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* If you are of the belief that [[spoiler:White Face and HER are one and the same, the scene where she begs the player to kill her isn't so much a SuicideByCop but an instance where White Face is killing itself, presumably because it doesn't want to actually hurt you/incur your wrath more than it already has. Which means the pain HER is going through is likely felt by White Face as well.]]

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* If you are of the belief that [[spoiler:White Face and HER are one and the same, the scene where she begs the player to kill her isn't so much a SuicideByCop but an instance where White Face is killing itself, presumably because it doesn't want to actually hurt you/incur your wrath more than it already has. Which means the pain HER is going through is likely felt by White Face as well.]]
** [[spoiler:WordOfGod however states that the scene supposedly is White Face getting rid of HER because she was stealing its spotlight, so in case you believe they are the same entity (which they very likely are) it just comes off as White Face wanting to get rid of a secondary role that was stealing the attention from its main one.
]]
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* If you’re a person who believes White Face to be a mischievous character whose only messing with you for fun and doesn’t actually intend to do you harm, then it makes sense why he constantly pursues you and chases you down. Unlike in a lot of horror games where the monster is genuinely trying to do you harm, White Face is aware that it’s a game and [[BlueAndOrangeMorality probably thinks it’s just playing tag with you.]] [[spoiler: Which makes it even more [[FridgeHorror tragic when you kill it.]]]]

to:

* If you’re you're a person who believes White Face to be a mischievous character whose only messing with you for fun and doesn’t doesn't actually intend to do you harm, then it makes sense why he it constantly pursues you and chases you down. Unlike in a lot of horror games where the monster is genuinely trying to do you harm, hurt you, White Face is aware that it’s it's a game and [[BlueAndOrangeMorality probably thinks it’s it's just playing tag with you.]] [[spoiler: Which [[spoiler:Which makes it even more [[FridgeHorror tragic when you kill it.]]]]



* If you believe [[spoiler: White Face’s fear is genuine, then think about the game from its point of view; You’re a lonely corrupted entity existing within a desolate game that’s essentially a walking simulator. Then, someone shows up, and you find yourself with the closest thing you have to a friend in a long time. Every time you “catch” them and they disappear, they come back to continue the game. [[KickTheDog But then you realize the person is annoyed and scared of your existence and has the capability to end your existence if they finish the game.]]]]
* If you are of the belief that [[spoiler: White Face and HER are one and the same, the scene where she begs the player to kill her isn’t so much a SuicideByCop but an instance where White Face is killing himself, presumably because he doesn’t want to actually hurt you/incur your wrath more than he already has. Which means the pain HER is going through is likely felt by White Face as well.]]

to:

* If you believe [[spoiler: White Face’s [[spoiler:White Face's fear is genuine, then think about the game from its point of view; You’re You're a lonely corrupted entity existing within a desolate game that’s that's essentially a walking simulator. Then, someone shows up, and you find yourself with the closest thing you have to a friend in a long time. Every time you “catch” them and they disappear, they come back to continue the game. [[KickTheDog But then you realize the person is annoyed and scared of your existence and has the capability to end your existence if they finish the game.]]]]
* If you are of the belief that [[spoiler: White [[spoiler:White Face and HER are one and the same, the scene where she begs the player to kill her isn’t isn't so much a SuicideByCop but an instance where White Face is killing himself, itself, presumably because he doesn’t it doesn't want to actually hurt you/incur your wrath more than he it already has. Which means the pain HER is going through is likely felt by White Face as well.]]

Added: 393

Changed: -20

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* If you believe [[spoiler: White Face’s fear is genuine, then think about the game from its point of view; You’re a lonely corrupted entity existing within a desolate game that’s essentially a walking simulator. Then, someone shows up, and you find yourself with the closest thing you have to a friend in a long time. Every time you “catch” them and they disappear, they come back to continue the game. [[KickTheDog But then you realize the person is annoyed and scared of your existence and has the capability to end your existence if they finish the game.]]]]

to:

* If you believe [[spoiler: White Face’s fear is genuine, then think about the game from its point of view; You’re a lonely corrupted entity existing within a desolate game that’s essentially a walking simulator. Then, someone shows up, and you find yourself with the closest thing you have to a friend in a long time. Every time you “catch” them and they disappear, they come back to continue the game. [[KickTheDog But then you realize the person is annoyed and scared of your existence and has the capability to end your existence if they finish the game.]]]]]]]]
*If you are of the belief that [[spoiler: White Face and HER are one and the same, the scene where she begs the player to kill her isn’t so much a SuicideByCop but an instance where White Face is killing himself, presumably because he doesn’t want to actually hurt you/incur your wrath more than he already has. Which means the pain HER is going through is likely felt by White Face as well.]]
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None


