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Moments pages are spoilers-off.


--> '''[[spoiler: Tsukiko]]''': ''"Um, hello? I'm the last boss here. Please don't ignore me."''
** ...The Roger-Munchausen Dramatic Change Mode in the third game. It takes the SillinessSwitch and [[SerialEscalation keeps pushing and pushing until it breaks off... Then keeps rotating it in the air.]] [[https://www.youtube.com/watch?v=dL1DD9Q0_Sg Here]]. You will feel '''PITY''' for the bosses now... except [[spoiler: Kagachi]] and [[spoiler: Tsukiko]]. The latter is completely unamused. The former, [[GotMeDoingIt well...]]
*** And when they get to the FinalBoss, [[spoiler:Tsukiko]], who's the only who doesn't express being creeped out by their antics ([[GotMeDoingIt or gets roped into it]], like [[spoiler:Kagachi]]), the brief dialogue between them and Roger is pure ''gold''.
* Most of [[https://www.youtube.com/watch?v=_ctO54vkuaA Reika's scenario]], especially when at the end, while fighting [[spoiler: Tsukiko]], [[BreakingTheFourthWall Reika mentions that there's a player that's fighting her, and then she tells the player to lend her a hand.]]

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--> '''[[spoiler: Tsukiko]]''': '''Tsukiko''': ''"Um, hello? I'm the last boss here. Please don't ignore me."''
** ...The Roger-Munchausen Dramatic Change Mode in the third game. It takes the SillinessSwitch and [[SerialEscalation keeps pushing and pushing until it breaks off... Then keeps rotating it in the air.]] [[https://www.youtube.com/watch?v=dL1DD9Q0_Sg Here]]. You will feel '''PITY''' for the bosses now... except [[spoiler: Kagachi]] Kagachi and [[spoiler: Tsukiko]].Tsukiko. The latter is completely unamused. The former, [[GotMeDoingIt well...]]
*** And when they get to the FinalBoss, [[spoiler:Tsukiko]], Tsukiko, who's the only who doesn't express being creeped out by their antics ([[GotMeDoingIt or gets roped into it]], like [[spoiler:Kagachi]]), Kagachi), the brief dialogue between them and Roger is pure ''gold''.
* Most of [[https://www.youtube.com/watch?v=_ctO54vkuaA Reika's scenario]], especially when at the end, while fighting [[spoiler: Tsukiko]], Tsukiko, [[BreakingTheFourthWall Reika mentions that there's a player that's fighting her, and then she tells the player to lend her a hand.]]



* Pair up Kohtaro and Mihee and witness Mihee's crusade to destroy the factory that produces lovey-dovey couples. Damn Gargam (tentative name)!

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* Pair up Kohtaro and Mihee and witness Mihee's crusade to destroy the factory that produces lovey-dovey couples. [[ItMakesJustAsMuchSenseInContext Damn Gargam (tentative name)!name)]]!
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Up To Eleven is a defunct trope


* A ''lot'' of the conversations in ''[=CoS=] III'' are this, whenever it's not being serious. While it's more or less 50-50 in most single character scenarios, a LOT of the scenarios in Dramatic Change Mode are notable for cranking the SillinessSwitch UpToEleven. In some extreme cases, even the end-stage bosses (most of which are fairly calm or demure) can fall prey to the stupidity of the conversation or feel embarrassed by it. For example, in the Kohtaro-Reika scenario, as a result of [[{{Cloudcuckoolander}} Reika's]] rambling:

to:

* A ''lot'' of the conversations in ''[=CoS=] III'' are this, whenever it's not being serious. While it's more or less 50-50 in most single character scenarios, a LOT of the scenarios in Dramatic Change Mode are notable for cranking the SillinessSwitch UpToEleven.up to eleven. In some extreme cases, even the end-stage bosses (most of which are fairly calm or demure) can fall prey to the stupidity of the conversation or feel embarrassed by it. For example, in the Kohtaro-Reika scenario, as a result of [[{{Cloudcuckoolander}} Reika's]] rambling:
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None


* Most of [[https://www.youtube.com/watch?v=_ctO54vkuaA Reika's scenario]], especially when at the end, while fighting [[spoiler: Tsukiko]], [[BreakingTheFourthWall Reika mentions that there's a player that's fighting her, and then she tells the player to lend her a hand.]] Also doubles as a SugarWiki/MomentOfAwesome for Reika.

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* Most of [[https://www.youtube.com/watch?v=_ctO54vkuaA Reika's scenario]], especially when at the end, while fighting [[spoiler: Tsukiko]], [[BreakingTheFourthWall Reika mentions that there's a player that's fighting her, and then she tells the player to lend her a hand.]] Also doubles as a SugarWiki/MomentOfAwesome for Reika.]]
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%% * ZeroContextExample

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%% * ZeroContextExample----
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* Pair up Kohtaro and Mihee and witness Mihee's crusade to destroy the factory that produces lovey-dovey couples. Damn Gargam (tentative name)!

to:

* Pair up Kohtaro and Mihee and witness Mihee's crusade to destroy the factory that produces lovey-dovey couples. Damn Gargam (tentative name)!name)!
%% * ZeroContextExample
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* Most of [[https://www.youtube.com/watch?v=_ctO54vkuaA Reika's scenario]], especially when at the end, while fighting [[spoiler: Tsukiko]], [[BreakingTheFourthWall Reika mentions that there's a player that's fighting her, and then she tells the player to lend her a hand.]] Also doubles as a CrowningMomentOfAwesome for Reika.

