History Franchise / RatchetAndClank

25th Apr '17 7:39:58 PM unluckyfrank
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[[folder:Ratchet & Clank: Future]]

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[[folder:Ratchet & Clank: Clank Future]]
20th Apr '17 4:23:55 AM DienShihGeng
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* NameAndName

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* NameAndNameNameAndName: Ratchet the lombax and his robot buddy Clank.
27th Mar '17 5:09:02 AM Vos
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One of the most iconic Sony franchises, the games follow the adventures of FunnyAnimal alien Ratchet and his RobotBuddy Clank as they save the galaxy through [[{{Platformer}} Platforming]], puzzle-solving, humor and [[MoreDakka Prodigious Firepower]]. The series was created and developed by Creator/InsomniacGames after they were finished with the first three ''VideoGame/SpyroTheDragon'' games and it is published by Creator/SonyComputerEntertainment. This series maintains the whimsy and humor of the Spyro games, with a kitchen sink of sci-fi elements and a bunch of {{Impossibly Cool Weapon}}s.

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One of the most iconic Sony video game franchises, the games follow the adventures of FunnyAnimal alien Ratchet and his RobotBuddy Clank as they save the galaxy through [[{{Platformer}} Platforming]], puzzle-solving, humor and [[MoreDakka Prodigious Firepower]]. The series was created and developed by Creator/InsomniacGames after they were finished with the first three ''VideoGame/SpyroTheDragon'' games and it is published by Creator/SonyComputerEntertainment. This series maintains the whimsy and humor of the Spyro games, with a kitchen sink of sci-fi elements and a bunch of {{Impossibly Cool Weapon}}s.



A theatrical ''WesternAnimation/RatchetAndClank'' animated feature film adaptation was announced in April 2013, originally planned to release in 2015 but delayed to April 2016. The film is being developed by studios Rainmaker Entertainment and Blockade Entertainment and distributed by Focus Features and Gramercy Pictures, along with partnerships from Sony Computer Entertainment and Insomniac Games. Along with the movie, a [[VideoGame/RatchetAndClank2016 re-imagining of the original game]] was also announced, which will include new weapons, characters and scenes that are [[{{Tagline}} based on the movie, based on the game.]]

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A theatrical ''WesternAnimation/RatchetAndClank'' animated feature film adaptation was announced in April 2013, originally planned to release in 2015 but was delayed to April 2016. The film is being developed by studios Rainmaker Entertainment and Blockade Entertainment and distributed by Focus Features and Gramercy Pictures, along with partnerships from Sony Computer Entertainment and Insomniac Games. Along with the movie, a [[VideoGame/RatchetAndClank2016 re-imagining of the original game]] was also announced, which will include new weapons, characters and scenes that are [[{{Tagline}} based on the movie, based on the game.]]
15th Mar '17 4:24:28 PM Prinzenick
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Added DiffLines:

* SlidingScaleOfLinearityVsOpenness: The games hold a consistent level 4 on the scale.
30th Jan '17 6:44:39 AM MegaMarioMan
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** It gets explained in the movie.

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** It gets explained in the movie.movie: the weapons are stored in a locker in the Galactic Ranger base, and Ratchet's Galactic Ranger suit comes with a "telequipper" that can teleport the weapons from that locker to him.
29th Jan '17 5:53:08 AM DienShihGeng
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Added DiffLines:

** It gets explained in the movie.
11th Jan '17 10:24:33 PM jsanchez2338
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* CaptainErsatz: Courtney Gears is a parody of Music/BritneySpears.


Added DiffLines:

* NoCelebritiesWereHarmed: Courtney Gears is a parody of Music/BritneySpears.
11th Jan '17 12:35:09 PM MegaMarioMan
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* CrosshairAwareness: Many bosses in the series show multiple crosshairs when they try to spam missiles or bombs at you.

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* CrosshairAwareness: CrosshairAware: Many bosses in the series show multiple crosshairs when they try to spam missiles or bombs at you.



-->'''Lawrence''': [[ServileSnarker "Oh, this is the]] ''[[ServileSnarker best]]'' [[ServileSnarker part of my day."]] *whack!*

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-->'''Lawrence''': -->'''Lawrence:''' [[ServileSnarker "Oh, this is the]] ''[[ServileSnarker best]]'' [[ServileSnarker part of my day."]] *whack!*
2nd Jan '17 6:31:10 AM DienShihGeng
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Added DiffLines:

* CrosshairAwareness: Many bosses in the series show multiple crosshairs when they try to spam missiles or bombs at you.
1st Jan '17 9:11:27 PM DienShihGeng
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* ThirdPersonShooterFirstPersonSniper:
** In the original trilogy and ''VideoGame/RatchetDeadlocked'', the aim mode puts the player in first person perspective with a reticle in the center of the screen for better aim. If Ratchet is equipped with a sniper rifle, the aim mode has a scope-like vision, allowing the player to zoom in and out freely.
** After the Future Saga the aim mode has been changed into having the camera over Ratchet's shoulder. However, the Plasma Striker enters first person scope mode when aiming and reveals enemy weakspot while zooming in and out with fixed focus.
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http://tvtropes.org/pmwiki/article_history.php?article=Franchise.RatchetAndClank