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** It's almost been a whole year since launch, and people ''still'' haven't mentioned ''VideoGame/FireEmblemFates'', much less ''Conquest?'' The games are bloody fantastic, and this is coming from a veteran of the series. Massively improved gameplay from an already solid formula, lovable characters, amazing music, and [[TearJerker Tear Jerkers]] ''everywhere!'' Heck, I'm even that half of the BrokenBase the game created that even loves the story, especially Conquest. Easily this troper's 2016 Game of the Year, and it earned the amount of praise the official critics gave it, and when I actually ''agree'' with the profesisonal critics on something, [[SoCoolItsAwesome that should speak volumes on how great this game is.]]

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** It's almost been a whole year since launch, and people ''still'' haven't mentioned ''VideoGame/FireEmblemFates'', much less ''Conquest?'' The games are bloody fantastic, and this is coming from a veteran of the series. Massively improved gameplay from an already solid formula, lovable characters, amazing music, and [[TearJerker Tear Jerkers]] ''everywhere!'' Heck, I'm even that half minority of the BrokenBase the game created that even loves the story, especially Conquest. Easily this troper's 2016 Game of the Year, and it earned the amount of praise the official critics gave it, and when I actually ''agree'' with the profesisonal critics on something, [[SoCoolItsAwesome that should speak volumes on how great this game is.]]
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** It's almost been a whole year since launch, and people ''still'' haven't mentioned ''VideoGame/FireEmblemFates'', much less ''Conquest?'' The games are bloody fantastic, and this is coming from a veteran of the series. Massively improved gameplay from an already solid formula, lovable characters, amazing music, and [[TearJerker Tear Jerkers]] ''everywhere!'' Heck, I'm even that half of the BrokenBase the game created that even loves the story, especially Conquest. Easily this troper's 2016 Game of the Year, and it earned the amount of praise the official critics gave it, and when I actually ''agree'' with the profesisonal critics on something, [[SoCoolItsAwesome that should speak volumes on how great this game is.]]
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* ''VideoGame/TheLegendOfZeldaTheWindWaker'' needs more love! Even though it may seem a bit childish at the very first glance (and just the very first) It has the most interesting characters in the whole series (except Midna from TP, of course), the graphics are fluent, beautiful and make you feel good just by looking of them, the facial expressions are perfect and often nail the mood of a scene to the tee, the story rivals that of ''[[VideoGame/TheLegendOfZeldaTwilightPrincess Twilight Princess]]'' in terms of depth and intensivity, the dungeons are great fun to play and even the sailing doesn't have to be grating, if you take your time and look at all the beautiful effects around and on your boat... Then the fact that Link, [[VideoGame/TheLegendOfZeldaOcarinaOfTime once]] [[VideoGame/TheLegendOfZeldaMajorasMask again]], manages to be cute and [[{{Badass}} awesome]] at once!! This game is at least as awesome as ''Twilight Princess'' people just don't know, because they didn't play it (to the end), since prejustice or the few flaws (which are a real pity) chased them off. That's kind of sad.

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* ''VideoGame/TheLegendOfZeldaTheWindWaker'' needs more love! Even though it may seem a bit childish at the very first glance (and just the very first) It has the most interesting characters in the whole series (except Midna from TP, of course), the graphics are fluent, beautiful and make you feel good just by looking of them, the facial expressions are perfect and often nail the mood of a scene to the tee, the story rivals that of ''[[VideoGame/TheLegendOfZeldaTwilightPrincess Twilight Princess]]'' in terms of depth and intensivity, the dungeons are great fun to play and even the sailing doesn't have to be grating, if you take your time and look at all the beautiful effects around and on your boat... Then the fact that Link, [[VideoGame/TheLegendOfZeldaOcarinaOfTime once]] [[VideoGame/TheLegendOfZeldaMajorasMask again]], manages to be cute and [[{{Badass}} awesome]] awesome at once!! This game is at least as awesome as ''Twilight Princess'' people just don't know, because they didn't play it (to the end), since prejustice or the few flaws (which are a real pity) chased them off. That's kind of sad.



** Despite its flaws, Videogame/MetroidOtherM is this troper's favorite {{Metroid}} game to date. It has beautiful designs, intricate puzzles, intense boss battles, and well-designed characters. And not only does it manage to keep the feel of the original 2-D side scrollers, but it also provides some long-overdue characterization to our favorite {{Badass}} BountyHunter. Sure some parts can be a real pain, like the {{Pixel Hunt}}s and the initial lack of a Varia suit, but I think that other parts, like the dodge mechanic and concentration, more than make up for them.

