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* ''Stargate: Timekeepers" (2024)
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This is Just For Fun and not a trope


* SuperWeight:
** Type 0: Scientists, Villagers.
** Type 1: SG-1, SG-3, most series regulars.
** Type 2: The Goa'uld, the Tok'ra, the Jaffa, Hybrids, Teyla.
** Type 3: The Wraith, The Tollan, the Priors, Adria, Khalek.
** Type 4: The Replicators, The Asurans, The Asgard[[note]]They may qualify as type 3, but during most of the series their forces and resources are constantly tied up fighting back just about everyone else and manage to give the Replicators, the Goa'uld system lords, the Wraith and the Ori a run for their money, sometimes several at once, earning them a Type 4 rating[[/note]].
** Type 5: The Ancients, The Ori, Anubis, Adria after ascending, Planet Builders(possibly. Type 4 at least based on their star system constructing and shuttle transporting instantaenously between galaxies feats).
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Trope was cut/disambiguated due to cleanup


* CoolGuns: The protagonists' FN P90s, which are eventually adapted as a standard personal weapon for a better punch against armored enemies.
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* WhereTheMagicWent: Turns out the gods of ancient mythology were real (even if they were [[AncientAstronauts aliens]] using [[ClarkesThirdLaw sufficiently advanced technology]]). When Earth's Stargate was buried, that prevented them from coming back to our world (or at least made doing so too difficult to bother with), but in the rest of the galaxy, they're still alive, well, and in charge.
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* Creator/BigFinish audio plays, which can no longer be purchased from the official websites due to rights issues.

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* Creator/BigFinish audio plays, which can no longer be purchased from the official websites individually due to rights issues.issues, only being available in bundled collections of each "series". These collections were made available for download only in 2022.
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[[caption-width-right:300:Earth's Stargate]]

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[[caption-width-right:300:Earth's Stargate]]
Stargate.]]
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* ObfuscatedInterface: Nearly all alien technology has interface displays in alien languages (e.g., Ancient, Goa'uld, Wraith, Asgard) that the good guys have conveniently learned to read. Crew members repair or disable ships by screwing around with luminous gems. Alien weapons such as hand devices may not even have an interface as we understand it. The stargate itself, at least, is a model of clarity; an astute viewer can even read off the gate codes[[note]]At least on Earth, this is {{Justified|Trope}} by the USAF having to rig a custom interface because they couldn't find the actual interface, so they made a human-friendly makeshift one.[[/note]]. Alien [[WeaponOfMassDestruction super weapons]] tend to overwhelmingly consist of moving rocks. Strangely, all U.S. military weapons and equipment follow ViewerFriendlyInterface criteria, to the point where using the Earth Stargate or firing a missile from a converted alien jet involves a nice graphical program with animations.
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commented out Zero Context Example


* PlausibleDeniability

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* %%* PlausibleDeniability
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crosswicking new trope

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* PictorialLetterSubstitution: The "A"s in "Stargate" are always rendered in the show's titles as the Ancient symbol "At" (A symbol resembling the Greek letter Λ; crowned by a small circle). Until the first one changes back to a plain ol' A.
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** 1 guess which country's space battle ship is destroyed.

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** 1 One guess which country's space battle ship is destroyed.
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Aliens is a redirect to the ambiguity index Alien. No idea which of the alien tropes would apply here


* {{Aliens}}: Being a franchise that involves going to ther planets, the Stargate-verse has a decent amount of alien species.

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* {{Aliens}}: AlienTropes: Being a franchise that involves going to ther planets, the Stargate-verse has a decent amount of alien species.



** A invention of the Goa'uld is the sarcophagus, which was used to rapidly injuries and cure illnesses. Constant use of sarcophagus can reverse various genetic disorders, such as poor eyesight, extended one's lifespan[[note]]Though if they have a symbiote they both become functionally [[{{Immortality}} immortal]].[[/note]] and even [[ResurrectiveImmortality revive the dead]] in some cases. Unfortunately, it can't fix various forms of brain damage, its use can become addictive, it can be used for {{Brainwashing}} and can cause psychological side effects when used regularly.

