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* Through both ''VideoGame/ResidentEvilOutbreak'' games, five of the eight player characters can die as part of the scenarios if they're not being actively controlled, and the order of their deaths reflects their realistic survivability. Yoko dies in "Below Freezing Point", and she's the youngest and least capable of handling herself in a survival situation (GoodBadBugs about her "escape" special move notwithstanding). George is next in "Decisions, Decision", and he's just a doctor, not someone formally trained in combat. Cindy follows in "Wild Things, and she's about as capable as George (being knowledgable about herbs) with the benefit of more youth. Then comes Alyssa in "Flashback"; she has some mild firearms proficiency, but in the end, she's still just a reporter. Finally, there's David in "End of the Road", who is a man in his prime ([[VagueAge presumably]]) who is willing to fashion improvised weapons and otherwise fight pragmatically. And this also applies to the survivors who aren't "scripted" to die -- Kevin and Mark are both armed, trained professionals. Jim might seem to be the outlier, but his character is also explicitly noted to be BornLucky; his luck is carrying him through the outbreak.

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* It's mentioned on the main page that the quarantine zone surrounding Raccoon City feels nonexistent, but consider that the US government has a pretty firm idea on what Umbrella's probably been up to. To say the least, they know the company is involved in shady dealings with bioweapons. The last thing the government necessarily wants is to send in a tight quarantine with the risk of getting infected by God only knows what. By keeping the quarantine at a distance, making sure all routes in and out are watched, and only sending in small numbers of special forces, the government can at least get some idea of what's happening without risking further exposure in the wider world.
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* It was actually a massive stroke of brilliance to "reform Umbrella" under the Blue Umbrella banner. Not only does it ensure that former Umbrella personnel don't get poached by criminal organizations like HCF and the Connections (while also giving counter-bioterrorist organizations a massive pool of low and mid-level workers to give them a huge advantage), Blue Umbrella being NAMED that is kind of genius. Trying to hide their ties to Umbrella would be futile at best and suspicion-generating at worse, and Umbrella is famed for its skilled researchers and being on the cutting edge of biotechnology. By actively projecting themselves as "Umbrella personnel trying to clean up the mess they made" they gain the benefit of Umbrella's reputation for skill at bioengineering, while distancing themselves from Umbrella's reputation for unethical behavior.

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[[AC:FridgeLogic]]
* In the second movie, there is a scene where Jill Valentine and Angela Ashford are hiding from zombified dogs in a school's kitchen. Jill turns on all of the stoves, and runs out with Angela. Awaiting them outside is Alice ready to blow up the gas. This is all fine and dandy until you realize that Alice has no reason to be waiting for them, and certainly no reason to be conveniently smoking the cigarette (Which she got from where?) that she used to blow up the gas. She even has a fireproof blanket to cover up Angela with.
** The fireproof blanket you see Alice pull out of a nearby case on the wall, she could of got the cigarette from Jill (she is shown smoking in the tram), Alices powers may explain why she was waiting, she might of been able to smell the gas from a distance.

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\n[[AC:FridgeLogic]]\n* In the second movie, there is a scene where Jill Valentine and Angela Ashford are hiding from zombified dogs in a school's kitchen. Jill turns on all of the stoves, and runs out with Angela. Awaiting them outside is Alice ready to blow up the gas. This is all fine and dandy until you realize that Alice has no reason to be waiting for them, and certainly no reason to be conveniently smoking the cigarette (Which she got from where?) that she used to blow up the gas. She even has a fireproof blanket to cover up Angela with.\n** The fireproof blanket you see Alice pull out of a nearby case on the wall, she could of got the cigarette from Jill (she is shown smoking in the tram), Alices powers may explain why she was waiting, she might of been able to smell the gas from a distance.----
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** RE Village: Is a noticably ActionizedSequel to 7, as Ethan has already went through the events of the last game, with his smoother and more professional reload animations and ability to push back or parry enemies being direct evidence of his greater skill and experience. Meanwhile, Chris, in his short sequence, with his expert training and access to military grade firepower, puts waves of lycans into the ground in short order.
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** The idea that the mutations caused by Progenitor viral strain infections are in part determined by the psychology of the host are made explicit in a file you can unlock in the "Wesker in Russia" levels in ''VideoGame/ResidentEvilTheUmbrellaChronicles''. Fast forward to ''VideoGame/ResidentEvilRevelations2'', and you have the T-Phobos virus, which was literally created to study and exploit this facet of the Progenitor virus.
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* It's almost certainly an accident, but the revelation in ''Resident Evil 5'' about Spencer's whole plan does a lot to explain the Tyrant. A lot of fans have joked about how the "ultimate life form" is a bald, expressionless homicidal maniac with no personality, but Umbrella was already working on reasonably effective implanted control mechanisms for it by ''Outbreak''. It is, in short, the basis for a near-perfect soldier, which dovetails neatly with Spencer's planned eugenics program.
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** Regarding the volcano, a certain irony that a man who spent his whole life making a mockery of nature and in effect becoming a mockery of nature, was destroyed by one of the most powerful things nature had to offer on the planet he was seeking to infect. (Okay, and rocket launchers, but still).