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** Despite its flaws, Videogame/MetroidOtherM is this troper's favorite {{Metroid}} game to date. It has beautiful designs, intricate puzzles, intense boss battles, and well-designed characters. And not only does it manage to keep the feel of the original 2-D side scrollers, but it also provides some long-overdue characterization to our favorite {{Badass}} badass BountyHunter. Sure some parts can be a real pain, like the {{Pixel Hunt}}s and the initial lack of a Varia suit, but I think that other parts, like the dodge mechanic and concentration, more than make up for them.
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* ''EliteBeatAgents'' is the best game I've ever played in my life! I say a good game is measured by fun, immersion, enjoyement, and...hell, just getting happy emotional responses from the player. That so, this i the best game I've ever played in my life!

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* ''EliteBeatAgents'' ''VideoGame/EliteBeatAgents'' is the best game I've ever played in my life! I say a good game is measured by fun, immersion, enjoyement, and...hell, just getting happy emotional responses from the player. That so, this i the best game I've ever played in my life!
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** You want pure BadassAdorable incarnate? Play ''VideoGame/KirbyPlanetRobobot''. Enough said.


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** What about [[VideoGame/SuperMarioMaker SUPAH MAHRYO MAKUH!]] You can ''make your own Mario games'' and post them online for the world to see, and that's just the tip of the iceberg! There's plenty of [[EasterEgg Easter Eggs]], replay value in the form of 100 Mario Challenge, and compatibility with a CRAPTON of amiibo! No wonder the game's coming for the 3DS soon!
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*** As someone who's played the absolute hell out of TTYD many times as a youth, and consider it one of my favorite games on the GameCube...for some reason, I just like [[VideoGame/PaperMario64 the first game]] better. Yes, the second game improved on what made the first game great, gave us unique scenarios, more developed characters, and a darker story, and was overall the better game, but you cannot deny the charm of the game that started this subseries. It had familiar settings, yet handled them in a way that felt somewhat fresh and had a lot to offer. It also helps that this game had probably [[VisualEffectsofAwesome the best presentation]] [[SugarWiki/AwesomeMusic out of the entire N64 library]], especially when you look at Cloudy Climb, Star Haven, and pretty much the ''entirety'' of Shiver Valley. And above all, it was fun. Every boss fight was unique and challenging in its own way, which would carry over into the sequel, and none of them felt like they were treading old ground. The ending is the most worth it: a long, challenging final dungeon that uses all your skills to get further, a tough, rewarding final boss, and an ending that's equal parts charming, hilarious, and beautiful. Seriously; that ending still of Mario and Peach watching the fireworks always brings a tear to my eye...
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''{{VideoGame/Splatoon}}'' No mention of this yet? Nintendo is great at reinventing genres but who expected them to take on competitive online shooters? And it works! The game has all the Nintendo charm you'd expect with the strategic depth you'd hope from the genre.

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* No mention of ''{{VideoGame/Splatoon}}'' No mention of this yet? Nintendo is great at reinventing genres but who expected them to take on competitive online shooters? And it works! The game has all the Nintendo charm you'd expect with the strategic depth you'd hope from the genre.
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** And screw everyone who says they release the same game over and over. The Gamecube was a generation of shaking up their major franchises. Super Mario Sunshine, Luigi's Mansion, LoZ: Wind Waker, Star Fox Adventures, Donkey Kong Jungle Beat, and the near-perfect Metroid Prime. Regardless of how you feel about any of those games the sheer fact that Nintendo tried new things with so many franchises in such a short period deserves a little respect.
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** And ''{{Pikmin 3}}'' combines all the best parts of the first two with great additions and breathtaking visuals to create one of my personal top 10 games of all time.

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** And ''{{Pikmin ''{{VideoGame/Pikmin 3}}'' combines all the best parts of the first two with great additions and breathtaking visuals to create one of my personal top 10 games of all time.
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''{{Splatoon}}'' No mention of this yet? Nintendo is great at reinventing genres but who expected them to take on competitive online shooters? And it works! The game has all the Nintendo charm you'd expect with the strategic depth you'd hope from the genre.

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''{{Splatoon}}'' ''{{VideoGame/Splatoon}}'' No mention of this yet? Nintendo is great at reinventing genres but who expected them to take on competitive online shooters? And it works! The game has all the Nintendo charm you'd expect with the strategic depth you'd hope from the genre.
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''VideoGame/Splatoon'' No mention of this yet? Nintendo is great at reinventing genres but who expected them to take on competitive online shooters? And it works! The game has all the Nintendo charm you'd expect with the strategic depth you'd hope from the genre.

