History Heartwarming / DragonAgeII

26th Nov '17 7:24:21 PM LadyNorbert
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** If it's Act 2 or 3 and Bethany [[spoiler:is a Circle mage]], she's still showing the strain; considering where the Carta had to go to even try to get to her, it's hard to blame her for being rattled. Varric responds with a line that actually makes her laugh, which is no easy matter in the moment, and her tone for him as she continues speaking is warmer.



-->'''Carver:''' Right, lets get to it. My brother/sister will be missing you.

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-->'''Carver:''' Right, lets let's get to it. My brother/sister will be missing you.



** First, while on the hunt for the wyvern, he asks why she's not enjoying the day more, and she admits she's embarrassed by her clothes. He reminds her that she didn't have a choice in what to wear, but it doesn't matter, because "you could make a burlap sack look good" and "You would ''kill'' these people if ''you'' wore the height of fashion." He won't have her feeling even a little inferior, and she's grateful. A lot of people who ship the two of them point to this interaction as one of their reasons why.

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** First, while on the hunt for the wyvern, he asks why she's not enjoying the day more, and she admits [[UnderdressedForTheOccasion she's embarrassed by her clothes.clothes]]. He reminds her that she didn't have a choice in what to wear, but it doesn't matter, because "you could make a burlap sack look good" and "You would ''kill'' these people if ''you'' wore the height of fashion." He won't have her feeling even a little inferior, and she's grateful. A lot of people who ship the two of them point to this interaction as one of their reasons why.



* At one point, an Orlesian asks you to help find his two missing dogs, and you also receive a quest to find an antidote for wyvern poison. The two seem unrelated, but then you see a dog elsewhere in the woods. He leads you towards another dog, lying injured on the ground. You can give the antidote to this dog and save its life.

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* At one point, an Orlesian asks you to help find his two missing dogs, and you also receive a quest to find an antidote for wyvern poison.venom. The two seem unrelated, but then you see a dog elsewhere in the woods. He leads you towards to another dog, lying injured on the ground.ground, and you realize the dog has been attacked by a wyvern and is dying from the venom. You can give the antidote to this dog and save its life.
22nd Oct '17 1:20:30 PM LadyNorbert
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* After "[[WhamEpisode All That Remains]]," while Hawke is sitting at home in the throes of a HeroicBSOD, your love interest or (in the absence of a romance) closest friend comes to try to offer some comfort. Regardless of who shows up, it's very heartwarming.

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* After "[[WhamEpisode All That Remains]]," Gamlen comes in and begins to chew Hawke out, as usual, starting with claiming it was all his/her fault - but he can't even get through the first sentence before he bursts into grief-stricken sobs. He and Hawke wind up mourning Leandra together.
** Then,
while Hawke is sitting at home on their bed in the throes of a HeroicBSOD, your love interest or (in the absence one of a romance) closest friend their companions comes to try to offer some comfort. Regardless of who shows up, it's very heartwarming.



** Gamlen comes in and begins to chew Hawke out, as usual, starting with claiming it was all his/her fault - but he can't even get through the first sentence before he bursts into grief-stricken sobs. He and Hawke wind up mourning Leandra together.
** Then there is the conversation with Aveline in the Guard HQ. She isn't fooled by Silly!Hawke's SadClown act. To console him/her, she tells you a story about her father, a chevalier named Benoit Du Lac. Every night, when she was a girl, he would read stories to her, but only turned the page when she grasped his hand. It was symbolic of her only continuing the story by her choice. When she became an adult, she would read stories to her ill father, and like old times, he would grasp her hand when it was time to turn the page. The point of the story? She says that no one should tell Hawke when to move on, when to proceed with the story. It will be his/her choice. Probably the most poignant thing Aveline says in the entire game.

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** Gamlen comes in and begins to chew If Hawke out, as usual, starting with claiming it was all his/her fault - but he can't even get through hasn't romanced anyone, it's Aveline who arrives to offer words of comfort. Unlike the first sentence before he bursts into grief-stricken sobs. He love interests, her visit is very short, and she doesn't sit down; she just invites Hawke wind up mourning to come and talk to her if they feel so inclined. This seems abrupt until one remembers that of all the companions, Aveline has known Hawke - and Leandra together.
** Then there is
- the longest. ''She's also grieving,'' and she doesn't want to intrude on Hawke's solitude.
*** Regardless of who comes to the house that night, Hawke afterward can have a
conversation with Aveline in the Guard HQ. She isn't fooled by Silly!Hawke's SadClown act. act; she's also the only one to whom Diplomatic!Hawke feels comfortable admitting that "My heart's broken." To console him/her, she tells you a story about her father, a chevalier named Benoit Du Lac. Every night, when she was a girl, he would read stories to her, but only turned the page when she grasped his hand. It was symbolic of her only continuing the story by her choice. When she became an adult, she would read stories to her ill father, and like old times, he would grasp her hand when it was time to turn the page. The point of the story? She says that no one should tell Hawke when to move on, when to proceed with the story. It will be his/her choice. Probably the most poignant thing Aveline says in the entire game.