* If you believe [[spoiler: White Face’s fear is genuine, then think about the game from its point of view; You’re a lonely corrupted entity existing within a desolate game that’s essentially a walking simulator. Then, someone shows up, and you find yourself with the closest thing you have to a friend in a long time. Every time you “catch” them and they disappear, they come back to continue the game. [[KickTheDog But then you realize the person is annoyed and scared of your existence and has the capability to end your existence if they finish the game.]]

to:

* If you believe [[spoiler: White Face’s fear is genuine, then think about the game from its point of view; You’re a lonely corrupted entity existing within a desolate game that’s essentially a walking simulator. Then, someone shows up, and you find yourself with the closest thing you have to a friend in a long time. Every time you “catch” them and they disappear, they come back to continue the game. [[KickTheDog But then you realize the person is annoyed and scared of your existence and has the capability to end your existence if they finish the game.]]]]]]
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** When it's also implied that [[spoiler:White Face was actually the one to kill HER, and that it's implied that White Face was forced to do so, and that HER was forced to pursue you as White Face, even when it didn't want to.]]

to:

** When it's also implied that [[spoiler:White Face was actually the one to kill HER, and that it's implied that White Face was forced to do so, and that HER was forced to pursue you as White Face, even when it didn't want to.]]
*If you believe [[spoiler: White Face’s fear is genuine, then think about the game from its point of view; You’re a lonely corrupted entity existing within a desolate game that’s essentially a walking simulator. Then, someone shows up, and you find yourself with the closest thing you have to a friend in a long time. Every time you “catch” them and they disappear, they come back to continue the game. [[KickTheDog But then you realize the person is annoyed and scared of your existence and has the capability to end your existence if they finish the game.
]]
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None


* If you’re a person who believes White Face to be a mischievous character whose only messing with you for fun and doesn’t actually intend to do you harm, then it makes sense why he constantly pursues you and chases you down. Unlike in a lot of horror games where the monster is genuinely trying to do you harm, White Face is aware that it’s a game and [[BlueAndOrangeMorality probably thinks it’s just playing tag with you.]] Which makes it even more [[FridgeHorror tragic when you kill it.]]

to:

* If you’re a person who believes White Face to be a mischievous character whose only messing with you for fun and doesn’t actually intend to do you harm, then it makes sense why he constantly pursues you and chases you down. Unlike in a lot of horror games where the monster is genuinely trying to do you harm, White Face is aware that it’s a game and [[BlueAndOrangeMorality probably thinks it’s just playing tag with you.]] [[spoiler: Which makes it even more [[FridgeHorror tragic when you kill it.]]
]]]]
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None



to:

*If you’re a person who believes White Face to be a mischievous character whose only messing with you for fun and doesn’t actually intend to do you harm, then it makes sense why he constantly pursues you and chases you down. Unlike in a lot of horror games where the monster is genuinely trying to do you harm, White Face is aware that it’s a game and [[BlueAndOrangeMorality probably thinks it’s just playing tag with you.]] Which makes it even more [[FridgeHorror tragic when you kill it.]]
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she -> it, no confirmed gender


** The worst part is that [[spoiler:[[NothingIsScarier she does little to nothing whenever the fog is white]]. The only possible reason that the fog turns white is because, once the FridgeHorror hits you, she's just ''playing with you''.]]

to:

** The worst part is that [[spoiler:[[NothingIsScarier she it does little to nothing whenever the fog is white]]. The only possible reason that the fog turns white is because, once the FridgeHorror hits you, she's it's just ''playing with you''.]]
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None


* There's also a lot of fridge horror within the game's narrative, which also doubles as Fridge Tearjerker. Just what are your actions within the game doing to White Face to warrant it telling you that it's "suffering" and that it "doesn't want to die"? The implications are that your progression within the game are actually <i>hurting</i> it.

to:

* There's also a lot of fridge horror within the game's narrative, which also doubles as Fridge Tearjerker. Just what are your actions within the game doing to White Face to warrant it telling you that it's "suffering" and that it "doesn't want to die"? The implications are that your progression within the game are actually <i>hurting</i> hurting it.
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None


* During the third stage, the fog is white, initially, this makes the level appear relatively less scary, because although the view distance is still just as short, the white fog makes everything seem to be under daylight. After acquiring one of the keys, the fog turns black, and you can see White Face outside, watching you. Eventually, it dawns on you that White Face was always there, watching you, and you simply didn't know. Once you realise this, the next time the fog turns white can actually be very scary, as you realise you can no longer tell where she is.

to:

* During the third stage, the fog is white, initially, this makes the level appear relatively less scary, because although the view distance is still just as short, the white fog makes everything seem to be under daylight. After acquiring one of the keys, the fog turns black, and you can see White Face outside, watching you. Eventually, it dawns on you that White Face was always there, watching you, and you simply didn't know. Once you realise this, the next time the fog turns white can actually be very scary, as you realise you can no longer tell where she it is.



