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FridgeBrilliance:

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FridgeBrilliance:[[AC:FridgeBrilliance]]



FridgeHorror:

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* It's a small one, but while exploring the Crew Quarters, in Regina Sellers's habitation pod you can find a note and a drawing from her child. The note says they have nightmares and their therapist advised them to draw it. The drawing is a pretty accurate depiction of a Phantom. So, someone on Earth was having nightmares about Phantoms even before the outbreak on Talos I. There can be several interpretations of that and most of them are horrific.

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* It's a small one, but while exploring the Crew Quarters, in Regina Sellers's habitation pod you can find a note and a drawing from her child. The note says they have nightmares and their therapist advised them to draw it. The drawing is a pretty accurate depiction of a Phantom. So, someone on Earth was having nightmares about Phantoms even before the outbreak on Talos I. There can be several interpretations of that and most of them are horrific.horrific.

[[AC:FridgeLogic]]
* Mooncrash kind of solves one of the biggest problems characters face in the game. The moon base has Typhon gates, which not only identify any Typhon (including players with Typhon Neuromods), but they can accurately pinpoint their location. With that technology, it seems trivial to ensure that all material exiting the station is mimic free.
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* While not so much Fridge Horror than it is Fridge {{Squick}}, [[AllThereInTheManual Morgan notes in his journal that GLOO Foam "Smells like crap"]]. Given how that turn of phrase can mean "Generally malodorous", it's not clear how literal this is, but the point remains that it smells bad enough for it to be a problem worth noting. Now take a moment to consider how frequently it is used in the space station for repairs, security, and even entertainment. Even before the Typhon, it must have resulted in some very gross-smelling areas of the place, especially when you add stale wine to the mix (As Morgan notes that Red Wine can be used to remove it).

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* While not so much Fridge Horror than it is Fridge {{Squick}}, [[AllThereInTheManual Morgan notes in his journal that GLOO Foam "Smells like crap"]]. Given how that turn of phrase can mean "Generally malodorous", it's not clear how literal this is, but the point remains that it smells bad enough for it to be a problem worth noting. Now take a moment to consider how frequently it is used in the space station for repairs, security, and even entertainment. Even before the Typhon, it must have resulted in some very gross-smelling areas of the place, especially when you add stale wine to the mix (As Morgan notes that Red Wine can be used to remove it).it).
* It's a small one, but while exploring the Crew Quarters, in Regina Sellers's habitation pod you can find a note and a drawing from her child. The note says they have nightmares and their therapist advised them to draw it. The drawing is a pretty accurate depiction of a Phantom. So, someone on Earth was having nightmares about Phantoms even before the outbreak on Talos I. There can be several interpretations of that and most of them are horrific.
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*** Not even close. The outbreak started when Trevor J. Young went too close to a Telepath without wearing a Psychoscope, got mind controlled and opened a container with a mimic. The experiment you are talking about ''has not been finished'', so can't possibly be the reason for the outbreak. I mean, if they did create a Voltaic Phantom which then escaped and killed everyone, who'd put another volunteer's body into the container and start the experiment again for you to finish when you stumble on it?
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* If you are either really good at ambushing Telepaths before their Mind Controlled minions can explode on you or invest some mods and Psi into Mind Jack to free them individually, you can save a fair number of people who, for all intents and purposes, were dead men walking. If you go back to the areas they were in later, they'll be gone, but their tracking bracelets will list them as "Safe" - which not only implies that the computer knows that they were in distress before and aren't now, but also knows that they aren't in ANY more danger... wherever they've gone. How does this work? Alex probably had them unload from the simulation and, quite proud of Morgan's forethought, added the "Safe" condition just to put their mind at ease.