* The sheer hope in one sentence in Anders' romance scene:

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* The sheer hope in one sentence in Anders' the romance scene:scene with Anders:



** For most of the game, Fenris's obsession, fear, and hatred of his past has been one of his defining character traits. It's what makes him end the relationship with Hawke, what makes him obsessed with revenge, and what makes him angst so much. Him saying that shows that he's finally willing to put the past completely behind him so that he can be happy with Hawke, and is really, ''really'' touching, especially if Hawke is a mage

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** For most of the game, Fenris's obsession, fear, and hatred of his past has been one of his defining character traits. It's what makes him end the relationship with Hawke, what makes him obsessed with revenge, and what makes him angst so much. Him saying that shows that he's finally willing to put the past completely behind him so that he can be happy with Hawke, and is really, ''really'' touching, especially if Hawke is a magemage.



-->'''Merrill:''' Believing. You do, I can tell - in freedom, in mages, in good spirits and bad templars. With more fire than the sun.

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-->'''Merrill:''' Believing. You do, I can tell - in freedom, in mages, in good spirits and bad templars.Templars. With more fire than the sun.



** First, while on the hunt for the wyvern, he asks why she's not enjoying the day more, and she admits she's embarrassed by her clothes. He reminds her that she didn't have a choice in what to wear, but it doesn't matter, because "you could make a burlap sack look good" and "You would ''kill'' these people if ''you'' wore the height of fashion." He won't have her feeling even a little inferior, and she's grateful.

to:

** First, while on the hunt for the wyvern, he asks why she's not enjoying the day more, and she admits she's embarrassed by her clothes. He reminds her that she didn't have a choice in what to wear, but it doesn't matter, because "you could make a burlap sack look good" and "You would ''kill'' these people if ''you'' wore the height of fashion." He won't have her feeling even a little inferior, and she's grateful. A lot of people who ship the two of them point to this interaction as one of their reasons why.
13th Oct '17 8:48:05 AM LadyNorbert
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*** Bonus heartwarming points if Bethany has been brought along for the quest. When Hawke makes this remark, Bethany turns to regard her sibling with an expression of deep gratitude and affection.



* "On the Loose." Two of the mages you're charged with tracking down have been consumed by demons, and are beyond saving. But Emile de Launcet hasn't turned to blood magic or harmed anyone... he's just an awkward guy who's been confined to the Circle since he was 6. Who laments never being allowed to cook something for himself, stand in the rain, or kiss a girl. One of your options is to send him back to the Templars. The other is to [[VideoGameCaringPotential let him go free.]]

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* "On the Loose." Two of the mages you're charged with tracking down have been consumed by demons, and are beyond saving. But Emile de Launcet hasn't turned to blood magic or harmed anyone... anyone; he's just an awkward guy who's been confined to the Circle since he was 6. Who six years old, for something that he couldn't help. He laments never being allowed to cook something for himself, stand in the rain, or kiss a girl. One of your options is to send him back to the Templars. The other is to [[VideoGameCaringPotential let him go free.]]






** Even further, when the DLC is finished, Hawke will speak with his/her mother. She can talk about Malcolm and how they met, but a really poignant conversation comes [[spoiler: if Leandra is deceased at the time, as Hawke will be talking not to her, but an imaginary one who reassures him/her that s/he's very much like his/her father, and that the best of both Malcolm and Leandra lives on in Hawke, and that it's what makes him/her try so hard. She tells him/her everything will be all right.]] It's the sort of emotional speech only a mother could give.
*** [[FridgeBrilliance Fridge Heartwarming]]. Varric tells Cassandra up-front he's taking liberties with this particular part of the story. The conversation with [[spoiler:the imaginary Leandra]] is there just because Varric thought his friend deserves some closure.

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** Even further, when the DLC is finished, Hawke will speak with his/her mother. She can talk about Malcolm and how they met, but a really poignant conversation comes [[spoiler: if Leandra is deceased at the time, as Hawke will be talking not to her, the real Leandra, but an imaginary one who reassures him/her that s/he's very much like his/her father, and that the best of both Malcolm and Leandra lives on in Hawke, and that it's what makes him/her try so hard. She tells him/her everything will be all right.]] It's the sort of emotional speech only a mother could give.
*** [[FridgeBrilliance Fridge Heartwarming]]. Varric tells Cassandra up-front that he's taking liberties with this particular part of the story. The conversation with [[spoiler:the imaginary Leandra]] is there just because Varric thought wants to give his friend deserves some closure.