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** Regarding the volcano, a certain irony that a man who spent his whole life making a mockery of nature and in effect becoming a mockery of nature, was destroyed by one of the most powerful things nature had to offer on the planet he was seeking to infect. (Okay, and rocket launchers, but still).still.)



* Taking into account AllThereInTheManual, it's clear why Leon kicks so much more ass in ''4'' than in ''2'': The reason he's late to his job in ''2'' is because he was up all night drinking -- so he spent the ZombieApocalypse ''hungover''. ''Videogame/ResidentEvil4'' is what happens when Leon's sober and ready -- and he's more agile, more physical, and stronger all around (and more extensively trained as a U.S. Government Agent, but that's neither here nor there).

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* Taking into account AllThereInTheManual, it's clear why Leon kicks so much more ass in ''4'' than in ''2'': The reason he's late to his job in ''2'' is because he was up all night drinking -- so he spent the ZombieApocalypse ''hungover''. ''Videogame/ResidentEvil4'' is what happens when Leon's sober and ready -- and he's more agile, more physical, and stronger all around (and more extensively trained as a U.S. Government Agent, but that's neither here nor there).
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Avoid using "I" or "this troper" when writing examples.


* I came to a realization that the franchise is not just a horror game series, it's progressed similarly to horror movies that have turned into action flicks. Think about it, the first game was like a BMovie, it had a sequel that introduced darker elements and a coherent story, later had more emphasis on action, as well as remaking the first game to introduce more continuity to be consistent with the sequels, it's like how ''Franchise/EvilDead'' progressed, in a way.
* It always bugged me how inefficient the First Aid spray is. Even the smallest cut or graze requires just as much as a huge gaping wound. Then I remembered how Umbrella originally started life as a legitimate Pharmaceutical company and it hit me -- the First Aid spray is the greatest instance of commercialism in the Resident Evil universe and responsible for nearly everything bad that has ever happened. Umbrella had the secret to producing an aerosol capable of regenerating almost any injury, but deliberately designed it so it was both horribly inefficient and horribly expensive; explaining why there are so few cans outside of government and Umbrella facilities -- they're the only ones that can buy such an expensive but revolutionary product in bulk. This made them obscenely rich and capable of affording their seemingly endless supply of research facilities and equipment. After Umbrella went bankrupt, the formula to the First Aid spray was bought out by a rival company who kept the inefficiencies but lowered the price enough to give the product mass-market appeal. By Resident Evil 4, the still limited supplies required the Merchant to put on a cap of one spray per customer. By Resident Evil 5, however, the First Aid Spray is cheap and mass-produced on the scale that allows Chris to buy as much of the stuff as he could possibly need.

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* I came to a realization that the The franchise is not just a horror game series, it's progressed similarly to horror movies that have turned into action flicks. Think about it, the first game was like a BMovie, it had a sequel that introduced darker elements and a coherent story, later had more emphasis on action, as well as remaking the first game to introduce more continuity to be consistent with the sequels, it's like how ''Franchise/EvilDead'' progressed, in a way.
* It always bugged me Look at how utterly inefficient the First Aid spray is. Even the smallest cut or graze requires just as much as a huge gaping wound. Then I remembered how Umbrella originally started life as a legitimate Pharmaceutical company and it hit me -- the First Aid spray is the greatest instance of commercialism in the Resident Evil universe and responsible for nearly everything bad that has ever happened. Umbrella had the secret to producing an aerosol capable of regenerating almost any injury, but deliberately designed it so it was both horribly inefficient and horribly expensive; explaining why there are so few cans outside of government and Umbrella facilities -- they're the only ones that can buy such an expensive but revolutionary product in bulk. This made them obscenely rich and capable of affording their seemingly endless supply of research facilities and equipment. After Umbrella went bankrupt, the formula to the First Aid spray was bought out by a rival company who kept the inefficiencies but lowered the price enough to give the product mass-market appeal. By Resident ''Resident Evil 4, 4'', the still limited supplies required the Merchant to put on a cap of one spray per customer. By Resident ''Resident Evil 5, 5'', however, the First Aid Spray is cheap and mass-produced on the scale that allows Chris to buy as much of the stuff as he could possibly need.



