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* At first I wasn't big on Henry...and then I saw the credits. Henry's voice actor is Quinton Flynn. Quinton [[VideoGame/MetalGearSolid2 "Raiden"]] Flynn. Either it's a beautiful coincidence or Suda 51 knew exactly what he was doing, because giving the most divisive character in the game the voice actor of the most divisive character in gaming history is ''perfect''. Completing the game also made me less way of the announced sequel - [[spoiler:at the end, Travis asks how they'll settle the game, and Henry drops it on his shoulders, much to his dismay. How do you wrap things up with thirty seconds to go? Another game, of course! Beautiful, even if it did turn Sylvia's last line into a lie - and what the hell, she's a con artist anyway.]] - @/ManCalledTrue

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* At first I wasn't big on Henry...and then I saw the credits. Henry's voice actor is Quinton Flynn. Quinton [[VideoGame/MetalGearSolid2 [[VideoGame/MetalGearSolid2SonsOfLiberty "Raiden"]] Flynn. Either it's a beautiful coincidence or Suda 51 knew exactly what he was doing, because giving the most divisive character in the game the voice actor of the most divisive character in gaming history is ''perfect''. Completing the game also made me less way of the announced sequel - [[spoiler:at the end, Travis asks how they'll settle the game, and Henry drops it on his shoulders, much to his dismay. How do you wrap things up with thirty seconds to go? Another game, of course! Beautiful, even if it did turn Sylvia's last line into a lie - and what the hell, she's a con artist anyway.]] - @/ManCalledTrue



* "Why is Raiden the Franchise/MetalGear representative in PSASBR", you may ask? Well... [[VideoGame/SuperSmashBros Snake's kind of busy.]] -Baffle Blend

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* "Why is Raiden the Franchise/MetalGear VideoGame/MetalGear representative in PSASBR", you may ask? Well... [[VideoGame/SuperSmashBros Snake's kind of busy.]] -Baffle Blend
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* In [[VideoGame/ScottPilgrim the Scott Pilgrim game]], one of Todd Ingram's attacks is to stand at one side of the screen, use his vegan powers (Don't ask) to turn his arm into a mass of vegetation, and slam you with it as giant vegetables rain down upon the battle field. If you examine his arm during this attack, you can see some weird animal-like bits between all the flora. This isn't just some strange little detail. "You are what you eat", they say. The attack reveals his betrayal to veganism and why the vegan police come for him right after the attack.

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* In [[VideoGame/ScottPilgrim [[VideoGame/ScottPilgrimVsTheWorldTheGame the Scott Pilgrim game]], one of Todd Ingram's attacks is to stand at one side of the screen, use his vegan powers (Don't ask) to turn his arm into a mass of vegetation, and slam you with it as giant vegetables rain down upon the battle field. If you examine his arm during this attack, you can see some weird animal-like bits between all the flora. This isn't just some strange little detail. "You are what you eat", they say. The attack reveals his betrayal to veganism and why the vegan police come for him right after the attack.
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** Well, [[spoiler:immediately after she says it, we're shown a great big ToBeContinued sign in the style of the first Film/BackToTheFuture...]] - Luc

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** Well, [[spoiler:immediately after she says it, we're shown a great big ToBeContinued sign in the style of the first Film/BackToTheFuture...Film/BackToTheFuture1...]] - Luc
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* One thing that pleased me about the "Black Velvetopia" section of ''VideoGame/{{Psychonauts}}'' was how all the different elements, each one bizarre on its own, added together -- the paint, the cards, the luchadors, the toreador, the high school paraphernalia -- to tell Edgar's story, piece by cryptic piece. Except there was one thing bugging me, even after completing the chapter: ''what's with the talking dogs''? They didn't seem to have anything to do with anything. Then days later, once I'd finished dealing with Loboto, Pokeylope et al at the top of the tower, I was treated to a cutscene that showed Edgar finishing his masterpiece...dogs playing poker. ''Of course''.

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* One thing that pleased me about the "Black Velvetopia" section of ''VideoGame/{{Psychonauts}}'' was how all the different elements, each one bizarre on its own, added together -- the paint, the cards, the luchadors, the toreador, the high school paraphernalia -- to tell Edgar's story, piece by cryptic piece. Except there was one thing bugging me, even after completing the chapter: ''what's with the talking dogs''? They didn't seem to have anything to do with anything. Then days later, once I'd finished dealing with Loboto, Pokeylope et al at the top of the tower, I was treated to a cutscene that showed Edgar finishing his masterpiece...dogs playing poker. Art/DogsPlayingPoker. ''Of course''.
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WTF is the point of being pedantic about the phrasing? Not to mention that "bored with" and "bored of" show up equally often in idiomatic speech, which this is—it's not literary prose or a scientific article, it's a dumb-ass core muttering out loud about life. Sorry, but language prescriptivism is really tedious to me.


* Consider the Space Core's DummiedOut line "Too much space. Wanna go to Earth. Getting bored of space." Ignoring the grammatical error (one does not get bored "of" something, one gets bored "with" it), it seems like the Space Core might not be a Space core at all, but rather an Aspiration Core! Space was something that the locked-in [=GLaDOS=] would never see, so that was what the core fixated on. Once it reaches that goal, it reaches out for a new one-- the earth, which, sadly, neither it nor Wheatley are likely to see again.

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* Consider the Space Core's DummiedOut line "Too much space. Wanna go to Earth. Getting bored of space." Ignoring the grammatical error (one does not get bored "of" something, one gets bored "with" it), it It seems like the Space Core might not be a Space core at all, but rather an Aspiration Core! Space was something that the locked-in [=GLaDOS=] would never see, so that was what the core fixated on. Once it reaches that goal, it reaches out for a new one-- the earth, which, sadly, neither it nor Wheatley are likely to see again.
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* It took me a while to realize why ''VideoGame/TheSimpsonsHitAndRun'' has that name. Then, while sitting around doing something completely unrelated to TheSimpsons, I realized the reason. It's a VideoGame/GrandTheftAuto clone, so they named it after a different vehicular crime.