** If [[spoiler: both Bethany and Carver are dead]], Hawke gets to talk to Gamlen instead. He '''admires''' Malcolm for what he was ready to go through for his family. Remember that at the beginning, he '''despised''' this guy. If the right dialogue options are chosen, this scene becomes even more heartwarming. Gamlen tells you how he helped your parents by distracting Lord Amell so they could sneak out, and then once more expresses his grief [[spoiler: over Leandra’s death]]. The conversation may end with an awkward declaration that if Hawke needs anything, s/he just has to ask. This doubles as a TearJerker since at this point [[spoiler: your other family members, except for Gamlen, are dead.]]
* ''Mark of the Assassin'' has a short, but sweet sidequest involving Hawke's mother. If you examine the fountain at Chateau Haine, Hawke explains to Tallis that it's tradition for noblewomen to throw Orlesian coins into the fountain and make a wish. Leandra had a coin collection just for the occasion, but since she married an apostate, the resulting social stigma meant that she wouldn't even be invited to the Chateau. Hawke spends the quest finding Orlesian coins to throw in the fountain in Leandra's stead. Hawke, you big softy.

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** If [[spoiler: both Bethany and Carver are dead]], Hawke gets to talk to Gamlen instead. He '''admires''' Malcolm for what he was ready to go through for his family. Remember that at the beginning, he '''despised''' this guy. If the right dialogue options are chosen, this scene becomes even more heartwarming. Gamlen tells you how he helped your parents by distracting Lord Amell so they could sneak out, and then once more expresses his grief [[spoiler: over Leandra’s death]]. The conversation may end with an awkward declaration that if Hawke needs anything, s/he just has to ask. This doubles as a TearJerker since at this point [[spoiler: your other family members, entire family, except for Gamlen, are dead.]]
* ''Mark of the Assassin'' has a short, short but sweet sidequest involving Hawke's mother. If you examine the fountain at Chateau Haine, Hawke explains to Tallis that it's tradition for noblewomen to throw Orlesian coins into the fountain and make a wish. Leandra had a coin collection just for the occasion, but since she married an apostate, the resulting social stigma meant that she wouldn't even be invited to the Chateau. Hawke spends the quest finding Orlesian coins to throw in the fountain in Leandra's stead. Hawke, you big softy.



*** Or, if Carver runs off to [[spoiler: join the Templars, he's pretty distant towards Hawke, but states that he won't turn Hawke in. During Act 3, he outright defies Meredith when she demands that Hawke be executed, stating that [[GoThroughMe he will NOT kill his own sibling.]]]]

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*** Or, if Carver runs off to [[spoiler: join the Templars, he's pretty distant towards toward Hawke, but states that he won't turn Hawke in. During Act 3, he outright defies Meredith when she demands that Hawke be executed, stating that [[GoThroughMe he will NOT kill his own sibling.]]]]



** Made even better when you find out that there's a bookshelf you can examine in your home, and one of your Hawke's comments is about how Fenris' reading has improved, and he/she should pick out a new book for him to work on.
* Fenris' companion quest during Act 2 is extremely touching, particularly playing a Mage!Hawke. Assuming the right options are chosen, he'll toast to Hawke and say that s/he is the finest person he's ever known.

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** Made even better when you find out that there's a bookshelf you can examine in your home, and one of your Hawke's comments is about how Fenris' Fenris's reading has improved, and he/she should pick out a new book for him to work on.
* Fenris' Fenris's companion quest during Act 2 is extremely touching, particularly playing a Mage!Hawke. Assuming the right options are chosen, he'll toast to Hawke and say that s/he is the finest person he's ever known.



* Repairing Fenris' and Hawke's relationship in Act 3 is a CMOH on its own; however, one line in particular stands out:

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* Repairing Fenris' Fenris's and Hawke's relationship romance in Act 3 is a CMOH on its own; however, one line in particular stands out:



** For most of the game, Fenris' obsession, fear, and hatred of his past has been one of his defining character traits. It's what makes him end the relationship with Hawke, what makes him obsessed with revenge, and what makes him angst so much. Him saying that shows that he's finally willing to put the past completely behind him so that he can be happy with Hawke, and is really, ''really'' touching, especially if Hawke is a mage

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** For most of the game, Fenris' Fenris's obsession, fear, and hatred of his past has been one of his defining character traits. It's what makes him end the relationship with Hawke, what makes him obsessed with revenge, and what makes him angst so much. Him saying that shows that he's finally willing to put the past completely behind him so that he can be happy with Hawke, and is really, ''really'' touching, especially if Hawke is a mage



** To make it even more heartwarming, pay attention to Fenris' body language in his companion quest scenes. Fenris has this habit of avoiding eye contact with Hawke, either shifting his eyes or outright turning his head at a different direction. He does this again when he tells Hawke how much he regrets leaving in his last "Questioning Beliefs" quest. When you ask him what he would've said if he stayed, he says the quoted line, without looking away at all.

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** To make it even more heartwarming, pay attention to Fenris' Fenris's body language in his companion quest scenes. Fenris has this habit of avoiding eye contact with Hawke, either shifting his eyes or outright turning his head at a different direction. He does this again when he tells Hawke how much he regrets leaving in his last "Questioning Beliefs" quest. When you ask him what he would've said if he stayed, he says the quoted line, without looking away at all.