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* If you are either really good at ambushing Telepaths before their Mind Controlled minions can explode on you or invest some mods and Psi into Mind Jack to free them individually, individually or simply render them unconscious with your stun gun, you can save a fair number of people who, for all intents and purposes, were dead men walking. If you go back to the areas they were in later, they'll be gone, but their tracking bracelets will list them as "Safe" - which not only implies that the computer knows that they were in distress before and aren't now, but also knows that they aren't in ANY more danger... wherever they've gone. How does this work? Alex probably had them unload from the simulation and, quite proud of Morgan's forethought, added the "Safe" condition just to put their mind at ease.
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** Considering the Talos 1 Typhon were able to signal the Apex Typhon with just the crew of a small space station (a couple of hundred people tops) all it would take to bring it to earth would be for a Typhon infestation to run unchecked for a few days in a small village.

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** Considering the Talos 1 Typhon were able to signal the Apex Typhon with just the crew of a small space station (a couple of hundred people tops) all it would take to bring it to earth would be for a Typhon infestation to run unchecked for a few days in a small village.village.
* While not so much Fridge Horror than it is Fridge {{Squick}}, [[AllThereInTheManual Morgan notes in his journal that GLOO Foam "Smells like crap"]]. Given how that turn of phrase can mean "Generally malodorous", it's not clear how literal this is, but the point remains that it smells bad enough for it to be a problem worth noting. Now take a moment to consider how frequently it is used in the space station for repairs, security, and even entertainment. Even before the Typhon, it must have resulted in some very gross-smelling areas of the place, especially when you add stale wine to the mix (As Morgan notes that Red Wine can be used to remove it).
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** From a scientific perspective you would want repeated tests to be as close to identical as possible except for the variables you want to test. Any of the testing staff behaving differently would add an unwanted variable.
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\n* Typhons lacking mirror neurons helps explain a lot of what they do and are capable of. Current theories about mirror neurons hypothesize that they not only help with empathy but also ''learning''. This would greatly hamper the Typhons' ability to learn through observation. Instead what they do is absorb and convert other organisms into themselves, and in the process they "learn" through directly absorbing the neural structures of their prey and rearrange their own brains to pass on the learning. Which in turn explains how Typhons are necessary for Neuromod technology.

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** Morgan extensively used Typhon Implants, meaning their brain may have been closer than most to that of a Typhon and more compatible with being inserted into one.

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** Morgan extensively used Typhon Implants, meaning their brain tissues may have been closer than most to that of a Typhon and more compatible with being inserted into one.one.
* The two decisions that seem most important to the player, namely whether to use Typhon Neuromods and whether to destroy the station or go with Alex's Nullwave Emitter plan, actually make no difference in the ending and it's smaller, subtler interactions like whether the player spared the convict Aaron Ingram or acted to save Igwe and Ilyushin that influence his decision. This makes sense seeing as what Alex wants most to know is how the Typhon Hybrid treats humans when it encounters them and whether it is capable of empathy and forgiveness, whether that means forgiving Igwe for trapping it in the simulation or sacrificing a repentant convict for more exotic matter.
** Another reason to disregard the player's choice of ending is because there could be multiple different reasons for each decision. If the player goes with Alex's Nullwave plan there's no way to know if this is because it condones Alex's unethical experimentation, seeks to save the surviving humans on the station or simply wants to save its own skin.
** Likewise the choice of which biomods to use is far from definitive. If the player favours Typhon neuromods this could be because they lack affinity for humanity, or simply because they're more familiar with the Typhon powers.

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** Alternatively, the Typhon Morgan DID learn morals... and decided that Alex deserved to die for his crimes.

