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** Also, as of why it generates electricity: one of the files in the series mentions that the T-virus destroys cells (causing rot) in order to produce a lot of energy, which is used for the reanimation. The G-virus gives extreme, but hardly controllable, regeneration. Combine the two, and you get a being capable to shoot lighting and able to easily regenerate from wounds and the strain to produce said energy. Though, it's an unstable equilibrium: if T prevails, we have a weaker T monster without G regeneration (the tentacled Tyrant); if G prevails, the subject tends to selfdestruct (Duvall).

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** Also, as of why it generates electricity: one of the files in the series mentions that the T-virus destroys cells (causing rot) in order to produce a lot of energy, which is used for the reanimation. The G-virus gives extreme, but hardly controllable, regeneration. Combine the two, and you get a being capable to shoot lighting and able to easily regenerate from wounds and the strain to produce said energy.energy(in fact, mutated Piers can regenerate, and his thunderbolts are CastFromHitPoints). Though, it's an unstable equilibrium: if T prevails, we have a weaker T monster without G regeneration (the tentacled Tyrant); if G prevails, the subject tends to selfdestruct (Duvall).
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Moving first game\'s page to Resident Evil 1 and splitting the sub-pages.


[[foldercontrol]]

[[folder: The series]]



* It's said outright in the second Wesker's Report that the Arklay mansion lab was in the worst possible place to research the T-Virus, since it was in the middle of a major forest preserve. The original outbreak in the first game thus heavily contaminated the entire forest with a virus that mutates everything it touches into a carnivorous killer. In the various Raccoon City games, it spread into a major metropolitan area and there were mild cases in the city as early as ''three months'' before the disaster, which gives it ample time to spread outside of Raccoon. ''Dead Aim'' sees a contaminated ocean liner packed with dead and undead T-Virus carriers sink in the middle of the ocean, ''Darkside Chronicles'' has an outbreak in rural South America in the middle of the rain forest, and in ''Revelations'', there are still contaminated and potentially lethal T-Abyss mutants washing up on the shores of the Mediterranean Sea a ''full year'' after the Terragrigia Panic. Combine that with the multiple listed bioterror outbreaks mentioned in ''Degeneration'', and it becomes obvious that the RE 'verse may not be in the middle of a full-blown zombie apocalypse in the classic style, but they are heading toward a massive mutation that could potentially affect the ''entire planetary biosphere''.
[[/folder]]

[[folder: The first game]]

[[AC:FridgeBrilliance]]
* If you're one of those players that like to explore all the little details of the glorious mansion in the ''REmake'', you'll find that several photographs and pictures have been removed from their frames; one in praticular was removed after the glass was smashed. You wonder why this is the case and then [[spoiler: once you realize who the traitor is]], it makes perfect sense; [[spoiler: Albert Wesker may have been in several of those photographs and just to keep his cover for as long as he could, removed them all.]] [[spoiler: MagnificentBastard indeed.]]
* The original Resident Evil. Forest of the BRAVO team has been pecked to death by crows. If you're playing as Jill he has a grenade launcher lying next to his corpse. This makes perfect sense (and not just because the crows in this game are vicious, overpowered bastards): have you ever tried to hit a crow with a grenade launcher? Assuming Forest even bothered to try shooting them, he would have just missed time and time again. Of course, if you're playing as Chris he has a clip of handgun ammo next to him instead, but let's just ignore that little incongruity...
** On reflection, it's actually just as interesting from Chris's perspective as it was from Jill's. Forest has a clip full of handgun ammo - but no handgun. He was trying to attack these fast, agile enemies with his fists or his weak knife. Even if he managed to hit each crow repeatedly, it wouldn't have done him any good...
[[/folder]]

to:

* It's said outright in the second Wesker's Report that the Arklay mansion lab was in the worst possible place to research the T-Virus, since it was in the middle of a major forest preserve. The original outbreak in the first game thus heavily contaminated the entire forest with a virus that mutates everything it touches into a carnivorous killer. In the various Raccoon City games, it spread into a major metropolitan area and there were mild cases in the city as early as ''three months'' before the disaster, which gives it ample time to spread outside of Raccoon. ''Dead Aim'' sees a contaminated ocean liner packed with dead and undead T-Virus carriers sink in the middle of the ocean, ''Darkside Chronicles'' has an outbreak in rural South America in the middle of the rain forest, and in ''Revelations'', there are still contaminated and potentially lethal T-Abyss mutants washing up on the shores of the Mediterranean Sea a ''full year'' after the Terragrigia Panic. Combine that with the multiple listed bioterror outbreaks mentioned in ''Degeneration'', and it becomes obvious that the RE 'verse may not be in the middle of a full-blown zombie apocalypse in the classic style, but they are heading toward a massive mutation that could potentially affect the ''entire planetary biosphere''.
[[/folder]]

