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* ''Never mind how a single blackhawk could not practically transport a thousand Replicas, or how they got hold of one in the first place'' The Replica aren't using the Hinds for large-scale transport. They appear to have armored trucks and APC transport, on top of using civilian vehicles. As for where they got it, there were helicopters in the Perseus facility; you can even see a Hind sitting behind the line of Replica soldiers in the hangar in the intro cutscene, while they're still dormant. This is not factoring in the degree of mobility and transport they have in ''Project Origin'', wherein they are deploying troops from ''orbital'' launch systems.
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* First, its not a Black Hawk. It's a Hind. Second, the government is trying to keep a lid on the situation without it getting entirely out of hand; that's why you've been sent in with a limited force of Delta operators instead of the military mobilizing the National Guard and Marines to wade in and wipe out the Replica, and why the Point Man's objective is to neutralize Fettel. They don't want to draw attention (well, any more than already has been). Judging by the radio communications, they do a good job of keeping the media from even realizing there's been an attack until you're nearly out of the Armacham building, when they actually shoot down the Black Hawk. Sending a jet to shoot down the Hind(s) (it's implied they have more than one Hind) will pretty much shoot down any pretense of this being some kind of limited, covert operation. Maybe putting a guy with a Stinger or two on the roof to take out the Hind might resolve the issue, but if what Shepard's reports indicate are true, he's dealing with brassholes over him who are giving him sub-optimal orders and restricting him to limited force. Also, keep in mind that you've got actual government officials trying to lock down the entire situation, like the Senator that Aristide was talking to, and are likely limiting what support can be given. Plus, if Armacham is as powerful as is hinted, they might be also doing whatever they can to run interference and keep conventional military forces locked down as well. As for Extraction Point, that's following a nuclear detonation which is apparently seriously screwing up rescue efforts and establishing air superiority. Then again, Extraction Point isn't canon, so I'm really not going to try to justify it.
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Just finished playing the first F.E.A.R. and the Extraction Point expansion, and I gotta ask... What's up with that Blackhawk the clone soldiers are using? Never mind how a single blackhawk could not practically transport a thousand Replicas, or how they got hold of one in the first place; I'm more concerned about how it's ALWAYS there to shoot down your helicopter, or the helicopters you hope to board, over and over again, and neither you nor your superiors makes any real effort to do anything about it. If I were in charge of F.E.A.R or the Special Forces, the first thing I'd demand is that that Blackhawk be shot down. The game demonstrates very well how it gives the Replicas air superiority and ease of transportation, but the brass seems determined that their own aircraft and assault-recon teams can just try to avoid the omnipresent enemy gunship. I really don't blame Alice Wade for not believing that she'd be safer in a helicopter.
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* You do know the Triforce is based on real world icons and imagery...right?
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This has been circling my head for months now, and I think it\'s valid to ask.

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Here's a minor one: in the Vivendi expansions for the first game, you can see several bloody graffiti symbols made of stacked triangles, which have a strong resemblance to the [[TheLegendOfZelda Triforce]]. According to the timeline, Alma couldn't have played even the first game, far from it. So, why exactly are they there?
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** It is never even close to stated that Alma can obtain others' memories by killing them.



**** You're all totally overlooking the fact that in the first game, Alma possesses her adult corpse after Harlan unlocks it. She's been a teleporting, psionically reanimated dead body the whole goddamn time. That's why she appears as such instead of the little girl modeled after her ego-image.

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**** ** You're all totally overlooking the fact that in the first game, Alma possesses her adult corpse after Harlan unlocks it. She's been a teleporting, psionically reanimated dead body the whole goddamn time. That's why she appears as such instead of the little girl modeled after her ego-image.




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** He isn't "being controlled" by Alma, he's just influenced by her. And besides, one can imagine Fettel's upbringing for project Origin. Not exactly that of a normal child, eh? One of the factors that would definitely sway him in her direction is his thirst for family.