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** Alternatively, the Typhon Morgan DID learn morals... and decided that Alex deserved to die for his crimes.crimes.
* The situation of Alex Yu and the Operators in the ending is terrifying when you think about it. The last hope for humanity is the Typhon hybrid they've inserted human neurons into, yet even after putting it through an elaborate simulation to try to determine its mindset and morality they have no way of knowing why it made the decisions it did or what it is really thinking, or if it's merely feigning benevolence. In the end even if it does some morally questionable things in the simulation they have no choice but to take a leap of faith and release it, despite knowing that if their judgment is wrong there's nothing they could do to stop it from killing them and then going after the rest of humanity.
* According to the developers the entire outbreak can be traced back to when Trevor J. Young, the mind-controlled crew member confined the Trauma Centre went into the chamber with a Telepath without a Psychoscope to shield his mind, and was forced to release a mimic while under its control. That the downfall of the station can be traced back to a single mimic being released supports January's claim that if even a single piece of typhon matter makes its way to earth then humanity is doomed.
** With this in mind there are actually a couple of instances that could have allowed a Typhon to reach earth, most notably an easily missed event in the bridge where the player can discover that the Shuttle Advent left the station after the breach but before it was discovered and is currently minutes away from reaching earth. Unless the player found the event and chose to scuttle the shuttle, killing the five crew members if they are not harboring a Typhon, then even destroying every Typhon on the station may not be enough to stop them reaching earth.
* The threat the Typhon pose earth if even a single one reaches earth is made very clear once you learn more about their ecology. Mimics are skilled infiltrators and capable of self-replication, so a single one would be able to rapidly spread in secret, then transform into a Weaver with the help of its clones and start producing Phantoms and their powerful variants, as well as the coral to signal the Apex Typhon.
** The Typhon are also clearly adaptable, producing Telepaths, Technopaths and Nightmares to tackle perceived threats. While earth forces may have more powerful weapons than on Talos 1 unless they're able to rapidly share information and produce psychoscopes then entire squads could be taken out of commission by unwittingly getting near a Telepath.
** Poltergeists would be another dire threat given that they're invisible even with a Psychoscope. The odds of a Phantom becoming a Poltergeist are less than 5%, but if the Typhon were able to overrun an appartment block there could be multiple of the things sculking around.
** Considering the Talos 1 Typhon were able to signal the Apex Typhon with just the crew of a small space station (a couple of hundred people tops) all it would take to bring it to earth would be for a Typhon infestation to run unchecked for a few days in a small village.

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* Why use Morgan as the template for the Hybrid Typhon? There could be a number of factors:
** Only a limited number of people likely have their brains scanned and available to Alex.
** Morgan did terrible things to other sentient beings, but also showed a capability for growing into a better person over the course of their mind-wipes, and that capacity for change would be vital for any pro-humanity Hybrid.
** Morgan experienced the damage done by the Typhon first-hand and survived, giving the Hybrid a clear picture of what the Typhon look when they're targeting you.
** Morgan extensively used Typhon Implants, meaning their brain may have been closer than most to that of a Typhon and more compatible with being inserted into one.



** Alternatively, the Typhon Morgan DID learn morals... and decided that Alex deserved to die for his crimes.
* Why use Morgan as the template for the Hybrid Typhon? There could be a number of factors:
** Only a limited number of people likely have their brains scanned and available to Alex.
** Morgan did terrible things to other sentient beings, but also showed a capability for growing into a better person over the course of their mind-wipes, and that capacity for change would be vital for any pro-humanity Hybrid.
** Morgan experienced the damage done by the Typhon first-hand and survived, giving the Hybrid a clear picture of what the Typhon look when they're targeting you.
** Morgan extensively used Typhon Implants, meaning their brain may have been closer than most to that of a Typhon and more compatible with being inserted into one.

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** Alternatively, the Typhon Morgan DID learn morals... and decided that Alex deserved to die for his crimes.
* Why use Morgan as the template for the Hybrid Typhon? There could be a number of factors:
** Only a limited number of people likely have their brains scanned and available to Alex.
** Morgan did terrible things to other sentient beings, but also showed a capability for growing into a better person over the course of their mind-wipes, and that capacity for change would be vital for any pro-humanity Hybrid.
** Morgan experienced the damage done by the Typhon first-hand and survived, giving the Hybrid a clear picture of what the Typhon look when they're targeting you.
** Morgan extensively used Typhon Implants, meaning their brain may have been closer than most to that of a Typhon and more compatible with being inserted into one.
crimes.
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** Alternatively, the Typhon Morgan DID learn morals... and decided that Alex deserved to die for his crimes.

to:

** Alternatively, the Typhon Morgan DID learn morals... and decided that Alex deserved to die for his crimes.crimes.
* Why use Morgan as the template for the Hybrid Typhon? There could be a number of factors:
** Only a limited number of people likely have their brains scanned and available to Alex.
** Morgan did terrible things to other sentient beings, but also showed a capability for growing into a better person over the course of their mind-wipes, and that capacity for change would be vital for any pro-humanity Hybrid.
** Morgan experienced the damage done by the Typhon first-hand and survived, giving the Hybrid a clear picture of what the Typhon look when they're targeting you.
** Morgan extensively used Typhon Implants, meaning their brain may have been closer than most to that of a Typhon and more compatible with being inserted into one.
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* Even though Morgan is doing random things instead of the intended test during the prologue, Bellany remains professional instead of telling them to knock it off. It's revealed shortly after that Morgan had a violent outburst in one of their previous tests, so it's likely Bellany is trying to avoid provoking Morgan by being as nice as possible.

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* Even though Morgan is doing random things instead of the intended test during the prologue, Bellany Bellamy remains professional instead of telling them to knock it off. It's revealed shortly after that Morgan had a violent outburst in one of their previous tests, so it's likely Bellany Bellamy is trying to avoid provoking Morgan by being as nice as possible.
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** There's no "respec" option to re-do your Neuromod choices, because removing an Neuromod wipes out all memories accumulated after that Neuromod was installed.

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** There's no "respec" option to re-do your Neuromod choices, because removing an a Neuromod wipes out all memories accumulated after that Neuromod was installed.
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** There's no "respec" option to re-do your Neuromod choices, because removing an Neuromod wipes out all memories accumulated after that Neuromod was installed.
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* Although not as called out as VideoGame/Undertale, the ability to go back to a previous save file to save [=NPCs=] after accidently killing them is accounted for in-game. The character you are playing as is in a VR simulation after all. In fact, just like VideoGame/Undertale, reverting save files to save a character can be seen as a good thing, as it shows that your character feels remorse for their failures and seeks to fix them to the best of their abilities. This shows your character is developing morals when there was not morals before, which is what Alex wanted. Being able to revert to old save files also helps Alex to know whether your character is deliberately killing the [=NPCs=] out of malice (and therefore his experiment failed) or accidently killing them out of incompetence.

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* Although not as called out as VideoGame/Undertale, {{VideoGame/Undertale}}, the ability to go back to a previous save file to save [=NPCs=] after accidently killing them is accounted for in-game. The character you are playing as is in a VR simulation after all. In fact, just like VideoGame/Undertale, {{VideoGame/Undertale}}, reverting save files to save a character can be seen as a good thing, as it shows that your character feels remorse for their failures and seeks to fix them to the best of their abilities. This shows your character is developing morals when there was not morals before, which is what Alex wanted. Being able to revert to old save files also helps Alex to know whether your character is deliberately killing the [=NPCs=] out of malice (and therefore his experiment failed) or accidently killing them out of incompetence.
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* Although not as called out as VideoGame/Undertale, the ability to go back to a previous save file to save NPCs after accidently killing them is accounted for in-game. The character you are playing as is in a VR simulation after all. In fact, just like VideoGame/Undertale, reverting save files to save a character can be seen as a good thing, as it shows that your character feels remorse for their failures and seeks to fix them to the best of their abilities. This shows your character is developing morals when there was not morals before, which is what Alex wanted. Being able to revert to old save files also helps Alex to know whether your character is deliberately killing the NPCs out of malice (and therefore his experiment failed) or accidently killing them out of incompetence.

