History GoddamnedBats / MegaMan

7th Nov '15 8:27:16 PM DukeTulpersn
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added some links
*** The only thing that can kill them is Bifrost's Ice Bite attack. But good luck even ''getting'' Bifrost up to them...
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*** The only thing that can kill them is Bifrost's [[EverythingsBetterWithDinosaurs Bifrost's]] Ice Bite attack. [[MightyGlacier But good luck even ''getting'' Bifrost Bifrost]] [[AwesomeButImpractical up to them...]]
15th Nov '13 4:57:35 PM Dreigonix
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** ''2'' Featured the [[FanNickname AT-ST Joe,]] [[ShapedLikeItself similar to an AT-ST]] from Franchise/StarWars (that can even shoot)...they drop Sniper Joes when destroyed. Just [[MercyInvincibility Mercy Invincibilitying]] through them tends to be the best idea.
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** ''2'' Featured the [[FanNickname AT-ST Joe,]] [[ShapedLikeItself similar to an AT-ST]] from Franchise/StarWars (that can even shoot)...they are immune to the [[InfinityPlusOneSword Metal Blade]], and drop the Sniper Joes Joe pilot when destroyed. Just [[MercyInvincibility Mercy Invincibilitying]] through them tends to be the best idea.
15th Nov '13 4:52:57 PM Dreigonix
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** ''2'' Featured the [[FanNickname AT-ST Joe,]] [[ShapedLikeItself similar to an AT-ST]] from Franchise/StarWars (that can even shoot)...they drop Sniper Joes when destroyed. Just [[MercyInvincibility Mercy Invincibilitying]] through them tends to be the best idea.

** ''VideoGame/MegaManZero 2'' brought them back in the [[TempleOfDoom Temple of]] [[LethalLavaLand Fire]]. Except that they now ''[[ActionBomb exploded]]'' on death! * ''2'' Featured the [[FanNickname AT-ST Joe,]] [[ShapedLikeItself similar to an AT-ST]] from Franchise/StarWars (that can even shoot)...they drop Sniper Joes when destroyed. Just [[MercyInvincibility Mercy Invincibilitying]] through them tends to be the best idea.
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** ''VideoGame/MegaManZero 2'' The ''VideoGame/MegaManZero'' games brought them back in the [[TempleOfDoom Temple of]] [[LethalLavaLand Fire]]. Except that they now form of an ''[[ActionBomb exploded]]'' on death! * ''2'' Featured exploding]]'' variant called the [[FanNickname AT-ST Joe,]] [[ShapedLikeItself similar Tellybomb! There are several areas where you need to an AT-ST]] from Franchise/StarWars (that can even shoot)...they drop Sniper Joes when destroyed. Just [[MercyInvincibility Mercy Invincibilitying]] through use your Z-Saber to knock them tends into cracked walls in order to be blast through. Good luck getting yourself positioned correctly to hit them in the best idea.right direction without getting blown up accidentally, though...

* ''VideoGame/MegaManZX Advent'' has what might just be the best example of this trope. In the floating ruins, there are green enemies that turn invisible. This doesn't prevent them from causing CollisionDamage, and they still move around, albeit slowly. When they finally do turn visible is the time they shoot at you. Did I mention the floating ruins has wind that blows you around, and lots and lots of BottomlessPits?
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* ''VideoGame/MegaManZX Advent'' has what might just be the best example of this trope. In the floating ruins, there are green enemies called [[MeaningfulName Invises]] that turn invisible. This doesn't prevent them from causing CollisionDamage, and they still move around, albeit slowly. When they finally do turn visible is the time they shoot at you. Did I mention the floating ruins has wind that blows you around, and lots and lots of BottomlessPits?BottomlessPits? ** PULSE. CANNONS. Only found in the Floating Ruins, these are truly the ''ultimate'' cliff-droppers. They don't damage you, but ''if they are on the same screen as you'', they will shoot an unavoidable, super-fast homing shot that basically fries your jump button temporarily, meaning no wall-jumping, no flying, no ''nothing''. And when the effect wears off? ''They shoot another one.'' Worse still, the effect also prevents you from climbing poles as Rospark, and the first part of the level requires doing so, and if you're on a pole and you get zapped, you will almost certainly fall to your death. Oh, and did we mention they're '''[[InvincibleMinorMinion INVINCIBLE?!]]''' *** The only thing that can kill them is Bifrost's Ice Bite attack. But good luck even ''getting'' Bifrost up to them...
2nd Feb '13 9:59:22 AM Vir
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* ''2'' Featured the [[FanNickname AT-ST Joe,]] [[ShapedLikeItself similar to an AT-ST]] from StarWars (that can even shoot)...they drop Sniper Joes when destroyed. Just [[MercyInvincibility Mercy Invincibilitying]] through them tends to be the best idea.
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* ''2'' Featured the [[FanNickname AT-ST Joe,]] [[ShapedLikeItself similar to an AT-ST]] from StarWars Franchise/StarWars (that can even shoot)...they drop Sniper Joes when destroyed. Just [[MercyInvincibility Mercy Invincibilitying]] through them tends to be the best idea.
11th Mar '12 7:46:51 PM Centimental
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* [[MascotMook Metools/Mettaurs]] in the ''Game/MegaMan'' series are [[InvincibleMinorMinion near-invincible mooks]] with their unbreakable hard hats, which they hid behind indefinitely and only peek out to attack, meaning you have to time your shots perfectly to nail them before they duck back under, and avoid being hit. A goo-shooting variation found in ''10'' is especially annoying since they're much better at hiding under their hats.
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* [[MascotMook Metools/Mettaurs]] in the ''Game/MegaMan'' ''VideoGame/MegaMan'' series are [[InvincibleMinorMinion near-invincible mooks]] with their unbreakable hard hats, which they hid behind indefinitely and only peek out to attack, meaning you have to time your shots perfectly to nail them before they duck back under, and avoid being hit. A goo-shooting variation found in ''10'' is especially annoying since they're much better at hiding under their hats.