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* It took me a while to realize why ''VideoGame/TheSimpsonsHitAndRun'' has that name. Then, while sitting around doing something completely unrelated to TheSimpsons, unrelated, I realized the reason. It's a VideoGame/GrandTheftAuto clone, so they named it after a different vehicular crime.
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* Fan work, but whatever. "Wheatley's Song" has the phrase [[spoiler:"My mind is the infinite space from here to the moon."]] At first glance, this seems to solidifes Wheatley's [[ArtisticLicenseAstronomy "intelligence."]] [[spoiler:Perhaps the song is sung after the game's end, when he's actually a great distance from Earth's moon?]] - {{Baronofbarons}}

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* Fan work, but whatever. "Wheatley's Song" has the phrase [[spoiler:"My mind is the infinite space from here to the moon."]] At first glance, this seems to solidifes solidify Wheatley's [[ArtisticLicenseAstronomy [[ArtisticLicenseSpace "intelligence."]] [[spoiler:Perhaps the song is sung after the game's end, when he's actually a great distance from Earth's moon?]] - {{Baronofbarons}}

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All listed on Fridge.Video Games?


[[folder:Soul Edge/Soul Blade/Soulcalibur]]
* ''VideoGame/{{Soul|Series}}calibur''is a portmanteau of "soul" and "excalibur”.
** "Soul Calibur", literally, means "spirit blade". "Soul Edge", literally, means "spirit blade". Well, that certainly explains the home title of the original Soul Edge as "Soul Blade", but why do these two swords, clearly completely at odds with each other, have the same name? ...Is a question that was perfectly viable when ''Soulcalibur II'', or ''III'', were the most recent. Then ''IV'' comes along and proves some people of being right with their Fridge Brilliance - Soul Calibur has perfectly good reason to have the same name as its nemesis. Not only is it made from a shard of Soul Edge, thereby technically BEING the same sword, but as Seigfried's ending shows, LightIsNotGood - Soul Calibur [[NotSoDifferent has the same desires as Soul Edge]], it's just made specifically to destroy Soul Edge, so it does so, while at the same time fulfilling its own goals. It's better than Soul Edge by virtue of it being the smarter one, but not by much.
* In a way, Soul Calibur is the exact opposite of Soul Edge, right? In the earlier games, that seemed to imply since Soul Edge was AlwaysChaoticEvil Soul Calibur was automatically good. However, Soul Calibur doesn't represent good, it represents ''Order''. And you have to admit, a world [[spoiler: encased entirely in crystal]] is pretty orderly...

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[[folder:Soul Edge/Soul Blade/Soulcalibur]]
[[folder:Suikoden III]]
* ''VideoGame/{{Soul|Series}}calibur''is a portmanteau of "soul" and "excalibur”.
** "Soul Calibur", literally, means "spirit blade". "Soul Edge", literally, means "spirit blade". Well, that certainly explains the home title
Getting all of the original Soul Edge as "Soul Blade", but why do these two swords, clearly completely at odds with each other, have Stars of Destiny results not in the same name? ...Is a question that was perfectly viable when ''Soulcalibur II'', or ''III'', were the most recent. Then ''IV'' comes along and proves some people of being right with their Fridge Brilliance - Soul Calibur has perfectly good reason to have the same name as its nemesis. Not only is it made from a shard of Soul Edge, thereby technically BEING the same sword, but as Seigfried's typical alternate ending shows, LightIsNotGood - Soul Calibur [[NotSoDifferent has but only in a scenario in which you get to see events from the same desires as Soul Edge]], it's antagonists' point of view. This isn't just made specifically to destroy Soul Edge, so it does so, while at be annoying: [[spoiler:the last four Stars are the same time fulfilling its own goals. It's better than Soul Edge by virtue of it being antagonists themselves, who ''never actually join the smarter one, but not by much.
* In a way, Soul Calibur is the exact opposite of Soul Edge, right? In the earlier games, that seemed to imply since Soul Edge was AlwaysChaoticEvil Soul Calibur was automatically good. However, Soul Calibur doesn't represent good, it represents ''Order''. And you have to admit, a world [[spoiler: encased entirely in crystal]] is pretty orderly...
main characters'']].



[[folder:Splatoon]]
* Praise has to be given to Nintendo Treehouse for how they handled localization of this game: from amping up the TotallyRadical vibe of the title to turning the final villain from a fairly standard villain to one with JiveTurkey speech patterns and [[PungeonMaster an endless supply of puns about electronic music]]. Marie's reactions to her Splatfest losses became more and more bitter, and she constantly makes fun of her cousin during the regular stage announcements you encounter whenever booting up the game. The announcement of the 9th Splatfest, Naughty vs. Nice, has Callie finally calling her out on it. She labels Marie as incredibly conceited and a complete jerk for regularly insulting her on live television, and the broadcast ends with Marie being unable to give a reply. Fast-forward to the results of the 15th Splatfest (Early Bird vs. Night Owl), where Callie once again brings up Marie's insults and inflated ego, leading to an argument that sets up the in-universe justification for the final Splatfest (Callie vs. Marie). Whereas the build up to the announcement of that final Splatfest was non-existent in other versions of the game, the NOA in-house translation team built upon the results of previous Splatfests to craft a small story arc to give these characters a reason to compete as they did.
** Come the sequel, it turns out that every Splatfest (or at the very least, the final one discussed above) was canon. The sequel plot, in part, deals with the results of Marie winning.