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** A invention of the Goa'uld is the sarcophagus, which was used to rapidly injuries and cure illnesses. Constant use of sarcophagus can reverse various genetic disorders, such as poor eyesight, extended one's lifespan[[note]]Though if they have a symbiote they both become functionally [[{{Immortality}} immortal]].{{immortal|ity}}.[[/note]] and even [[ResurrectiveImmortality revive the dead]] in some cases. Unfortunately, it can't fix various forms of brain damage, its use can become addictive, it can be used for {{Brainwashing}} and can cause psychological side effects when used regularly.
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added some trope links


** Goa'uld, a race of snakelike parasites who, until recently, ran most of the galaxy by pretending to be gods. Goa'uld require an individual of another species to host them in order to survive, and most Goa'uld take full control over their host. They steal technology, filling their "parasite" role in multiple ways. Most prominent is their sarcophagus technology, which they can use to heal themselves (or to bring their corpses back to life). Unfortunately, this rejuvenation process is part of what makes them so evil (as revealed when Daniel becomes addicted to using a sarcophagus... and his personality mirrors that of a Goa'uld).

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** Goa'uld, a race of snakelike parasites who, until recently, ran most of the galaxy by pretending to be gods. Goa'uld require an individual of another species to host them in order to survive, and most Goa'uld [[PuppeteerParasite take full control over their host.host]]. They steal technology, filling their "parasite" role in multiple ways. Most prominent is their sarcophagus technology, which they can use to heal themselves (or to bring their corpses back to life). Unfortunately, this rejuvenation process is part of what makes them so evil (as revealed when Daniel becomes addicted to using a sarcophagus... and his personality mirrors that of a Goa'uld).



** Nox, an ancient and super-advanced race of peaceful tree-huggers who keep to themselves and live in seclusion, aided by the ability to render themselves and others invisible. It is likely that many of Earth's various legends of "The Little People" or "The Fair Folk" are actually about the Nox. They maintain an Actual Pacifist stance, refusing to defend themselves when threatened, (mostly because death is a minor inconvenience when you can resurrect the dead), although when pushed, they are perfectly capable of whisking away enemies back through the Stargate without their weapons. They were one of the Four Races, most likely The Heart of the group.
** Asgard, an ancient and super-advanced race with the classic "gray alien" appearance, who inspired the Norse gods, and occasionally bail our sorry backsides out when we get in over our heads, now supposedly extinct, (although Atlantis revealed that more ruthless offshoot called the Vanir live in Pegasus). Unlike most such advanced species the Asgard have proved to be friendly, helpful, (as much as they can), and all things considered actually decent and polite as well, capable of acknowledging humanity's flaws compared to themselves, (and acknowledging where humanity can help them), without coming across as condescending and smugly superior. A member of the Four Races, acting as The Lancer to the Ancients.
** Ancients, an ancient and super-advanced race who built the Stargates and Atlantis, then most died from a plague and others evolved into Energy Beings. Their society shakes down, so far as we know, into the "Alterans", the original parent race which built the gates, the "Lanteans", who moved to the Pegasus galaxy and did more or less the same thing, and the "Ori", their evil cousins, and final SG-1 Big Bad. Though we evolved separately, humans and ancients are more or less the same biological species, and most of the population of the Pegasus galaxy evolved similarly. They are also non-interfering to the extreme, to the point of seeming like total jerks. The Leader of the Four Races.

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** Nox, an ancient and super-advanced race of peaceful tree-huggers who keep to themselves and live in seclusion, aided by the ability to render themselves and others invisible. It is likely that many of Earth's various legends of "The Little People" or "The Fair Folk" "TheFairFolk" are actually about the Nox. They maintain an Actual Pacifist stance, refusing to defend themselves when threatened, (mostly because death is a minor inconvenience when you can resurrect the dead), although when pushed, they are perfectly capable of whisking away enemies back through the Stargate without their weapons. They were one of the Four Races, most likely The Heart of the group.
** Asgard, an ancient and super-advanced race with the classic "gray alien" "[[TheGreys gray alien]]" appearance, who inspired the Norse gods, and occasionally bail our sorry backsides out when we get in over our heads, now supposedly extinct, (although Atlantis revealed that more ruthless offshoot called the Vanir live in Pegasus). Unlike most such advanced species the Asgard have proved to be friendly, helpful, (as much as they can), and all things considered actually decent and polite as well, capable of acknowledging humanity's flaws compared to themselves, (and acknowledging where humanity can help them), without coming across as condescending and smugly superior. A member of the Four Races, acting as The Lancer to the Ancients.
** Ancients, an ancient and super-advanced race who built the Stargates and Atlantis, then most died from a plague and others evolved into Energy Beings.EnergyBeings. Their society shakes down, so far as we know, into the "Alterans", the original parent race which built the gates, the "Lanteans", who moved to the Pegasus galaxy and did more or less the same thing, and the "Ori", their evil cousins, and final SG-1 Big Bad. Though we evolved separately, humans and ancients are more or less the same biological species, and most of the population of the Pegasus galaxy evolved similarly. They are also non-interfering to the extreme, to the point of seeming like total jerks. The Leader of the Four Races.