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* Although not as called out as VideoGame/Undertale, the ability to go back to a previous save file to save NPCs [=NPCs=] after accidently killing them is accounted for in-game. The character you are playing as is in a VR simulation after all. In fact, just like VideoGame/Undertale, reverting save files to save a character can be seen as a good thing, as it shows that your character feels remorse for their failures and seeks to fix them to the best of their abilities. This shows your character is developing morals when there was not morals before, which is what Alex wanted. Being able to revert to old save files also helps Alex to know whether your character is deliberately killing the NPCs [=NPCs=] out of malice (and therefore his experiment failed) or accidently killing them out of incompetence.
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None

Added DiffLines:

* Although not as called out as VideoGame/Undertale, the ability to go back to a previous save file to save NPCs after accidently killing them is accounted for in-game. The character you are playing as is in a VR simulation after all. In fact, just like VideoGame/Undertale, reverting save files to save a character can be seen as a good thing, as it shows that your character feels remorse for their failures and seeks to fix them to the best of their abilities. This shows your character is developing morals when there was not morals before, which is what Alex wanted. Being able to revert to old save files also helps Alex to know whether your character is deliberately killing the NPCs out of malice (and therefore his experiment failed) or accidently killing them out of incompetence.
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'''As a Fridge subpage, all spoilers are unmarked [[Administrivia/SpoilersOff as per policy.]] Administrivia/YouHaveBeenWarned.'''

FridgeBrilliance :

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'''As a Fridge subpage, all spoilers are unmarked [[Administrivia/SpoilersOff as per policy.]] Administrivia/YouHaveBeenWarned.'''

FridgeBrilliance :
policy]]. [[{{Administrivia/YouHaveBeenWarned}} You Have Been Warned.]]'''

FridgeBrilliance:









** Alternatively, the Typhon Morgan DID learn morals...and decided that Alex deserved to die for his crimes.

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** Alternatively, the Typhon Morgan DID learn morals... and decided that Alex deserved to die for his crimes.
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* Nicole Hague, the lady who's the objective of the "With This Ring" side-quest, is found as a Phantom, in the same hotel room as Talos's celebrity guest, the similarly afflicted Alejandro Peno. There's an overturned bottle of scotch on the floor. Kevin's wife was stepping out on him at the time of the outbreak.

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* Nicole Hague, the lady who's the objective of the "With This Ring" side-quest, is found as a Phantom, in the same hotel room as Talos's celebrity guest, the similarly afflicted Alejandro Peno.Argenteno Pero. There's an overturned bottle of scotch on the floor. Kevin's wife was stepping out on him at the time of the outbreak.

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* The bad ending where "Morgan" kills Alex makes no sense... unless we assume that the Typhon Morgan was aware of being a part of simulation experiment from the very start and DELIBERATELY desceived Alex by mimicking benevolence.

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* The bad ending where "Morgan" kills Alex makes no sense... unless we assume that the Typhon Morgan was aware of being a part of simulation experiment from the very start and DELIBERATELY desceived deceived Alex by mimicking benevolence.benevolence.
** Alternatively, the Typhon Morgan DID learn morals...and decided that Alex deserved to die for his crimes.
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** The emails show that Morgan has recently been in the simulation for three weeks straight, the outbreak started at most the day before.
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* When Morgan catches up with Danielle Sho, she's outside the station in an EVA suit and beginning to run out of oxygen. From Morgan's own spacewalks, we know that the oxygen tanks built into the suits have an impressively long lifespan; from the various notes left around Talos I, we know that the Typhon outbreak began around three weeks before the events of the game. It's not clear exactly when Danielle decided to save herself with an EVA, but since she's one of the last survivors of the station, presumably she got out pretty early on. So has Danielle been clinging to the side of the station, relying on her suit's life support systems to keep her from suffocating or dehydrating, waiting for her murdered girlfriend to give her some sign of life... ''for the best part of a month?''

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* When Morgan catches up with Danielle Sho, she's outside the station in an EVA suit and beginning to run out of oxygen. From Morgan's own spacewalks, we know that the oxygen tanks built into the suits have an impressively long lifespan; from the various notes left around Talos I, we know that the Typhon outbreak began around three weeks before the events of the game. It's not clear exactly when Danielle decided to save herself with an EVA, but since she's one of the last survivors of the station, presumably she got out pretty early on. So has Danielle been clinging to the side of the station, relying on her suit's life support systems to keep her from suffocating or dehydrating, waiting for her murdered girlfriend to give her some sign of life... ''for the best part of a month?''month?''
* The bad ending where "Morgan" kills Alex makes no sense... unless we assume that the Typhon Morgan was aware of being a part of simulation experiment from the very start and DELIBERATELY desceived Alex by mimicking benevolence.
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* The Typhon spread Coral throughout the entirety of Talos 1 to create a neural network to summon the [[BigBad Apex]]. The Coral is never stated to be their natural environment, or nest, or what-have-you. It's purely for the purpose of summoning. In TheStinger, the entire Earth is shown to be covered in Coral. What is the Apex trying to summon?