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''VideoGame/Splatoon'' ''{{Splatoon}}'' No mention of this yet? Nintendo is great at reinventing genres but who expected them to take on competitive online shooters? And it works! The game has all the Nintendo charm you'd expect with the strategic depth you'd hope from the genre.
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** And ''VideoGame/Pikmin 3'' combines all the best parts of the first two with great additions and breathtaking visuals to create one of my personal top 10 games of all time.

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** And ''VideoGame/Pikmin 3'' ''{{Pikmin 3}}'' combines all the best parts of the first two with great additions and breathtaking visuals to create one of my personal top 10 games of all time.

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** The bosses also deserve mention. If Raphael the Raven and Baby Bowser's second phase didn't blow your mind in 1995 then I am not sure what would impress you.

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** The bosses also deserve mention. If Raphael the Raven and Baby Bowser's second phase didn't blow your mind in 1995 then I am not sure what would impress you. This is the first game I truly fell in love with as a kid.


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*** The lack of Rosalina is sad but ''VideoGame/SuperMarioGalaxy2'' is easily the most pure fun I have had playing a single player game. The levels, power-ups, bosses, and even homages all hit the mark and never overstay their welcome.


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** After going a few years without playing I tried to recite as many lines as I could from memory and I'm pretty sure I covered most of the script.


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** And ''VideoGame/Pikmin 3'' combines all the best parts of the first two with great additions and breathtaking visuals to create one of my personal top 10 games of all time.


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''VideoGame/Splatoon'' No mention of this yet? Nintendo is great at reinventing genres but who expected them to take on competitive online shooters? And it works! The game has all the Nintendo charm you'd expect with the strategic depth you'd hope from the genre.
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** The bosses also deserve mention. If Raphael the Raven and Baby Bowser's second phase didn't blow your mind in 1995 then I am not sure what would impress you.
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** I actually like both [[TheLegendOfZeldaPhantomHourglass Phantom Hourglass]] and [[TheLegendOfZeldaSpiritTracks Spirit Tracks.]] And since Phantom Hourglass was already gushed over twice, let's go to its sequel. PH was a great game, and ST took the mechanics and made them just a bit better IMO. It also helps that it has [[RoyalsWhoActuallyDoSomething the first iteration of Princess Zelda that actively helps you in your quest,]] the bosses are just as good here as they were in PH, and it also has one of my favorite characters in the series in the form of Byrne. And good gods, [[CrowningMusicOfAwesome THAT MUSIC!]]

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** I actually like both [[TheLegendOfZeldaPhantomHourglass Phantom Hourglass]] and [[TheLegendOfZeldaSpiritTracks Spirit Tracks.]] And since Phantom Hourglass was already gushed over twice, let's go to its sequel. PH was a great game, and ST took the mechanics and made them just a bit better IMO. It also helps that it has [[RoyalsWhoActuallyDoSomething the first iteration of Princess Zelda that actively helps you in your quest,]] quest]], I liked the Spirit Train more than Linebeck's steamboat, the bosses are just as good here as they were in PH, and it also has one of my favorite characters in the series in the form of Byrne. And good gods, goddesses, [[CrowningMusicOfAwesome THAT MUSIC!]]
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** I actually like both [[TheLegendOfZeldaPhantomHourglass Phantom Hourglass]] and [[TheLegendOfZeldaSpiritTracks Spirit Tracks.]] And since Phantom Hourglass was already gushed over twice, let's go to its sequel. PH was a great game, and ST took the mechanics and made them just a bit better IMO. It also helps that it has [[RoyalsWhoActuallyDoSomething the first iteration of Princess Zelda that actively helps you in your quest,]] the bosses are just as good here as they were in PH, and it also has one of my favorite characters in the series in the form of Byrne. And good gods, [[CrowningMusicOfAwesome THAT MUSIC!]]
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** All of my YES. This is [[SincerityMode literally]] my favorite video game ever made. I wouldn't call it ''perfect'', but it is absolutely brimming with [[BestLevelEver great gameplay]], [[SceneryPorn great graphics]], [[CrowningMusicOfAwesome great music]]...and while the game can get [[NintendoHard pretty difficult]] at times, for the most part (notwithstanding a few levels, such as [[ThatOneLevel 6-K and 5-8]]), it's a pretty enjoyable challenge. Never let it be said that the Wii is not capable of epicness. And [[{{Squee}} we're getting]] [[DonkeyKongCountryTropicalFreeze a sequel!]]