** Ursini, about 1.2m (4') tall vaguely humanoid (seems like a recurring theme with advanced Stargate Universe aliens) brown-skinned insect-like aliens with whom the crew of Destiny have first encountered on a derelict stargate-seeding ship. They also possess advanced spaceships, stun guns and other pieces of advanced technology. Their language is as for now incomprehensible, though it remains to be seen whether they will learn English from Telford or not. They aren't particularly hostile, but the first contact didn't end on good terms due to difficulties communicating. They are probably waging a war with something else. As of "Deliverance," they're apparently extinct.

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** Ursini, about 1.2m (4') tall vaguely humanoid (seems like a recurring theme with advanced Stargate Universe aliens) brown-skinned [[InsectoidAliens insect-like aliens aliens]] with whom the crew of Destiny have first encountered on a derelict stargate-seeding ship. They also possess advanced spaceships, stun guns and other pieces of advanced technology. Their language is as for now incomprehensible, though it remains to be seen whether they will learn English from Telford or not. They aren't particularly hostile, but the first contact didn't end on good terms due to difficulties communicating. They are probably waging a war with something else. As of "Deliverance," they're apparently extinct.
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* HealingSerpent: ''Series/StargateSG1'' and its related series (''Series/StargateAtlantis'', ''Series/StargateUniverse'', ''Series/StargateOrigins'') give us a rare horrifying example in the form of the [[TheSymbiote symbiotes]], which look much like snakes when not in their host, of which there are two groups called the Goa'uld and the Tok'ra[[note]]Though in the Tok'ra's defense, they try to not be horrifying.[[/note]]. Listed below are the different ways they qualify for healing aspect of this trope:
** Adult symbiotes provide their hosts with a extended lifespan, a minor case of SuperStrength, a minor HealingFactor and a [[IdealIllnessImmunity super immune system]]. Unfortunately the cost is having a PuppeteerParasite[[note]]The Tok'ra are a [[DownplayedTrope downplayed]] example though, they usually try to share the body with the host.[[/note]].
** The Goa'uld created a SlaveRace of SuperSoldiers called the Jaffa that were genetically engineered so that their entire immune system is dependent on a larval Goa'uld symbiote[[note]]The Jaffa eventually found a alternative in the form of a drug called "Tretonin". [[/note]]. The Goa'uld made the Jaffa that way to both keep their slaves under their thumb and to get incubators for their larva.
** A invention of the Goa'uld is the sarcophagus, which was used to rapidly injuries and cure illnesses. Constant use of sarcophagus can reverse various genetic disorders, such as poor eyesight, extended one's lifespan[[note]]Though if they have a symbiote they both become functionally [[{{Immortality}} immortal]].[[/note]] and even [[ResurrectiveImmortality revive the dead]] in some cases. Unfortunately, it can't fix various forms of brain damage, its use can become addictive, it can be used for {{Brainwashing}} and can cause psychological side effects when used regularly.
** Tretonin is a drug originally made by a race called the Pangarans, by using Goa'uld larva that they were getting from a captive Goa'uld queen [[note]]It was later discovered that the Pangarans were accidentally using a Tok'ra queen.[[/note]]. The drug essentially grants the user perfect health at the cost of a suppressed immune system, which became a major problem when the Goa'uld queen began to die. The Tok'ra eventually came and helped create a antidote and even made a refined version of Tretonin for the Jaffa to help end their dependence of the Goa'uld.
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** Repeated references/jokes to ''The Wizard of Oz'' are another of the few gags spanning all three Brad Wright-era shows.
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* FantasticNirvana: Ascension is a classic pathway towards AscendingToAHigherPlaneOfExistence with a great deal of inspiration taken from Buddhism. Along with achieving EnlightenmentSuperpowers, the key to the process is elevating the mind, resolving the unfinished business tying you to the physical world, and achieving inner peace; achieving this state of mind will allow you to transcend physical existence and spend all eternity observing the universe as a godlike EnergyBeing. This usually takes years of introspection, but Daniel Jackson is able to fast-track the process on his deathbed with help from [[BigGood Oma Desala]], allowing him to make peace with his life as it was and Ascend. Furthermore, numerous illicit shortcuts exist throughout the various series - hence why malevolent Ascended beings like [[OmnicidalManiac Anubis]] and [[PathOfInspiration the Ori]] exist.