* Varric's entire relationship with Bethany is a CMOH all by itself. YMMV as to its exact nature - some think it's LikeBrotherAndSister while others think it's a ShipTease - but it can't be denied that they care about each other deeply. His nickname for her ("Sunshine") is clearly an AffectionateNickname; contrast it with the more sardonic "Junior" he gives Carver. Their dialogue is a thing of joy and a reason to keep both of them in the party as long as possible, especially when he upgrades her to "''Milady'' Sunshine" during the quest to recover Grandfather Amell's will, and consoles her about how much she misses her lost twin. He makes her laugh like no one else, and if she falls in battle, his immediate response is to shout that he's coming to help her. [[spoiler:If she gets left behind at the end of Act 1 and joins the Circle, he laments her fate, noting to Cassandra that there was nothing they could do for her. If she goes along to the Deep Roads and dies from the darkspawn taint, he openly grieves, swearing to make Bartrand pay for her death. If she joins the Grey Wardens, she's prickly on those occasions when she returns - but it doesn't stop him from telling her that he's happy to see her, and she can't bring herself to be too cold with him.]] Both of the DLC campaigns give them even more conversations, especially in the case of [[spoiler:Circle!Bethany]], which further illustrate the depth of their bond. Theirs is arguably the sweetest relationship in the game that doesn't involve Hawke directly, and one of the sweetest in the entire franchise.
** Fenris, of all people, also gets along surprisingly well with Bethany. When Anders argues that not all mages are weak, Fenris actually agrees with him: ''Bethany'', he says, is not weak. Coming from Fenris and his deep-rooted hatred of mages and magic, it's the very highest of praise - the only other mage he's willing to talk about this way is a mage Hawke. If they're taken along for ''Mark of the Assassin'' and/or ''Legacy,'' they have extra dialogue which further illustrates how much Fenris not only respects Bethany, but genuinely ''likes'' her.

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* Varric's entire relationship with Bethany is a CMOH all by itself. YMMV as to its exact nature - some think it's LikeBrotherAndSister while others think it's a ShipTease - but it can't be denied that they care about each other deeply. His nickname for her ("Sunshine") is clearly an AffectionateNickname; contrast it with the more sardonic "Junior" he gives Carver. Their dialogue is a thing of joy and a reason to keep both of them in the party as long as possible, especially when he upgrades her to "''Milady'' Sunshine" during the quest to recover Grandfather Amell's will, and consoles her about how much she misses her lost twin. He makes her laugh like no one else, and if she falls in battle, his immediate response is to shout that he's coming to help her. [[spoiler:If she gets left behind at the end of Act 1 and joins the Circle, he laments her fate, noting to Cassandra that there was nothing they could do for her. If she goes along to the Deep Roads and dies from the darkspawn taint, he openly grieves, swearing to make Bartrand pay for her death. If she joins the Grey Wardens, she's prickly on those occasions when she returns - but it doesn't stop him from telling her that he's happy to see her, and she can't bring herself to be too cold with him.]] Both of the DLC campaigns give them even more conversations, especially in the case of [[spoiler:Circle!Bethany]], which further illustrate the depth of their bond.bond; [[spoiler:if she's still alive]] in the next game, Varric will occasionally mention her to [[VideoGame/DragonAgeInquisition the Inquisitor]] and it's implied that they write to each other a lot. Theirs is arguably the sweetest relationship in the game that doesn't involve Hawke directly, and one of the sweetest in the entire franchise.
** * Fenris, of all people, also gets along surprisingly well with Bethany. When Anders argues that not all mages are weak, Fenris actually agrees with him: ''Bethany'', he says, is not weak. Coming from Fenris and his deep-rooted hatred of mages and magic, it's the very highest of praise - the only other mage he's willing to talk about this way is a mage Hawke. If they're taken along for ''Mark of the Assassin'' and/or ''Legacy,'' they have extra dialogue which further illustrates how much Fenris not only respects Bethany, but genuinely ''likes'' her.



** On a meta example, the fact that there's a [[http://dgcatanisiri.tumblr.com/post/85576413797/no-but-really-i-think-the-fact-that-audacity very good argument]] for the demon not being Merrill's at all.


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** On In a meta example, the fact that there's a [[http://dgcatanisiri.tumblr.com/post/85576413797/no-but-really-i-think-the-fact-that-audacity very good argument]] for the demon not being Merrill's at all. \n\n




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* If Bethany and Varric are both brought along, Bethany is showing the strain from having been attacked by the Carta. If this is done in Act 1 (meaning she's not joined either of her potential factions yet), Varric expresses alarm over her appearance - she's so visibly upset by the whole thing that he actually ''thinks she's ill'', and is clearly worried about it.
9th Sep '17 10:41:34 PM LadyNorbert
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** It's especially meaningful considering Carver's [[MiddleChildSyndrome usual jealousy]] in relation to his older sibling and his own [[AllLoveIsUnrequited one-sided]] [[CannotSpitItOut crush]] on Merrill.
* At one point, an Orlesian asks you to help find his two missing dogs, as well as a quest to find an antidote for wyvern poison. The two seem unrelated, but then you see a dog elsewhere in the woods. He leads you towards another dog, lying injured on the ground. You can give him the antidote and save its life.

