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* Willis Huntley seems a lot more willing to help Jason in this one compared to his later appearances in ''4'' and ''5'', both of which see him [[YouHaveOutlivedYourUsefulness discarding the protagonist as soon as he no longer needs them]]... except he might have done the same to Jason in a somewhat roundabout way. After all he sends him on a potential suicide mission to kill Hoyt. If Jason succeeded, that would mean Hoyt is out of the picture. If he failed (and presumably died as a result), than Huntley has one less loose end to deal with. [[XanatosGambit either outcome would work for him.]]

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* Willis Huntley seems a lot more willing to help Jason in this one compared to his later appearances in ''4'' and ''5'', both of which see him [[YouHaveOutlivedYourUsefulness discarding the protagonist as soon as he no longer needs them]]... except he might have done the same to Jason in a somewhat roundabout way. After all he sends him on a potential suicide mission to kill Hoyt. If Jason succeeded, that would mean Hoyt is out of the picture. If he failed (and presumably died as a result), than Huntley has one less loose end to deal with. [[XanatosGambit either Either outcome would work for him.]]
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* Riley and Oliver are the nicest and most mellow people in the group of friends. It’s probably for the best since if they were any more antagonistic, Buck may have considered them “his type” and been purchased alongside Keith and endured [[RapeIsASpecialKindOfEvil everything]] he did.
** On that note, the privateers threaten you- a badass armed to the teeth- with rape because you're a "pretty boy". Riley was with the privateers a long time and is basically TheTwink and completely unable to defend himself....
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* Willis Huntley seems a lot more willing to help Jason in this one compared to his later appearances in *4* and *5*, both of which see him discarding the protagonist [[YouHaveOutlivedYourUsefulness discarding the protagonist as soon as he no longer needs them]]... except he might have done the same to Jason in a somewhat roundabout way. After all he sends him on a potential suicide mission to kill Hoyt. If Jason succeeded, that would mean Hoyt is out of the picture. If he failed (and presumably died as a result), than Huntley has one less loose end to deal with. [[XanatosGambit either outcome would work for him.]]

to:

* Willis Huntley seems a lot more willing to help Jason in this one compared to his later appearances in *4* ''4'' and *5*, ''5'', both of which see him discarding the protagonist [[YouHaveOutlivedYourUsefulness discarding the protagonist as soon as he no longer needs them]]... except he might have done the same to Jason in a somewhat roundabout way. After all he sends him on a potential suicide mission to kill Hoyt. If Jason succeeded, that would mean Hoyt is out of the picture. If he failed (and presumably died as a result), than Huntley has one less loose end to deal with. [[XanatosGambit either outcome would work for him.]]
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* Willis Huntley seems a lot more willing to help Jason in this one compared to his later appearances in *4* and *5*, both of which see him discarding the protagonist [[YouHaveOutlivedYourUsefulness discarding the protagonist as soon as he no longer needs them]]... except he might have done the same to Jason in a somewhat roundabout way. After all he sends him on a potential suicide mission to kill Hoyt. If Jason succeeded, that would mean Hoyt is out of the picture. If he failed (and presumably died as a result), than Huntley has one less loose end to deal with. [[XanatosGambit either outcome would work for him.]]
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** In a fun bit of HilariousInHindisght, it also applies to the ''Far Cry'' series as a whole, especially after ''3''. The circumstances and faces may change, but ultimately the player is stuck in the position of trying to use violence to instill change, only to bring out more violence. Even VideoGame/FarCryPrimal pretty much amounts to genocide leading to more genocide. It's not that Rook Island makes people insane, it just brings out the insanity that already exists in everyone.

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** In a fun bit of HilariousInHindisght, HilariousInHindsight, it also applies to the ''Far Cry'' series as a whole, especially after ''3''. The circumstances and faces may change, but ultimately the player is stuck in the position of trying to use violence to instill change, only to bring out more violence. Even VideoGame/FarCryPrimal pretty much amounts to genocide leading to more genocide. It's not that Rook Island makes people insane, it just brings out the insanity that already exists in everyone.

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