[[folder: The first game]]

[[AC:FridgeBrilliance]]
* If you're one of those players that like to explore all the little details of the glorious mansion in the ''REmake'', you'll find that several photographs and pictures have been removed from their frames; one in praticular was removed after the glass was smashed. You wonder why this is the case and then [[spoiler: once you realize who the traitor is]], it makes perfect sense; [[spoiler: Albert Wesker may have been in several of those photographs and just to keep his cover for as long as he could, removed them all.]] [[spoiler: MagnificentBastard indeed.]]
* The original Resident Evil. Forest of the BRAVO team has been pecked to death by crows. If you're playing as Jill he has a grenade launcher lying next to his corpse. This makes perfect sense (and not just because the crows in this game are vicious, overpowered bastards): have you ever tried to hit a crow with a grenade launcher? Assuming Forest even bothered to try shooting them, he would have just missed time and time again. Of course, if you're playing as Chris he has a clip of handgun ammo next to him instead, but let's just ignore that little incongruity...
** On reflection, it's actually just as interesting from Chris's perspective as it was from Jill's. Forest has a clip full of handgun ammo - but no handgun. He was trying to attack these fast, agile enemies with his fists or his weak knife. Even if he managed to hit each crow repeatedly, it wouldn't have done him any good...
[[/folder]]
biosphere''.

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* Many have mocked the unnecessary boulder punching in Resident Evil 5, and it may have indeed not been a very practical choice of action. We all know that Chris rightly has issues regarding comrade morality and during Resident Evil 6, Chris has many, many situations that put his comrades in harm which really stress him out... What does he do whenever one of those situations arise? He hits whatever he perceives as an obstacle. Wherever it does any good or not, wherever it be an escape pod, metal bars or a boulder. Turns out it's a bit of a habit for him in desperate situations. What kind of situation was he in when he punched that boulder?
* Since injecting himself, Wesker has become nigh indestructible. He evidently does not wish to stick around the mansion when it is set to explode, backs away from his fight with the pyrogenesis weilding Alexis as soon as he notices Chris is available to do it for him and is finally destoyed in a volcano. Heck, he even exposes himself to Uroboros, which could be destoyed by pretty much nothing but fire. Kind of a theme going on?
** Regarding the volcano, a certain irony that a man who spent his whole life making a mockery of nature and in effect becoming a mockery of nature, was destroyed by one of the most powerful things nature had to offer on the planet he was seeking to infect. (Okay, and rocket launchers, but still).
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* All of the complicated puzzles found in the series (until Resident Evil 4) are part of the Umbrella Corp's security protocols. Think about it: if your company is developing the deadliest biological agents known to man, you'd want to keep that stuff locked up tight. In order to prevent theft, sabotage, or escape of one of the test subjects, the Umbrella Corp has set up a complex procedure for totally unlocking their facilities, part of which involves that someone be a skilled piano player. In the event that something goes wrong, all of the doors are locked and their keys are secured inside either a puzzle or a specific room. They probably assigned each key/puzzle to a specific person or a select few people so that no single person would fully know how to fully bypass their security. Fortunately, some of them left clues for others to find in case things went from bad to worse. Guess the Umbrella Corp didn't do a good enough job of screening for employees that wouldn't leak company secrets.

to:

* All of the complicated puzzles found in the series (until Resident Evil 4) are part of the Umbrella Corp's security protocols. Think about it: if your company is developing the deadliest biological agents known to man, you'd want to keep that stuff locked up tight. In order to prevent theft, sabotage, or escape of one of the test subjects, the Umbrella Corp has set up a complex procedure for totally unlocking locking/unlocking their facilities, part of which involves that someone be a skilled piano player. In the event that something goes wrong, all of the doors are locked and their keys are secured inside either a puzzle or a specific room. They probably assigned each key/puzzle to a specific person or a select few people so that no single person would fully know how to fully bypass their security. Fortunately, some of them left clues for others to find in case things went from bad to worse. Guess the Umbrella Corp didn't do a good enough job of screening for employees that wouldn't leak company secrets.
Is there an issue? Send a MessageReason:
None