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* FantasticNirvana: Ascension is a classic pathway towards AscendingToAHigherPlaneOfExistence with a great deal of inspiration taken from Buddhism. Along with achieving EnlightenmentSuperpowers, the key to the process is elevating the mind, resolving the unfinished business tying you to the physical world, and achieving inner peace; achieving this state of mind will allow you to transcend physical existence and spend all eternity observing the universe as a godlike EnergyBeing.{{Energy Being|s}}. This usually takes years of introspection, but Daniel Jackson is able to fast-track the process on his deathbed with help from [[BigGood Oma Desala]], allowing him to make peace with his life as it was and Ascend. Furthermore, numerous illicit shortcuts exist throughout the various series - hence why malevolent Ascended beings like [[OmnicidalManiac Anubis]] and [[PathOfInspiration the Ori]] exist.



** ''Can Only Kill Part Of Him'': Anubis is a half-ascended EnergyBeing, something less than the Ancients but still effectively immortal. Destroying his physical container or his host only releases his essence, which is indestructible as it's only an avatar of his higher-dimensional form. The only way to positively kill him is by collective vote of the Ancients, which they refuse to do. [[spoiler:Trapping him in eternal battle works too, although that technically only deactivates both him and his opponent.]]

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** ''Can Only Kill Part Of Him'': Anubis is a half-ascended EnergyBeing, {{Energy Being|s}}, something less than the Ancients but still effectively immortal. Destroying his physical container or his host only releases his essence, which is indestructible as it's only an avatar of his higher-dimensional form. The only way to positively kill him is by collective vote of the Ancients, which they refuse to do. [[spoiler:Trapping him in eternal battle works too, although that technically only deactivates both him and his opponent.]]
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Up To Eleven is a defunct trope


* RussianGuySuffersMost: [[UpToEleven Taken to ridiculous extremes]]. If a Russian character or characters make an appearance in an episode, something bad ''is'' going to happen to them. No exceptions. Russians are basically the SGC's version of Redshirts.

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* RussianGuySuffersMost: [[UpToEleven Taken to ridiculous extremes]].extremes. If a Russian character or characters make an appearance in an episode, something bad ''is'' going to happen to them. No exceptions. Russians are basically the SGC's version of Redshirts.
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* EminentlyEnigmaticRace: the Furlings remain one of the most infuriating mysteries of the franchise to this day; they're believed to be a highly advanced species that were one of the legendary Four Races alongside the Ancients, the Asgard, and the Nox, but apart from that, nothing is known about them. In all the Stargate media, none of them have ever featured a single confirmed appearance by a Furling except in an ImagineSpot, during which they are depicted as a HigherTechSpecies of Ewoks who ''immediately'' get their planet blown up. For good measure, nobody's even sure if they're extinct or still out there somewhere.
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* {{Cucoloris}}: To avoid CGI costs, the open gate is in many shots offscreen but its flickering light -- produced by a stagehand warping a flexible mirror -- illuminates the rest of the scene.
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* FantasticNirvana: Ascension is a classic pathway towards AscendingToAHigherPlaneOfExistence with a great deal of inspiration taken from Buddhism. Along with achieving EnlightenmentSuperpowers, the key to the process is elevating the mind, resolving the unfinished business tying you to the physical world, and achieving inner peace; achieving this state of mind will allow you to transcend physical existence and spend all eternity observing the universe as a godlike EnergyBeing. This usually takes years of introspection, but Daniel Jackson is able to fast-track the process on his deathbed with help from [[BigGood Oma Desala]], allowing him to make peace with his life as it was and Ascend. Furthermore, numerous illicit shortcuts exist throughout the various series - hence why malevolent Ascended beings like [[OmnicidalManiac Anubis]] and [[PathOfInspiration the Ori]] exist.
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YMMV


