History Franchise / RatchetAndClank

27th May '16 6:13:14 AM MegaMarioMan
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* JokeItem: Though unintentionally so, most of the recurring ''Ratchet & Clank'' weapons in ''Going Commando'' certainly qualify, if only for the fact that they're ''so freaking useless''. It seems that Insomniac forgot to scale their power with the new weapons', so what you've basically got is a Visibomb Gun, a weapon that could take out almost any non-boss in a single hit in the first game, that takes at least two shots to down a medium-powered {{Mook}} in the second game. As a result, the only returning weapon that has any use at all is the Decoy Glove, since it's the only one that was never intended to be used offensively in the first place. ''Up Your Arsenal'' takes it in the opposite direction by making the recurring weapons from ''Going Commando'' extremely ''over'' powered and also allowing them to upgrade the same way as the others.

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* JokeItem: Though unintentionally so, most of the recurring ''Ratchet & Clank'' weapons in ''Going Commando'' certainly qualify, if only for the fact that they're ''so freaking useless''. It seems that Insomniac forgot to scale their power with the new weapons', so what you've basically got is a Visibomb Gun, a weapon that could take out almost any non-boss non-boss, including tanks and dropships, in a single hit in the first game, that takes at least two shots to down a medium-powered {{Mook}} in the second game. As a result, the only returning weapon that has any use at all is the Decoy Glove, since it's the only one that was never intended to be used offensively in the first place. ''Up Your Arsenal'' takes it in the opposite direction by making the recurring weapons from ''Going Commando'' extremely ''over'' powered and also allowing them to upgrade the same way as the others.
25th May '16 7:52:18 AM MegaMarioMan
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** In the first game, when you throw the wrench, you're stuck in place until it returns.
** In the first game and ''Going Commando'', you can't cancel a long jump or high jump by doing a Hyper-Strike. ''Up Your Arsenal'' is the first game that lets you do that.
25th May '16 6:33:54 AM MegaMarioMan
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** Getting Skill Points doesn't actually unlock cheats. You need to beat the game and perform some of Ratchet's moves in a certain order in Challenge Mode in order to gain the ability to turn the cheat on and off.
23rd May '16 11:34:32 AM MegaMarioMan
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*** Lampshaded in one cutscene by the Prison Warden in Secret Agent Clank after the many cakes [[spoiler:(actually weapons Clank sends to Ratchet disguised as cakes)]] he gives to Ratchet.

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*** Lampshaded in one cutscene by the Prison Warden in Secret Agent Clank after the many cakes [[spoiler:(actually [[JailBake (actually weapons Clank sends to Ratchet disguised as cakes)]] he gives to Ratchet.



* GrapplingHookPistol: The Swingshot, which has multiple forms and abilities. In the first game, it's a wrist-mounted grappling hook shooter that shoots out a tether, and can be used to swing from or pull Ratchet to grappling points. ''Going Commando'' keeps the design, but give it the ability to pull things to Ratchet. In ''Up Your Arsenal'', it's replaced with the Hypershot, which is a wrist-mounted Swingshot-Dynamo hybrid that shoots out an energy beam that latches onto the target, and can also activate certain platforms. ''Deadlocked'' keeps the energy beam rope, but removes the platform-activating ability. From ''Tools of Destruction'' onward, the Swingshot takes the form of a blue and orange glove.

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* GrapplingHookPistol: The Swingshot, which has multiple forms and abilities. In the first game, it's a wrist-mounted grappling hook shooter that shoots out a tether, and can be used to swing from or pull Ratchet to grappling points. ''Going Commando'' keeps the design, but give it adds the ability to pull things to Ratchet. In ''Up Your Arsenal'', it's replaced with the Hypershot, which is a wrist-mounted Swingshot-Dynamo hybrid that shoots out an energy beam that latches onto the target, and can also activate certain platforms. ''Deadlocked'' keeps the energy beam rope, but removes the platform-activating ability. From ''Tools of Destruction'' onward, the Swingshot takes the form of a blue and orange glove.



** In ''A Crack in Time'', a new weapon, the Cryomine glove, can freeze enemies and you can ''visibly see icicles forming on their bodies''. However, this weapon easily deals the least amount of damage of all weapons in the game. (Even the Groovitron deals damage when fully upgraded.)

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** In ''A Crack in Time'', a new weapon, the Cryomine glove, glove can freeze enemies and you can ''visibly see icicles forming on their bodies''. However, this weapon easily deals the least amount of damage of all weapons in the game. (Even the Groovitron deals damage when fully upgraded.)


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* HomingProjectile: Multiple throughout the series.
** Since the first game lacked strafing, Insomniac made up for it by giving some of the weapons really strong homing. The Blaster's bullets will almost always hit as long as the enemy has the green targeting circle on them, and the best way to use the Devastator is to fire it in the general direction of the enemies.
** In ''Going Commando'' and ''Up Your Arsenal'', any weapon with a Lock-On mod can do this.
** In ''Deadlocked'', the main gimmick of the Hunter Mine Launcher is that you can leave mines around, and said mines will home in on any enemy that steps into their range.
** In ''Tools of Destruction'', the Predator Launcher lets you lock on missiles that fire as soon as you let go of the fire button.
** The Cryomines in ''A Crack in Time'' behave in the same way as the Hunter Mine Launcher mines, except they freeze enemies instead of blowing them up.
** An upgrade for the Warmonger/Peacemaker in ''Into the Nexus'' and ''[=R&C=] '16'' allows the missiles to do this.