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** It's especially meaningful considering Carver's [[MiddleChildSyndrome usual jealousy]] in relation to his older sibling and ''and'' his own [[AllLoveIsUnrequited one-sided]] [[CannotSpitItOut crush]] on Merrill.
* There's a pair of adorable interactions if the companions for this DLC are Varric and [[spoiler:Circle!]]Bethany.
** First, while on the hunt for the wyvern, he asks why she's not enjoying the day more, and she admits she's embarrassed by her clothes. He reminds her that she didn't have a choice in what to wear, but it doesn't matter, because "you could make a burlap sack look good" and "You would ''kill'' these people if ''you'' wore the height of fashion." He won't have her feeling even a little inferior, and she's grateful.
** Later, while trying to [[spoiler:find Hawke and Tallis in the prison cells]], he makes a comment about the quickness of her stride. She quips right back at him, and - in possibly the warmest and most affectionate tone we ever hear him use - he replies, "There's my Sunshine," showing that he's really missed her while she's [[spoiler:been in the Gallows]]. It's also the only time he ever refers to any of his friends as "my" anything.
*
At one point, an Orlesian asks you to help find his two missing dogs, as well as and you also receive a quest to find an antidote for wyvern poison. The two seem unrelated, but then you see a dog elsewhere in the woods. He leads you towards another dog, lying injured on the ground. You can give him the antidote to this dog and save its life.
31st Jul '17 7:36:44 PM yin_13147
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** The best part happens in act III. Hawke and Bodahn are talking about the future of Sandal after Bodahn is gone. Hawke can offer to look after Sandal, but Bodahn quietly rejects the idea, saying that everything that Hawke has done for the two of them over the years was good enough. Bodahn has come a hell of a long way from the scamming salesman of ''Origins''. There's just something about how his face changes over the years, and there is a little twinkle in his old face by Act III.

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** The best part happens in act III.Act 3. Hawke and Bodahn are talking about the future of Sandal after Bodahn is gone. Hawke can offer to look after Sandal, but Bodahn quietly rejects the idea, saying that everything that Hawke has done for the two of them over the years was good enough. Bodahn has come a hell of a long way from the scamming salesman of ''Origins''. There's just something about how his face changes over the years, and there is a little twinkle in his old face by Act III.3.



*** Or, if Carver runs off to [[spoiler: join the Templars, he's pretty distant towards Hawke, but states that he won't turn Hawke in. During Act III, he outright defies Meredith when she demands that Hawke be executed, stating that [[GoThroughMe he will NOT kill his own sibling.]]]]

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*** Or, if Carver runs off to [[spoiler: join the Templars, he's pretty distant towards Hawke, but states that he won't turn Hawke in. During Act III, 3, he outright defies Meredith when she demands that Hawke be executed, stating that [[GoThroughMe he will NOT kill his own sibling.]]]]



* There's one when you meet up with Isabela at the beginning of Act III. If [[spoiler: Isabela returned with the relic and Hawke dueled the Arishok on her behalf,]] Isabela expresses frustration over her past decision to [[spoiler: give up the relic]] and questions why Hawke, who is now Champion, is bothering with someone like her. Hawke can then reassure Isabela that they are still friends and that Hawke is grateful that she came back and acknowledges how hard it must have been for her to do the right thing. Hawke further promises that if Isabela needs help, Hawke will be right there to back her up. Isabela acts nonchalant about this, but you just know she's touched.

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* There's one when you meet up with Isabela at the beginning of Act III.3. If [[spoiler: Isabela returned with the relic and Hawke dueled the Arishok on her behalf,]] Isabela expresses frustration over her past decision to [[spoiler: give up the relic]] and questions why Hawke, who is now Champion, is bothering with someone like her. Hawke can then reassure Isabela that they are still friends and that Hawke is grateful that she came back and acknowledges how hard it must have been for her to do the right thing. Hawke further promises that if Isabela needs help, Hawke will be right there to back her up. Isabela acts nonchalant about this, but you just know she's touched.



* In Act 1, Merrill and Varric banter reveals that Varric has given her a ball of twine to help her find her way back home, so she will not to get lost in Lowtown. Later, in Act III, she tries to give it back to Varric because she no longer needs it; and he comes up with a bunch of other reasons why she should keep it, but the way they say these lines you just know the big softy still cares about his Daisy after all these years.