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* Another hypothesis would be that Genevieve is nothing more than an executive looking for profit no matter what. She may have been conservative towards Alma in hopes of taming her at the right time and using her as a weapon, which is not something we cannot put above Armacham's doings.
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The fact that, despite this being one of the most arresting and disturbing, as well as depressing, games this troper has ever heard of, there is [[BeyondTheImpossible still]] [[http://www.youtube.com/watch?v=WnETMey14wE a remixed rap version of it...]]
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* The fact that, despite this being one of the most arresting and disturbing, as well as depressing, games this troper has ever heard of, there is [[BeyondTheImpossible still]] [[http://www.youtube.com/watch?v=WnETMey14wE a remixed rap version of it...]]

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* The fact that, despite this being one of the most arresting and disturbing, as well as depressing, games this troper has ever heard of, there is [[BeyondTheImpossible still]] [[http://www.youtube.com/watch?v=WnETMey14wE a remixed rap version of it...]]
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* The fact that, despite this being one of the most arresting and disturbing, as well as depressing, games this troper has ever heard of, there is [[BeyondTheImpossible still]] [[http://www.youtube.com/watch?v=WnETMey14wE a remixed rap version of it...]]
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* Also, remember Fettel's method for acquiring information in the first game? Alma consumes people as well, Fox, Griffin, Keegan and who knows how many others? It's quite possible that doing so conveyed their knowledge of anything and everything to her.
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*** That's probably the best explanation that I'm going to get. Thanks.
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* There is [[WildMassGuessing one theory running around]] that Aristide might actually be Alma's biological mother. It is worth noting that we know about Alma's ''father'' quite well but absolutely nothing about her mother.
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I finally started playing FEAR 2, and I'm starting to wonder if there's some sort of hidden relationship between Genevive Aristide and Alma. I mean, Genevive has a gallery fully of paintings of Alma's dream imagery in her penthouse, she keeps Alma's music box in her bedroom, in her arguments with Snake Fist she doesn't even ''entertain'' the thought of trying to kill Alma, and on top of all that it was her idea to reopen the Vault and start the ball rolling. I can ''kinda'' explain away the paintings by just imagining them as part of a show by local artists who've been influenced by the bad mojo from Auburn, but not the other stuff.
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* Also, having a killswitch for the Replica can be a problem if you're marketing them as a PMC, which Project Origin indicates was the whole point behind them. If you're fighting a war and the enemy figures out how your killswitch works, ''they'' can shut off your entire army with a single press of a button.
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* Reborn all but outright says that the Replica are either being controlled by Alma or being controlled by Fettel's ghost.
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* They do have a killswitch for the Replica. Its called "shoot Paxton Fettel in the head." Fettel himself was contained in a secured facility and he has a transmitter in his head that allows them to easily track him down. Its just that they got hit with the last thing any of them expected; no one guessed Alma would ''still'' be down there int he Vault and that she would get loose and take Fettel over.

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* They do have a killswitch for the Replica. Its It's called "shoot Paxton Fettel in the head." Fettel himself was contained in a secured facility and he has a transmitter in his head that allows them to easily track him down. Its It's just that they got hit with the last thing any of them expected; no one guessed Alma would ''still'' be down there int he in the Vault and that she would get loose and take Fettel over.
over. Once that happened and Alma began supporting Fettel and liquidating anyone who tried to stop him, things got out of control.

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* They do have a killswitch for the Replica. Its called "shoot Paxton Fettel in the head." Fettel himself was contained in a secured facility and he has a transmitter in his head that allows them to easily track him down. Its just that they got hit with the last thing any of them expected; no one guessed Alma would ''still'' be down there int he Vault and that she would get loose and take Fettel over.


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* Fettel himself has no real freedom in the first game, because he's being directly controlled by Alma. In Reborn he is, well, being reborn and is a free entity, and it opposed to Alma's control. His precise motives in the third game are yet unclear.
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** The non-canon expansion to the first game, ''Extraction Point'', seemed to imply that Alma has a schizophrenic attitude towards the Point Man. On the one hand, she tells him how to get out of a subway station and sends Shades (or "spindlies," if you're a fan of Helloween4545's LPs) to attack Replica soldiers that are in Point Man's way. On the other hand, she has no problem letting Point Man and his teammates be attacked by various nightmare creatures summoned out of her subconscious. Given her backstory, it could be assumed that she's simply no longer capable of creating any sort of coherent opinion on anything, so she acts entirely by whim and impulsive emotion.