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* OnSiteProcurement: A few games have had Ratchet find weapons and items just laying around.
** In the original game, he finds the Hydrodisplacer on the BTS, the Suck Cannon on Eudora, the Magneboots on Orxon, and the Morph-O-Ray on Oltanis.
** In ''Going Commando'', the Sheepinator is hanging around on Todano.
** In ''Up Your Arsenal'', the Charge Boots are floating on Daxx and the Refractor is found on Marcadia, right before a section where you need to use it.
19th May '16 6:07:35 AM MegaMarioMan
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** The Lava Gun in the later games acts like a real-life flamethrower, and is consequently quite effective.

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** The Lava Gun in the later games ''Going Commando'' and ''Up Your Arsenal'' acts like a real-life flamethrower, and is consequently quite effective.


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** The 2016 game's Pyorcitor is pretty good too. While the original game's Pyrocitor was a rather average crowd control weapon, it's presented as a much more powerful weapon in this game, and both the length and width of its flames can be upgraded substantially.
17th May '16 2:12:28 PM MegaMarioMan
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-->'''Narrator:''' In a world where greed and corruption rule the streets...
-->'''Evil Mastermind Gabriel Von Cabindish''' (played by Captain Romulus Slag)''':''' Ahoy there, young scalywags! This be a holdup! Nobody moves, and nobody gets hurt!
-->'''Narrator:''' ...where lawlessness and chaos have seeped into every fiber of our society...
-->'''Woman:''' My baby! Someone stole my baby!
-->'''Narrator:''' ...in a world where people steal babies, one man has the courage to stand up for what's right.

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-->'''Narrator:''' --->'''Narrator:''' In a world where greed and corruption rule the streets...
-->'''Evil --->'''Evil Mastermind Gabriel Von Cabindish''' (played by Captain Romulus Slag)''':''' Ahoy there, young scalywags! This be a holdup! Nobody moves, and nobody gets hurt!
-->'''Narrator:''' ...--->'''Narrator:''' ...where lawlessness and chaos have seeped into every fiber of our society...
-->'''Woman:''' --->'''Woman:''' My baby! Someone stole my baby!
-->'''Narrator:''' ...--->'''Narrator:''' ...in a world where people steal babies, one man has the courage to stand up for what's right.
17th May '16 2:12:03 PM MegaMarioMan
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* InAWorld: Satirized at the start of the movie trailer:
-->'''Narrator:''' In a world...
-->'''[[BigBad Chairman Drek]]:''' ''Commence deplanetisation!''
-->''Bad guys blow up the world the narrator was about to talk about''
-->'''[[LemonyNarrator Narrator]]:''' ''<sigh>'' In ''another'' world...

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* InAWorld: InAWorld:
**
Satirized at the start of the movie trailer:
-->'''Narrator:''' --->'''Narrator:''' In a world...
-->'''[[BigBad --->'''[[BigBad Chairman Drek]]:''' ''Commence deplanetisation!''
-->''Bad --->''Bad guys blow up the world the narrator was about to talk about''
-->'''[[LemonyNarrator --->'''[[LemonyNarrator Narrator]]:''' ''<sigh>'' In ''another'' world...world...
** An InUniverse example in ''A Crack in Time''. On the radio, you may hear [[http://www.youtube.com/watch?v=Uhcwt8Ju3Cc an ad]] for the holo-film "My Blaster Runs Hot", which uses this phrase twice.
-->'''Narrator:''' In a world where greed and corruption rule the streets...
-->'''Evil Mastermind Gabriel Von Cabindish''' (played by Captain Romulus Slag)''':''' Ahoy there, young scalywags! This be a holdup! Nobody moves, and nobody gets hurt!
-->'''Narrator:''' ...where lawlessness and chaos have seeped into every fiber of our society...
-->'''Woman:''' My baby! Someone stole my baby!
-->'''Narrator:''' ...in a world where people steal babies, one man has the courage to stand up for what's right.
17th May '16 12:44:59 PM MegaMarioMan
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* CerebusSyndrome: The first four games, and the two games on the [=PSP=], are episodic and have moderate continuity between them. The ''Future'' series is a long arc covering two full-length games and one downloadable game and deals with some fairly heavy issues.

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* CerebusSyndrome: The first four games, games and the two games on the [=PSP=], [=PSP=] are episodic and have moderate continuity between them. The ''Future'' series is a long arc covering two full-length games and one downloadable game and it deals with some fairly heavy issues.