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[[folder:Splatoon]]
[[folder:Tekken]]
* Praise has to be given to Nintendo Treehouse for how they handled localization of this game: from amping up Right, Jun Kazama returns in the TotallyRadical vibe of the title to turning the final villain from a fairly standard villain to one with JiveTurkey speech patterns ''VideoGame/{{Tekken}}'' series and [[PungeonMaster an endless supply of puns about electronic music]]. Marie's reactions to her Splatfest losses became more she is considerably darker and more bitter, and she constantly murderous. Okay, since she's Unknown if she's evil now that makes fun of sense. Wait, she's fist bumping [[SociopathicHero Nina?]] Well Nina is her cousin during son's bodyguard and it's suggested the regular stage announcements you encounter whenever booting up two have feelings for each other. And Jun's posing like her? Why? ''Because when she was going to be in ''Tekken 3'' the game. The announcement of the 9th Splatfest, Naughty vs. Nice, has Callie finally calling her out on it. She labels Marie as incredibly conceited and a complete jerk for regularly insulting her on live television, and the broadcast ends with Marie being unable to give a reply. Fast-forward to the results of the 15th Splatfest (Early Bird vs. Night Owl), where Callie once again brings up Marie's insults and inflated ego, leading to an argument that sets up the in-universe justification for the final Splatfest (Callie vs. Marie). Whereas the production build up to the announcement of that final Splatfest Jun was non-existent in other versions of the game, the NOA in-house translation team built upon the results of previous Splatfests to craft a small story arc to give these characters a reason to compete as they did.
** Come the sequel, it turns out that every Splatfest (or at the very least, the final one discussed above) was canon. The sequel plot, in part, deals with the results of Marie winning.
based on Nina.''



[[folder:Star Control]]
* The Ur-Quan and The Words. It always seemed nonsensical to me that The Words ("Hold! What you are doing to us is wrong. Why do you do this thing?") would affect the Ur-Quan so strongly, when a similar phrase ("Why do you wish to enslave us?") doesn't do anything. Then it hit me: the Ur-Quan (both Kohr-Ah and Kzer-Za) know, deep down, that what they are doing is unjust and unreasonable. The Words are a direct challenge to their ideals, and force them to confront this fact. The Words make them feel ''guilty'', and their subsequent explanation is as much them trying to justify their actions to ''themselves'' as to the speaker of The Words. A simple question does not hold the same challenge, which is why they don't react to it.
* Also remember that the Ur-Quan have a racial genetic memory, they talk about their ancestors howling in the chambers in their mind when you have the Dnyarri in your cargo hold for example. By repeating the very first words that ever gave them pause, spoken by their friends, you're triggering the memories of thousands of years ago, making them see you as ancient friends, instead of just another sentient begging for mercy.

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[[folder:Star Control]]
[[folder:URU]]
* The Ur-Quan and The Words. It always seemed nonsensical to me that The Words ("Hold! What you are doing to us is wrong. Why do you do this thing?") would affect the Ur-Quan so strongly, when I had been playing URU for a similar phrase ("Why do you wish to enslave us?") doesn't do anything. Then it hit me: the Ur-Quan (both Kohr-Ah and Kzer-Za) know, deep down, that what they are doing is unjust and unreasonable. The Words are a direct challenge to their ideals, and force them to confront this fact. The Words make them feel ''guilty'', and their subsequent explanation is as much them trying to justify their actions to ''themselves'' as long time with different characters before I got to the speaker of The Words. A simple question does not hold online version. One Relto page later, I stopped, looked at what the same challenge, which is why they don't react page had added, and had to it.
* Also remember
leave the computer for a few moments when I found out that Relto was a copy of Myst. Some of the Ur-Quan have things Yeesha had written made a racial genetic memory, they talk about their ancestors howling in lot more sense after that.
** It was
the chambers in their mind when you have the Dnyarri in your cargo hold for example. By repeating the very first words that ever gave them pause, spoken by their friends, you're triggering the memories of thousands of years ago, making them see you as ancient friends, instead of just another sentient begging for mercy.mountain page, right?



[[folder:Star Ocean]]
* The ''VideoGame/StarOcean'' series suffers from an absolutely ''awful'' case of HumanAliens - to the extent that many species of alien are still called "human," and the rest are almost uniformly RubberForeheadAliens and {{BeastM|an}}en - but the third game's twist could [[JustifiedTrope justify]] this: [[spoiler: making all the races quite humanoid - or 4D-being-oid - makes them more identifiable for the [[MassivelyMultiplayerOnlineRolePlayingGame Eternal Sphere]]'s players, or possibly just saves work for the people who make character models. Bonus points because this might also work as a meta explanation.]]

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[[folder:Star Ocean]]
[[folder:Vagrant Story]]
* The ''VideoGame/StarOcean'' series suffers from an absolutely ''awful'' case of HumanAliens - to the extent game is notoriously ambiguous about its back story. There are two possibilities described in game [[spoiler:either Ashley watched his family die and drove him into suicide missions, or Ashley killed a family during a black ops, and caused a breakdown and denial.]] Sydney hints that many species of alien are still called "human," and it is the rest are almost uniformly RubberForeheadAliens and {{BeastM|an}}en - but the third game's twist could [[JustifiedTrope justify]] this: former at times. However, they aren't mutually exclusive. [[spoiler: making all the races quite humanoid - or 4D-being-oid - makes They could both be true. In my interpretation, he could have had a family and witnessed them more identifiable for being killed, which drove him into the [[MassivelyMultiplayerOnlineRolePlayingGame Eternal Sphere]]'s players, or possibly just saves work for VKP Riskbreakers, and became very good at it. Later, he carries out an operation that causes him to think back to his own past. He becomes what he hates, and can't handle it.]]
* Also noteworthy is Sydney's tattoo [[spoiler:the blood sin]],
the people who make character models. Bonus points because Iocian cross inverted. Most think that a cross inverted is evil. It is not. St. Peter's cross is inverted, as he did not wish to die as nobly as Jesus. [[spoiler:Likewise, Sydney and later Ashley take on this might also work as a meta explanation.cross to keep it and The Dark from falling into the wrong hands.]]