* All of the complicated puzzles found in the series (until Resident Evil 4) are part of the Umbrella Corp's security protocols. Think about it: if your company is developing the deadliest biological agents known to man, you'd want to keep that stuff locked up tight. In order to prevent theft, sabotage, or escape of one of the test subjects, the Umbrella Corp has set up a complex procedure for totally unlocking their facilities, part of which involves that someone be a skilled piano player. In the event that something goes wrong, all of the doors are locked and their keys are secured inside either a puzzle or a specific room. They probably assigned each key/puzzle to a specific person or a select few people. Fortunately, some of them left clues for others to find in case things went from bad to worse. Guess the Umbrella Corp didn't do a good enough job of screening for employees that wouldn't leak company secrets.

to:

* All of the complicated puzzles found in the series (until Resident Evil 4) are part of the Umbrella Corp's security protocols. Think about it: if your company is developing the deadliest biological agents known to man, you'd want to keep that stuff locked up tight. In order to prevent theft, sabotage, or escape of one of the test subjects, the Umbrella Corp has set up a complex procedure for totally unlocking their facilities, part of which involves that someone be a skilled piano player. In the event that something goes wrong, all of the doors are locked and their keys are secured inside either a puzzle or a specific room. They probably assigned each key/puzzle to a specific person or a select few people.people so that no single person would fully know how to fully bypass their security. Fortunately, some of them left clues for others to find in case things went from bad to worse. Guess the Umbrella Corp didn't do a good enough job of screening for employees that wouldn't leak company secrets.
Is there an issue? Send a MessageReason:
None


* All of the complicated puzzles found in the series (until Resident Evil 4) are part of the Umbrella Corp's security protocols. Think about it: if your company is developing the deadliest biological agents known to man, you'd want to keep that stuff locked up tight. In order to prevent theft, sabotage, or escape of one of the test subjects, the Umbrella Corp has set up a complex procedure for totally unlocking their facilities, part of which involves that someone be a skilled piano player. In the event that something goes wrong, all of the doors are locked and their keys are secured inside either a puzzle or a specific room. They probably assigned each key/puzzle to a specific person or a select few people. Fortunately, some of them left clues for others to find in case something went wrong. Guess the Umbrella Corp didn't do a good enough job of screening for employees that wouldn't leak company secrets.

to:

* All of the complicated puzzles found in the series (until Resident Evil 4) are part of the Umbrella Corp's security protocols. Think about it: if your company is developing the deadliest biological agents known to man, you'd want to keep that stuff locked up tight. In order to prevent theft, sabotage, or escape of one of the test subjects, the Umbrella Corp has set up a complex procedure for totally unlocking their facilities, part of which involves that someone be a skilled piano player. In the event that something goes wrong, all of the doors are locked and their keys are secured inside either a puzzle or a specific room. They probably assigned each key/puzzle to a specific person or a select few people. Fortunately, some of them left clues for others to find in case something things went wrong.from bad to worse. Guess the Umbrella Corp didn't do a good enough job of screening for employees that wouldn't leak company secrets.
Is there an issue? Send a MessageReason:
None


* All of the complicated puzzles found in the series (until Resident Evil 4) are part of the Umbrella Corp's security protocols. Think about it: if your company is developing the deadliest biological agents known to man, you'd want to keep that stuff locked up tight. In order to prevent theft, sabotage, or escape of one of the test subjects, the Umbrella Corp has set up a complex procedure for totally unlocking their facilities, one of which involves that someone be a skilled piano player. In the event that something goes wrong, all of the doors are locked and their keys are secured inside either a puzzle or a specific room. They probably assigned each key/puzzle to a specific person or a select few people. Fortunately, some of them left clues for others to find in case something went wrong. Guess the Umbrella Corp didn't do a good enough job of screening for employees that wouldn't leak company secrets.

to:

* All of the complicated puzzles found in the series (until Resident Evil 4) are part of the Umbrella Corp's security protocols. Think about it: if your company is developing the deadliest biological agents known to man, you'd want to keep that stuff locked up tight. In order to prevent theft, sabotage, or escape of one of the test subjects, the Umbrella Corp has set up a complex procedure for totally unlocking their facilities, one part of which involves that someone be a skilled piano player. In the event that something goes wrong, all of the doors are locked and their keys are secured inside either a puzzle or a specific room. They probably assigned each key/puzzle to a specific person or a select few people. Fortunately, some of them left clues for others to find in case something went wrong. Guess the Umbrella Corp didn't do a good enough job of screening for employees that wouldn't leak company secrets.
Is there an issue? Send a MessageReason:
Fridge brilliance: umbrella security



to:

* All of the complicated puzzles found in the series (until Resident Evil 4) are part of the Umbrella Corp's security protocols. Think about it: if your company is developing the deadliest biological agents known to man, you'd want to keep that stuff locked up tight. In order to prevent theft, sabotage, or escape of one of the test subjects, the Umbrella Corp has set up a complex procedure for totally unlocking their facilities, one of which involves that someone be a skilled piano player. In the event that something goes wrong, all of the doors are locked and their keys are secured inside either a puzzle or a specific room. They probably assigned each key/puzzle to a specific person or a select few people. Fortunately, some of them left clues for others to find in case something went wrong. Guess the Umbrella Corp didn't do a good enough job of screening for employees that wouldn't leak company secrets.
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A little bit of fridge brilliance
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Added a Fridge Brillance about how Ada survived RE 2 using her Hookshot.