to:

* Most of [[https://www.youtube.com/watch?v=_ctO54vkuaA Reika's scenario]], especially when at the end, while fighting [[spoiler: Tsukiko]], [[BreakingTheFourthWall Reika mentions that there's a player that's fighting her, and then she tells the player to lend her a hand.]] Also doubles as a CrowningMomentOfAwesome SugarWiki/MomentOfAwesome for Reika.
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None


* Also when looking at the prologue for Gennojo and Reika's scenario, Reika tells the player at the end of the prologue, "But that conversation suddenly turned into a big ruckus...! To find out the rest, play Castle of Shikigami 3 with Reika and Hyuga!"

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* Also when looking at the prologue for Gennojo and Reika's scenario, Reika tells the player at the end of the prologue, "But that conversation suddenly turned into a big ruckus...! To find out the rest, play Castle of Shikigami 3 with Reika and Hyuga!"Hyuga!"
* Pair up Kohtaro and Mihee and witness Mihee's crusade to destroy the factory that produces lovey-dovey couples. Damn Gargam (tentative name)!
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None


--> '''Reika''': [[CaptainObvious Space is an ocean of space.]]

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--> '''Reika''': [[CaptainObvious Space is an ocean of space.]]]]
* When looking at the prologue for Kohtaro and Emilio's scenario, Munchausen tells the player to continue the rest of the story with Emilio and Kohtaro, with Batu saying to Munchausen, "Who are you talking to?"
* Also when looking at the prologue for Gennojo and Reika's scenario, Reika tells the player at the end of the prologue, "But that conversation suddenly turned into a big ruckus...! To find out the rest, play Castle of Shikigami 3 with Reika and Hyuga!"
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None


* A ''lot'' of the conversations in ''[=CoS=] III'' are this, whenever it's not being serious. While it's more or less 50-50 in most single character scenarios, a LOT of the scenarios in Dramatic Change Mode are notable for cranking the SillinessSwitch UpToEleven. In some extreme cases, even the end-stage bosses (most of which are fairly calm or demure) can fall prey to the stupidity of the conversation or feel embarrased by it. For example, in the Kohtaro-Reika scenario, as a result of [[{{Cloudcuckoolander}} Reika's]] rambling:

to:

* A ''lot'' of the conversations in ''[=CoS=] III'' are this, whenever it's not being serious. While it's more or less 50-50 in most single character scenarios, a LOT of the scenarios in Dramatic Change Mode are notable for cranking the SillinessSwitch UpToEleven. In some extreme cases, even the end-stage bosses (most of which are fairly calm or demure) can fall prey to the stupidity of the conversation or feel embarrased embarrassed by it. For example, in the Kohtaro-Reika scenario, as a result of [[{{Cloudcuckoolander}} Reika's]] rambling:



* The dialogue is just wonderful. Within the first ten minutes of Reika's plot...

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* The dialogue is just wonderful.wonderfully ridiculous. Within the first ten minutes of Reika's plot...
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Added DiffLines:

!The third game
* A ''lot'' of the conversations in ''[=CoS=] III'' are this, whenever it's not being serious. While it's more or less 50-50 in most single character scenarios, a LOT of the scenarios in Dramatic Change Mode are notable for cranking the SillinessSwitch UpToEleven. In some extreme cases, even the end-stage bosses (most of which are fairly calm or demure) can fall prey to the stupidity of the conversation or feel embarrased by it. For example, in the Kohtaro-Reika scenario, as a result of [[{{Cloudcuckoolander}} Reika's]] rambling:
--> '''[[spoiler: Tsukiko]]''': ''"Um, hello? I'm the last boss here. Please don't ignore me."''
** ...The Roger-Munchausen Dramatic Change Mode in the third game. It takes the SillinessSwitch and [[SerialEscalation keeps pushing and pushing until it breaks off... Then keeps rotating it in the air.]] [[http://www.youtube.com/watch?v=dL1DD9Q0_Sg Here]]. You will feel '''PITY''' for the bosses now... except [[spoiler: Kagachi]] and [[spoiler: Tsukiko]]. The latter is completely unamused. The former, [[GotMeDoingIt well...]]
*** And when they get to the FinalBoss, [[spoiler:Tsukiko]], who's the only who doesn't express being creeped out by their antics ([[GotMeDoingIt or gets roped into it]], like [[spoiler:Kagachi]]), the brief dialogue between them and Roger is pure ''gold''.
* Most of [[https://www.youtube.com/watch?v=_ctO54vkuaA Reika's scenario]], especially when at the end, while fighting [[spoiler: Tsukiko]], [[BreakingTheFourthWall Reika mentions that there's a player that's fighting her, and then she tells the player to lend her a hand.]] Also doubles as a CrowningMomentOfAwesome for Reika.
--> '''Reika''': ''"Everyone playing this game, lend Reika your strength. Let's show them a ShootEmUp legend!"''
* Kagachi doesn't even get an introductory taunt in edgewise against Roger:
--> '''Kagachi''': Wel--
--> '''Roger''': Shut up! Die!
* The dialogue is just wonderful. Within the first ten minutes of Reika's plot...
--> '''Reika''': [[CaptainObvious Space is an ocean of space.]]

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