[[folder:Street Fighter]]
* Cody's theme in ''[[VideoGame/StreetFighterIV SSFIV]]'' is heavily based off of the intro from ''VideoGame/FinalFight''. The rapper repeats the words "Turn the beat back!" quite often. This is a look into [[TragicHero Cody's psyche]]; he longs to relive his glory days as a hero and get out of his funk, but sadly has convinced himself that things can never go back to how they were.
* In ''VideoGame/StreetFighterIII: Third Strike'', Makoto is introduced as a upper-tier, fairly strong (competition-wise) character. When she's added to the roster in ''Super Street Fighter IV'', her tier ranking takes a nosedive and she unfortunately ends up as bottom tier and the ''only'' character lower than ''[[JokeCharacter Dan]]''. However, ''Super Street Fighter IV'' takes place prior to ''3rd Strike'' in universe. Makoto at this time would most likely have limited experience battling against different styles of martial arts, having just inherited the dojo. When she realizes just how much she has yet to learn, she returns home to TakeALevelInBadass and undergo TrainingFromHell before making her return in ''3rd Strike'' and becoming a high tier character.

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[[folder:Street Fighter]]
[[folder:Valkyria Chronicles]]
* Cody's theme Quite a few people see [[JerkAss Prince Maximilian's]] speech before the final battle in ''[[VideoGame/StreetFighterIV SSFIV]]'' is heavily based off ''VideoGame/ValkyriaChronicles'' to be a rather weak attempt at making the player feel sympathy for him, especially in the light of the intro from ''VideoGame/FinalFight''. The rapper repeats the words "Turn the beat back!" quite often. This is a look into [[TragicHero Cody's psyche]]; he longs to relive his glory days as a hero and get out of his funk, but sadly has convinced himself fact that things can never go back [[spoiler:he pretty much abandoned Selvaria to how they were.
* In ''VideoGame/StreetFighterIII: Third Strike'', Makoto is introduced as a upper-tier, fairly strong (competition-wise) character. When she's added to the roster in ''Super Street Fighter IV'',
her tier ranking takes a nosedive fate and she unfortunately ends up as bottom tier and the ''only'' character lower than ''[[JokeCharacter Dan]]''. ordered her to sacrifice her own life for his ambitions]]. However, ''Super Street Fighter IV'' takes place prior to ''3rd Strike'' reflecting back upon it, it can be argued that the authors were being more subtle about it: at that point in universe. Makoto at this time would most likely the game, we as players know that both Maximilian and [[IronWoobie Selvaria]] have limited experience battling against different styles had it pretty rough, with Selvaria being considered nothing more than a thinking, talking weapon because of martial arts, having just inherited her Valkyrur blood, and Maximilian getting orphaned because of jealous cospirators. And Maximilian, being a brilliant MagnificentBastard, couldn't possibly have missed the dojo. When fact that Selvaria served him out of love, and obviously knew of what Selvaria might have been through at the institution she realizes just how much she has yet was imprisoned in. But even with this, other people's pain means nothing to learn, she returns home to TakeALevelInBadass and undergo TrainingFromHell before making her return in ''3rd Strike'' and him, while his must be avenged at all costs - even if it means [[spoiler:relinquishing his own humanity by becoming an artificial Valkyria]]. So, in the end, it can be said that both Maximilian and Selvaria have had their own share of hardship... but Maximilian, when faced with the suffering of another person, failed to have empathy about it; unlike Selvaria who at least understood what [[spoiler:Alicia]] was going through and felt kinship towards her. Kinda puts Maximilian's speech in a high tier character.new, and hardly flattering, light, doesn't it?
* I first wondered, why does Barious have such ominous music? Yes, the Darcsens blew the whole place up [[spoiler:or not]], but the song is out of place, especially when you consider that the song only plays twice more in the entire game. But then consider what times that song plays again: [[spoiler:the second time Selvaria appears, wreaking destruction on your army]], and [[spoiler:when Alicia is revealed as a Valkyrur, wreaking just as much destruction on the Imps]]. Also consider that [[spoiler:the Darcsen Calamity is actually a Valkyria Calamity, presumably caused by a Final Flame not unlike the one caused by Selvaria at Ghirlandaio]]. The song has less to do with Barious than that [[spoiler:wherever Valkyrur or their tech appear, mass destruction follows them]].
* Norse legend has it that a Valkyrie's name signifies what personality she represents. [[spoiler:One of them, roughly translated to Randgrid, can be described as a "shield breaker". Makes the hiding of a Weapon of Mass Destruction in Randgriz way more appropriate.]]
* Also, Valkyries were often symbolized by a spear. [[spoiler:That both Selvaria and Alicia had spears, and that the aforementioned WMD was also a spear is obvious.]] Also, ravens often signify their presence. [[spoiler:And Darcsen hair looks something like a raven. Works even better when you consider that ravens are a bad omen, but don't actually do anything. Same with the Darcsens, what with their false accusations with blowing up the Valkyrur in the Calamity.]]



[[folder:Suikoden]]
* Getting all of the Stars of Destiny in Suikoden III results not in the typical alternate ending but only in a scenario in which you get to see events from the antagonists' point of view. This isn't just to be annoying: [[spoiler:the last four Stars are the antagonists themselves, who ''never actually join the main characters'']].