** RE 0 and 1: The playable characters have their first encounters with Zombies.

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** RE 0 and 1: The playable characters have their first encounters with Zombies.Zombies, as they're performing their jobs on what initially appears to be routine police work. They have no idea where any of these zombies are coming from.



** RE 3: Jill is caught in the middle of RC's local Zombie Apocalypse. She knows about the zombies, but is under equipped.

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** RE 3: Jill is caught in the middle of RC's local Zombie Apocalypse. She knows about the zombies, but is under equipped. She spends most of her time running from an advanced bio-weapon with far stronger resilience and power. Raccoon City is destroyed by the U.S. government, indicating that more people are now aware of the threat of bioweapons.



** RE Revelations: The playable characters belong to organizations meant to fight all manner of [=BOWs=] and the like. Hunters were used in a terrorist attack merely a year before the main events of the game.

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** RE Revelations: The playable characters now belong to organizations meant to fight all manner of [=BOWs=] and the like. Hunters were used in a terrorist attack merely a year before the main events of the game.



** RE 6: The whole world is in danger of getting infected with the C-Virus. The characters are more experienced then ever and actually prepared. Even Sherry Birkin is now able to take down just as many B.O.Ws as Leon or Chris.
** RE 7: The decision to go back to the series' horror roots and remove most of the combat is justified by players taking the roles of civilians and none of the series' main protagonists.

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** RE 6: The whole world is in danger of getting infected with the C-Virus. The characters are more experienced then ever and actually prepared.prepared, and almost everyone in a position of power is supporting them in some capacity. Even Sherry Birkin is now able to take down just as many B.O.Ws as Leon or Chris.
** RE 7: The decision to go back to the series' horror roots and remove most of the combat is justified by players taking the roles of civilians and none of the series' main protagonists.protagonists, the former being in the same position that the latter were during RE 0 and 1.
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* In the second movie, there is a scene where Jill Valentine and Angela Ashford are hiding from zombified dogs in a school's kitchen. Jill turns on all of the stoves, and runs out with Angela. Awaiting them outside is Alice ready to blow up the gas. This is all fine and dandy until you realize that Alice has no reason to be waiting for them, and certainly no reason to be conveniently smoking the cigarette (Which she got from where?) that she used to blow up the gas. She even has a fireproof blanket to cover up Angela with.

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* In the second movie, there is a scene where Jill Valentine and Angela Ashford are hiding from zombified dogs in a school's kitchen. Jill turns on all of the stoves, and runs out with Angela. Awaiting them outside is Alice ready to blow up the gas. This is all fine and dandy until you realize that Alice has no reason to be waiting for them, and certainly no reason to be conveniently smoking the cigarette (Which she got from where?) that she used to blow up the gas. She even has a fireproof blanket to cover up Angela with.with.
** The fireproof blanket you see Alice pull out of a nearby case on the wall, she could of got the cigarette from Jill (she is shown smoking in the tram), Alices powers may explain why she was waiting, she might of been able to smell the gas from a distance.
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* Wesker made some notes on the possibility that the viruses cause different mutations based on the personality/psychology of the infected person, and wonders "Where does that leave me?" The answer? Vladimir was [[AxCrazy Axe-Crazy]], obsessed with pain and suffering to the point of cutting himself with his knife and LickingTheBlade, and becomes one of the most deformed monsters in the series; Alexia was obsessed with ants, seeing herself as a "queen", and gained ant-like traits...yet out of all the characters transformed by a virus, Wesker's appearance and personality stays the most similar to how he was before being infected. Why? Because Wesker's biggest obsession is...[[ItsAllAboutMe himself.]] Everything Wesker has done throughout the series has been motivated by personal gain, or simply by arrogance and AGodAmI. Wesker's appearance and mind were unchanged (except for some GlowingEyesOfDoom, possibly showing how he wanted everyone to know he was different and "better" than them) because Wesker saw himself as perfect.
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*** ''Anime/ResidentEvilVendetta'' pretty much settles it, showing that she took on a non-combat role after the mansion incident, and has been devoted her time to researching Umbrella's viral agents and developing countermeasures.