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** All of my YES. This is [[SincerityMode literally]] my favorite video game ever made. I wouldn't call it ''perfect'', but it is absolutely brimming with [[BestLevelEver great gameplay]], [[SceneryPorn great graphics]], [[CrowningMusicOfAwesome great music]]...and while the game can get [[NintendoHard pretty difficult]] at times, for the most part (notwithstanding a few levels, such as [[ThatOneLevel 6-K and 5-8]]), it's a pretty enjoyable challenge. Never let it be said that the Wii is not capable of epicness. And [[{{Squee}} we're getting]] [[DonkeyKongCountryTropicalFreeze [[VideoGame/DonkeyKongCountryTropicalFreeze a sequel!]]



** The DS remake may have made some [[TheyChangedItNowItSucks controversial changes,]] but some of its additions were ''brilliant.'' For one thing, being able to play as more Kongs? ''Awesome!'' Oh, you can also draw your billboards for the courses, and ''record your own sound effects''! Sick! ...Wait, what's that? You can ''also'' '''draw your own tracks?''' Even if they're fairly simple, that's ''still'' awesome! The tracks that used to have music used on another track? They now have their own tunes, too! [[https://www.youtube.com/watch?v=VYr-d-d5lZo And that music is every bit as good]] [[https://www.youtube.com/watch?v=mOTD2gwmnkQ as the original's]], [[https://www.youtube.com/watch?v=hBFz_OgUHDY and still matches it stylistically!]] Oh, and did we mention? ''There's an entirely new world.'' '''''And it's DonkeyKongCountry themed.''''' [[https://www.youtube.com/watch?v=18LnG-OOpIg And uses the DKC theme in its music.]] What, not sold yet? I got four words for you: '''Playable. Wizpig. And. Taj.''' If that doesn't make your inner child cheer, nothing will.

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** The DS remake may have made some [[TheyChangedItNowItSucks controversial changes,]] but some of its additions were ''brilliant.'' For one thing, being able to play as more Kongs? ''Awesome!'' Oh, you can also draw your billboards for the courses, and ''record your own sound effects''! Sick! ...Wait, what's that? You can ''also'' '''draw your own tracks?''' Even if they're fairly simple, that's ''still'' awesome! The tracks that used to have music used on another track? They now have their own tunes, too! [[https://www.youtube.com/watch?v=VYr-d-d5lZo And that music is every bit as good]] [[https://www.youtube.com/watch?v=mOTD2gwmnkQ as the original's]], [[https://www.youtube.com/watch?v=hBFz_OgUHDY and still matches it stylistically!]] Oh, and did we mention? ''There's an entirely new world.'' '''''And it's DonkeyKongCountry VideoGame/DonkeyKongCountry themed.''''' [[https://www.youtube.com/watch?v=18LnG-OOpIg And uses the DKC theme in its music.]] What, not sold yet? I got four words for you: '''Playable. Wizpig. And. Taj.''' If that doesn't make your inner child cheer, nothing will.
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* VideoGame/DonkeyKongCountry. This was the first game this troper seriously got into and is still today one of her favorite game series. Everything about them is awesome. The music, the levels, and just the overall feel of the games makes them super fun and replayable.
** Seconded. The second game was probably [[Tropers/DeathToSquishies my]] favorite game of every SNES title, despite [[NintendoHard its difficulty.]] Remember, you can't have Bramble Blast without having a Blast. The [[AwesomeMusic/DonkeyKongCountry music]] probably trumped most of the ones in the other games, too. And the whole Lost World ordeal really gave you a sense of accomplishment when you finished it. ''Especially'' [[ThatOneLevel Animal Antics]].

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* VideoGame/DonkeyKongCountry.''VideoGame/DonkeyKongCountry1''. This was the first game this troper seriously got into and is still today one of her favorite game series. Everything about them is awesome. The music, the levels, and just the overall feel of the games makes them super fun and replayable.
** Seconded. The [[VideoGame/DonkeyKongCountry2DiddysKongQuest second game game]] was probably [[Tropers/DeathToSquishies my]] favorite game of every SNES title, despite [[NintendoHard its difficulty.]] Remember, you can't have Bramble Blast without having a Blast. The [[AwesomeMusic/DonkeyKongCountry music]] probably trumped most of the ones in the other games, too. And the whole Lost World ordeal really gave you a sense of accomplishment when you finished it. ''Especially'' [[ThatOneLevel Animal Antics]].



** VideoGame/DonkeyKongCountryReturns: Never before have I been blessed with a sidescroller platformer brimming with pure creativity in each level.