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[[folder:Suikoden]]
[[folder:Wario Land]]
* Getting Now, I've always been a fan of ''VideoGame/WarioLand'', but my understanding of the series recently changed when I realized that the whole series is Nintendo's SelfParody of Franchise/SuperMarioBros, in the form of a FracturedFairyTale. The kind, heroic and friendly Mario is replaced with a greedy, selfish, brute whose appearance is an exaggeration of all of Mario's features (big nose, curly mustashe, ect.) The enemies are more evil, and while Mario journeys across the Stars of Destiny in Suikoden III results not in Mushroom Kingdom to resuce Princess Peach and save the typical alternate ending but world, Wario only in a scenario in does heroic deeds when he sees an oppurtunity to get rich doing so. Wario does things such as set himself on fire and break through stone with his head to progress, which you get to see events from the antagonists' point is quite different than Mario's athleticism and jumping on top of view. This isn't just to be annoying: [[spoiler:the last four Stars are the antagonists themselves, who ''never actually join the main characters'']].enemies. Brilliant!



[[folder:Super Robot Wars]]
* [[spoiler: You have to destroy the [[CosmicHorror massive space station-sized Stern Regisseur]] before it can enter Earth's atmosphere. In its desperation to destroy humanity, the Stern Regisseur was trying to ColonyDrop ''itself''.]]
* The theme of Dis Astranagant is titled "Gun Of Dis," which abbreviates to G.O.D. Normally this could be passed off as a coincidence; however, the magic phrase needed for it to use its most powerful attack is "tetractys grammaton," which stems from ''tetragrammaton'', a term referring to YHWH, God's name.

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[[folder:Super Robot Wars]]
[[folder:The Witness]]
* [[spoiler: You have to destroy ''VideoGame/TheWitness'': The meaning behind the [[CosmicHorror massive space station-sized Stern Regisseur]] before it can enter Earth's atmosphere. In its desperation symbols used to destroy humanity, represent some puzzle mechanics. The "Tetris" blocks are directly interpretable as a figure, as is the Stern Regisseur was trying to ColonyDrop ''itself''.]]
* The theme of Dis Astranagant is titled "Gun Of Dis,"
"star" symbol (in treehouses), which abbreviates to G.O.D. Normally this could be passed off as a coincidence; however, is the magic phrase needed for it to use its most powerful attack is "tetractys grammaton," superposition of two squares (and thus means "double"). The "annulation" symbol can be interpreted as an antibody, which stems from ''tetragrammaton'', makes quite a term referring bit of sense: antibodies are produced to YHWH, God's name.neutralize harmful bacteria and viruses, or in this case an unsatisfied puzzle symbol.



[[folder:Tekken]]
* Right, Jun Kazama returns in the ''VideoGame/{{Tekken}}'' series and she is considerably darker and more murderous. Okay, since she's Unknown if she's evil now that makes sense. Wait, she's fist bumping [[SociopathicHero Nina?]] Well Nina is her son's bodyguard and it's suggested the two have feelings for each other. And Jun's posing like her? Why? ''Because when she was going to be in ''Tekken 3'' the production build of Jun was based on Nina.''
[[/folder]]

[[folder:Terranigma]]
* [[spoiler:Ark's "heroic" traits were exactly what he needed to accomplish his mission. He needed to be brave and enough of a zealot to explore a unknown continent for what was probably very long time, he needed to care enough about his fellow villagers (especially Elle) to give him a proper motivation to do said exploring, he needed to be impulsive enough to trigger the trap that turned the villagers into crystal and trusting enough to take Dark Gaia/The Village Elder's word at face value]].
[[/folder]]

[[folder:Tetris]]
* ''VideoGame/TetrisTheGrandMaster 2 PLUS''[='=]s full title is typically written like this: ''Tetris: The Absolute - The Grand Master 2 PLUS''. At first, having "The Absolute" in between "Tetris" and "The Grand Master" seems a little counterintuitive. But, at the time of this game's release, when ''TGM 3'' wasn't around yet, attaining Grand Master rank in Master and T.A. Death Modes was the highest honor you could get in the ''TGM'' series at the time--that is, you were ''absolutely'' a ''Grand Master''.
[[/folder]]

[[folder:Twisted Metal]]
* In ''VideoGame/TwistedMetal 3'', the intro of the level London had Calypso talking about London and told the player to say hello to his "old friend." At first, I thought that Calypso knew about UsefulNotes/TheBritishRoyalFamily because he said that right after he referred to the Buckingham Palace. Now I just realized, after almost 10 years, that Calypso was talking about Minion. As he is the boss that the player will face in London after defeating all the other oppositions.
* In ''VideoGame/TwistedMetalBlack'' if you read Minion's coded messages you'd find that [[spoiler:the entire game takes place in Sweet Tooth's head]]. With this in mind I suddenly realized that Darkside's ending makes a lot more sense. She was locked inside a mask and is fighting for the key, when she wins [[spoiler:she must kill Mr. Creel, the man who locked her in the mask if she wants the key. She does this then decides she doesn't want the key saying how great her mask is and then goes off to hunt for (and presumably kill) people like Mr. Creel.]] It seems stupid but consider Sweet tooth's fondness for his mask and his ending. [[spoiler: He wants to remove a curse that causes his head to be on fire 24/7. Calypso gives him a cure but then says if he continues killing people it would wear off. He then rejects the offer within 10 seconds and kills Calypso]]. Put it this way [[spoiler: they both decided to stay in their mask and hunt and kill people. What Darkside did is what Sweet tooth would've done]].
[[/folder]]