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* One of Ada's signature items in the later games is a grappling hook pistol that she uses liberally and in blatant view of pretty much everybody. The single exception to this? RE2, her first appearance where next to nothing was none about her by any party. How could she possibly have survived that drop into the bottomless pit? Her grappling hook pistol! And she didn't bother to try concealing that she had it afterwards because by that point everyone would have realized she possessed something to that effect in order to be able to walk away from a drop like that.
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Moving to Extinction page.


[[/folder]]

[[folder: The Paul WS Anderson films]]

[[AC:Fridge Brilliance]]
* People say that the movies are not faithful to the games, as the virus spread through the whole world in Film/ResidentEvilExtinction instead of being stopped at raccoon City as shown in VideoGame/ResidentEvil4, However, this makes sense when you find out that the story of the films was written before that game came out, and while Extinction came out years after VideoGame/ResidentEvil4, the story was already written by the time RE4 came out, (realized while listening to the commentary for RE:Extinction}

[[AC:Fridge Logic]]
* The now-infamous scene of the world's water impossibly drying up due to the T-Virus at the start of Extinction --which is then contradicted ''in the same movie''-- becomes even more baffling when considering the above FridgeBrilliance; all that time between the scriptwriting and principal photography phases and '''nobody''' noticed such a glaring plot hole?
[[/folder]]
----

to:

[[/folder]]

[[folder: The Paul WS Anderson films]]

[[AC:Fridge Brilliance]]
* People say that the movies are not faithful to the games, as the virus spread through the whole world in Film/ResidentEvilExtinction instead of being stopped at raccoon City as shown in VideoGame/ResidentEvil4, However, this makes sense when you find out that the story of the films was written before that game came out, and while Extinction came out years after VideoGame/ResidentEvil4, the story was already written by the time RE4 came out, (realized while listening to the commentary for RE:Extinction}

[[AC:Fridge Logic]]
* The now-infamous scene of the world's water impossibly drying up due to the T-Virus at the start of Extinction --which is then contradicted ''in the same movie''-- becomes even more baffling when considering the above FridgeBrilliance; all that time between the scriptwriting and principal photography phases and '''nobody''' noticed such a glaring plot hole?
[[/folder]]
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[[/folder]]

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Well there is something that belongs on its own Headscratchers page.


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!!The Games

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!!The Games
[[foldercontrol]]

[[folder: The series]]



* The original Resident Evil. Forest of the BRAVO team has been pecked to death by crows. If you're playing as Jill he has a grenade launcher lying next to his corpse. This makes perfect sense (and not just because the crows in this game are vicious, overpowered bastards): have you ever tried to hit a crow with a grenade launcher? Assuming Forest even bothered to try shooting them, he would have just missed time and time again. Of course, if you're playing as Chris he has a clip of handgun ammo next to him instead, but let's just ignore that little incongruity...
** On reflection, it's actually just as interesting from Chris's perspective as it was from Jill's. Forest has a clip full of handgun ammo - but no handgun. He was trying to attack these fast, agile enemies with his fists or his weak knife. Even if he managed to hit each crow repeatedly, it wouldn't have done him any good...



[[AC:FridgeLogic]]
* In ''Degeneration'', Leon is shown to be extremely GenreSavvy and to ignore standard procedure in favor of what works. So why is Claire, who is more experienced and probably a better shot than the two squad members with him, not immediately given a gun?

[[AC:Fridge Horror]]

to:

[[AC:FridgeLogic]]
* In ''Degeneration'', Leon is shown to be extremely GenreSavvy and to ignore standard procedure in favor of what works. So why is Claire, who is more experienced and probably a better shot than the two squad members with him, not immediately given a gun?

[[AC:Fridge Horror]]
[[AC:FridgeHorror]]




!!The first game

* FridgeBrilliance: If you're one of those players that like to explore all the little details of the glorious mansion in the ''REmake'', you'll find that several photographs and pictures have been removed from their frames; one in praticular was removed after the glass was smashed. You wonder why this is the case and then [[spoiler: once you realize who the traitor is]], it makes perfect sense; [[spoiler: Albert Wesker may have been in several of those photographs and just to keep his cover for as long as he could, removed them all.]] [[spoiler: MagnificentBastard indeed.]]