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** VideoGame/DonkeyKongCountryReturns: ''VideoGame/DonkeyKongCountryReturns'': Never before have I been blessed with a sidescroller platformer brimming with pure creativity in each level.
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* Speaking of ''VideoGame/WarioWare'', the Gamecube's ''Mega Party Games'' and DS's ''[=DIY=]''. ''Party Games'' presents some of the most adrenaline-fueled couch multiplayer of any game, ''to date''. There isn't anything quite like two or more people competing in a game of Fever that just keeps going faster and faster until the game reaches the maximum speed (400 [=BPM=], if I recall). Meanwhile, the Turtle game adds actual multiplayer into the mix, and the game in space that plays like Reversi is fun whether you're up to the plate or watching someone else go for it. ''[=DIY=]'' meanwhile gave game-creating the ''VideoGame/MarioPaint'' treatment years before ''VideoGame/SuperMarioMaker'' was announced, and offered up a lot of power in a friendly package. For the first year after it was released, Nintendo had contests where people could upload their own microgames and they would post a selection of them for everyone to play. And this was on the [=DS=]!
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** [[Tropers/{{Blazichu}} I'm]] right there with you guys-- with the possible exception of [[RatchetAndClank Tools of Destruction]], Wind Waker is the only game I've played more than a dozen times-- and it still hasn't gotten old. We've already covered gushing about the graphics and storyline, but I have to add that the soundtrack may be the series' best. From the title theme to the epilogue, every track was unique to the island/dungeon it was found in, and suited perfectly to that purpose; this means that, even if you don't know the name of what you're listening to, you're still perfectly capable of identifying the track. On top of that, it was also the debut of [[CaptainObvious WW]] [[GushingAboutCharactersYouLike Link]], who stands apart from all of his counterparts: a BadassAdorable... who also happens to be a KnightTemplarBigBrother, [[TheUnchosenOne and initially had no intention to save the Great Sea]]. His semi-frequent ButtMonkey moments (on top of being [[CrowningMomentOfFunny hilarious]]) just make his [[CrowningMomentOfAwesome awesome moments]] even better. The very best part: his method of dealing with [[spoiler: Ganondorf]]. Unprecedented in a Zelda game, and only attempted once since.

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** [[Tropers/{{Blazichu}} I'm]] right there with you guys-- with the possible exception of [[RatchetAndClank Tools of Destruction]], ''VideoGame/RatchetAndClankFutureToolsOfDestruction'', Wind Waker is the only game I've played more than a dozen times-- and it still hasn't gotten old. We've already covered gushing about the graphics and storyline, but I have to add that the soundtrack may be the series' best. From the title theme to the epilogue, every track was unique to the island/dungeon it was found in, and suited perfectly to that purpose; this means that, even if you don't know the name of what you're listening to, you're still perfectly capable of identifying the track. On top of that, it was also the debut of [[CaptainObvious WW]] [[GushingAboutCharactersYouLike Link]], who stands apart from all of his counterparts: a BadassAdorable... who also happens to be a KnightTemplarBigBrother, [[TheUnchosenOne and initially had no intention to save the Great Sea]]. His semi-frequent ButtMonkey moments (on top of being [[CrowningMomentOfFunny hilarious]]) just make his [[CrowningMomentOfAwesome awesome moments]] even better. The very best part: his method of dealing with [[spoiler: Ganondorf]]. Unprecedented in a Zelda game, and only attempted once since.
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*** The gameplay is fun and simple, the music is brilliant, the visuals are gorgeous, the challenging parts are indeed challenging, Rosalina and the Lumas were likable, and the bare bones of a storyline was done well. And then came SuperMarioGalaxy2, which is pretty much the first game, but on steroids in all the good aspects of the original. Maybe a bit less story, but still handled in a way that was interesting.

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*** The gameplay is fun and simple, the music is brilliant, the visuals are gorgeous, the challenging parts are indeed challenging, Rosalina and the Lumas were likable, and the bare bones of a storyline was done well. And then came SuperMarioGalaxy2, ''VideoGame/SuperMarioGalaxy2'', which is pretty much the first game, but on steroids in all the good aspects of the original. Maybe a bit less story, but still handled in a way that was interesting.
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*** I never would have thought I could see [[Franchise/MetalGear Solid Snake]], [[Franchise/TheLegendOfZelda Link]] and [[SuperMario Yoshi]] together without at least one of them looking out of place. [[SuperSmashBrosBrawl I was wrong.]]

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*** I never would have thought I could see [[Franchise/MetalGear Solid Snake]], [[Franchise/TheLegendOfZelda Link]] and [[SuperMario Yoshi]] together without at least one of them looking out of place. [[SuperSmashBrosBrawl [[VideoGame/SuperSmashBrosBrawl I was wrong.]]
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* ''SuperSmashBros''... You know what? This troper's monopolized enough gushing.