* MinovskyPhysics: The stargates' "wormhole physics" are pretty consistent. Matter only goes one way (from dialing gate to receiving gate), but energy and gravity can go both ways. A gate can only stay open for 38 minutes (give or take a few seconds), barring extreme energy or TimeDilation effects on one end. Any matter that is caught in the [[FanNickname "kawoosh"]]/vortex when the gate opens (or tries to travel from receiving gate to dialing gate) is disintegrated. Dialing six chevrons and the point of origin gets you to another gate in your galaxy. Dialing seven chevrons and the point of origin dials a gate to another galaxy ("dialing another area code" is the analogy). Dialing all nine chevrons targets a specific gate by its "serial number", for lack of a better term, instead of its location in space. Sending a wormhole past or through a star is a Very Bad Idea: it may cause problems for the star (e.g. retarding fusion), or if it happens during a solar flare, may cause the wormhole to [[TimeTravel travel through time]] as well as space.

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* MinovskyPhysics: The stargates' "wormhole physics" are pretty consistent. Matter only goes one way (from dialing gate to receiving gate), but energy and gravity can go both ways. A gate can only stay open for 38 minutes (give or take a few seconds), barring extreme energy or TimeDilation effects on one end. Any matter that is caught in the [[FanNickname "kawoosh"]]/vortex vortex when the gate opens (or tries to travel from receiving gate to dialing gate) is disintegrated. Dialing six chevrons and the point of origin gets you to another gate in your galaxy. Dialing seven chevrons and the point of origin dials a gate to another galaxy ("dialing another area code" is the analogy). Dialing all nine chevrons targets a specific gate by its "serial number", for lack of a better term, instead of its location in space. Sending a wormhole past or through a star is a Very Bad Idea: it may cause problems for the star (e.g. retarding fusion), or if it happens during a solar flare, may cause the wormhole to [[TimeTravel travel through time]] as well as space.
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* {{Aliens}}: Being a franchise that involves going to ther planets, the Stargate-verse has a decent amount of alien species.
** Humans, who — thanks to the diaspora — live everywhere in the Milky Way Galaxy. Those from Earth specifically are called the Tau'ri. Humans also inhabit the Pegasus Galaxy and the unnamed galaxy of the Ori due to being "seeded" through genetic engineering by the Ancients and Ori.
** Goa'uld, a race of snakelike parasites who, until recently, ran most of the galaxy by pretending to be gods. Goa'uld require an individual of another species to host them in order to survive, and most Goa'uld take full control over their host. They steal technology, filling their "parasite" role in multiple ways. Most prominent is their sarcophagus technology, which they can use to heal themselves (or to bring their corpses back to life). Unfortunately, this rejuvenation process is part of what makes them so evil (as revealed when Daniel becomes addicted to using a sarcophagus... and his personality mirrors that of a Goa'uld).
*** Some Goa'uld, however, decided that this system of involuntary symbiosis was evil. They call themselves Tok'ra, which means "Against Ra" (who was the Goa'uld emperor at the time). Tok'ra live in voluntary symbiosis with their humanoid hosts. Usually. Also, they don't use the sarcophagus technology, believing it to be unnatural to prolong ones life in such a manner and that it damages the soul, hence why the Goa'uld are so evil. They do not take being called Goa'uld very well.
*** Jaffa, a human-descended race genetically modified by the Goa'uld to serve as their soldiers and as organic life support systems for juvenile Goa'uld. After the fall of the Goa'uld, the Jaffa attempt to form a democratic, egalitarian society despite the fact that their history consists entirely of killing one another over their masters' territorial disputes. It turns out to be about as difficult as you'd imagine.
** Nox, an ancient and super-advanced race of peaceful tree-huggers who keep to themselves and live in seclusion, aided by the ability to render themselves and others invisible. It is likely that many of Earth's various legends of "The Little People" or "The Fair Folk" are actually about the Nox. They maintain an Actual Pacifist stance, refusing to defend themselves when threatened, (mostly because death is a minor inconvenience when you can resurrect the dead), although when pushed, they are perfectly capable of whisking away enemies back through the Stargate without their weapons. They were one of the Four Races, most likely The Heart of the group.
** Asgard, an ancient and super-advanced race with the classic "gray alien" appearance, who inspired the Norse gods, and occasionally bail our sorry backsides out when we get in over our heads, now supposedly extinct, (although Atlantis revealed that more ruthless offshoot called the Vanir live in Pegasus). Unlike most such advanced species the Asgard have proved to be friendly, helpful, (as much as they can), and all things considered actually decent and polite as well, capable of acknowledging humanity's flaws compared to themselves, (and acknowledging where humanity can help them), without coming across as condescending and smugly superior. A member of the Four Races, acting as The Lancer to the Ancients.
** Ancients, an ancient and super-advanced race who built the Stargates and Atlantis, then most died from a plague and others evolved into Energy Beings. Their society shakes down, so far as we know, into the "Alterans", the original parent race which built the gates, the "Lanteans", who moved to the Pegasus galaxy and did more or less the same thing, and the "Ori", their evil cousins, and final SG-1 Big Bad. Though we evolved separately, humans and ancients are more or less the same biological species, and most of the population of the Pegasus galaxy evolved similarly. They are also non-interfering to the extreme, to the point of seeming like total jerks. The Leader of the Four Races.
** Furlings, an ancient and super-advanced race and member of the Four Races, who have, as yet, not bothered to actually show up. (A lampshade is hung in the episode "Citizen Joe", wherein one of Joe's readers is annoyed that he keeps mentioning them even though they never actually appear.) Although this may be because they are dead, since SG-1 did find a Furling colony once where they had created a paradise and lived in harmony with nature, until some plant that caused paranoia was introduced. The skeletons looked like short humans, although since they invited everyone to come join them, those skeletons might really have been human. Parodied, like many other things, in the SG-1 episode "200", where the Furlings finally appear... and their first on-screen action is having their planet blown up. It was just an Imagine Spot, though.
** Unas, big, scary, humanoid and reptilian creatures, who were the common hosts of the Goa'uld before they encountered humans and subsequently abandoned as hosts, since while being stronger and more durable, humans regenerate more readily and have nimbler hands for tool use. They are believed to have evolved on the same planet as the Goa'uld, where they maintain a Stone Age tribal culture and level of technology.
** Wraith, evil, powerful vampiric creatures. The result of unfortunate genetic crossover between humans and a really nasty life-sucking bug. All but defeated the Ancients in the Pegasus Galaxy.