* ChuckCunninghamSyndrome: Zig-zagged with Talwyn and her two warbot friends, Cronk and Zephyr. All three of them were important characters in ''Tools of Destruction'', often helping Ratchet and Clank with large groups of enemies and hacking things. In ''A Crack in Time'', neither Cronk nor Zephyr appear, and Talwyn gets mentioned twice: once in the first cutscene with Ratchet in it (he says that Talywn said that the sector he and Qwark went to is crawling with bad guys) and once if you ever visit the Corvus Sector (a song will play on the radio that Talwyn requested). Then in ''All 4 One'', Cronk and Zephyr are your MissionControl and Talwyn gets mentioned once (when you fight the Wigwump, they say that they don't want to be the one who has to tell Talwyn her friend was eaten by said creature). In ''Full Frontal Assault'', Talwyn, Cronk, and Zephyr never appear or get mentioned at all (unless you count multiplayer skins). Then all three of them return in ''Into the Nexus''.

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* ChuckCunninghamSyndrome: ChuckCunninghamSyndrome:
** Big Al. He upgraded Clank with the Heli-Pack in the original game, joined the Q-Force in ''Up Your Arsenal'', was kidnapped along with Ratchet and Clank in ''Deadlocked'', and then disappeared (although you can hear an ad for "Big Al's Roboshack and Gaming Superstore" in ''A Crack in Time'').
**
Zig-zagged with Talwyn and her two warbot friends, Cronk and Zephyr. All three of them were important characters in ''Tools of Destruction'', often helping Ratchet and Clank with large groups of enemies [[TheWarSequence War Sequences]] and hacking things. In ''A Crack in Time'', neither Cronk nor Zephyr appear, and Talwyn gets mentioned twice: once in the first cutscene with Ratchet in it (he says that Talywn said that the sector he and Qwark went to is crawling with bad guys) and once if you ever visit the Corvus Sector (a song will play on the radio that Talwyn requested). Then in ''All 4 One'', Cronk and Zephyr are your MissionControl and Talwyn gets mentioned once (when you fight the Wigwump, they say that they don't want to be the one who has to tell Talwyn her friend was eaten by said creature). In ''Full Frontal Assault'', Talwyn, Cronk, and Zephyr never appear or get mentioned at all (unless you count multiplayer skins). Then all three of them return in ''Into the Nexus''.



** ''Up Your Arsenal'' has two: on Aquatos, you run into Slim Cognito, who will get 5 Megacorp weapons over the course of the game: the Miniturret Glove, the Lava Gun, the Bouncer, the Plasma Coil, and the Shield Charger, in that order. As in ''Going Commando'', having a save with any of those weapons will let you get them for free when they're available. In addition, you'll receive a 10% discount on Gadgetron weapons if you have a save from the original ''Ratchet & Clank'' that is placed after the completion of the Hoverboard race on Kalebo III, and having any save from the first game will reward you with Ratchet's HalfDressedCartoonAnimal appearance from the first game.

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** ''Up Your Arsenal'' has two: on Aquatos, you run into Slim Cognito, who will get 5 Megacorp weapons over the course of the game: the Miniturret Glove, the Lava Gun, the Bouncer, the Plasma Coil, and the Shield Charger, in that order. As in ''Going Commando'', having a save with any of those weapons will let you get them for free when they're available. In addition, you'll receive a 10% discount on Gadgetron weapons if you have a save from the original ''Ratchet & Clank'' that is placed after the completion of the Hoverboard race on Kalebo III, and having any save from the first game will reward you with Ratchet's HalfDressedCartoonAnimal appearance from the first game.game as a skin.



* [[OneManArmy One Lombax Army]]: And he has the weapons to count for it, too!
* OutOfFocus: Applies to some of Ratchet and Clank's allies during the PS2 era, most of them haven't appeared since ''VideoGame/RatchetAndClankUpYourArsenal''

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* [[OneManArmy One Lombax Army]]: And OneManArmy: Ratchet, and he has the weapons to count for it, too!
* OutOfFocus: Applies to some of Ratchet and Clank's allies during the PS2 [=PS2=] era, most many of them which haven't appeared since ''VideoGame/RatchetAndClankUpYourArsenal'' ''VideoGame/RatchetAndClankUpYourArsenal''.



* PlanetVille

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* PlanetVille%%* {{Planetville}}
16th May '16 5:39:08 PM VulgarProboscidean
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* OutOfFocus: Applies to some of Ratchet and Clank's allies during the PS2 era, most of them haven't appeared since ''VideoGame/RatchetAndClankUpYourArsenal''
16th May '16 12:35:57 PM MegaMarioMan
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* ThirdPersonPerson: Mr. Zurkon from ''Tools of Destruction'' and ''A Crack in Time''.

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* ThirdPersonPerson: Anyone who is part of the Mr. Zurkon from ''Tools brand of Destruction'' synthenoids will do this in their lines. Expect to hear "Mr. Zurkon", "Mrs. Zurkon", "Little Zurkon", and ''A Crack in Time''.''Ratchet & Clank '16'', "Evil Zurkon".



* TornadoMove: In ''Ratchet And Clank Future: Tools of Destruction'' one of the weapons is called the Tornado Launcher, a controllable tornado that sucks in any enemy and debris in its path.

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* TornadoMove: In ''Ratchet And Clank Future: Tools ''Tools of Destruction'' one of the weapons is called the Tornado Launcher, a controllable tornado that sucks in any enemy and debris in its path.
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