[[folder:Uncharted]]
* The sudden appearance of [[spoiler:the mutants]] in ''VideoGame/UnchartedDrakesFortune'' is frustrating at first. Especially, [[spoiler:after fighting a few and finding no place to hide. However, they make ''taking cover useless''. Meaning that the mechanic that you have been accustomed on for ''the whole game'' is no more. Rather than being an UnexpectedGenreShift, it ''does'' make them much more menacing. This is much more apparent when you have to battle both the mutants and the mercenary soldiers at once, forcing you to alternate between tactics.]]
** This happens again in ''[[VideoGame/Uncharted2AmongThieves Among Thieves]]''. You spend a few levels platforming around cyclopean ruins that no mere mortal could have built. You chalk this up to video game logic even though [[spoiler: it should be obvious that it would require nigh-unbreakable supermen to build such devices by hand. Guess what Shambhala is populated by.]]
* At the begining of Among Thieves, Nate, Flint and Chloe are all preparing to steal the oil lamp. So, if you've just joined us, An American, A Brit and An Australian are trying to break into a Museum together......
** And? So? Therefore? Ergo?
[[/folder]]

[[folder:URU]]
* I had been playing URU for a long time with different characters before I got to the online version. One Relto page later, I stopped, looked at what the page had added, and had to leave the computer for a few moments when I found out that Relto was a copy of Myst. Some of the things Yeesha had written made a lot more sense after that.
** It was the mountain page, right?
[[/folder]]

[[folder:Vagrant Story]]
* The game is notoriously ambiguous about its back story. There are two possibilities described in game [[spoiler:either Ashley watched his family die and drove him into suicide missions, or Ashley killed a family during a black ops, and caused a breakdown and denial.]] Sydney hints that it is the former at times. However, they aren't mutually exclusive. [[spoiler: They could both be true. In my interpretation, he could have had a family and witnessed them being killed, which drove him into the VKP Riskbreakers, and became very good at it. Later, he carries out an operation that causes him to think back to his own past. He becomes what he hates, and can't handle it.]]
* Also noteworthy is Sydney's tattoo [[spoiler:the blood sin]], the Iocian cross inverted. Most think that a cross inverted is evil. It is not. St. Peter's cross is inverted, as he did not wish to die as nobly as Jesus. [[spoiler:Likewise, Sydney and later Ashley take on this cross to keep it and The Dark from falling into the wrong hands.]]
[[/folder]]

[[folder:Valkyria Chronicles]]
* Quite a few people see [[JerkAss Prince Maximilian's]] speech before the final battle in ''VideoGame/ValkyriaChronicles'' to be a rather weak attempt at making the player feel sympathy for him, especially in the light of the fact that [[spoiler:he pretty much abandoned Selvaria to her fate and ordered her to sacrifice her own life for his ambitions]]. However, reflecting back upon it, it can be argued that the authors were being more subtle about it: at that point in the game, we as players know that both Maximilian and [[IronWoobie Selvaria]] have had it pretty rough, with Selvaria being considered nothing more than a thinking, talking weapon because of her Valkyrur blood, and Maximilian getting orphaned because of jealous cospirators. And Maximilian, being a brilliant MagnificentBastard, couldn't possibly have missed the fact that Selvaria served him out of love, and obviously knew of what Selvaria might have been through at the institution she was imprisoned in. But even with this, other people's pain means nothing to him, while his must be avenged at all costs - even if it means [[spoiler:relinquishing his own humanity by becoming an artificial Valkyria]]. So, in the end, it can be said that both Maximilian and Selvaria have had their own share of hardship... but Maximilian, when faced with the suffering of another person, failed to have empathy about it; unlike Selvaria who at least understood what [[spoiler:Alicia]] was going through and felt kinship towards her. Kinda puts Maximilian's speech in a new, and hardly flattering, light, doesn't it?
* I first wondered, why does Barious have such ominous music? Yes, the Darcsens blew the whole place up [[spoiler:or not]], but the song is out of place, especially when you consider that the song only plays twice more in the entire game. But then consider what times that song plays again: [[spoiler:the second time Selvaria appears, wreaking destruction on your army]], and [[spoiler:when Alicia is revealed as a Valkyrur, wreaking just as much destruction on the Imps]]. Also consider that [[spoiler:the Darcsen Calamity is actually a Valkyria Calamity, presumably caused by a Final Flame not unlike the one caused by Selvaria at Ghirlandaio]]. The song has less to do with Barious than that [[spoiler:wherever Valkyrur or their tech appear, mass destruction follows them]].
* Norse legend has it that a Valkyrie's name signifies what personality she represents. [[spoiler:One of them, roughly translated to Randgrid, can be described as a "shield breaker". Makes the hiding of a Weapon of Mass Destruction in Randgriz way more appropriate.]]
* Also, Valkyries were often symbolized by a spear. [[spoiler:That both Selvaria and Alicia had spears, and that the aforementioned WMD was also a spear is obvious.]] Also, ravens often signify their presence. [[spoiler:And Darcsen hair looks something like a raven. Works even better when you consider that ravens are a bad omen, but don't actually do anything. Same with the Darcsens, what with their false accusations with blowing up the Valkyrur in the Calamity.]]
[[/folder]]

[[folder:Valkyrie Profile]]
* In the [[VideoGame/ValkyrieProfile first game]], Arngrim is not allowed to be transferred up to Valhalla, unlike most of your other Einherjar. Freya initially gives you the reason that it's because he's just not "hero" caliber, but over the course of the game you can get his Hero rating up pretty high, well above the level that most chapters request for Einherjar to be sent up. Initially, this was probably a gameplay cheat since he's needed for the best ending. Then comes the second game, where his preincarnation starts out opposing Odin's plans before being turned into an Einherjar. In the third, his Truthade profile says he was booted out of Valhalla and back into the cycle of reincarnation after mouthing off to Odin about the second game's events, which better explains why Freya said Arngrim wouldn't be welcome in Valhalla--she recognizes him and doesn't want to deal with him causing trouble again.
* On first hearing it, Surt's last words in the B ending ("It can't be! * cough* Evil.. you mean to say evil prospers? I do not accept this.. I do NOT ACCEPT THIS!") could be taken as the villain thinking he was right. But then you get the A ending, and he has a similar reaction to Loki, refusing to work with him when he finds out about Bloodbane and Fenrir. Then play ''Silmeria'', where Odin is most ''definitely'' a villain and turns out to be the cause of Ragnarok. Surt was ''right''. Odin ''is'' evil, and in the B ending, Lenneth is unknowingly a VillainProtagonist. ''That's'' why it's so unsatisfying.
* Listening to the soundtrack, the music for the final boss battle against Loki is titled "The True Nature Of All." What better title for a battle to destroy the god of ''lies''?
[[/folder]]

