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"Moments" pages are Spoilers Off.
Changed line(s) 1 (click to see context) from:
Due to the game's silly nature, funny moments are inevitable
to:
Due to the game's silly nature, funny moments are inevitableinevitable.
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* Toward the end of the song in Capoeira's stage in Bust a Groove 2(which is a spaceship), Earth comes into view. What's funny about that? It has a [[http://i78.photobucket.com/albums/j107/Jagg17/BustaGroove2-Capoeirastage-Welcomesign_zps45df5ce6.jpg giant Welcome sign above it]].
* Lining up the Groove Bars in Bust a Groove 2 sometimes causes funny things to happen:
** In Kitty-N's stage, if you line them up, [[spoiler: the lights go out.]] If you manage to do this before the final solo, [[spoiler: a "Please stand by" image appears.]]
** In Kelly's stage, the chalk outline [[spoiler: comes to life and dances.]]
** This happens in the first game as well, although with no clear indicator of when it will. On Frida's stage, the weather near her [[PalmtreePanic beachside shack]] starts to get stormy, before finally [[spoiler: blowing THE ENTIRE SHACK AWAY in the storm!]] [[UnflinchingWalk The dancers are completely unphased by this]].
* Double Fever Time in the sequel, which are unlocked when both opponents have a Fever Time worthy score with less than 1000 points difference between the two. The two dancers engage in an incredibly campy dance routine together that finishes with the winning dancer doing a finishing pose and the loosing dancer kneeling in the background [[FunnyBackgroundEvent looking as if they want to strangle the winner.]]
* Lining up the Groove Bars in Bust a Groove 2 sometimes causes funny things to happen:
** In Kitty-N's stage, if you line them up, [[spoiler: the lights go out.]] If you manage to do this before the final solo, [[spoiler: a "Please stand by" image appears.]]
** In Kelly's stage, the chalk outline [[spoiler: comes to life and dances.]]
** This happens in the first game as well, although with no clear indicator of when it will. On Frida's stage, the weather near her [[PalmtreePanic beachside shack]] starts to get stormy, before finally [[spoiler: blowing THE ENTIRE SHACK AWAY in the storm!]] [[UnflinchingWalk The dancers are completely unphased by this]].
* Double Fever Time in the sequel, which are unlocked when both opponents have a Fever Time worthy score with less than 1000 points difference between the two. The two dancers engage in an incredibly campy dance routine together that finishes with the winning dancer doing a finishing pose and the loosing dancer kneeling in the background [[FunnyBackgroundEvent looking as if they want to strangle the winner.]]
to:
* Toward the end of the song in Capoeira's stage in Bust ''Bust a Groove 2(which 2'' (which is a spaceship), Earth comes into view. What's funny about that? It has a [[http://i78.photobucket.com/albums/j107/Jagg17/BustaGroove2-Capoeirastage-Welcomesign_zps45df5ce6.jpg giant Welcome sign above it]].
* Lining up the Groove Bars inBust ''Bust a Groove 2 2'' sometimes causes funny things to happen:
** In Kitty-N's stage, if you line them up,[[spoiler: the lights go out.]] out. If you manage to do this before the final solo, [[spoiler: a "Please stand by" image appears.]]
appears.
** In Kelly's stage, the chalk outline[[spoiler: comes to life and dances.]]
dances.
** This happens in the first game as well, although with no clear indicator of when it will. On Frida's stage, the weather near her [[PalmtreePanic beachside shack]] starts to get stormy, before finally[[spoiler: blowing THE ENTIRE SHACK AWAY in the storm!]] storm! [[UnflinchingWalk The dancers are completely unphased by this]].
* Double Fever Time in the sequel, whichare is unlocked when both opponents have a Fever Time worthy score with less than 1000 points difference between the two. The two dancers engage in an incredibly campy dance routine together that finishes with the winning dancer doing a finishing pose and the loosing dancer kneeling in the background [[FunnyBackgroundEvent looking as if they want to strangle the winner.]]
* Lining up the Groove Bars in
** In Kitty-N's stage, if you line them up,
** In Kelly's stage, the chalk outline
** This happens in the first game as well, although with no clear indicator of when it will. On Frida's stage, the weather near her [[PalmtreePanic beachside shack]] starts to get stormy, before finally
* Double Fever Time in the sequel, which
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Changed line(s) 8 (click to see context) from:
** This happens in the first game as well, although with no clear indicator of when it will. On Frida's stage, the weather near her [[PalmtreePanic beachside shack]] starts to get stormy, before finally [[spoiler: blowing THE ENTIRE SHACK AWAY in the storm!]] [[UnflinchingWalk The dancers are completely unphased by this]].
to:
** This happens in the first game as well, although with no clear indicator of when it will. On Frida's stage, the weather near her [[PalmtreePanic beachside shack]] starts to get stormy, before finally [[spoiler: blowing THE ENTIRE SHACK AWAY in the storm!]] [[UnflinchingWalk The dancers are completely unphased by this]].this]].
