts, post-SanitySlippage. Specifically, she hunted adults, sometimes to kidnap their younger daughters for companionship and in an attempt to raise them, although her [[ParentalNeglect inability to raise a child]] kills them anyway. And now she has a group of people to endlessly hunt to please the Entity.Entity.
** The Skull Merchant is also extremely based around hunting, with her backstory elaborating about her hunting down her business rivals and her gameplay revolving around [[ScarilyCompetentTracker using drones to flush out her quarry]]. It's to be expected from what is essentially a human ''Franchise/{{Predator}}''.

Changed: 17

Is there an issue? Send a MessageReason:
TRS cleanup


** Throughout the series, the [[OurWerebeastsAreDifferent were-creatures]], especially [[OurWerewolvesAreDifferent werewolves]], exemplify this trait. The [[ViralTransformation disease which causes the transformation]] was created by the [[OurGodsAreDifferent Daedric Prince]] of the Hunt, Hircine, and the were-creatures are his minions. For most were-creatures, this is an InvoluntaryTransformation at nightfall, with the exact frequency varying depending on the particular strain of the disease. They are overcome with an intense bloodlust and typically must hunt and kill at least one sentient being while transformed. If they fail to do so, they will return to their original form in an extremely weakened state.

to:

** Throughout the series, the [[OurWerebeastsAreDifferent were-creatures]], especially [[OurWerewolvesAreDifferent werewolves]], exemplify this trait. The [[ViralTransformation disease which causes the transformation]] was created by the [[OurGodsAreDifferent Daedric Prince]] of the Hunt, Hircine, and the were-creatures are his minions. For most were-creatures, this is an InvoluntaryTransformation is InvoluntaryShapeshifting at nightfall, with the exact frequency varying depending on the particular strain of the disease. They are overcome with an intense bloodlust and typically must hunt and kill at least one sentient being while transformed. If they fail to do so, they will return to their original form in an extremely weakened state.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

%%%
%%
%% This page has been alphabetized. Please add new examples in the correct order. Thanks!
%%
%%%
HuntingTheMostDangerousGame in VideoGames.
----

