History GlassCannon / VideoGames

25th Aug '16 3:33:40 PM Arachnos
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* Mima in ''VideoGames/TouhouSoccer'' is infamous for her [[https://www.youtube.com/watch?v=ZkDT-OlkYTI Twilight Spark]]. Contrarily to [[AwesomeButImpractical many other shots with over-the-top animations]], this one is exactly as formidable as it looks, as can be seen in the video, where it breaks through 5 players, the goalie, and '''still''' breaks the net. Unfortunately, Mima has garbage stats in everything else.
25th Aug '16 3:09:33 PM Arachnos
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** In the fanmade game ''Pokémon Uranium'', the [[ILoveNuclearPower Nuclear]] type is made of this. Nuclear-type attacks are super effective against almost every type in the game, minus itself and [[ExtraOreDinary Steel]], but in return Nuclear-type Pokémon also take super effective damage from every type in the game (minus itself, but including Steel).
18th Aug '16 3:18:22 AM thatmadork
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* Carriage Ballista in ''Rome: VideoGame/TotalWar'' expansion "Barbarian Invasion". Mobile artillery that can tear apart any unit but will die if an enemy as much as looks at it funny. Also prone to FriendlyFire problems.

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* Carriage Ballista in ''Rome: VideoGame/TotalWar'' ''VideoGame/RomeTotalWar'' expansion "Barbarian Invasion". Mobile artillery that can tear apart any unit but will die if an enemy as much as looks at it funny. Also prone to FriendlyFire problems.problems.
** Also from ''Rome'', the chariots fielded by the likes of Carthage, Egypt or Britain combine this with FragileSpeedster. They'll roll through units of sword or axe infantry with no trouble at all and inflict very heavy casualties, but they won't survive long if they get bogged down in a dense formation of men or run into a phalanx or get shot at by missile troops.


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* In the VideoGame/MedievalIITotalWar GameMod ''VideoGame/{{Thera}}'', there are whole factions based around this. The League of Privateers (an entire army of {{Pirate}}s) field the most gunpowder units of any army in the mod, with riflemen, pistol cavalry and lots of cannon, but none of their units have shields and only their late-game melee have any armour, so they're very vulnerable to missiles themselves. The Gaelic Nations, meanwhile, are a melee-centred variation: as a stand-in for iron age Celtic Britain, they field a lot of barbarian troops who often go into battle with nothing but a large axe or sword, a coat of smelly warpaint and their courage, and certainly not any heavy armour, so while they can carve through even the heavily-armoured chivalric units of Avalon like a chainsaw through tapioca (especially on the charge), they can't take hits well in turn, and they drop like flies when shot at.
13th Aug '16 11:58:55 PM UmbrellasWereAwesome
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** Hunters were like this in the original ''VideoGame/HaloCombatEvolved''. They are the most powerful enemies thanks to their cannon being the strongest enemy "gun" (even if their accuracy leaves something to be desired). However, aiming for the orange spot is an easy way to kill them, and thanks to a programming error, it's a one hit kill with any headshot weapon. However, they avert this in all the subsequent games, to the point where they're now LightingBruiser [[BossInMookClothing Bosses in Mook Clothing]].

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** Hunters were like this in the original ''VideoGame/HaloCombatEvolved''. They are the most powerful enemies thanks to their cannon being the strongest enemy "gun" (even if their accuracy leaves something to be desired). However, aiming for the orange spot is an easy way to kill them, and thanks to a programming error, it's a one hit kill with any headshot weapon. However, they avert this in all the subsequent games, to the point where they're now LightingBruiser LightningBruiser [[BossInMookClothing Bosses in Mook Clothing]].
11th Aug '16 8:08:09 PM UmbrellasWereAwesome
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** Hunters are like this, especially in the first one. They are the most powerful enemies with the strongest cannon (even if their accuracy leaves something to be desired). However, aiming for the orange spot is an easy way to kill them, and thanks to a programming error in the first one, it's a one hit kill. They get a toughness upgrade in the second game, and are outright {{Lightning Bruiser}}s by ''VideoGame/HaloReach''.

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** Hunters are were like this, especially this in the first one. original ''VideoGame/HaloCombatEvolved''. They are the most powerful enemies with thanks to their cannon being the strongest cannon enemy "gun" (even if their accuracy leaves something to be desired). However, aiming for the orange spot is an easy way to kill them, and thanks to a programming error in the first one, error, it's a one hit kill. They get a toughness upgrade kill with any headshot weapon. However, they avert this in all the second game, and are outright {{Lightning Bruiser}}s by ''VideoGame/HaloReach''.subsequent games, to the point where they're now LightingBruiser [[BossInMookClothing Bosses in Mook Clothing]].



** The Scorpion in ''VideoGame/HaloReach'' (in the Beta at least). Its cannon pretty much slaughters the opposing team with lethal effect... but an Elite rolling/Jet packing up close to board it can take it out with just one measly grenade easily.

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** The Scorpion in from ''VideoGame/HaloReach'' (in the Beta at least).onward. Its cannon pretty much slaughters the opposing team with lethal effect... but an Elite rolling/Jet packing sneaky foes can quickly get up close to board it can take it out with it, at which point they need only a few punches or just one measly grenade easily.to easily take it down.
5th Aug '16 9:16:42 AM DoctorCooper
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** In VideoGame/MegaManX6, [[spoiler:Sigma]] has attacks which are strong and can be hard to dodge, but it is easy to attack him.
2nd Aug '16 4:16:24 PM Issander2
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* ''Main/Civilization'':

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* ''Main/Civilization'':''VideoGame/{{Civilization}}'':
2nd Aug '16 4:14:18 PM Issander2
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* ''VideoGame/Civilization'':

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* ''VideoGame/Civilization'':''Main/Civilization'':
2nd Aug '16 4:10:16 PM Issander2
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* ''VideoGame/Civilization'':
** In Civilization V, ranged units are designed to dish out high damage from afar, but they are easily perishable when attacked by close combat units. The submarine, however, takes the cake. It is the only unit in game capable of destroying another one of its kind in just one hit - testimony to both it's great firepower and overall squishiness.
23rd Jul '16 3:26:20 PM YpsiFang
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* ''VideoGame/HyperLightDrifter: The Drifter becomes this over the course of the game; you can dodge quickly and gain several devastating attacks, but you're stuck with the small HP pool you begin the game with, even as enemies become capable of dealing more damage.

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* ''VideoGame/HyperLightDrifter: ''VideoGame/HyperLightDrifter'': The Drifter becomes this over the course of the game; you can dodge quickly and gain several devastating attacks, but you're stuck with the small HP pool you begin the game with, even as enemies become capable of dealing more damage.
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http://tvtropes.org/pmwiki/article_history.php?article=GlassCannon.VideoGames