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* ''SuperSmashBros''...''VideoGame/SuperSmashBros''... You know what? This troper's monopolized enough gushing.

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* ''Super Smash Bros for Wii U'' is one of the best games, ''period''. It has the biggest soundtrack in Nintendo history, the best new stages coupled with some the best stages from the first three games. Also, the roster. This game has Nintendo characters from almost ''all'' (''Mario'',''Pokemon'',''Legend of Zelda'', ''Donkey Kong Country'', ''Animal Crossing'', ''Kirby'', and ''Metroid'', ''Star Fox'', ''F-Zero'', ''EarthBound'', ''Fire Emblem'', ''Kid Icarus'', ''WarioWare'', ''Pikmin'', ''Punch-Out!!'', ''Wii Fit'', ''Xenoblade'') franchises ''and'' also third party games! There are also: 8 PLAYER SMASH, custom moves, and Amiibos. Especially amiibos, never before have we been able to get figurines of characters like Fox McCloud, Pit, Little Mac, Lucina, Shulk, Villager, Wii Fit Trainer, Ganondorf, Samus Aran, etc. (Figurines of characters like Mario, Luigi, Link, Pikachu, Kirby, and Sonic are common.)

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* ''Super Smash Bros for Wii U'' is one of the best games, ''period''. It has the biggest soundtrack in Nintendo history, the best new stages coupled with some the best stages from the first three games. Also, the roster. This game has Nintendo characters from almost ''all'' (''Mario'',''Pokemon'',''Legend of Zelda'', ''Donkey Kong Country'', ''Animal Crossing'', ''Kirby'', and ''Metroid'', ''Star Fox'', ''F-Zero'', ''EarthBound'', ''Fire Emblem'', ''Kid Icarus'', ''WarioWare'', ''Pikmin'', ''Punch-Out!!'', ''Wii Fit'', ''Xenoblade'') franchises ''and'' also third party games! There are also: 8 PLAYER SMASH, custom moves, and Amiibos. Especially amiibos, never before have we been able to get figurines of characters like Fox McCloud, Pit, Little Mac, Lucina, Shulk, Villager, Wii Fit Trainer, Ganondorf, Samus Aran, etc. * (Figurines of characters like Mario, Luigi, Link, Pikachu, Kirby, and Sonic are common.))
* ''VideoGame/RhythmHeaven'' is hands down the most underrated Nintendo franchise. It's truly an amazing series of games that not that many people know about ([[InvisibleAdvertising Gee, I wonder why]]) made by the same development team as ''VideoGame/WarioWare''. To make it even better, most if not all of the music is composed by Japanese pop artist [[Music/HelloProject Tsunku]], a fact that the games prominently acknowledge. Plus, the controls of each game is simplistic, yet easy to understand. To elaborate, the first and fourth entries in the series use only the D-Pad, A, and B buttons (though the former is used sparingly in the fourth entry), the second entry uses the touch screen entirely with one exception that uses the R button (or the L button if you choose to play left handed), and the third entry only uses the A and B buttons, with the other buttons and motion controls only being used for menus and the like. The series gives a unique twist on the RhythmGame genre, being the only game where the OST is actually better with the sound effects included. Most fans of the series will tell you, it's secretly one of Nintendo's best franchises.
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* ''VideoGame/TheLegendOfZeldaTheWindWaker'' needs more love! Even though it may seem a bit childish at the very first glance (and just the very first) It has the most interesting characters in the whole series (except Midna from TP, of course), the graphics are fluent, beautiful and make you feel good just by looking of them, the facial expressions are perfect and often nail the mood of a scene to the tee, the story rivals that of ''[[VideoGame/TheLegendOfZeldaTwilightPrincess Twilight Princess]]'' in terms of depth and intensivity, the dungeons are great fun to play and even the sailing doesn't have to be grating, if you take your time and look at all the beautiful effects around and on your boat... Then the fact that Link, [[VideoGame/TheLegendOfZeldaOcarinaOfTime once]] [[MajorasMask again]], manages to be cute and [[{{Badass}} awesome]] at once!! This game is at least as awesome as ''Twilight Princess'' people just don't know, because they didn't play it (to the end), since prejustice or the few flaws (which are a real pity) chased them off. That's kind of sad.

