History Franchise / SonictheHedgehog

19th Jan '17 2:03:25 PM PDL
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** The general aesthetics of the games, especially the earliest ones (and levels of later games [[NostalgiaLevel that draw inspiration from them]]) plays with this trope as the "nature" Sonic is protecting appears to already be pretty artificial already (such as being made up of geometric shapes or the ground having that checkerboard pattern on them).
12th Jan '17 11:30:11 PM SonicHOG
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* ''VideoGame/SonicMania'' (UsefulNotes/PlayStation4, PC, UsefulNotes/XboxOne, 2017)

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* ''VideoGame/SonicMania'' (UsefulNotes/PlayStation4, PC, UsefulNotes/XboxOne, UsefulNotes/NintendoSwitch, 2017)
9th Jan '17 1:19:54 PM Xtifr
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Created in 1991 for the then-fledgling Creator/{{Sega}} [[UsefulNotes/SegaGenesis Genesis]] (and not-so-fledgling UsefulNotes/SegaMasterSystem) by a group of fifteen people tasked with creating a mascot to compete with [[SuperMario the face of video games]] (who were later to be named SonicTeam), Sonic quickly became the gaming company's mascot, immediately replacing Sega's previous mascot, [[CaptainErsatz Alex Kidd]]. The spunky, ever-lovin' cobalt-blue insectivore grew in strength and speed with each sequel to put its creators into a healthy competitive spot with Creator/{{Nintendo}} (and other, lesser gaming companies, most notably HudsonSoft and {{SNK}}) during the 16-bit UsefulNotes/ConsoleWars.

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Created in 1991 for the then-fledgling Creator/{{Sega}} [[UsefulNotes/SegaGenesis Genesis]] (and not-so-fledgling UsefulNotes/SegaMasterSystem) by a group of fifteen people tasked with creating a mascot to compete with [[SuperMario the face of video games]] (who were later to be named SonicTeam), Creator/SonicTeam), Sonic quickly became the gaming company's mascot, immediately replacing Sega's previous mascot, [[CaptainErsatz Alex Kidd]]. The spunky, ever-lovin' cobalt-blue insectivore grew in strength and speed with each sequel to put its creators into a healthy competitive spot with Creator/{{Nintendo}} (and other, lesser gaming companies, most notably HudsonSoft and {{SNK}}) during the 16-bit UsefulNotes/ConsoleWars.
7th Jan '17 4:04:11 PM Prinzenick
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* BroadStrokes: Many of the games in the series (outside of the story arc driven ''Adventure'' era games) tend to have light continuity between each other at best. Kevin Eva, who was the community manager of Sega Europe in the mid-2000s, claimed the reason for this is because Sega and Sonic Team like to play fast and loose with whats considered canon or not in the series, and that whats considered canon or non canon can and has frequently changed over time, hence why Sega and Sonic Team are so vague and indecisive over the series timeline.
-->"One of the things I also went on to say in that thread was that the canon was and is somewhat in flux all the time. As since it is, for want of better phrasing, whatever SEGA want or need it to be at the time. So it could easily change."



* ContinuitySnarl: Trying to make sense of a single coherent timeline from all the games (the earliest ones having different continuities between Japan and the U.S) plus four American cartoons, two anime and two comic series that have been around for decades is an exercise in futility. People can't even agree if Sonic likes chili dogs or he lives on Earth.
6th Jan '17 12:32:32 PM PDL
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* ContinuitySnarl: Trying to make sense of a single coherent timeline from all the games (the earliest ones having different continuities between Japan and the U.S) plus four American cartoons, two anime and two comic series that have been around for decades is an exercise in futility. People can't even agree if Sonic likes chili dogs or he lives on Earth.
2nd Jan '17 6:18:13 PM Prinzenick
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* TheGoodGuysAlwaysWin: Sonic and friends have ''always'' triumphed over Eggman and whatever villain rears their ugly head in the end, no exceptions.

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* TheGoodGuysAlwaysWin: Sonic and friends have ''always'' triumphed over Eggman and whatever villain rears their ugly head in the end, no exceptions. At worst, they'll just temporarily incapacitate him. [[spoiler:Even ''killing'' him, which Mephiles the Dark succeeded in doing in Sonic 2006, was a short term setback for Sonic thanks to the Chaos Emeralds.]] The Archie Comics even have this enforced on them due to mandates that [[NobodyCanDie none of the core cast are allowed to die]] and Sonic is never allowed to suffer a long term defeat--even if Eggman [[TeamRocketWins gets the upper hand over him on occasion]], Sonic always has to overcome him in the following issue.
30th Dec '16 11:27:15 AM Dere
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* MadeOfIron: ''Everyone'' is, it seems to be a part of the way creatures function in-universe,[[StrongFleshWeakSteel few machines can compete with their durability]].

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* MadeOfIron: ''Everyone'' is, it seems to be a part of the way creatures function in-universe,[[StrongFleshWeakSteel in-universe, [[StrongFleshWeakSteel few machines can compete with their durability]].
30th Dec '16 11:25:50 AM Dere
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* LastOfHisKind: Knuckles [[spoiler:until ''Sonic Chronicles'' (and arguably ''Sonic Adventure'')]].

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* LastOfHisKind: Knuckles [[spoiler:until ''Sonic Chronicles'' (and arguably ''Sonic Adventure'')]].Adventure'']].
30th Dec '16 11:23:59 AM Dere
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* KillSat: The ARK. Of course, when the "Kill Sat" part fails (And due to the machinations of Professor Gerald Robotnik), it's ColonyDrop time.

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* KillSat: KillSat:
** The [[VideoGame/SonicTheHedgehog2 Death]] [[VideoGame/Sonic3AndKnuckles Egg]].
**
The ARK. Of course, when the "Kill Sat" part fails (And due to the machinations of Professor Gerald Robotnik), it's ColonyDrop time.
30th Dec '16 11:16:00 AM Dere
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* ''ComicBook/SonicTheComic'' (Fleetway)
** ''Webcomic/SonicTheComicOnline''



* ''ComicBook/SonicTheComic'' (Fleetway)
** ''Webcomic/SonicTheComicOnline''
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http://tvtropes.org/pmwiki/article_history.php?article=Franchise.SonictheHedgehog