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* The Typhon spread Coral throughout the entirety of Talos 1 to create a neural network to summon the [[BigBad Apex]]. The Coral is never stated to be their natural environment, or nest, or what-have-you. It's purely for the purpose of summoning. In TheStinger, the entire Earth is shown to be covered in Coral. What is the Apex trying to summon?summon?
* When Morgan catches up with Danielle Sho, she's outside the station in an EVA suit and beginning to run out of oxygen. From Morgan's own spacewalks, we know that the oxygen tanks built into the suits have an impressively long lifespan; from the various notes left around Talos I, we know that the Typhon outbreak began around three weeks before the events of the game. It's not clear exactly when Danielle decided to save herself with an EVA, but since she's one of the last survivors of the station, presumably she got out pretty early on. So has Danielle been clinging to the side of the station, relying on her suit's life support systems to keep her from suffocating or dehydrating, waiting for her murdered girlfriend to give her some sign of life... ''for the best part of a month?''
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** In the same vein, why non of the survivors ever comment on your perpetual silence? Because it's a simulation and they are programmed to ignore that fact, likely to avoid confusing you or making you suspicious.
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** Except they can and do that simetimes. You just get a game over and load last save if that happens.

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** Except they can and do that simetimes.sometimes. You just get a game over and load last save if that happens.
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** Except they can and do that simetimes. You just get a game over and load last save if that happens.
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** On the other hand, we don't know how long it took Alex to make the Typhon!Morgan. It could have been hours or it could've been years. The fact that Alex is willing to trust a creature that killed or abandoned dozens of people, potentially, and hope that it doesn't feel betrayed, manipulated, or angry about its experiences in the simulation speaks volumes about his and humanity's situation. He may just see the Typhon act like a sociopath and assume, "well, it was my brother's memories". Given that his brother was just as much of a prick as the rest of his family, maybe Alex is just praying that the Typhon!Morgan may have some residual love of him from Morgan's memories. After all, a near sociopathic Typhon with pieces of Morgan's mind may be a dangerous tool, but a useful one.
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* Even though Morgan is doing random things instead of the intended test during the prologue, Bellany remains professional instead of telling them to knock it out. It's revealed shortly after that Morgan has a violent outburst in one of their previous tests, so it's likely Bellany is trying to avoid provoking Morgan by being as nice as possible.

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* Even though Morgan is doing random things instead of the intended test during the prologue, Bellany remains professional instead of telling them to knock it out. off. It's revealed shortly after that Morgan has had a violent outburst in one of their previous tests, so it's likely Bellany is trying to avoid provoking Morgan by being as nice as possible.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* Even though Morgan is doing random things instead of the intended test during the prologue, Bellany remains professional instead of telling them to knock it out. It's revealed shortly after that Morgan has a violent outburst in one of their previous tests, so it's likely Bellany is trying to avoid provoking Morgan by being as nice as possible.
Is there an issue? Send a MessageReason:
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--> 2 - Truly suppressed handguns use subsonic ammunition, which would be handy in, say, [[DevelopersForesight preventing hullbreaches]]. Security chief Elazar even notes it herself, that the guns allowed on a space station are "pop-guns" compared to anything she could use earthside.

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--> 2 - Truly suppressed handguns use subsonic ammunition, which would be handy in, say, [[DevelopersForesight preventing hullbreaches]]. Security chief Elazar even notes it herself, that the guns allowed on a space station are "pop-guns" compared to anything she could use earthside. This also explains why the other main firearm you can get is a shotgun - buckshot has much less penetration than a rifle because it spreads out over a wide area instead of concentrating all of its force on a single point.

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