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* ''VideoGame/TheLegendOfZeldaTheWindWaker'' needs more love! Even though it may seem a bit childish at the very first glance (and just the very first) It has the most interesting characters in the whole series (except Midna from TP, of course), the graphics are fluent, beautiful and make you feel good just by looking of them, the facial expressions are perfect and often nail the mood of a scene to the tee, the story rivals that of ''[[VideoGame/TheLegendOfZeldaTwilightPrincess Twilight Princess]]'' in terms of depth and intensivity, the dungeons are great fun to play and even the sailing doesn't have to be grating, if you take your time and look at all the beautiful effects around and on your boat... Then the fact that Link, [[VideoGame/TheLegendOfZeldaOcarinaOfTime once]] [[MajorasMask [[VideoGame/TheLegendOfZeldaMajorasMask again]], manages to be cute and [[{{Badass}} awesome]] at once!! This game is at least as awesome as ''Twilight Princess'' people just don't know, because they didn't play it (to the end), since prejustice or the few flaws (which are a real pity) chased them off. That's kind of sad.
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* No AnimalCrossing? Are you ''serious''? One of the best-written, best-created, best-everything Sim-type game on console ''and'' handheld to date. Each game in the series adds new features, and while City Folk wasn't my favourite, New Leaf has blown every game before it out of the water. Addicting, cute, and enjoyable for everyone--AnimalCrossing will always be on my favourite games list. And you can't forget that [[CrowningMusicOfAwesome music]]!!

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* No AnimalCrossing? ''VideoGame/AnimalCrossing''? Are you ''serious''? One of the best-written, best-created, best-everything Sim-type game on console ''and'' handheld to date. Each game in the series adds new features, and while City Folk wasn't my favourite, New Leaf has blown every game before it out of the water. Addicting, cute, and enjoyable for everyone--AnimalCrossing everyone--''VideoGame/AnimalCrossing'' will always be on my favourite games list. And you can't forget that [[CrowningMusicOfAwesome music]]!!
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** ''Twilight Princess'' is definitely a great sendoff for the GameCube. It pushes the system to its absolute limits with incredible lighting and effects programming. Hyrule Field in this game is immense, and it's a wonder Nintendo got the game to run at the framerate it does because of the sheer amount of enemies present at one time. The music is also quite good, especially the randomized Hyrule Field music (such a randomized system, using snippets of MIDIs, is actually CPU-intensive, at least on earlier consoles). The dungeons, except the first and the last one, are very well thought out (especially the Snowpeak Ruins). though the combat isn't as fluid as in ''The Wind Waker''.

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** ''Twilight Princess'' is definitely a great sendoff for the GameCube.UsefulNotes/NintendoGameCube. It pushes the system to its absolute limits with incredible lighting and effects programming. Hyrule Field in this game is immense, and it's a wonder Nintendo got the game to run at the framerate it does because of the sheer amount of enemies present at one time. The music is also quite good, especially the randomized Hyrule Field music (such a randomized system, using snippets of MIDIs, is actually CPU-intensive, at least on earlier consoles). The dungeons, except the first and the last one, are very well thought out (especially the Snowpeak Ruins). though the combat isn't as fluid as in ''The Wind Waker''.



** ''The Wind Waker'' has one of my favorite visual styles to date. In my opinion, it's an artful blend of cel-shading and realistic effects, such as distortion and light-mapping (the distortion is still impressive to this day). In fact, although the game doesn't have very many high-poly models, it is still forced to run at 30 frames per second because it's cel-shading system, along with a fully dynamic cloth simulation system, pushes the GameCube to its absolute limits. Along with ''NiNoKuni'', ''The Wind Waker'' is one of the only cel-shaded games to imitate the look of a proper multi-million dollar animation production (most other cel-shaded games try to imitate the simpler look of television animation, which isn't as impressive or detailed). In fact, Nintendo consulted a retired Toei Animation employee for inspiration with the graphics style, explaining why the game looks so different from other cel-shaded games. With the Dolphin emulator's high-definition rendering this game is even more amazing to look at, especially with anti-aliasing on.

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** ''The Wind Waker'' has one of my favorite visual styles to date. In my opinion, it's an artful blend of cel-shading and realistic effects, such as distortion and light-mapping (the distortion is still impressive to this day). In fact, although the game doesn't have very many high-poly models, it is still forced to run at 30 frames per second because it's cel-shading system, along with a fully dynamic cloth simulation system, pushes the GameCube UsefulNotes/NintendoGameCube to its absolute limits. Along with ''NiNoKuni'', ''The Wind Waker'' is one of the only cel-shaded games to imitate the look of a proper multi-million dollar animation production (most other cel-shaded games try to imitate the simpler look of television animation, which isn't as impressive or detailed). In fact, Nintendo consulted a retired Toei Animation employee for inspiration with the graphics style, explaining why the game looks so different from other cel-shaded games. With the Dolphin emulator's high-definition rendering this game is even more amazing to look at, especially with anti-aliasing on.



