History Headscratchers / MetalGearSolid4GunsOfThePatriots

1st Feb '17 12:26:38 AM PandaXclone2
Is there an issue? Send a Message


Now that all being said, I ''think'' I may know the why the syringes seem to do different things. In both cases, Vamp and Naomi are in mortal danger (lethal wounds/cancer), suggesting that what's in the syringes doesn't combat physical trauma but rather psychological trauma. I assume that a side-effect of the injection is that the nanomachines detect a high amount of the drug, which shuts them down until the body is below the safe-zone percentage. Normally characters only inject when the nanomachines are either off or about to be shut off, just to stave them off of insanity. This is why Vamp and Naomi die as a result since their nanomachines are attempting to keep them alive, only to be paused.

to:

Now that all being said, I ''think'' I may know the why the syringes seem to do different things. In both cases, Vamp and Naomi are in mortal danger (lethal wounds/cancer), suggesting that what's in the syringes doesn't combat physical trauma but rather psychological trauma. I assume that a side-effect of the injection is that the nanomachines detect a high amount of the drug, which shuts them down until the body is below the safe-zone percentage. Normally characters only inject when the nanomachines are either off or about to be shut off, just to stave them off of insanity. This is why Vamp and Naomi die as a result since their nanomachines are attempting to keep them alive, only to be paused.
1st Feb '17 12:19:39 AM PandaXclone2
Is there an issue? Send a Message


*** OP here and of course, however the big problem with overdose is how Vamp or pretty much anyone else reacts to it; even if Naomi could have overdosed on it, presumably more of the stuff the nanomachines provide would've been actively working ''against'' her cancer, not accelerating it. Assuming life-threatening conditions don't play a part in the over dosage, plenty of people seen injecting syringes in the game should be by all rights dead, ''especially'' Snake and Liquid Ocelot in the finale who each inject 2 and a half doses of the syringes.

to:

*** OP here and of course, however the big problem with overdose is how Vamp or pretty much anyone else reacts to it; even if Naomi could have overdosed on it, presumably more of the stuff the nanomachines provide would've been actively working ''against'' her cancer, not accelerating it. Assuming life-threatening conditions don't play a part in the over dosage, plenty of people seen injecting syringes in the game should be by all rights dead, ''especially'' Snake and Liquid Ocelot in the finale who each inject 2 and a half doses of the syringes.\\
\\
Now that all being said, I ''think'' I may know the why the syringes seem to do different things. In both cases, Vamp and Naomi are in mortal danger (lethal wounds/cancer), suggesting that what's in the syringes doesn't combat physical trauma but rather psychological trauma. I assume that a side-effect of the injection is that the nanomachines detect a high amount of the drug, which shuts them down until the body is below the safe-zone percentage. Normally characters only inject when the nanomachines are either off or about to be shut off, just to stave them off of insanity. This is why Vamp and Naomi die as a result since their nanomachines are attempting to keep them alive, only to be paused.
1st Feb '17 12:06:25 AM PandaXclone2
Is there an issue? Send a Message


*** OP here and of course, however the big problem with overdose is how Vamp or pretty much anyone else reacts to it; Naomi could have overdosed on it but presumably more of the stuff the nanomachines provide would've been actively working ''against'' her cancer, not accelerating it. Assuming life-threatening conditions don't play a part in the over dosage, plenty of people seen injecting syringes in the game should be by all rights dead.

to:

*** OP here and of course, however the big problem with overdose is how Vamp or pretty much anyone else reacts to it; even if Naomi could have overdosed on it but it, presumably more of the stuff the nanomachines provide would've been actively working ''against'' her cancer, not accelerating it. Assuming life-threatening conditions don't play a part in the over dosage, plenty of people seen injecting syringes in the game should be by all rights dead.dead, ''especially'' Snake and Liquid Ocelot in the finale who each inject 2 and a half doses of the syringes.
1st Feb '17 12:02:50 AM PandaXclone2
Is there an issue? Send a Message

Added DiffLines:

*** OP here and of course, however the big problem with overdose is how Vamp or pretty much anyone else reacts to it; Naomi could have overdosed on it but presumably more of the stuff the nanomachines provide would've been actively working ''against'' her cancer, not accelerating it. Assuming life-threatening conditions don't play a part in the over dosage, plenty of people seen injecting syringes in the game should be by all rights dead.
31st Aug '16 2:36:06 AM finalfaw
Is there an issue? Send a Message