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* In Act 1, Merrill and Varric banter reveals that Varric has given her a ball of twine to help her find her way back home, so she will not to get lost in Lowtown. Later, in Act III, 3, she tries to give it back to Varric because she no longer needs it; and he comes up with a bunch of other reasons why she should keep it, but the way they say these lines you just know the big softy still cares about his Daisy after all these years.



* Merrill straddles the line between Heartwarming and Funny when Hawke and Fenris repair their relationship in Act III. She points out to Fenris, who is quite embarrassed about it, that he looks at Hawke with "sad puppy eyes" whenever Hawke isn't looking. He denies it, but it's clear that Merrill thinks it's sweet that Fenris is actually lovesick.

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* Merrill straddles the line between Heartwarming and Funny when Hawke and Fenris repair their relationship in Act III.3. She points out to Fenris, who is quite embarrassed about it, that he looks at Hawke with "sad puppy eyes" whenever Hawke isn't looking. He denies it, but it's clear that Merrill thinks it's sweet that Fenris is actually lovesick.
28th Jul '17 10:14:12 PM yin_13147
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** The trope pretty much describes Hawke and Aveline on a friendship path, particularly if you do her Act 2 companion quest. While they may occasionally snark at each other, they genuinely watch out for the other. Probably the most poignant part is if you give her the Shield of the Knight Herself. Aveline will get very blustery about having to give up nearly everything of who she was. Hawke can point out that it's just a gift, which softens the Captain's mood considerably and opens up one of the most touching lines in the game. Doubly so if you remember Aveline describes her name as a "wish that her father made."
--->'''Hawke:''' Then accept it on those merits. Nothing more.
--->'''Aveline:''' (softly) It is a fine shield. *beat* You do know that Orlesian smiths slap Ser Aveline's name on every second piece of armor. This really didn't belong to her.
--->'''Hawke:''' (warmly) It does ''now''.

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** * The trope pretty much describes Hawke and Aveline on a friendship path, particularly if you do her Act 2 companion quest. While they may occasionally snark at each other, they genuinely watch out for the other. Probably the most poignant part is if you give her the Shield of the Knight Herself. Aveline will get very blustery about having to give up nearly everything of who she was. Hawke can point out that it's just a gift, which softens the Captain's mood considerably and opens up one of the most touching lines in the game. Doubly so if you remember Aveline describes her name as a "wish that her father made."
--->'''Hawke:''' -->'''Hawke:''' Then accept it on those merits. Nothing more.
--->'''Aveline:''' (softly) -->'''Aveline:''' ''(softly)'' It is a fine shield. *beat* You do know that Orlesian smiths slap Ser Aveline's name on every second piece of armor. This really didn't belong to her.
--->'''Hawke:''' (warmly) -->'''Hawke:''' ''(warmly)'' It does ''now''.



** A conversation between Merrill and Aveline, should you choose to romance Merrill:
--->'''Aveline''': I didn't expect you to stick around for this mess, Merrill. This has nothing to do with your elves.
--->'''Merrill''': I love Hawke, I wouldn't go anywhere.
--->'''Aveline''': But it's not your fight.
--->'''Merrill''': ''I love Hawke.''
--->'''Aveline''': You said that.
--->'''Merrill''': I say it a lot. It makes things clearer, takes away doubt when everything is crazy and people are dying.
--->'''Aveline''': I understand.
--->'''Merrill''': Oh, good. Someone should.
*** It's even more touching when you consider an earlier conversation she'll have with Anders, unrelated to romance but connecting to that bit about things being clearer:
--->'''Merrill:''' You really believe, don't you?
--->'''Anders:''' What are we talking about?
--->'''Merrill:''' Believing. You do, I can tell - in freedom, in mages, in good spirits and bad templars. With more fire than the sun.
--->'''Anders:''' And your point is?
--->'''Merrill:''' I miss it sometimes, things being certain.
--->'''Anders:''' Some things are certain.
--->'''Merrill:''' Not anymore.

to:

** * A conversation between Merrill and Aveline, should you choose to romance Merrill:
--->'''Aveline''': -->'''Aveline''': I didn't expect you to stick around for this mess, Merrill. This has nothing to do with your elves.
--->'''Merrill''': -->'''Merrill''': I love Hawke, I wouldn't go anywhere.
--->'''Aveline''': -->'''Aveline''': But it's not your fight.
--->'''Merrill''': -->'''Merrill''': ''I love Hawke.''
--->'''Aveline''': -->'''Aveline''': You said that.
--->'''Merrill''': -->'''Merrill''': I say it a lot. It makes things clearer, takes away doubt when everything is crazy and people are dying.
--->'''Aveline''': -->'''Aveline''': I understand.
--->'''Merrill''': -->'''Merrill''': Oh, good. Someone should.
*** ** It's even more touching when you consider an earlier conversation she'll have with Anders, unrelated to romance but connecting to that bit about things being clearer:
--->'''Merrill:''' -->'''Merrill:''' You really believe, don't you?
--->'''Anders:''' -->'''Anders:''' What are we talking about?
--->'''Merrill:''' -->'''Merrill:''' Believing. You do, I can tell - in freedom, in mages, in good spirits and bad templars. With more fire than the sun.
--->'''Anders:''' -->'''Anders:''' And your point is?
--->'''Merrill:''' -->'''Merrill:''' I miss it sometimes, things being certain.
--->'''Anders:''' -->'''Anders:''' Some things are certain.
--->'''Merrill:''' -->'''Merrill:''' Not anymore.