* ''VideoGame/ChibiRobo'' is an overlooked gem for the NintendoGameCube which provides a quirky artstyle and a fun world to explore, definately worth it if you happen to own a Gamecube or Wii.

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* ''VideoGame/ChibiRobo'' is an overlooked gem for the NintendoGameCube UsefulNotes/NintendoGameCube which provides a quirky artstyle and a fun world to explore, definately worth it if you happen to own a Gamecube or Wii.
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* I love everything about AdvanceWars Days of Ruin. First of all, it had the balls to deconstruct a trope it ''pretty much created''. Second of all, it is possibly the best subversion of CerebusSyndrome I've ever seen. It manages to have a post-apocalyptic setting that manages to have both sad, touching scenes and laugh-out-loud silliness ("Sweet corn casserole! They've got freakin' ROCKETS, man!!") without feeling forced. Not to mention completely revamping the combat, making air combat and naval combat a lot more interesting and fun, and having a lot of variety in the ground combat instead of just having 1,564 different kinds of tanks.
** AdvanceWars Black Hole Rising deserves just as much recognition. Between the excellent [[BestLevelEver single best final CO]], the hilarious dialouge, entertaining characters, and [[AwesomeMusic horribly addicting music]], the game never gets old. It's currently the first game I'd like to see an updated release of, just to include Days of Ruin's experience system, naval combat, and map system...but they're all just minor points. Even just a graphics update would make it amazing.

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* I love everything about AdvanceWars ''VideoGame/AdvanceWars Days of Ruin.Ruin''. First of all, it had the balls to deconstruct a trope it ''pretty much created''. Second of all, it is possibly the best subversion of CerebusSyndrome I've ever seen. It manages to have a post-apocalyptic setting that manages to have both sad, touching scenes and laugh-out-loud silliness ("Sweet corn casserole! They've got freakin' ROCKETS, man!!") without feeling forced. Not to mention completely revamping the combat, making air combat and naval combat a lot more interesting and fun, and having a lot of variety in the ground combat instead of just having 1,564 different kinds of tanks.
** AdvanceWars ''VideoGame/AdvanceWars Black Hole Rising Rising'' deserves just as much recognition. Between the excellent [[BestLevelEver single best final CO]], the hilarious dialouge, entertaining characters, and [[AwesomeMusic horribly addicting music]], the game never gets old. It's currently the first game I'd like to see an updated release of, just to include Days of Ruin's experience system, naval combat, and map system...but they're all just minor points. Even just a graphics update would make it amazing.
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not a nintendo game, just a hack of one, ill move this over to a different gush page


* KaizoMarioWorld is a pretty decent game. Sure, it has enough floating munchers to give SMW Central cancer, but it's fun to play, gives you something to do and is a great challenge.
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** The best moment in Pokemon by far was the end of the original PokemonGoldAndSilver. You've triumphed over Johto, defeated the Elite Four, then surprise surprise! You get to go back to the Kanto region and challenge it, too! You travel around Kanto, seeing familiar faces, and seeing the changes that have been made to that once-familiar world. Then once you've done that, Oak tells you about a super-high leveled area known as Mt. Silver, which has tons of powerful Pokemon. So you go there, and enter this huge cave system. Something good has got to be at the end, right? So you struggle through to the end, fighting off powerful Pokemon, and potentially in the pitch darkness. You make it to the end, and there's someone standing there. Someone ''very'' familiar. It can't be, can it? You walk up and talk to him. The background music goes silent. "... ..." [[http://www.youtube.com/watch?v=aKbVfsRYiQM PKMN TRAINER RED wants to battle!]]\\

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** The best moment in Pokemon by far was the end of the original PokemonGoldAndSilver.''VideoGame/PokemonGoldAndSilver''. You've triumphed over Johto, defeated the Elite Four, then surprise surprise! You get to go back to the Kanto region and challenge it, too! You travel around Kanto, seeing familiar faces, and seeing the changes that have been made to that once-familiar world. Then once you've done that, Oak tells you about a super-high leveled area known as Mt. Silver, which has tons of powerful Pokemon. So you go there, and enter this huge cave system. Something good has got to be at the end, right? So you struggle through to the end, fighting off powerful Pokemon, and potentially in the pitch darkness. You make it to the end, and there's someone standing there. Someone ''very'' familiar. It can't be, can it? You walk up and talk to him. The background music goes silent. "... ..." [[http://www.youtube.com/watch?v=aKbVfsRYiQM PKMN TRAINER RED wants to battle!]]\\

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