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** The non-canon expansion to the first game, ''Extraction Point'', seemed to imply that Alma has a schizophrenic attitude towards the Point Man. On the one hand, she tells him how to get out of a subway station and sends Shades (or "spindlies," if you're a fan of Helloween4545's LPs) [[LetsPlay Let's Plays]]) to attack Replica soldiers that are in Point Man's way. On the other hand, she has no problem letting Point Man and his teammates be attacked by various nightmare creatures summoned out of her subconscious. Given her backstory, it could be assumed that she's simply no longer capable of creating any sort of coherent opinion on anything, so she acts entirely by whim and impulsive emotion.

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* Keep in mind that Alma has been telepathic since childhood. It's entirely possible she's just "listened" to enough people's sex thoughts to figure out how to insert prong A into slot B, as it were.




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** The non-canon expansion to the first game, ''Extraction Point'', seemed to imply that Alma has a schizophrenic attitude towards the Point Man. On the one hand, she tells him how to get out of a subway station and sends Shades (or "spindlies," if you're a fan of Helloween4545's LPs) to attack Replica soldiers that are in Point Man's way. On the other hand, she has no problem letting Point Man and his teammates be attacked by various nightmare creatures summoned out of her subconscious. Given her backstory, it could be assumed that she's simply no longer capable of creating any sort of coherent opinion on anything, so she acts entirely by whim and impulsive emotion.

Why didn't Armacham ever come up with any sort of external killswitch for the Replicas in the event their commander went rogue? Given their past history with telepathic experimentation (Alma's unhappy childhood, that unspecified "synchronicity event" that happened when Paxton Fettel was a kid), I would have thought that there would have been some plan for quickly shutting down an aberrant Replica force beyond "go on a wild goose chase for Fettel and plug him." Then again, telepathy could be one of those "we can use and manipulate this natural force, but no one knows how the hell it actually works" sort of thing.

What exactly is Paxton Fettel getting out of all this? Is he Alma's puppet or a free man? Does he want to join in this whole "kill everybody" jamboree or not?
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*** Keep in mind that Alma's primary goal is for Fettel to free her - and your goal is to stop Fettel. Alma is probably doing what she does to slow the Point Man down to keep him from interfering with Fettel's actions until she can be freed. Also keep in mind that Alma's capabilities are probably limited until Harlan Wade releases her from the Vault, so she uses her psychic abilities in a very limited manner to eliminate only specific threats or to delay the Point Man, i.e. taking out his Delta escort while leaving him unharmed, separating Alice Wade from the Point Man, etc.
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* She never tried to kill the Point Man. The closest she came was blowing up the warehouse, but you survived that without a scratch, and it can probably be interpreted as he trying to slow you down and keep you away from Fettel. She allows the Replica to try to kill you because again, she's trying to keep you away from Fettel. She interferes with the Point Man and slows him down, but she never directly attacks him. If she wanted him dead, he would be ''dead'' and dead very quickly, as all those liquefied Delta troops can testify to. At the end of the game, she's not trying to kill you directly, but simply tryin to embrace you - and being embraced by Alma ''will'' kill you.

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* She never tried to kill the Point Man. The closest she came was blowing up the warehouse, but you survived that without a scratch, and it can probably be interpreted as he her trying to slow you down and keep you away from Fettel. She allows the Replica to try to kill you because again, she's trying to keep you away from Fettel. She interferes with the Point Man and slows him down, but she never directly attacks him. If she wanted him dead, he would be ''dead'' and dead very quickly, as all those liquefied Delta troops can testify to. At the end of the game, she's not trying to kill you directly, but simply tryin to embrace you - and being embraced by Alma ''will'' kill you.
** I'd heard that line of thought, too--the part about her trying to embrace you. I decided to accept it as true; it does sort of look like a hug, but I'm too busy freaking out and pumping every bullet I have into her to tell for sure. But trying to kill you directly and allowing others to try to kill you aren't that far apart, really. She just seemed too needy of her child at the end of the game to take a (rather large) chance that he'd get killed trying to get to Fettel.
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* She never tried to kill the Point Man. The closest she came was blowing up the warehouse, but you survived that without a scratch, and it can probably be interpreted as he trying to slow you down and keep you away from Fettel. She allows the Replica to try to kill you because again, she's trying to keep you away from Fettel. She interferes with the Point Man and slows him down, but she never directly attacks him. If she wanted him dead, he would be ''dead'' and dead very quickly. Also, you're assuming Alma is entirely rational and logical here, which is a laughable assumption when you're dealing with an insane ghost that's been through what she experienced.