* In ''VideoGame/ArkSurvivalEvolved'', the only way to tame a Troodon is to ''allow'' it to hunt your tame creatures this way. The in-game Dino Dossier even speculates that it's purely for the thrill of it.
* Bodhi in ''[[Videogame/BaldursGate Baldur's Gate II]]'' loved that game.
* In ''VideoGame/{{Bloodborne}}'', most Hunters hunt the Scourge Beasts, but the [[HunterOfHisOwnKind Hunter of Hunters]] covenant hunt other Hunters, though it's played with as they're not doing it for the challenge; their duty is to give a MercyKill to Hunters who've fallen to bloodlust and are close to becoming beasts themselves.
* Inverted in ''VideoGame/CastlevaniaLamentOfInnocence'', where NighInvulnerable vampire Walter Bernhardt kidnaps [[spoiler:and converts]] the loved ones of strong humans to incite ''them'' to hunt ''him'' in his castle for his amusement, since [[TemptingFate they can't actually kill him]]...
* In ''Videogame/DarkestDungeon'', the BountyHunter class has shades of this, as he specializes in hunting down human opponents, with several of his skills doing bonus damage against enemies with the "human" tag. His motivations for joining the heroes at the Hamlet boils down to the thrill of the hunt and [[OnlyInItForTheMoney the promise of payment.]]
* Naturally, the Huntress in ''Videogame/DeadByDaylight'' targets humans for her hunts, post-SanitySlippage. Specifically, she hunted adults, sometimes to kidnap their younger daughters for companionship and in an attempt to raise them, although her [[ParentalNeglect inability to raise a child]] kills them anyway. And now she has a group of people to endlessly hunt to please the Entity.
* Derrick Duggan, Big Earl Flaherty, Deetz Hartman, and Johnny James, a team of psychopaths referred to collectively as [[ExactlyWhatItSaysOnTheTin the Hunters]] in ''VideoGame/DeadRising2''. They hide on rooftops and snipe anybody below them for fun. While they occasionally kill zombies, they concentrate on humans, saying they provide more of a challenge and are "worth more points". They may or may not be [[{{Expy}} Expies]] of the [[TheFamilyThatSlaysTogether Halls]] from the [[VideoGame/DeadRising first game]], who themselves had shades of this that weren't played up as much as their CrazySurvivalist ones.
* ''VideoGame/DeerAvenger'' and its sequels revolve around a bipedal, talking deer which hunts humans, especially hunters, in order to avenge his fellow deer which have been hunted.
* ''Franchise/TheElderScrolls'':
** Throughout the series, the [[OurWerebeastsAreDifferent were-creatures]], especially [[OurWerewolvesAreDifferent werewolves]], exemplify this trait. The [[ViralTransformation disease which causes the transformation]] was created by the [[OurGodsAreDifferent Daedric Prince]] of the Hunt, Hircine, and the were-creatures are his minions. For most were-creatures, this is an InvoluntaryTransformation at nightfall, with the exact frequency varying depending on the particular strain of the disease. They are overcome with an intense bloodlust and typically must hunt and kill at least one sentient being while transformed. If they fail to do so, they will return to their original form in an extremely weakened state.
** This is a trait of the Dremora, an intelligent race of [[OurDemonsAreDifferent lesser Daedra]] who are most commonly found in the service of [[DestroyerDeity Mehrunes Dagon]] as his LegionsOfHell. Every Dremora sees himself as a huntsman, with [[PunyEarthlings puny mortals]] as his prey.
** The endgame of the ''[[VideoGame/TheElderScrollsIIIMorrowind Morrowind]]'' expansion ''Bloodmoon'' has such a situation, with the greatest warriors in the land as the prey, and Hircine as the hunter. As a Daedric Prince, he could easily crush any mortal, so he [[WillfullyWeak makes it more fair]] by allowing the prey to choose one of his aspects to face. (It isn't really a proper hunt if there is no chance for the [[TheHunterBecomesTheHunted Hunter to Become the Hunted]], afterall.)
** Played straight but later [[InvertedTrope inverted]] in one of the sidequests of ''[[VideoGame/TheElderScrollsIVOblivion Oblivion]]''. When you are trying to save an impoverished old man from a cruel loan shark, you end up as prey in a hunt set up by the loan shark. However, the trope is soon inverted, as it's your character who ends up hunting down the hunters.
** ''[[VideoGame/TheElderScrollsVSkyrim Skyrim]]'':
*** Hircine is at it again. This time he has sent out the call to hunters in Skyrim to hunt down and kill a rogue werewolf who stole his Ring. You can join in the hunt and skin the werewolf. Hircine will reward you by turning the skin into his Daedric Artifact the Cuirass of the Savior's Hide. You can instead side with the remorseful werewolf and hunt his hunters. [[XanatosGambit Hircine will consider this a worthy hunt as well]]. In this case he will reward you by removing the curse from his Ring, turning it into an artifact that grants werewolves the power to transform multiple times a day.
*** The [[spoiler: Companions, more specifically, the Circle of senior members, are composed of werewolves split nearly down the middle on the issue of going to Hircine's Hunting Grounds when they die, which is implied (and outright stated to be, though this is only within in-game texts which may be factually inaccurate) to be a realm centered entirely around this trope.]]
* ''VideoGame/{{Fallout 3}}'' has random encounters with Wastelander-hunting [[ImAHumanitarian cannibals]], which will also attack the player if they stick around too long.