[[folder:Vampire The Masquerade]]
* ''VideoGame/VampireTheMasqueradeBloodlines''. As in many western [=RPG=]s, there is a Haggle skill that can get you better prices in stores. But what use is haggling in modern-day America, where prices are fixed? It seems silly until you realise that every single "store" in the game is one where haggling would logically be permitted. You buy things from a pawn shop and out of the back of a truck. Even the petrol station's gear is being sold "unofficially" by one of the employees.
* A fine example is examplified by the Voerman sisters. Therese, who claims to have sired Jeanette, is acting in a manner completely different from her sister and childe, acting in a typical Ventrue manner and personality while her sister is anything but. Then it is revealed that the two are actually two distinct personalities of the same person, who turns out to be Malkavian. This also justifies how the two personalities fit into the stereotypes of two completely different clans in spite of the fact that one sired the other, in that she obviously has a few screws loose to connect the two personalities under the same bloodline.
[[/folder]]

[[folder:Viewtiful Joe]]
* In Viewtiful Joe 2, the plot resolves around Joe and Sylvia getting the seven Rainbow Oscars. Captain Blue was turned into the Blue Oscar because he gave the movie a happy ending. Joe and Sylvia are sent to the first movie and once they defeat the boss, a new Oscar appears. Joe's father, Jet, berates the two for rummaging through his classic film collection. So the Brilliance is [[spoiler:because Jet is the Black Emperor and has the Black Film, he's had his whole life to track down the movies that hold the power of the Rainbow Oscars and needed Joe and Sylvia to give the movies happy ending.]]
** [[spoiler:Or is it FridgeHorror that Jet has gone and defeated all the original heroes of these movies and turned them into the other Rainbow Oscars?]]
[[/folder]]

[[folder:Wario Land]]
* Now, I've always been a fan of ''VideoGame/WarioLand'', but my understanding of the series recently changed when I realized that the whole series is Nintendo's SelfParody of Franchise/SuperMarioBros, in the form of a FracturedFairyTale. The kind, heroic and friendly Mario is replaced with a greedy, selfish, brute whose appearance is an exaggeration of all of Mario's features (big nose, curly mustashe, ect.) The enemies are more evil, and while Mario journeys across the Mushroom Kingdom to resuce Princess Peach and save the world, Wario only does heroic deeds when he sees an oppurtunity to get rich doing so. Wario does things such as set himself on fire and break through stone with his head to progress, which is quite different than Mario's athleticism and jumping on top of enemies. Brilliant!
[[/folder]]

[[folder:The Witness]]
* ''VideoGame/TheWitness'': The meaning behind the symbols used to represent some puzzle mechanics. The "Tetris" blocks are directly interpretable as a figure, as is the "star" symbol (in treehouses), which is the superposition of two squares (and thus means "double"). The "annulation" symbol can be interpreted as an antibody, which makes quite a bit of sense: antibodies are produced to neutralize harmful bacteria and viruses, or in this case an unsatisfied puzzle symbol.
[[/folder]]

[[folder:Zone Of The Enders]]
* In ''VideoGame/ZoneOfTheEnders'': Anubis, despite being supposedly BAHRAM's ace fighter, Ken is accused as FauxActionGirl for cannot used her [[HumongousMecha Orbital Frame, Ardjet]] without AI assistance. But then, early in the game, in an easy to forget scene, [[TheAce Dingo Egret]] decides to use his frame without AI, then [[ArtificialIntelligence ADA]] decides to [[ObfuscatedInterface shows all the statistics he need to controls in the screen]], at that point Dingo decides to give up (It also happens in the AnimeOfTheGame ''Dolores, i'', just to drive the point home). And Viola practically possessing Ardjet, the fastest way to clean it is, for all computer users, you know it, by ''[[KillEmAll formatting the whole drive clean]]''. So is understandable that Ken got a little panic, since computer stick is the only way to drive Orbital frame, and at that point,her computer drive is practically clean as new.
** Speaking of ZOE, you'll notice that Jehuty is considerably more capable and powerful in the second game as opposed to the first, even though there's no indication of any modifications to the frame itself. The difference, I realized later, is that in the first game, Jehuty's being piloted by a scared teenage kid who's letting the AI do the work. In the second game, however, Jehuty's being piloted by an ace, someone who really knows how to work a frame, accounting for the apparent power discrepancy.
[[/folder]]
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* In VideoGame/ZoneOfTheEnders: Anubis, despite being supposedly BAHRAM's ace fighter, Ken is accused as FauxActionGirl for cannot used her [[HumongousMecha Orbital Frame, Ardjet]] without AI assistance. But then, early in the game, in an easy to forget scene, [[TheAce Dingo Egret]] decides to use his frame without AI, then [[{{AI}} ADA]] decides to [[ObfuscatedInterface shows all the statistics he need to controls in the screen]], at that point Dingo decides to give up (It also happens in the AnimeOfTheGame ''Dolores, i'', just to drive the point home). And Viola practically possessing Ardjet, the fastest way to clean it is, for all computer users, you know it, by ''[[KillEmAll formatting the whole drive clean]]''. So is understandable that Ken got a little panic, since computer stick is the only way to drive Orbital frame, and at that point,her computer drive is practically clean as new.