** Replicators, self-replicating Lego bugs (who later evolve into "liquid metal" human-form androids) whose ultimate goal is to consume all other civilizations in the universe, which makes them a major threat to pretty much all of the above. A different kind of Replicators, the human-form Asurans, who were made by the Ancients, inhabit the Pegasus galaxy and are pretty much as hostile as the Milky Way Lego bugs. The Replicators in the Milky Way were created by an android named Reese, whose "father" was likely also an Ancient, and learned to produce human-forms after studying her dead body.
** Reetou are invisible creatures that seem to fill the role of "token insectoid life". As could be expected, they were attacked by the Goa'uld, who apparently developed (read: probably stole) a weapon that not only kills them, it also makes them visible. Most notable for genetically engineering a human being to act as a go-between when they decided to warn Earth about the Reetou Rebels, a group of Reetou who decided that they'd stop the Goa'uld by killing every life form in the galaxy that could possibly be used as a host. Unfortunately, the genetically engineered kid suffers from multiple congenital defects, and has to become a host for a Tok'ra in order to survive.
** One minor race, the Serrakin, who appeared in just two episodes (SG-1 season 6's "The Forsaken" and season 7's "Space Race"). They are a vaguely lizard-like humanoid race who live in harmony (and interbreed) with a Celtic-descended human culture, whom they liberated from the Goa'uld millenia ago. In the present day, they have a highly industrialized and corporate-dominated society, with advanced technology and interstellar travel. It is unknown exactly how widespread they are, but they have clearly managed to avoid attracting sufficient attention for any Goa'uld system lords to attempt to reconquer them. Since they are humanoid aside from their skin, facial features and corrugated forehead, they count as Rubber-Forehead Aliens.
** Another minor race is the Re'ol, who were seen for but a few moments in a single episode. They can generate a chemical which, when injected into humans, causes them to see the Re'ol as a human being, or whatever the Re'ol wants to be seen as. The single Re'ol to appear onscreen used this to get SG-1 to help it escape the Goa'uld, since it was afraid to ask. When it is seen, it looks like a skeleton with leathery gray skin stretched over it, more or less.
** The Unity, a race of crystalline energy beings who only appeared in one episode.
** The A't'trr, a Hive Mind race of microbes who only appeared in one episode.
** The otherwise unnamed (in the episode at least) "GIANT ALIENS!" from the SG-1 episode "Crystal Skull." Not to be confused with the Indiana Jones movie of the same name. Almost nothing is known about the "GIANT ALIENS!" except that they are enemies of the Go'auld and live out of phase with the rest of the universe. Note: "GIANT ALIENS!" must be said with a Dutch accent for proper effect. Apparently, they're officially called the Omeyocan, but not only does that not show up in the one episode they appear in, saying "GIANT ALIENS!" is far more amusing and descriptive.
** Then there's the unnamed "foothold aliens," a mildly humanoid, technologically advanced race that briefly conquered Stargate Command using devices that let each of them take on the appearance of a captured human individual. They were only seen in one episode, but their captured devices were used again later. It's not clear what these guys actually look like, as they seem to constantly wear armour or environment suits... unless that's just their normal appearance. For the record, the RPG calls them the Stragoth.
** Oannes, aquatic humanoids who had visited Earth during Babylonian times appeared in one episode.
** Another unnamed race of gill-faced humanoids possessed of shapeshifting and teleportation powers appeared as protectors to a dislocated tribe of Native Americans in one episode.
** The Oranians are another type of Aliens in Rubber Suits, who are also vaguely reptilian. The species is primarily represented by the unscrupulous businessmen Jup and Tanat. If they are any indication, Oranians seem to be fairly hapless and stupid. When Tenat finds out that he has been tricked into firing on his commanding officer and is about to die, he delivers the hilarious Kirkesque line "Damn you Cam Mitchelllll!"
** The sulphur based some what reptilian looking Gadmeer who make their appearance in season four's Scorched Earth. A milky way native, they were wiped out by a superior military power who may or may not be the Goa'uld. They created a large terraforming ship to recreate their society.
** The silicon based Sekkari, who look somewhat like a cross between a skeleton and an anatomy model. Some tens of thousands of years prior, they realized they were going extinct, and spent the rest of their days creating over fifty seed carriers that would restart their evolution on new worlds in the Pegasus galaxy. The Atlantis personnel encountered the only still functioning device.
** The Nakai, who are hunting after the protagonists of Universe. They are vaguely humanoid, but with catfish-like faces, and glow neon-blue. They possess advanced starship technology and even devices that allow them to communicate with humans telepathically, although understand English well enough to issue the demand to "Surrender" and taunt Destiny with "No Escape", after crossing into another Galaxy in pursuit of them. They appear to communicate to each other in the form of clicks and grunts.
** Planet Builders, an extraordinarily advanced race of beings capable of creating entire star systems complete with fauna and flora. They can accomplish these feats in a minimum of 2000 years. The Destiny found one of their created star systems and many cre wished to stay but were overruled. Those who did stay died and later were resurrected and returned to Destiny(via unknown means) in perfect health along with their shuttle which was restored to perfect working condition. They were described by Eli as "the number one all-time advanced civilization" to Rush replied was an "understatement".
** Ursini, about 1.2m (4') tall vaguely humanoid (seems like a recurring theme with advanced Stargate Universe aliens) brown-skinned insect-like aliens with whom the crew of Destiny have first encountered on a derelict stargate-seeding ship. They also possess advanced spaceships, stun guns and other pieces of advanced technology. Their language is as for now incomprehensible, though it remains to be seen whether they will learn English from Telford or not. They aren't particularly hostile, but the first contact didn't end on good terms due to difficulties communicating. They are probably waging a war with something else. As of "Deliverance," they're apparently extinct.
** Berserker Drones, a type of mechanical drones that were created a long time ago for a war, with the unfortunately vague directions to "Destroy all advanced technology." This naturally backfired when their creators own technology advanced, causing the Drones to turn on them and wipe them out. Since then, their creations have been terrorizing their local galaxy, driving races like the Ursini to the point of extinction. Most of the final episodes of SGU deal with Destiny's desperate attempts to avoid them.
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* ''Series/StargateOrigins'' (2018) - A {{Prequel}} series following Catherine Langford, the daughter of the archaeologist who discovered the original Stargate.[[/index]]

