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* ''VideoGame/LoveOfMagic'': Evokers store their focus items in an extradimensional space. Katie keeps her locket there, and Owyn stores his staff there...and, later, {{Excalibur}}.
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* ''VideoGame/SonicTheHedgehog'':
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* ''VideoGame/SonicTheHedgehog'':''Franchise/SonicTheHedgehog'':
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Trope was cut/disambiguated due to cleanup
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** Link has gotten quite a lot of debate going about just where he puts all those [[SwordOfPlotAdvancement swords]], [[InfinityPlusOneSword bigger swords]], bows and arrows, [[NerfArm slingshots]], [[ImprobableWeaponUser pointy sticks]], [[FoodFight nuts]], [[PrecisionGuidedBoomerang boomerangs]], [[StuffBlowingUp bombs]], chickens, [[ChangingClothesIsAFreeAction extra clothes]], [[FairyCompanion fairies]], [[MagicMusic instruments]], [[HeroesGoneFishing fishing poles]], [[MaskOfPower masks]], [[ImpossiblyCoolClothes metal boots]], and most importantly to this topic, [[DropTheHammer hammers]]. In his [[MagicHat hat]] maybe? ''[[VideoGame/TheLegendOfZeldaTwilightPrincess Twilight Princess]]'' has some particularly strange examples: Link's heavy weapon is a ridiculously enormous ball and chain which slows him down considerably while he's carrying it in his arms, but somehow has no effect once he's put it back into hammerspace. He also gets a pair of heavy Iron Boots, which allow him to walk on the bottom of the water.\\\
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** Link has gotten quite a lot of debate going about just where he puts all those [[SwordOfPlotAdvancement swords]], [[InfinityPlusOneSword bigger swords]], bows and arrows, [[NerfArm slingshots]], [[ImprobableWeaponUser pointy sticks]], [[FoodFight nuts]], [[PrecisionGuidedBoomerang boomerangs]], [[StuffBlowingUp bombs]], chickens, [[ChangingClothesIsAFreeAction extra clothes]], [[FairyCompanion fairies]], [[MagicMusic instruments]], [[HeroesGoneFishing fishing poles]], [[MaskOfPower masks]], [[ImpossiblyCoolClothes metal boots]], and most importantly to this topic, [[DropTheHammer hammers]].hammers. In his [[MagicHat hat]] maybe? ''[[VideoGame/TheLegendOfZeldaTwilightPrincess Twilight Princess]]'' has some particularly strange examples: Link's heavy weapon is a ridiculously enormous ball and chain which slows him down considerably while he's carrying it in his arms, but somehow has no effect once he's put it back into hammerspace. He also gets a pair of heavy Iron Boots, which allow him to walk on the bottom of the water.\\\
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** The recurring Arte [[DroptheHammer Pow Hammer]] appears this way if used as a physical attack.
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** The recurring Arte [[DroptheHammer Pow Hammer]] Hammer appears this way if used as a physical attack.
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Added example: Deep Rock Galactic
* The dwarves of ''VideoGame/DeepRockGalactic'' each carry a number of substantially-sized weapons and tools, of which only the currently-equipped one appears. Each dwarf can also carry [[{{Cap}} up to 60 units]] of each resource found during a mission.
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* The ''VideoGame/DragonQuest'' series mostly avoids this. Most games' battle systems are first person view and each character only carry twelve items, including your equipment. Starting with ''[[VideoGame/DragonQuestVI VI]]'' and the remakes, you have a bag that stores limitless items and equipment outside of battle. Your wagon and ship probably helps when traveling across continents with your inventory.
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* The ''VideoGame/DragonQuest'' series mostly avoids this. Most games' battle systems are first person view and each character can only carry twelve items, including your equipment. Starting with ''[[VideoGame/DragonQuestVI VI]]'' and the remakes, you have a bag that stores limitless items and equipment outside of battle. Your wagon and ship probably helps when traveling across continents with your inventory.