History GameBreaker / FallOut

10th Sep '16 2:23:33 AM Mhazard
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** The "Never-Ending" Legendary prefix gives weapons unlimited clip size (''not'' unlimited ammo, much to players' confusion). Normally this isn't a very major effect, since most weapons have an acceptable clip size, and reloading isn't as much trouble as in more fast-paced shooters. But put it on the Double-Barrel Shotgun, and you have a top-tier weapon to use throughout the rest of the game. The Double-Barrel has only two bullets in a clip and the fire rate of most pistols. Combine that with no reload, and its only drawback is taken away, allowing you to shred through almost every enemy in the whole game (provided you don't die first, since you need to be in close range to get the maximum effect). What's better is that unlike most of the top tier legendary weapons mentioned above, the Double-Barrel is a bottom tier gun that can be found from the very start of the game, so you can potentially get it from the very first Legendary Radroach or Mole Rat you'll ever meet in the early regions of the game!

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** The "Never-Ending" Legendary prefix gives weapons unlimited clip size (''not'' unlimited ammo, ammo with the exception of Gatling Laser, much to players' confusion). Normally this isn't a very major effect, since most weapons have an acceptable clip size, and reloading isn't as much trouble as in more fast-paced shooters. But put it on the Double-Barrel Shotgun, and you have a top-tier weapon to use throughout the rest of the game. The Double-Barrel has only two bullets in a clip and the fire rate of most pistols. Combine that with no reload, and its only drawback is taken away, allowing you to shred through almost every enemy in the whole game (provided you don't die first, since you need to be in close range to get the maximum effect). What's better is that unlike most of the top tier legendary weapons mentioned above, the Double-Barrel is a bottom tier gun that can be found from the very start of the game, so you can potentially get it from the very first Legendary Radroach or Mole Rat you'll ever meet in the early regions of the game!
7th Sep '16 10:16:35 AM VeryMelon
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* The Cutlass weapon class is the most powerful "fast" attacking melee weapon in the game. With the right perks, each normal swing will do as much as 450+ damage per hit. This weapon type is what you get when the Super Slegde's damage is combined with the dps of a combat knife.
* The Throatslicer, a purchasable Cutlass from Katelyn in the Nuka-Town Market, is essentially Pickman's Blade 2.0, boasting the same wounding effect but a significantly higher base damage that can be made even more absurd with perks and magazines in Nuka World.

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* The Cutlass Disciples Blade weapon class is the most powerful "fast" attacking melee weapon in the game. With the right perks, each normal swing will do as much as 450+ damage per hit. This weapon type is what you get when the Super Slegde's damage is combined with the dps of a combat knife.
* The Throatslicer, a purchasable Cutlass Disciples Blade from Katelyn in the Nuka-Town Market, is essentially Pickman's Blade 2.0, boasting the same wounding effect but a significantly higher base damage that can be made even more absurd with perks and magazines in Nuka World.
6th Sep '16 10:10:16 PM Caps-luna
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[[AC:Vault-Tec Workshop]]

* If you thought some other settlements were gamebreakers you haven't seen Vault 88. It has an absolutely enormous built in water purifier and automatically provides food for you settlers. If you clear it out to capitalize on its space and resources, its likelihood of attack drops to near zero even with minimal defenses. To make it even safer, if you go with the recommended Vault architecture and cover the majority of the cave floor attacking enemies won't even be able to spawn and you will successfully defend the settlement by doing nothing. Put in a couple missile turrets and enemies won't even attempt to raid it. You can literally have the entire settlement focused around making you money or doing other useful functions and they will all be happy as clams. Better living underground indeed!

6th Sep '16 7:56:06 AM Mhazard
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* The Aeternus Gattling Laser. Normally, Gattling Lasers are the pinnacle of AwesomeYetImpractical due to consuming Fusion Cores. Aeternus, however, is a Gattling Laser with the Never-Ending Legendary effect that, due to how the Gattling Laser works, functions as the name of the effect would imply. While firing the Aeternus for the first time consumes a portion of the Fusion Core's power, that's it. From that point onward, the gun will simply ''[[BottomlessMagazine not consume ammo]]''. Getting it is tricky (completing [[GladiatorSubquest Amoral Combat]] until the Rogue Knight spawns) but once you have it, there isn't much that can stand in your path.

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* The Aeternus Gattling Laser. Normally, Gattling Lasers are the pinnacle of AwesomeYetImpractical due to consuming Fusion Cores. Aeternus, however, is a Gattling Laser with the Never-Ending Legendary effect that, due to how the Gattling Laser works, functions as the name of the effect would imply. While firing the Aeternus for the first time consumes a portion of the Fusion Core's power, that's it. From that point onward, the gun will simply ''[[BottomlessMagazine ''[[BottomlessMagazines not consume ammo]]''. Getting it is tricky (completing [[GladiatorSubquest Amoral Combat]] until the Rogue Knight spawns) but once you have it, there isn't much that can stand in your path.
6th Sep '16 7:55:37 AM Mhazard
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* The Aeternus Gattling Laser. Normally, Gattling Lasers are the pinnacle of AwesomeYetImpractical due to consuming Fusion Cores. Aeternus, however, is a Gattling Laser with the Never-Ending Legendary effect that, due to how the Gattling Laser works, functions as the name of the effect would imply. While firing the Aeternus for the first time consumes a portion of the Fusion Core's power, that's it. From that point onward, the gun will simply not consume ammo. Getting it is tricky (completing [[GladiatorSubquest Amoral Combat]] until the Rogue Knight spawns) but once you have it, there isn't much that can stand in your path.