--->'''Merrill:''' I think Hawke likes you, Isabela.
--->'''Isabela:''' I certainly hope so!
--->'''Merrill:''' Of course, it's not surprising at all that anybody would love you, but it's nice to see you two happy.
--->'''Isabela:''' Merrill, sometimes you're so sweet I could eat you for dessert.

to:

--->'''Merrill:''' -->'''Merrill:''' I think Hawke likes you, Isabela.
--->'''Isabela:''' -->'''Isabela:''' I certainly hope so!
--->'''Merrill:''' -->'''Merrill:''' Of course, it's not surprising at all that anybody would love you, but it's nice to see you two happy.
--->'''Isabela:''' -->'''Isabela:''' Merrill, sometimes you're so sweet I could eat you for dessert.



---> '''Varric:''' Daisy, for my sake, ''please'' quit cutting through the alleys in Lowtown alone at night!
--->'''Merrill:''' Nothing ever happens, Varric. I'm perfectly safe.
--->'''Varric:''' I know, and that nothing is costing me a fortune.

to:

---> --> '''Varric:''' Daisy, for my sake, ''please'' quit cutting through the alleys in Lowtown alone at night!
--->'''Merrill:''' -->'''Merrill:''' Nothing ever happens, Varric. I'm perfectly safe.
--->'''Varric:''' -->'''Varric:''' I know, and that nothing is costing me a fortune.
17th Jul '17 4:13:38 AM yin_13147
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[[folder: Companions]]

!!Companion-Specific

to:


[[folder: Companions]]

!!Companion-Specific
Companion-Specific]]



!!Between Companions

to:

!!Between Companions
[[/folder]]


[[folder: Between Companions]]
15th Jul '17 10:13:31 AM yin_13147
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[[AC: Varric]]

* If Hawke is knocked down in a fight, all the companions have preset lines to react to it. Most of them (Bethany and Anders in particular) are tear-jerking as they beg Hawke not to leave them, or else swear vengeance on the person who downed Hawke. Varric, on the other hand?
--> '''Varric:''' Hawke! Hang in there, ''I'll get you out of this!''



* If Hawke is knocked down in a fight, all the companions have preset lines to react to it. Most of them (Bethany and Anders in particular) are tear-jerking as they beg Hawke not to leave them, or else swear vengeance on the person who downed Hawke. Varric, on the other hand?
--> '''Varric:''' Hawke! Hang in there, ''I'll get you out of this!''

to:

* If Hawke is knocked down in a fight, all the companions have preset lines to react to it. Most of them (Bethany and Anders in particular) are tear-jerking as they beg Hawke not to leave them, or else swear vengeance on the person who downed Hawke. Varric, on the other hand?
--> '''Varric:''' Hawke! Hang in there, ''I'll get you out of this!''

15th Jul '17 10:09:48 AM yin_13147
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to:

\n* Even the reviewers who hated the game and denounced the "lame story" praise the characters. They, altogether, are a band of people with various {{Fatal Flaw}}s, bigotries and resentments, which makes it all the more real that characters being gay - in either gender - isn't even questioned, or brought up. Characters that are gay aren't in a 'gay relationship'. They are depicted as being in love. The game was even commended by the official GLBTQ board of Seattle, Washington.



* Even the reviewers who hated the game and denounced the 'lame story' praise the characters. They, altogether, are a band of people with various Fatal Flaws, bigotries and resentments makes it all the more real that characters being gay - in either gender - isn't even questioned, or brought up. Characters that are gay aren't in a 'gay relationship'. They are depicted as being in love. The game was even commended by the official GLBTQ board of Seattle, Washington.


to:

* Even the reviewers who hated the game and denounced the 'lame story' praise the characters. They, altogether, are a band of people with various Fatal Flaws, bigotries and resentments makes it all the more real that characters being gay - in either gender - isn't even questioned, or brought up. Characters that are gay aren't in a 'gay relationship'. They are depicted as being in love. The game was even commended by the official GLBTQ board of Seattle, Washington.