* Double Fever Time in the sequel, which are unlocked when both opponents have a Fever Time worthy score with less than 1000 points difference between the two. The two dancers engage in an incredibly campy dance routine together that finishes with the winning dancer doing a finishing pose and the loosing dancer kneeling in the background [[FunnyBackgroundEvent looking as if they want to strangle the winner.]]
* Double Fever Time in the sequel, which are unlocked when both opponents have a Fever Time worthy score with less than 1000 points difference between the two. The two dancers engage in an incredibly campy dance routine together that finishes with the winning dancer doing a finishing pose and the loosing dancer kneeling in the background [[FunnyBackgroundEvent looking as if they want to strangle the winner.]]
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Changed line(s) 8 (click to see context) from:
** This happens in the first game as well, although with no clear indicator of when it will. On Frida's stage, the weather near her [[PalmtreePanic beachside shack]] starts to get stormy, before finally [[spoiler: blowing THE ENTIRE SHACK AWAY in the storm!]] [[Determinator The dancers are completely unphased by this.]]
to:
** This happens in the first game as well, although with no clear indicator of when it will. On Frida's stage, the weather near her [[PalmtreePanic beachside shack]] starts to get stormy, before finally [[spoiler: blowing THE ENTIRE SHACK AWAY in the storm!]] [[Determinator [[UnflinchingWalk The dancers are completely unphased by this.]]this]].
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None
Changed line(s) 7 (click to see context) from:
** In Kelly's stage, the chalk outline [[spoiler: comes to life and dances.]]
to:
** In Kelly's stage, the chalk outline [[spoiler: comes to life and dances.]]
** This happens in the first game as well, although with no clear indicator of when it will. On Frida's stage, the weather near her [[PalmtreePanic beachside shack]] starts to get stormy, before finally [[spoiler: blowing THE ENTIRE SHACK AWAY in the storm!]] [[Determinator The dancers are completely unphased by this.]]
** This happens in the first game as well, although with no clear indicator of when it will. On Frida's stage, the weather near her [[PalmtreePanic beachside shack]] starts to get stormy, before finally [[spoiler: blowing THE ENTIRE SHACK AWAY in the storm!]] [[Determinator The dancers are completely unphased by this.]]
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Changed line(s) 4 (click to see context) from:
* Toward the end of the song in Capoeira's stage in Bust a Groove 2(which is a spaceship), Earth comes into view. What's funny about that? It has a giant Welcome sign above it.
to:
* Toward the end of the song in Capoeira's stage in Bust a Groove 2(which is a spaceship), Earth comes into view. What's funny about that? It has a [[http://i78.photobucket.com/albums/j107/Jagg17/BustaGroove2-Capoeirastage-Welcomesign_zps45df5ce6.jpg giant Welcome sign above it.it]].
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Changed line(s) 3 (click to see context) from:
* Any time a character gets squashed by a [[ItMakesSenseInContext giant hamburger, cake, or pudding]].
to:
* Any time a character gets squashed by a [[ItMakesSenseInContext giant hamburger, cake, or pudding]].pudding]].
* Toward the end of the song in Capoeira's stage in Bust a Groove 2(which is a spaceship), Earth comes into view. What's funny about that? It has a giant Welcome sign above it.
* Lining up the Groove Bars in Bust a Groove 2 sometimes causes funny things to happen:
** In Kitty-N's stage, if you line them up, [[spoiler: the lights go out.]] If you manage to do this before the final solo, [[spoiler: a "Please stand by" image appears.]]
** In Kelly's stage, the chalk outline [[spoiler: comes to life and dances.]]
* Toward the end of the song in Capoeira's stage in Bust a Groove 2(which is a spaceship), Earth comes into view. What's funny about that? It has a giant Welcome sign above it.
* Lining up the Groove Bars in Bust a Groove 2 sometimes causes funny things to happen:
** In Kitty-N's stage, if you line them up, [[spoiler: the lights go out.]] If you manage to do this before the final solo, [[spoiler: a "Please stand by" image appears.]]
** In Kelly's stage, the chalk outline [[spoiler: comes to life and dances.]]
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None
Added DiffLines:
Due to the game's silly nature, funny moments are inevitable
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* Any time a character gets squashed by a [[ItMakesSenseInContext giant hamburger, cake, or pudding]].
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* Any time a character gets squashed by a [[ItMakesSenseInContext giant hamburger, cake, or pudding]].