Added DiffLines:

*** My idea is that johnny wasn't part of FOXHOUND or the GS, he was one of the bodyguard detail for either Donald Anderson or Baker, then when the FOXHOUND rebellion happened Mantis took control with brainwashing, being the scatterbrained part of the Johnny family line, the brainwashing took a good while to wear off after shadow moses, he joined up with the Gurlukovich forces, probably easily enough due to his own russian heritage, but he was looked down on because his mind was still reasserting itself, so after that he sought out some help and then found meryl and joined up with RP-01, probably due to asking meryl to make up for the wrong he had done to her. hence his out of placeness in RP-01, the other guys are connedcted to meryl and feel the same bitterness towards him that she does [[spoiler: until the end of the game that is.]]
31st Aug '16 2:12:10 AM finalfaw
Is there an issue? Send a Message

Added DiffLines:

** My person theory about Vamps' regeneration is this: he was born naturally with enough healing ability to survive what happened to him when he was a kid, then when he got recruited for dead cell [[spoiler: they gave him experimental G1-2 nanomachines, which increased his abilities to the point they were in MGS2, it made him super durable, but not so durable that headshots wouldn't put him down for a good while, long enough to cause scarfication, then by the point of MGS4 his nanomachines had been upgraded to G3, basically making him recover from a headshot on the same spot in like what? a few minutes]] but at the same time his body clearly cant handle the speed in which he heals, hence his vampiric look, and maybe explains the weird bendy crap he does, he isnt dancing or just trying to be freaky, his joints are literally screwed to the point he can barely stand up and move properly!
29th May '16 10:28:07 AM nombretomado
Is there an issue? Send a Message


* Why are all the flashbacks to the original MGS from the PS1 version and not the UpdatedRerelease The Twin Snakes? I know the voice clips from the past were, but not the graphics themselves (Including the eyesore that is the Young w Headband face camo).

to:

* Why are all the flashbacks to the original MGS from the PS1 [=PS1=] version and not the UpdatedRerelease The Twin Snakes? I know the voice clips from the past were, but not the graphics themselves (Including the eyesore that is the Young w Headband face camo).
13th Mar '16 6:03:39 PM ml0085
Is there an issue? Send a Message


* One the MGS2 flashbacks features [[spoiler: the Patriots's codec conversation with Raiden prior to his battle with Solidus]]. Snake never witnessed this, so why is it one of the flashbacks?

to:

* One the MGS2 flashbacks features [[spoiler: the Patriots's codec conversation with Raiden prior to his battle with Solidus]]. Snake never witnessed this, so why is it one of the his flashbacks?
13th Mar '16 6:00:24 PM ml0085
Is there an issue? Send a Message


*** Which simply is not supported by anything we see Snake do before the Metal Gear Solid 3 retcon that Big Boss wasn't Robotnik-level evil in his attempts to rule the world. NONE of the codec conversations regarding Big Boss in Metal Gear Solid 1 and 2 has Snake saying that Big Boss was anything less than a traitor, whereas even after Gray Fox had tried to kill him twice Snake was still full of gushing praise for a man described as his friend and mentor. It is pretty large plot hole actually.

to:

*** Which simply is not supported by anything we see Snake do before the Metal Gear Solid 3 retcon that Big Boss wasn't Robotnik-level evil in his attempts to rule the world. NONE of the codec conversations regarding Big Boss in Metal Gear Solid 1 and 2 has Snake saying that Big Boss was anything less than a traitor, whereas even after Gray Fox had tried to kill him twice Snake was still full of gushing praise for a man described as his friend and mentor. It is pretty large plot hole actually.actually.
* One the MGS2 flashbacks features [[spoiler: the Patriots's codec conversation with Raiden prior to his battle with Solidus]]. Snake never witnessed this, so why is it one of the flashbacks?
20th Jan '16 2:25:47 AM thatsnumberwang
Is there an issue? Send a Message

Added DiffLines:

** The idea ever since Metal Gear Solid 2 is that modern soldiers are nothing more than kids who have been hardened through VR training and nanomachines. And even units like the genome soldiers were essentially rookies who were hardened through genetic engineering. It is essentially a take on our ''Call of Duty'' culture. Real soldiers like Solid Snake who can shrug off such things are no longer the men that you are likely to meet on the battlefield.
This list shows the last 10 events of 86. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=Headscratchers.MetalGearSolid4GunsOfThePatriots