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*** ''Anime/ResidentEvilVendetta'' pretty much settles it, showing that she took on a non-combat role after the mansion incident, and has been devoted devoting her time to researching Umbrella's viral agents and developing countermeasures.
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*** ''Anime/ResidentEvilVendetta'' pretty much settles it, showing that she took on a non-combat role after the mansion incident, and has been devoted her time to researching Umbrella's viral agents and developing countermeasures.
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** The lone exception is ''Code: Veronica'', where someone evidently remembered that a huge, heavy, razor-sharp blade can effectively cripple a zombie by severing tendons and muscles. Other games where the knife is more useful tend to be against enemies that aren't nearly as indifferent to pain as zombies are.
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* Where's Rebecca? She's not mentioned in any files post ''Resident Evil'' until ''Resident Evil 2'' for the N64 added a file tying into the as-then unreleased (and planned for the N64) ''Resident Evil Zero'' which more or less summarizes that game. Still, this is just a port of the game outside the series proper (although the files are still canon, as they also allude to ''Code Veronica''), meaning the next ''mainline'' reference to Rebecca wouldn't come until ''Resident Evil 5'', a full ten years after the first game. Since only Chris, Jill, and Barry are mentioned in the supplementary files in Re2, one could be forgiven for assuming Jill's scenario is canon, and Rebecca either didn't survive the Mansion...or Chris wasn't around to meet her and she was left behind.

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* Where's Rebecca? She's not mentioned in any files post ''Resident Evil'' until ''Resident Evil 2'' for the N64 added a file tying into the as-then unreleased (and planned for the N64) ''Resident Evil Zero'' which more or less summarizes that game. Still, this is just a port of the game outside the series proper (although the files are still canon, as they also allude to ''Code Veronica''), meaning the next ''mainline'' reference to Rebecca wouldn't come until ''Resident Evil 5'', a full ten years after the first game. Since only Chris, Jill, and Barry are mentioned in the supplementary files in Re2, [=RE2=], one could be forgiven for assuming Jill's scenario is canon, and Rebecca either didn't survive the Mansion...or Chris wasn't around to meet her and she was left behind.
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* One of Ada's signature items in the later games is a grappling hook pistol that she uses liberally and in blatant view of pretty much everybody. The single exception to this? [=RE2=], her first appearance, where next to nothing was known about her by any party. How could she possibly have survived that drop into the bottomless pit? Her grappling hook pistol! And she didn't bother to try concealing that she had it afterwards because by that point everyone would have realized she possessed something to that effect in order to be able to walk away from a drop like that.

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* One of Ada's signature items in the later games is a grappling hook pistol GrapplingHookPistol that she uses liberally and in blatant view of pretty much everybody. The single exception to this? [=RE2=], her first appearance, where next to nothing was known about her by any party. How could she possibly have survived that drop into the bottomless pit? Her grappling hook pistol! And she didn't bother to try concealing that she had it afterwards because by that point everyone would have realized she possessed something to that effect in order to be able to walk away from a drop like that.
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** Military and police, even at Rebecca's ImprobableAge, are often pushed to be active for long periods of time, and the S.T.A.R.S. unit likely was inclined to have gone through significant physical and mental training courses in the past given how Wesker sees them fit enough to use against the Tyrant for training data. Rebecca lasting upwards to 48 hours isn't too implausible as a result - but having to deal with the Leech Queen and the number of horrors leading up to the Spencer Mansion, along with witnessing numerous horrific sights and deaths along with her impromptu partner Billy Coen likely having died? Even if you consider the idea that she's managed to deal with hunger and thirst, ''anyone'' would be worn down from two long days of hardcore survival against inhuman threats back-to-back.

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** Military and police, even at Rebecca's ImprobableAge, are often pushed to be active for long periods of time, and the S.T.A.R.S. unit likely was inclined to have gone through significant physical and mental training courses in the past given how Wesker sees them fit enough to use against the Tyrant for training data. Rebecca lasting upwards to 48 hours isn't too implausible as a result - but having to deal with the Leech Queen and the number of horrors leading up to the Spencer Mansion, along with witnessing numerous horrific sights and deaths along with her impromptu partner Billy Coen likely having died? gone off on his own path to never be seen again? Even if you consider the idea that she's managed to deal with hunger and thirst, ''anyone'' would be worn down from two long days of hardcore survival against inhuman threats back-to-back.

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