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* ''Series/StargateOrigins'' (2018) - A {{Prequel}} series following Catherine Langford, the daughter of the archaeologist who discovered the original Stargate.Stargate.
[[/index]]
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* KineticWeaponsAreJustBetter: With one exception (see WeWillUseLasersInTheFuture below), Earth firearms are favored over any of the {{Ray Gun}}s favored by more advanced offworld cultures. SG-1's "The Warrior" specifically demonstrates the FN Herstal P90 to outperform the Goa'uld staff weapon in every area except ammunition capacity (the staff relies on a liquid naquadah power cell which is never once shown to run dry). The SGC's starships also follow this philosophy, with railguns as the primary weapon until the Asgard give them the sum total of their collected knowledge, including extremely powerful energy weapons, in the ''SG-1'' finale. And even then, the Asgard plasma beams can't track small targets so the railguns are still used for point defense. In the case of the of the FN P90 v. staff weapon example, a rather justified point was made. Staff weapons were designed to terrorize and intimidate targets who were often unarmed or barely so, meaning that spray and pray tactics and lots of collateral damage were perfectly valid and acceptable. The P90 was designed as an actual weapon of war where the point was to kill a target, not scare it. Other tradeoffs in other weapons were similar justified -- unreliable, difficult to use, or what have you.