* The last text file also contains the line "The sound predicts its arrival." Now, why would it tell you that when you can't play the game anymore?

to:

* The last text file also contains the line "The sound predicts its arrival." Now, why would it tell you that when you can't play the game anymore?anymore?
* There's also a lot of fridge horror within the game's narrative, which also doubles as Fridge Tearjerker. Just what are your actions within the game doing to White Face to warrant it telling you that it's "suffering" and that it "doesn't want to die"? The implications are that your progression within the game are actually <i>hurting</i> it.
** This is whacked up in [[spoiler:the Door ending, where you need to delete White Face's heart in order to fully finish the game.]] The way White Face reacts is both heartbreaking as well as terrifying, it's like cornering a scared animal who just snaps.
* Having to [[spoiler:kill HER]]. Just what happened in HER's past to make HER beg for you to do such a thing?
** When it's also implied that [[spoiler:White Face was actually the one to kill HER, and that it's implied that White Face was forced to do so, and that HER was forced to pursue you as White Face, even when it didn't want to.]]
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None



to:

* [[spoiler:Killing White Face by removing its heart from the game's folder changes ''Imscared'' from a horror game into a plain "walking simulator". White Face's curse is [[VisualPun literally the heart of the game.]]]]
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None


* During the third stage, the fog is white, initially, this makes the level appear relatively less scary, because although the view distance is still just as short, the white fog makes everything seem to be under daylight. After acquiring one of the keys, the fog turns black, and you can see White Face outside, watching you. Eventually, it dawns on you that White Face was always there, watching you, and you simply didn't know. Once you realise this, the next time the fog turns white can actually be very scary, as you realise you can no longer tell where he is.
** The worst part is that [[spoiler:[[NothingIsScarier he does little to nothing whenever the fog is white]]. The only possible reason that the fog turns white is because, once the FridgeHorror hits you, he's just ''playing with you''.]]

to:

* During the third stage, the fog is white, initially, this makes the level appear relatively less scary, because although the view distance is still just as short, the white fog makes everything seem to be under daylight. After acquiring one of the keys, the fog turns black, and you can see White Face outside, watching you. Eventually, it dawns on you that White Face was always there, watching you, and you simply didn't know. Once you realise this, the next time the fog turns white can actually be very scary, as you realise you can no longer tell where he she is.
** The worst part is that [[spoiler:[[NothingIsScarier he she does little to nothing whenever the fog is white]]. The only possible reason that the fog turns white is because, once the FridgeHorror hits you, he's she's just ''playing with you''.]]

Changed: 28

Removed: 94

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I think I\'ll leave. -Whiteface


* The last text file also contains the line "The sound predicts its arrival." Now, why would it tell you that when you can't play the game anymo-o-o-NRIBPHUVW9-HGBEW9###
***** I''''M CO-O-OOOM''''ING 4444444 U'''UUUUUUUUU'''U
****** [[[FiveNightsAtFreddys IT'S ME]]

to:

* The last text file also contains the line "The sound predicts its arrival." Now, why would it tell you that when you can't play the game anymo-o-o-NRIBPHUVW9-HGBEW9###
***** I''''M CO-O-OOOM''''ING 4444444 U'''UUUUUUUUU'''U
****** [[[FiveNightsAtFreddys IT'S ME]]
anymore?
Is there an issue? Send a MessageReason:
r-r-r-r-r-r-rr-rrrrrrrrrrr


***** I''''M CO-O-OOOM''''ING 4444444 U'''UUUUUUUUU'''U

to:

***** I''''M CO-O-OOOM''''ING 4444444 U'''UUUUUUUUU'''UU'''UUUUUUUUU'''U
******[[[FiveNightsAtFreddys IT'S ME]]
Is there an issue? Send a MessageReason:
R


* The last text file also contains the line "The sound predicts its arrival." Now, why would it tell you that when you can't play the game anymore?
***** I''''M CO-O-OOOM''''ING 4444444 U'''UUUUUUUUUUU'''U

to:

* The last text file also contains the line "The sound predicts its arrival." Now, why would it tell you that when you can't play the game anymore?
anymo-o-o-NRIBPHUVW9-HGBEW9###
***** I''''M CO-O-OOOM''''ING 4444444 U'''UUUUUUUUUUU'''UU'''UUUUUUUUU'''U
Is there an issue? Send a MessageReason:
E