* ''VideoGame/FisherDiver'' foreshadows it with a character whose namesake is the author of the TropeNamer. Unlike in the TropeNamer, though, you are unable to turn the tide in your favor when said character eventually comes after you at the game's end.
* The Corn Maze level in the ''Curse of Dreadbear'' DLC of ''VideoGame/FiveNightsAtFreddysVRHelpWanted'', in which the player has to try to reach one of five exits, hiding behind props, before Grim Foxy hunts them down.
* Ozzik Sturn from ''VideoGame/TheForceUnleashed'' likes to release creatures into his preserve and hunt them for sport, often Wookies. When Starkiller runs into him, he goes, "A Jedi. I've always wanted to hunt one of your kind." and attacks him.
* Heavily implied in ''VideoGame/HeroesOfMightAndMagic V''. One of the Inferno towns (where ammo carts are sold at a discounted price) is described as being the former home of Demon-Sovereign Kha-beleth, where the town's workers became particularly skilled at manufacturing ammunition to allow their lord to practise his favorite sport - hunting, preferably of two-legged prey.
* ''VideoGame/HitmanContracts'' contains a level where the protagonist must rescue the potential victim of a human hunt from an English manor.
* Safari Jack, TheDragon of Stella the turtle poacher in ''Videogame/KingdomOfLoathing'', does this with your character if you play as a Turtle Tamer.
* Present within the slots of ''VideoGame/LuckBeALandlord''. In fact, [[ShoutOut General Zaroff himself]] is the symbol that dispenses this, dispatching any and all humanoid symbols near him. In addition, Zaroff's Contract allows Bounty Hunter symbols to behave the same way. [[TotalPartyKill Just be careful not to put two or more Zaroffs or contracted Bounty Hunters in the same pool...]]
* ''VideoGame/{{Manhunt}}'' and its sequel ''Manhunt 2''.
* Parodied in ''VideoGame/{{Psychonauts}}''. There comes a point when Vernon is wandering around the cabin area purposefully, but at random. If you ask him what he's up to, he'll respond: "I'm hunting the most dangerous prey...''man''." It's a game of hide-and-seek.
* The boss at the end of the "Bog of Murk" level in ''VideoGame/Rayman3HoodlumHavoc'' is Razoff the Hunter, the son of Count Zaroff and a descendant of Nimrod and Artemis, who decides to hunt down Rayman, who wanders into Razoff's house.
* Slayer assignments in ''VideoGame/RuneScape'' can include human mages and druids, as well as nonhuman sapients like elves, demons, [=TzHaar=], and kurasks. In this case, ''you'' are the hunter. Even more ambitious players can ask Death (or Morvran) to assign them battles with boss monsters, many of whom are quite intelligent. Most ambitious of all, Slayer Master Kuradal shows interest in adding [[PersonOfMassDestruction the Dragonkin]] to her repertoire.
* ''VideoGame/SirYouAreBeingHunted'', [[ExactlyWhatItSaysOnTheTin funnily enough]], has the player being hounded across a procedurally-generated archipelago by [[BritishStuffiness very British]] robots (who wear hunting caps, smoke pipes, and may even be accompanied by robotic hunting dogs). True to the trope-naming story, it is quite possible to turn the tables on your pursuers.
* One mission in ''[[VideoGame/DarkForcesSaga Star Wars: Jedi Knight: Jedi Academy]]'' also puts the player in the role of the hunted. You are locked in a cell, stripped of all your weapons, and then released to try to escape while a sadistic fat man blasts at you with a concussion rifle, because he's "never hunted a ''Jedi'' before." Your goal is to survive long enough to get to your ship, but when you reach the hangar, the hunter reveals he wasn't going to let you go anyway, and starts shooting at you from ''six stories up''. Up until that point, even without your lightsaber, it's been pretty easy to just go through slaughtering the stormtroopers. Nope, this guy has to be killed from close-up or sniped somehow under horrible conditions, and either way, he keeps blasting the walkway out from underneath you.
* ''{{VideoGame/Turok}}'' is most famous for the [[MagicalNativeAmerican protagonists]] providing an extremely rare heroic example by not only hunting dinosaurs such as giant raptors, ''Dimetrodons'' and ''Tyrannosaurus rex'' some of which are modified to be Cyborgs, but also humans, some of which whose occupations are clearly labeled as poachers and soldiers by using [[MoreDakka even more firepower]]. In the earlier games, they also fought against foul demons and giant robots that could slaughter a squad worth of soldiers on their own! That's right, ladies and gentlemen, Turok [[ThereIsNoKillLikeOverkill has enough firepower to hunt down]] [[SuperToughness and survive]] not only people who carry enough firepower to hunt dinosaurs, and bone rending dinosaurs, but also hellfire casting demons and humanoid tank robots!
* Catfish, the driver of Hammerhead in ''VideoGame/TwistedMetal: Head-On'', has this as his wish from Calypso: the chance to have a full-scale one-on-one hunting duel-to-the-death against Calypso. [[CardCarryingVillain Calypso]] being [[JerkassGenie Calypso]], [[spoiler:Catfish's 'target' turns out to be a scarecrow that happens to be called Calypso. Angered by this, he realizes too late that he shot a decoy, and Calypso quickly shoots Catfish from behind, then mounts Catfish's head on his wall.]]
* ColdSniper Marina Wulfstan from ''VideoGame/ValkyriaChronicles'' constantly invokes this trope in her dialogue. She was a hunter before joining the military, and regularly refers to battles she takes part in as "the hunt" and her opponents as "prey".
* In ''VideoGame/WatchDogs'', when Aiden is infiltrating [[AuctionOfEvil the sex slave auction]], one of the auctioneers texts his accomplice he's found a girl worth taking down to the woods.

----

Top