* The party banter in ''Legacy'' is one long one for Isabela, provided she and Anders are in the party together. She doesn't like the Deep Roads one bit and won't hesitate to say so, but the ''second'' Anders starts freaking out (as Grey Wardens are guaranteed to do when they begin hearing darkspawn voices in their heads), she sets aside her own discomfort, hops right into therapist mode, and [[HiddenHeartOfGold basically holds his hand through the whole ordeal.]] If you didn't love her after that, you clearly lack a soul.
* During the ''Legacy'' DLC [[spoiler: you have to kill an old friend of Varric's who's in the corrupted carta.]] Hawke can tell him it's his choice on how to handle the situation and, without hesitation, Varric says [[spoiler: he will take the man out - because he's a danger to Hawke.]] [[UndyingLoyalty Just shows how close and how loyal Varric is to Hawke.]]
* Astonishingly, if you play ''Mark of the Assassin'' following Leandra's death but before you start "On the Loose" in Act 3, [[RichBitch Dulci de Launcet]] - of all people - will express sympathy to Hawke over her murder.
* In ''Mark of the Assassin'', when Carver and a romanced Merrill are [[spoiler: looking for Hawke and Tallis to rescue from prison]], there is a short but sweet exchange between them goes to show just how much the LoveInterest means to Hawke, at least in the eyes of the sibling, and especially how a same-sex relationship is no more unusual than an opposite-sex one.

to:

[[AC: Legacy]]

* The party banter in ''Legacy'' this DLC is one long one for Isabela, provided she and Anders are in the party together. She doesn't like the Deep Roads one bit and won't hesitate to say so, but the ''second'' Anders starts freaking out (as Grey Wardens are guaranteed to do when they begin hearing darkspawn voices in their heads), she sets aside her own discomfort, hops right into therapist mode, and [[HiddenHeartOfGold basically holds his hand through the whole ordeal.]] If you didn't love her after that, you clearly lack a soul.
* During the ''Legacy'' DLC DLC, [[spoiler: you have to kill an old friend of Varric's who's in the corrupted carta.Carta.]] Hawke can tell him it's his choice on how to handle the situation and, without hesitation, Varric says [[spoiler: he will take the man out - because he's a danger to Hawke.]] [[UndyingLoyalty Just shows how close and how loyal Varric is to Hawke.]]
]]

[[AC: Mark of the Assassin]]

* Astonishingly, if you play ''Mark of the Assassin'' this DLC following [[spoiler: Leandra's death death]] but before you start "On the Loose" in Act 3, [[RichBitch Dulci de Launcet]] - of all people - will express sympathy to Hawke over [[spoiler: her murder.
murder]].
* In ''Mark of the Assassin'', when When Carver and a romanced Merrill are [[spoiler: looking for Hawke and Tallis to rescue from prison]], there is a short but sweet exchange between them goes to show just how much the LoveInterest means to Hawke, at least in the eyes of the sibling, and especially how a same-sex relationship is no more unusual than an opposite-sex one.



* At one point during ''Mark of the Assassin'', an Orlesian asks you to help find his two missing dogs, as well as a quest to find an antidote for wyvern poison. The two seem unrelated, but then you see a dog elsewhere in the woods. He leads you towards another dog, lying injured on the ground. You can give him the antidote and save its life.

to:

* At one point during ''Mark of the Assassin'', point, an Orlesian asks you to help find his two missing dogs, as well as a quest to find an antidote for wyvern poison. The two seem unrelated, but then you see a dog elsewhere in the woods. He leads you towards another dog, lying injured on the ground. You can give him the antidote and save its life.
14th Jul '17 3:36:39 PM yin_13147
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!!Main Game

to:

!!Main Game
[[foldercontrol]]

[[folder: Main Game]]



!! The Hawke Family

to:

!! [[/folder]]

[[folder:
The Hawke Family
Family]]



!!Companions

to:

!!Companions [[/folder]]

[[folder: Companions]]

!!Companion-Specific



-->'''Merrill:''' You really believe, don't you?
-->'''Anders:''' What are we talking about?
-->'''Merrill:''' Believing. You do, I can tell - in freedom, in mages, in good spirits and bad templars. With more fire than the sun.
-->'''Anders:''' And your point is?
-->'''Merrill:''' I miss it sometimes, things being certain.
-->'''Anders:''' Some things are certain.
-->'''Merrill:''' Not anymore.

[[AC: Between Companions]]

to:

-->'''Merrill:''' --->'''Merrill:''' You really believe, don't you?
-->'''Anders:''' --->'''Anders:''' What are we talking about?
-->'''Merrill:''' --->'''Merrill:''' Believing. You do, I can tell - in freedom, in mages, in good spirits and bad templars. With more fire than the sun.
-->'''Anders:''' --->'''Anders:''' And your point is?
-->'''Merrill:''' --->'''Merrill:''' I miss it sometimes, things being certain.
-->'''Anders:''' --->'''Anders:''' Some things are certain.
-->'''Merrill:''' --->'''Merrill:''' Not anymore.

[[AC: Between Companions]]
!!Between Companions



!!DLC

to:

!!DLC

[[/folder]]

[[folder: DLC]]


Added DiffLines:


[[/folder]]
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