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* She never tried to kill the Point Man. The closest she came was blowing up the warehouse, but you survived that without a scratch, and it can probably be interpreted as he trying to slow you down and keep you away from Fettel. She allows the Replica to try to kill you because again, she's trying to keep you away from Fettel. She interferes with the Point Man and slows him down, but she never directly attacks him. If she wanted him dead, he would be ''dead'' and dead very quickly. Also, you're assuming quickly, as all those liquefied Delta troops can testify to. At the end of the game, she's not trying to kill you directly, but simply tryin to embrace you - and being embraced by Alma is entirely rational and logical here, which is a laughable assumption when you're dealing with an insane ghost that's been through what she experienced.''will'' kill you.
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* She never tried to kill the Point Man. The closest she came was blowing up the warehouse, but you survived that without a scratch, and it can probably be interpreted as he trying to slow you down and keep you away from Fettel. She allows the Replica to try to kill you because again, she's trying to keep you away from Fettel. She interferes with the Point Man and slows him down, but she never directly attacks him. If she wanted him dead, he would be ''dead'' and dead very quickly. Also, you're assuming Alma is entirely rational and logical here, which is a laughable assumption when you're dealing with an insane ghost that's been through what she experienced.
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If Alma was so distraught about her baby being taken from her, why is she trying to kill or allow you to be killed all throughout the first game? Before people say that she didn't know until the end, how could she not have? Fettel knew before you even came face to face with him (in the very beginning of the first level), and she had direct access to his mind throughout the game.
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**** You're all totally overlooking the fact that in the first game, Alma possesses her adult corpse after Harlan unlocks it. She's been a teleporting, psionically reanimated dead body the whole goddamn time. That's why she appears as such instead of the little girl modeled after her ego-image.
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*** Maybe she managed to physically have sex with him and get preggo by possessing and using Stokes's fresh body?
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*** Except she's physically pregnant in the third game. And while Alma may not physicly exist, Stokes is also trapped inside the chamber. People don't bleed out that quickly unless hit in just the right spot, so Alma could have a physical body to use. So since Alma is unmistakenly fucking you in the ending, and she is physically pregnant in the sequal, Occaham's razor says Beckhett's the father instead of your idea that it's somehow unrelated to the fact that Alma was fucking him in the ending. So let's take the only facts that we know are canon; Alma is pyhsically pregnant in F.3.A.R, Alma rapes Beckett at the end of Project Origin, Alma shows no sexual lust towards any other character. Whose baby could it be beside's Beckett's?
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** My main point is I don't think they physically had sex because she does not physically exist. Probably their minds mingling was somehow enough to produce a kid and the rape and pregnant images were just forced into his head, like symbolic visions or something to show that she is pregnant? I don't think anything in the ending is more than a DreamSequence.
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** Alma is physically pregnant and carrying a child as of the third game. Becket is the only person she's had any kind of sexual interaction with. Put two and two together.
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*Everyone is misunderstanding the ending. She NEVER has sex with him, where do people get this? That would make no sense to the plot. She grabs Beckett's hand and places it on her womb symbolizing that Alma is, indeed, pregnant with somebody's child. Who? How? We will just have to wait for the third game. Think outside the box a little. The two never had sex, because Alma doesn't physically exist - Snake Fists' recording mentions that Alma died when her life support was cut off, but her "psychic-signature", or whatever you want to call it, was powerful enough to live on. Becket was not raped, at least not physicially. The brief scenes where she's moaning and riding your cock were probably just hallucinations or some shit she forced into his brain, like everything else. As was probably the "I'm preggo with your KID!" scene.

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