** ''MegaManZero 2'' brought them back in the [[TempleOfDoom Temple of]] [[LethalLavaLand Fire]]. Except that they now ''[[ActionBomb exploded]]'' on death!
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** ''MegaManZero ''VideoGame/MegaManZero 2'' brought them back in the [[TempleOfDoom Temple of]] [[LethalLavaLand Fire]]. Except that they now ''[[ActionBomb exploded]]'' on death!

** The worst kind is found in Mega Man 10 which actually shoots stuff at you when hit. Also, these types are slightly taller than their brethren from previous games. This doesn't make them significantly harder to dodge, but it makes you ''wish'' they were shorter so as to invoke DenialOfDiagonalAttack. * Moles (slow-moving drill enemies that constantly spawn from the floor and low ceiling in large quantities) found in Mega Man 2 and 10, when you don't want to farm them for items.
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** The worst kind is found in Mega Man 10 ''10'' which actually shoots stuff at you when hit. Also, these types are slightly taller than their brethren from previous games. This doesn't make them significantly harder to dodge, but it makes you ''wish'' they were shorter so as to invoke DenialOfDiagonalAttack. * Moles (slow-moving drill enemies that constantly spawn from the floor and low ceiling in large quantities) found in Mega Man 2 ''VideoGame/MegaMan2'' and 10, ''10'', when you don't want to farm them for items.

* For that matter, any ''[[MegaManBattleNetwork Battle Network]]'' enemy that jumps around the battle area, or with an attack that hits several squares/rows/columns, one at a time or all at once. And Lan help you if they do both, you can kiss your Busting Rate goodbye. They become downright [[DemonicSpider demonic]] if you have to face two or three of them at once. * From ''Mega Man 10'' we have lockers. Yes, lockers. They only appear in one stage, namely, Strike Man's, but if the background looks like a locker room, be careful. These things can open right in your face, which is annoying enough, but then they shoot at you. * ''Mega Man ZX Advent'' has what might just be the best example of this trope. In the floating ruins, there are green enemies that turn invisible. This doesn't prevent them from causing CollisionDamage, and they still move around, albeit slowly. When they finally do turn visible is the time they shoot at you. Did I mention the floating ruins has wind that blows you around, and lots and lots of BottomlessPits?
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* For that matter, any ''[[MegaManBattleNetwork ''[[VideoGame/MegaManBattleNetwork Battle Network]]'' enemy that jumps around the battle area, or with an attack that hits several squares/rows/columns, one at a time or all at once. And Lan help you if they do both, you can kiss your Busting Rate goodbye. They become downright [[DemonicSpider demonic]] if you have to face two or three of them at once. * From ''Mega Man 10'' ''10'' we have lockers. Yes, lockers. They only appear in one stage, namely, Strike Man's, but if the background looks like a locker room, be careful. These things can open right in your face, which is annoying enough, but then they shoot at you. * ''Mega Man ZX ''VideoGame/MegaManZX Advent'' has what might just be the best example of this trope. In the floating ruins, there are green enemies that turn invisible. This doesn't prevent them from causing CollisionDamage, and they still move around, albeit slowly. When they finally do turn visible is the time they shoot at you. Did I mention the floating ruins has wind that blows you around, and lots and lots of BottomlessPits?
4th Mar '12 10:05:29 AM Dreigonix
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* ''2'' Featured the [[Fan Nickname AT-ST Joe,]] [[ShapedLikeItself similar to an AT-ST]] from StarWars (that can even shoot)...they drop Sniper Joes when destroyed. Just [[MercyInvincibility Mercy Invincibilitying]] through them tends to be the best idea.
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* ''2'' Featured the [[Fan Nickname [[FanNickname AT-ST Joe,]] [[ShapedLikeItself similar to an AT-ST]] from StarWars (that can even shoot)...they drop Sniper Joes when destroyed. Just [[MercyInvincibility Mercy Invincibilitying]] through them tends to be the best idea.
3rd Mar '12 7:28:08 PM Dreigonix
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* ''2'' Featured another jumping enemy, similar to an AT-ST from Star Wars (that can even shoot)...they drop Sniper Joes when destroyed. Just [[MercyInvincibility Mercy Invincibilitying]] through them tends to be the best idea.
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* ''2'' Featured another jumping enemy, the [[Fan Nickname AT-ST Joe,]] [[ShapedLikeItself similar to an AT-ST AT-ST]] from Star Wars StarWars (that can even shoot)...they drop Sniper Joes when destroyed. Just [[MercyInvincibility Mercy Invincibilitying]] through them tends to be the best idea.
3rd Mar '12 7:25:42 PM Dreigonix
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** If you have the Leaf Shield, they became a blessing, or at least less of a pain (free powerups!). [[http://www.youtube.com/watch?v=hUVdA9ABzpg But no matter how many times...]]
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** If you have the Leaf Shield, they became a blessing, or at least less of a pain (free powerups!). [[http://www.youtube.com/watch?v=hUVdA9ABzpg com/watch?v=pjLouGft9kY But no matter how many times...every time, somehow...]]
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