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* KineticWeaponsAreJustBetter: With one exception (see WeWillUseLasersInTheFuture below), Earth firearms are favored over any of the {{Ray Gun}}s favored by more advanced offworld cultures. SG-1's "The Warrior" specifically demonstrates the FN Herstal P90 to outperform the Goa'uld staff weapon in every area except ammunition capacity (the staff relies on a liquid naquadah power cell which is never once shown to run dry). The SGC's starships also follow this philosophy, with railguns as the primary weapon until the Asgard give them the sum total of their collected knowledge, including extremely powerful energy weapons, in the ''SG-1'' finale. And even then, the Asgard plasma beams can't track small targets so the railguns are still used for point defense. In the case of the of the FN P90 v. staff weapon example, a rather justified point was made. Staff weapons were designed to terrorize and intimidate targets who were often unarmed or barely so, meaning that spray and pray tactics and lots of collateral damage were perfectly valid and acceptable. The P90 was designed as an actual weapon of war where the point was to kill a target, not scare it. Other tradeoffs in other weapons were similar justified -- unreliable, difficult to use, or what have you.
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To most of the Earth-bound humans in it, the Stargate-verse is [[PlausibleDeniability indistinguishable from the universe in which we viewers live]]. It's present-day, there isn't a whole lot of AppliedPhlebotinum that you'd notice, and human history has unfolded just the way you remember, so far as you know. About the only difference is that there's about 80 billion dollars in the US military budget that no one can adequately account for. Oh, wait....

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To most of the Earth-bound humans in it, the Stargate-verse is [[PlausibleDeniability indistinguishable from the universe in which we viewers live]]. It's present-day, there isn't a whole lot of AppliedPhlebotinum that you'd notice, and human history has unfolded just the way you remember, so far as you know. About the only difference is that there's about 80 billion dollars in the US military budget that no one can adequately account for. Oh, wait....wait...
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To most of the earth-bound humans in it, the Stargate verse is [[PlausibleDeniability indistinguishable from the universe in which we viewers live]]. It's present-day, there isn't a whole lot of AppliedPhlebotinum that you'd notice, and human history has unfolded just the way you remember, so far as you know. About the only difference is that there's about 80 billion dollars in the US military budget that no one can adequately account for. Oh, wait....

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To most of the earth-bound Earth-bound humans in it, the Stargate verse Stargate-verse is [[PlausibleDeniability indistinguishable from the universe in which we viewers live]]. It's present-day, there isn't a whole lot of AppliedPhlebotinum that you'd notice, and human history has unfolded just the way you remember, so far as you know. About the only difference is that there's about 80 billion dollars in the US military budget that no one can adequately account for. Oh, wait....

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