***** I''''M CO-O-OOOMING 4444444 UUUUUUUUUUUUU

to:

***** I''''M CO-O-OOOMING CO-O-OOOM''''ING 4444444 UUUUUUUUUUUUUU'''UUUUUUUUUUU'''U
Is there an issue? Send a MessageReason:
R-R-R-RAAAAAAEP


* The last text file also contains the line "The sound predicts its arrival." Now, why would it tell you that when you can't play the game anymore?

to:

* The last text file also contains the line "The sound predicts its arrival." Now, why would it tell you that when you can't play the game anymore?anymore?
*****I''''M CO-O-OOOMING 4444444 UUUUUUUUUUUUU
Is there an issue? Send a MessageReason:
None


** The worst part is that [[spoiler:[[NothingIsScarier he does little to nothing whenever the fog is white]]. The only possible reason that the fog turns white is because, once the FridgeHorror hits you, he's just ''playing with you''.]]

to:

** The worst part is that [[spoiler:[[NothingIsScarier he does little to nothing whenever the fog is white]]. The only possible reason that the fog turns white is because, once the FridgeHorror hits you, he's just ''playing with you''.]]]]
* The last text file also contains the line "The sound predicts its arrival." Now, why would it tell you that when you can't play the game anymore?
Is there an issue? Send a MessageReason:
None


* During the third stage, the fog is white, initially, this makes the level appear relatively less scary, because although the view distance is still just as short, the white fog makes everything seem to be under daylight. After acquiring one of the keys, the fog turns black, and you can see White Face outside, watching you. Eventually, it dawns on you that White Face was always there, watching you, and you simply didn't know. Once you realise this, the next time the fog turns white can actually be very scary, as you realise you can no longer tell where he is.

to:

* During the third stage, the fog is white, initially, this makes the level appear relatively less scary, because although the view distance is still just as short, the white fog makes everything seem to be under daylight. After acquiring one of the keys, the fog turns black, and you can see White Face outside, watching you. Eventually, it dawns on you that White Face was always there, watching you, and you simply didn't know. Once you realise this, the next time the fog turns white can actually be very scary, as you realise you can no longer tell where he is.is.
** The worst part is that [[spoiler:[[NothingIsScarier he does little to nothing whenever the fog is white]]. The only possible reason that the fog turns white is because, once the FridgeHorror hits you, he's just ''playing with you''.]]
Is there an issue? Send a MessageReason:
Adding an example


* "The sound predicts its arrival". Sure, during the game of tag White Face will start roaring when it is close, but was it making any noise when it first appeared behind the cell? Or when it leaves trails of blood right behind you or when it welcomes you into its room?

to:

* "The sound predicts its arrival". Sure, during the game of tag White Face will start roaring when it is close, but was it making any noise when it first appeared behind the cell? Or when it leaves trails of blood right behind you or when it welcomes you into its room?room?
* During the third stage, the fog is white, initially, this makes the level appear relatively less scary, because although the view distance is still just as short, the white fog makes everything seem to be under daylight. After acquiring one of the keys, the fog turns black, and you can see White Face outside, watching you. Eventually, it dawns on you that White Face was always there, watching you, and you simply didn't know. Once you realise this, the next time the fog turns white can actually be very scary, as you realise you can no longer tell where he is.
Is there an issue? Send a MessageReason:
None


* The 'alarm' music at the start of the game of tag? That's 'The Courtesy Call' from Portal 2. Who's about to give you a courtesy call? White Face, that's who. Also doubles as a shout out.

to:

* The 'alarm' music at the start of the game of tag? That's 'The Courtesy Call' from Portal 2. Who's about to give you a courtesy call? White Face, that's who. Also doubles as a shout out.
Is there an issue? Send a MessageReason:
None



to:

* The 'alarm' music at the start of the game of tag? That's 'The Courtesy Call' from Portal 2. Who's about to give you a courtesy call? White Face, that's who. Also doubles as a shout out.
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Added DiffLines:

[[AC:FridgeBrilliance]]
* If White Face catches the player during the game of tag, a text file named "got you" that says "slowly" is created. As shown right after the player escapes the tag area, White Face could pop out from nowhere at high speeds anytime it wishes, so in the text file it is making fun of the player for being caught while it is not even serious.

[[AC:FridgeHorror]]
* "The sound predicts its arrival". Sure, during the game of tag White Face will start roaring when it is close, but was it making any noise when it first appeared behind the cell? Or when it leaves trails of blood right behind you or when it welcomes you into its room?

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