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* The Aeternus Gattling Laser. Normally, Gattling Lasers are the pinnacle of AwesomeYetImpractical due to consuming Fusion Cores. Aeternus, however, is a Gattling Laser with the Never-Ending Legendary effect that, due to how the Gattling Laser works, functions as the name of the effect would imply. While firing the Aeternus for the first time consumes a portion of the Fusion Core's power, that's it. From that point onward, the gun will simply ''[[BottomlessMagazine not consume ammo.ammo]]''. Getting it is tricky (completing [[GladiatorSubquest Amoral Combat]] until the Rogue Knight spawns) but once you have it, there isn't much that can stand in your path.
5th Sep '16 8:46:19 PM NorthWindGray
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* The Aeternus Gattling Laser. Normally, Gattling Lasers are the pinnacle of AwesomeYetImpractical due to consuming Fusion Cores. Aeternus, however, is a Gattling Laser with the Never-Ending Legendary effect that, due to how the Gattling Laser works, functions as the name of the effect would imply. While firing the Aeternus for the first time consumes a portion of the Fusion Core's power, that's it. From that point onward, the gun will simply not consume ammo. Getting it is tricky (completing [[GladiatorSubquest Amoral Combat]] until the Rogue Knight spawns) but once you have it, there isn't much that can stand in your path.
2nd Sep '16 10:59:15 AM KaeozCrimson
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* The Quantum Power Armor. Many assumed that it was just a reskinned suit of X-01 (Which is still the most powerful Power Armor in the game and can be very difficult to obtain unless you know the right places to look for it), which is still powerful, but not worth the effort if you already have it. However, upon obtaining it, the player will discover that this is, in fact, a suit of [[InfinityPlusOneSword Legendary Power Armor]] with a powerful legendary effect: Extremely increased AP regeneration. With it, you can regain your entire bar much faster than ever before... and this is on top of all of the other boosts that power armor gives you. All you have to do is find all of the star cores to claim it. Happy hunting!
1st Sep '16 2:32:06 PM VeryMelon
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* If you thought a regular Fat Man was practical to use, then you'll love The Striker. The Striker is a Fat Man modded to shoot Modified Bowling Balls instead of Mini Nukes, but with no loss of power. These Bowling Balls don't explode, so you won't kill yourself shooting it indoors. The Bowling Balls can also be picked up after they're fired, which gives The Striker practically unlimited ammo compared to how difficultly finding Mini Nukes can be. Modified Bowling Balls can also be crafted at a chemistry station, making it one of the only weapons in the game with craftable ammo. It's also worth mentioning that the bowling ball launcher for the Striker can be taken off and put onto other legendary Fat Man launchers. Putting it on the Big Boy (a guaranteed Two-Shot Fat Man) effectively translates to infinite ammo without having to craft more, since it'll then fire two Modified Bowling Balls for the price of one.


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* If you thought a regular Fat Man was practical to use, then you'll love The Striker. The Striker "The Striker". "The Striker" is a Fat Man modded to shoot Modified Bowling Balls instead of Mini Nukes, but with no a severe loss of power. These Bowling Balls don't explode, so you won't kill yourself shooting it indoors. The Bowling Balls can also be picked up after they're fired, which gives The Striker practically unlimited ammo compared to how difficultly finding Mini Nukes can be. Modified Bowling Balls can also be crafted at a chemistry station, making it one of the only weapons in the game with craftable ammo. It's also worth mentioning that the bowling ball launcher for the Striker can be taken off and put onto other legendary Fat Man launchers. Putting it on the Big Boy (a guaranteed Two-Shot Fat Man) effectively translates to infinite ammo without having to craft more, since it'll then fire two Modified Bowling Balls for the price of one.

1st Sep '16 8:04:19 AM Mhazard
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* The Nuka-Nuke Launcher fires modified Mini-Nukes infused with Nuka Cola Quantum, which does a much higher base damage and radiation damage, since it's a weapon mod, you can detach it and put it onto the Big Boy legendary launcher, firing two Nuka-Nukes at once, in other words, ''[[ThereIsNoKillLikeOverkill 8000 damage]]''.
31st Aug '16 6:04:25 PM VeryMelon
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* The Nuka-Cade can be broken by bringing either a Gamma Gun or any weapon with the "Explosive" Legendary effect. Get either type of weapon and play the "Bandit Roundup" Nuka-Cade Game. The splash effect of each weapon's shots will knock down all targets on screen, giving thousands of easy points that turn into hundreds of Nuka-Cade tickets. This is the fasted method of gaining Nuka-Cade tickets available.
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