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* In VideoGame/ZoneOfTheEnders: ''VideoGame/ZoneOfTheEnders'': Anubis, despite being supposedly BAHRAM's ace fighter, Ken is accused as FauxActionGirl for cannot used her [[HumongousMecha Orbital Frame, Ardjet]] without AI assistance. But then, early in the game, in an easy to forget scene, [[TheAce Dingo Egret]] decides to use his frame without AI, then [[{{AI}} [[ArtificialIntelligence ADA]] decides to [[ObfuscatedInterface shows all the statistics he need to controls in the screen]], at that point Dingo decides to give up (It also happens in the AnimeOfTheGame ''Dolores, i'', just to drive the point home). And Viola practically possessing Ardjet, the fastest way to clean it is, for all computer users, you know it, by ''[[KillEmAll formatting the whole drive clean]]''. So is understandable that Ken got a little panic, since computer stick is the only way to drive Orbital frame, and at that point,her computer drive is practically clean as new.

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* The ''VideoGame/StarOcean'' series suffers from an absolutely ''awful'' case of HumanAliens - to the extent that many species of alien are still called "human," and the rest are almost uniformly RubberForeheadAliens and {{BeastM|an}}en - but the third game's ShockingSwerve could [[JustifiedTrope justify]] this: [[spoiler: making all the races quite humanoid - or 4D-being-oid - makes them more identifiable for the [[MassivelyMultiplayerOnlineRolePlayingGame Eternal Sphere]]'s players, or possibly just saves work for the people who make character models. Bonus points because this might also work as a meta explanation.]]

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* The ''VideoGame/StarOcean'' series suffers from an absolutely ''awful'' case of HumanAliens - to the extent that many species of alien are still called "human," and the rest are almost uniformly RubberForeheadAliens and {{BeastM|an}}en - but the third game's ShockingSwerve twist could [[JustifiedTrope justify]] this: [[spoiler: making all the races quite humanoid - or 4D-being-oid - makes them more identifiable for the [[MassivelyMultiplayerOnlineRolePlayingGame Eternal Sphere]]'s players, or possibly just saves work for the people who make character models. Bonus points because this might also work as a meta explanation.]]



* Cody's theme in ''[[VideoGame/StreetFighterIV SSFIV]]'' is heavily based off of the intro from ''VideoGame/FinalFight''. The rapper repeats the words "Turn the beat back!" quite often. This is a look into [[TragicHero Cody's]] [[KnightInSourArmor psyche]]; he longs to relive his glory days as a hero and get out of his funk, but sadly has convinced himself that things can never go back to how they were.

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* Cody's theme in ''[[VideoGame/StreetFighterIV SSFIV]]'' is heavily based off of the intro from ''VideoGame/FinalFight''. The rapper repeats the words "Turn the beat back!" quite often. This is a look into [[TragicHero Cody's]] [[KnightInSourArmor Cody's psyche]]; he longs to relive his glory days as a hero and get out of his funk, but sadly has convinced himself that things can never go back to how they were.
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Also, this page is of a generally positive nature, and a Fridge Brilliance does not have to be Word Of God. In fact, it usually isn't, and the viewer might be putting more thought into it than the creator ever did. This is not a place for personal commentary on another's remark or arguing without adding a Fridge Brilliance comment of your own.

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Also, this page is of a generally positive nature, and a Fridge Brilliance does not have to be Word Of God.WordOfGod. In fact, it usually isn't, and the viewer might be putting more thought into it than the creator ever did. This is not a place for personal commentary on another's remark or arguing without adding a Fridge Brilliance comment of your own.
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Bee Afraid has been redefined, and this is a ZCE.


* It's easy to wonder how exactly characters like Gunvolt and Himeshiro are described as powerful despite their combat abilities being those of run of the mill Adepts, but it gets even easier to understand when you consider the InverseLawOfUtilityAndLethality. Powers like [[ThrowDownTheBomblet Explosion]] and [[BeeAfraid Fly]] are powerful in combat, but their uses outside of it are minimal. Meanwhile, the "[[ShockAndAwe Azure]] [[LightningCanDoAnything Striker]]" is described as the "Septimal with infinite possibilities", and it can already be used to hack into computer systems and power the body. Himeshiro, meanwhile, can make anything disappear or teleport away and thus safely dispose of nuclear waste, among other things. This isn't even getting into their combat uses, which are just as good. Nova (who has two Glaives holding his power) is still loads more powerful, but canon pretty much implies that was always the case. ([[SuperpowerLottery He can manipulate matter, in case you were wondering.]]) [[/folder]]

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* It's easy to wonder how exactly characters like Gunvolt and Himeshiro are described as powerful despite their combat abilities being those of run of the mill Adepts, but it gets even easier to understand when you consider the InverseLawOfUtilityAndLethality. Powers like [[ThrowDownTheBomblet Explosion]] and [[BeeAfraid Fly]] Fly are powerful in combat, but their uses outside of it are minimal. Meanwhile, the "[[ShockAndAwe Azure]] [[LightningCanDoAnything Striker]]" is described as the "Septimal with infinite possibilities", and it can already be used to hack into computer systems and power the body. Himeshiro, meanwhile, can make anything disappear or teleport away and thus safely dispose of nuclear waste, among other things. This isn't even getting into their combat uses, which are just as good. Nova (who has two Glaives holding his power) is still loads more powerful, but canon pretty much implies that was always the case. ([[SuperpowerLottery He can manipulate matter, in case you were wondering.]]) [[/folder]]
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** It's also a {{Homage}} to Little Mac's inspiration, the titular character of Manga/AshitaNoJoe, who goes out in a similar way.

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** It's also a {{Homage}} to Little Mac's inspiration, the titular character of Manga/AshitaNoJoe, ''Manga/TomorrowsJoe'', who goes out in a similar way.

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