!!The Films

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\n!!The [[/folder]]

[[folder: The
first game

game]]

[[AC:FridgeBrilliance]]
* FridgeBrilliance: If you're one of those players that like to explore all the little details of the glorious mansion in the ''REmake'', you'll find that several photographs and pictures have been removed from their frames; one in praticular was removed after the glass was smashed. You wonder why this is the case and then [[spoiler: once you realize who the traitor is]], it makes perfect sense; [[spoiler: Albert Wesker may have been in several of those photographs and just to keep his cover for as long as he could, removed them all.]] [[spoiler: MagnificentBastard indeed.]]

!!The Films
]]
* The original Resident Evil. Forest of the BRAVO team has been pecked to death by crows. If you're playing as Jill he has a grenade launcher lying next to his corpse. This makes perfect sense (and not just because the crows in this game are vicious, overpowered bastards): have you ever tried to hit a crow with a grenade launcher? Assuming Forest even bothered to try shooting them, he would have just missed time and time again. Of course, if you're playing as Chris he has a clip of handgun ammo next to him instead, but let's just ignore that little incongruity...
** On reflection, it's actually just as interesting from Chris's perspective as it was from Jill's. Forest has a clip full of handgun ammo - but no handgun. He was trying to attack these fast, agile enemies with his fists or his weak knife. Even if he managed to hit each crow repeatedly, it wouldn't have done him any good...
[[/folder]]

[[folder: The Paul WS Anderson films]]




to:

[[/folder]]
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Added DiffLines:

!!The first game

* FridgeBrilliance: If you're one of those players that like to explore all the little details of the glorious mansion in the ''REmake'', you'll find that several photographs and pictures have been removed from their frames; one in praticular was removed after the glass was smashed. You wonder why this is the case and then [[spoiler: once you realize who the traitor is]], it makes perfect sense; [[spoiler: Albert Wesker may have been in several of those photographs and just to keep his cover for as long as he could, removed them all.]] [[spoiler: MagnificentBastard indeed.]]
Is there an issue? Send a MessageReason:
None


* In ResidentEvil Code Veronica, Alexia Ashford's boss themes are all complemented by soprano vocals, which, understandably had no lyrics in the original Dreamcast release, as all the music was produced with sampled [=MIDIs=]. However, in the [[VideoGameRemake Darkside Chronicles]], which remixes the song, replacing MIDI samples with a real soprano, the song still has no lyrics. This is actually a reference to Alexia herself: the vocals are seemingly human, beautiful, and refined, but on further inspection are inhuman, speaking but not really saying anything - Alexia's human shell covering the monster within.

to:

* In ResidentEvil Code Veronica, VideoGame/ResidentEvilCodeVeronica, Alexia Ashford's boss themes are all complemented by soprano vocals, which, understandably had no lyrics in the original Dreamcast release, as all the music was produced with sampled [=MIDIs=]. However, in the [[VideoGameRemake Darkside Chronicles]], which remixes the song, replacing MIDI samples with a real soprano, the song still has no lyrics. This is actually a reference to Alexia herself: the vocals are seemingly human, beautiful, and refined, but on further inspection are inhuman, speaking but not really saying anything - Alexia's human shell covering the monster within.



* People say that the movies are not faithful to the games, as the virus spread through the whole world in Film/ResidentEvilExtinction instead of being stopped at raccoon City as shown in ResidentEvil4, However, this makes sense when you find out that the story of the films was written before that game came out, and while Extinction came out years after ResidentEvil4, the story was already written by the time RE4 came out, (realized while listening to the commentary for RE:Extinction}

to:

* People say that the movies are not faithful to the games, as the virus spread through the whole world in Film/ResidentEvilExtinction instead of being stopped at raccoon City as shown in ResidentEvil4, VideoGame/ResidentEvil4, However, this makes sense when you find out that the story of the films was written before that game came out, and while Extinction came out years after ResidentEvil4, VideoGame/ResidentEvil4, the story was already written by the time RE4 came out, (realized while listening to the commentary for RE:Extinction}
Is there an issue? Send a MessageReason:
None



to:

** Also, as of why it generates electricity: one of the files in the series mentions that the T-virus destroys cells (causing rot) in order to produce a lot of energy, which is used for the reanimation. The G-virus gives extreme, but hardly controllable, regeneration. Combine the two, and you get a being capable to shoot lighting and able to easily regenerate from wounds and the strain to produce said energy. Though, it's an unstable equilibrium: if T prevails, we have a weaker T monster without G regeneration (the tentacled Tyrant); if G prevails, the subject tends to selfdestruct (Duvall).
Is there an issue? Send a MessageReason:
None



to:

* Why does Piers Nivans gain an arm, capable of producing electricity when he infects himself with the C-Virus? Because that's what happens when you combine the T- and G-viruses. The C-Virus is made of the t-Veronica virus, a variation of the T-Virus, and the G-Virus variant found in Sherry Birkin's body. Thus, a similar thing could happen, as the t+G virus first appeared in Resident Evil: Dead Aim.
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** RE6: The whole world is in danger of getting infected with the C-Virus. The characters are more experienced then ever and actually prepared. Even Sherry Birken is now able to take down just as many B.O.Ws as Leon or Chris.
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Added DiffLines:

[[AC:FridgeLogic]]
* In ''Degeneration'', Leon is shown to be extremely GenreSavvy and to ignore standard procedure in favor of what works. So why is Claire, who is more experienced and probably a better shot than the two squad members with him, not immediately given a gun?
Is there an issue? Send a MessageReason:
None



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* Why does the knife tend to suck so much in terms of combat against zombies and other various nasties? Because that's how much good a knife would be in a real life situation.
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** I came to a realization that the franchise is not just a horror game series, it's progressed similarly to horror movies that have turned into action flicks, think about it, the first game was like a BMovie, it had a sequel that introduced darker elements and a coherent story, later had more emphasis on action, as well as remaking the first game to introduce more continuity to be consistent with the sequels, it's like how EvilDead progressed, in a way.



* I came to a realization that the franchise is not just a horror game series, it's progressed similarly to horror movies that have turned into action flicks, think about it, the first game was like a BMovie, it had a sequel that introduced darker elements and a coherent story, later had more emphasis on action, as well as remaking the first game to introduce more continuity to be consistent with the sequels, it's like how EvilDead progressed, in a way.



* The now-infamous scene of the world's water impossibly drying up due to the T-Virus at the start of Extinction --which is then contradicted ''in the same movie''-- becomes even more baffling when considering the above FridgeBrilliance; all that time between the scriptwriting and principal photography phases and '''nobody''' noticed such a glaring plot hole?

to:

* The now-infamous scene of the world's water impossibly drying up due to the T-Virus at the start of Extinction --which is then contradicted ''in the same movie''-- becomes even more baffling when considering the above FridgeBrilliance; all that time between the scriptwriting and principal photography phases and '''nobody''' noticed such a glaring plot hole?hole?

----
Is there an issue? Send a MessageReason:
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to:

* It's a little fanwanky, but the membership of the Echo Six squad in ''Operation Raccoon City'' could be taken as implicit confirmation that the ''RE''-verse has less restrictions on women in the military, since it features three women in a combat team. That would retroactively remove some of the problems from Jill's background, although it wouldn't help with the age issue.

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* People say that the movies are not faithful to the games, as the virus spread through the whole world in Film/ResidentEvilExtinction instead of being stopped at raccoon City as shown in ResidentEvil4, However, this makes sense when you find out that the story of the films was written before that game came out, and while Extinction came out years after ResidentEvil4, the story was already written by the time RE4 came out, (realikzed while listening to the commentary for RE:Extinction}

to:

* People say that the movies are not faithful to the games, as the virus spread through the whole world in Film/ResidentEvilExtinction instead of being stopped at raccoon City as shown in ResidentEvil4, However, this makes sense when you find out that the story of the films was written before that game came out, and while Extinction came out years after ResidentEvil4, the story was already written by the time RE4 came out, (realikzed (realized while listening to the commentary for RE:Extinction}RE:Extinction}

[[AC:Fridge Logic]]
* The now-infamous scene of the world's water impossibly drying up due to the T-Virus at the start of Extinction --which is then contradicted ''in the same movie''-- becomes even more baffling when considering the above FridgeBrilliance; all that time between the scriptwriting and principal photography phases and '''nobody''' noticed such a glaring plot hole?
Is there an issue? Send a MessageReason:
None

Added DiffLines:

[[AC:Fridge Horror]]
* It's said outright in the second Wesker's Report that the Arklay mansion lab was in the worst possible place to research the T-Virus, since it was in the middle of a major forest preserve. The original outbreak in the first game thus heavily contaminated the entire forest with a virus that mutates everything it touches into a carnivorous killer. In the various Raccoon City games, it spread into a major metropolitan area and there were mild cases in the city as early as ''three months'' before the disaster, which gives it ample time to spread outside of Raccoon. ''Dead Aim'' sees a contaminated ocean liner packed with dead and undead T-Virus carriers sink in the middle of the ocean, ''Darkside Chronicles'' has an outbreak in rural South America in the middle of the rain forest, and in ''Revelations'', there are still contaminated and potentially lethal T-Abyss mutants washing up on the shores of the Mediterranean Sea a ''full year'' after the Terragrigia Panic. Combine that with the multiple listed bioterror outbreaks mentioned in ''Degeneration'', and it becomes obvious that the RE 'verse may not be in the middle of a full-blown zombie apocalypse in the classic style, but they are heading toward a massive mutation that could potentially affect the ''entire planetary biosphere''.
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* People say that the movies are not faithful to the games, as the virus spread through the whole world in ResidentEvilExtinction instead of being stopped at raccoon City as shown in ResidentEvil4, However, this makes sense when you find out that the story of the films was written before that game came out, and while Extinction came out years after ResidentEvil4, the story was already written by the time RE4 came out, (realikzed while listening to the commentary for RE:Extinction}

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* People say that the movies are not faithful to the games, as the virus spread through the whole world in ResidentEvilExtinction Film/ResidentEvilExtinction instead of being stopped at raccoon City as shown in ResidentEvil4, However, this makes sense when you find out that the story of the films was written before that game came out, and while Extinction came out years after ResidentEvil4, the story was already written by the time RE4 came out, (realikzed while listening to the commentary for RE:Extinction}
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** Another take on Alexia's soprano theme could referencing to the nature of dramatic coloratura soprano in classic operas as well. Most character who are written as dramatic coloratura soprano is either tragic, mad, or evil. The fact that she and Alfred was "created", leads to a tragic fate of both of the twins and their father, as both of the twins succumb into madness. This leads Alexia obsessed to become a mighty queen, a queen who is mad and evil. This is actually a good reference to classical opera trope.

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** Another take on Alexia's soprano theme could referencing to the nature of dramatic coloratura soprano in classic operas as well. Most character who are is written as dramatic coloratura soprano is either tragic, mad, or evil. The fact that she and Alfred was "created", leads to a tragic fate of both of the twins and their father, as both of the twins succumb into madness. This leads Alexia obsessed to become a mighty queen, a queen who is mad and evil. This is actually a good reference to classical opera trope.reference.
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** Another take on Alexia's soprano theme could referencing to the nature of dramatic coloratura soprano in classic operas as well. Most character who are written as dramatic coloratura soprano is either tragic, mad, or evil. The fact that she and Alfred was "created", leads to a tragic fate of both of the twins and their father, as both of the twins succumb into madness. This leads Alexia obsessed to become a mighty queen, a queen who is mad and evil. This is actually a good classical opera trope reference.

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** Another take on Alexia's soprano theme could referencing to the nature of dramatic coloratura soprano in classic operas as well. Most character who are written as dramatic coloratura soprano is either tragic, mad, or evil. The fact that she and Alfred was "created", leads to a tragic fate of both of the twins and their father, as both of the twins succumb into madness. This leads Alexia obsessed to become a mighty queen, a queen who is mad and evil. This is actually a good reference to classical opera trope reference.trope.
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** Another take on Alexia's soprano theme could referencing to the nature of dramatic coloratura soprano in classic operas as well. Most character who are written as dramatic coloratura soprano is either tragic, mad, or evil. The fact that she and Alfred was "created", leads to a tragic fate of both of the twins and their father, as both of the twins succumb into madness. This leads Alexia obsessed to become a mighty queen, a queen who is mad and evil. This is actually a good classical opera trope reference.

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* As a whole, the series has moved away from Survival Horror and become more Actionized because as time goes on the characters are better prepared.
** RE 0 and 1: The playable characters have their first encounters with Zombies.
** RE 2: Both Leon and Claire are entering Raccoon City for reasons that are unrelated to any zombie fighting. They have also never faced zombies before, but are caught in a local zombie apocalypse.
** RE 3: Jill is caught in the middle of RC's local Zombie Apocalypse. She knows about the zombies, but is under equipped.
** RE CV: When you gain control of Claire, she has just been released from a prison cell armed with a lighter, and the outbreak is well under way.
** RE 4: Leon is sent in to rescue the president's daughter, and is understandably a little paranoid after the events of RE 2. After this, Leon reports back describing exactly what he found out in Spain.
** RE Revelations: The playable characters belong to organizations meant to fight all manner of BOWs and the like. Hunters were used in a terrorist attack merely a year before the main events of the game.
** RE 5: A black market weapons deal is going on in Kijuju, and the player characters are sent in as backup to stop it. Though initially poorly armed, there is definitely some support infrastructure which is in place to help them out, so they can go to town.



* People say that the movies are not faithful to the games, as the virus spread through the whole world in ResidentEvilExtinction instead of being stopped at raccoon City as shown in ResidentEvil4, However, this makes sense when you find out that the story of the films was written before that game came out, and while Extinction came out years after ResidentEvil4, the story was already written by the time RE4 came out, (realikzed while listening to the commentary for RE:Extinction}

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* People say that the movies are not faithful to the games, as the virus spread through the whole world in ResidentEvilExtinction instead of being stopped at raccoon City as shown in ResidentEvil4, However, this makes sense when you find out that the story of the films was written before that game came out, and while Extinction came out years after ResidentEvil4, the story was already written by the time RE4 came out, (realikzed while listening to the commentary for RE:Extinction}

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Fridge Brilliance: People say that the movies are not faithful to the games, as the virus spread through the whole world in ResidentEvilExtinction instead of being stopped at raccoon City as shown in ResidentEvil4, However, this makes sense when you find out that the story of the films was written before that game came out, and while Extinction came out years after ResidentEvil4, the story was already written by the time RE4 came out, (realikzed while listening to the commentary for RE:Extinction}

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Fridge Brilliance: !!The Games
[[AC:FridgeBrilliance]]
* In ResidentEvil Code Veronica, Alexia Ashford's boss themes are all complemented by soprano vocals, which, understandably had no lyrics in the original Dreamcast release, as all the music was produced with sampled [=MIDIs=]. However, in the [[VideoGameRemake Darkside Chronicles]], which remixes the song, replacing MIDI samples with a real soprano, the song still has no lyrics. This is actually a reference to Alexia herself: the vocals are seemingly human, beautiful, and refined, but on further inspection are inhuman, speaking but not really saying anything - Alexia's human shell covering the monster within.
** I came to a realization that the franchise is not just a horror game series, it's progressed similarly to horror movies that have turned into action flicks, think about it, the first game was like a BMovie, it had a sequel that introduced darker elements and a coherent story, later had more emphasis on action, as well as remaking the first game to introduce more continuity to be consistent with the sequels, it's like how EvilDead progressed, in a way.
* The original Resident Evil. Forest of the BRAVO team has been pecked to death by crows. If you're playing as Jill he has a grenade launcher lying next to his corpse. This makes perfect sense (and not just because the crows in this game are vicious, overpowered bastards): have you ever tried to hit a crow with a grenade launcher? Assuming Forest even bothered to try shooting them, he would have just missed time and time again. Of course, if you're playing as Chris he has a clip of handgun ammo next to him instead, but let's just ignore that little incongruity...
** On reflection, it's actually just as interesting from Chris's perspective as it was from Jill's. Forest has a clip full of handgun ammo - but no handgun. He was trying to attack these fast, agile enemies with his fists or his weak knife. Even if he managed to hit each crow repeatedly, it wouldn't have done him any good...
* It always bugged me how inefficient the First Aid spray is. Even the smallest cut or graze requires just as much as a huge gaping wound. Then I remembered how Umbrella originally started life as a legitimate Pharmaceutical company and it hit me - the First Aid spray is the greatest instance of commercialism in the Resident Evil universe and responsible for nearly everything bad that has ever happened. Umbrella had the secret to producing an aerosol capable of regenerating almost any injury, but deliberately designed it so it was both horribly inefficient and horribly expensive; explaining why there are so few cans outside of government and Umbrella facilities - they're the only ones that can buy such an expensive but revolutionary product in bulk. This made them obscenely rich and capable of affording their seemingly endless supply of research facilities and equipment. After Umbrella went bankrupt, the formula to the First Aid spray was bought out by a rival company who kept the inefficiencies but lowered the price enough to give the product mass-market appeal. By Resident Evil 4, the still limited supplies required the Merchant to put on a cap of one spray per customer. By Resident Evil 5 however, the First Aid Spray is cheap and mass-produced on the scale that allows Chris to buy as much of the stuff as he could possibly need.

!!The Films
[[AC:Fridge Brilliance]]
*
People say that the movies are not faithful to the games, as the virus spread through the whole world in ResidentEvilExtinction instead of being stopped at raccoon City as shown in ResidentEvil4, However, this makes sense when you find out that the story of the films was written before that game came out, and while Extinction came out years after ResidentEvil4, the story was already written by the time RE4 came out, (realikzed while listening to the commentary for RE:Extinction}

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