History Franchise / DonkeyKong

21st May '17 7:13:58 AM Ominae
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Rare was later bought out by Microsoft, leaving the franchise in a state of limbo. Nintendo still kept the rights to all elements of the ''DKC'' games introduced by Rare. During this period, they collaborated with [[NamcoBandai Namco]] to produce the ''VideoGame/DonkeyKonga'' series of {{Rhythm Game}}s, which used elements of the DKC trilogy, and the platform game ''Videogame/DonkeyKongJungleBeat'', which was set outside the continuity and used no elements from the Rare games. The franchise was eventually given to Paon, who produced ''DK King of Swing'' and ''DK Jungle Climber'', two games reminiscient of CluCluLand set in the Rare continuity, as well as the RacingGame ''DonkeyKongBarrelBlast''. The American subsidiary Nintendo Software Technology also produced ''VideoGame/MarioVsDonkeyKong'', which reunited Mario with his former rival (or probably the son/grandson of his former rival). The limbo came to an end when RetroStudios released ''VideoGame/DonkeyKongCountryReturns'', which marked a return to the 2D platforming style, and its success led to the production of [[VideoGame/DonkeyKongCountryTropicalFreeze a sequel]].

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Rare was later bought out by Microsoft, leaving the franchise in a state of limbo. Nintendo still kept the rights to all elements of the ''DKC'' games introduced by Rare. During this period, they collaborated with [[NamcoBandai [[Creator/BandaiNamcoEntertainment Namco]] to produce the ''VideoGame/DonkeyKonga'' series of {{Rhythm Game}}s, which used elements of the DKC trilogy, and the platform game ''Videogame/DonkeyKongJungleBeat'', which was set outside the continuity and used no elements from the Rare games. The franchise was eventually given to Paon, who produced ''DK King of Swing'' and ''DK Jungle Climber'', two games reminiscient of CluCluLand set in the Rare continuity, as well as the RacingGame ''DonkeyKongBarrelBlast''. The American subsidiary Nintendo Software Technology also produced ''VideoGame/MarioVsDonkeyKong'', which reunited Mario with his former rival (or probably the son/grandson of his former rival). The limbo came to an end when RetroStudios released ''VideoGame/DonkeyKongCountryReturns'', which marked a return to the 2D platforming style, and its success led to the production of [[VideoGame/DonkeyKongCountryTropicalFreeze a sequel]].
21st Mar '17 7:05:11 PM nombretomado
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Donkey Kong was completely reinvented by the British studio {{Rare}} with the ''VideoGame/DonkeyKongCountry'' games on the SuperNintendoEntertainmentSystem. The trilogy breathed a new life for the Donkey Kong character, giving him a supporting cast of other Kongs such as Diddy Kong and Dixie Kong as well as giving him an established group of enemies to fight called the Kremlings, an army of anthropomorphic crocodilians lead by a constantly name-changing king called King K. Rool. It was also established that the Donkey Kong of the arcade games was now old and retired, going by the name of Cranky Kong, while the playable Donkey Kong was either his son (and therefore the old Donkey Kong Jr.) or his grandson. These games were massively popular for their highly detailed digitized graphics that took full advantage of the {{SNES}}' color rendering capabilities. It also paved the way for {{Rare}} to become one of Creator/{{Nintendo}}'s most acclaimed development studios. Rare also produced ''VideoGame/DonkeyKong64'' for the Nintendo64, often thought to be a SelfPlagiarism of their own ''VideoGame/BanjoKazooie''.

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Donkey Kong was completely reinvented by the British studio {{Rare}} with the ''VideoGame/DonkeyKongCountry'' games on the SuperNintendoEntertainmentSystem.UsefulNotes/SuperNintendoEntertainmentSystem. The trilogy breathed a new life for the Donkey Kong character, giving him a supporting cast of other Kongs such as Diddy Kong and Dixie Kong as well as giving him an established group of enemies to fight called the Kremlings, an army of anthropomorphic crocodilians lead by a constantly name-changing king called King K. Rool. It was also established that the Donkey Kong of the arcade games was now old and retired, going by the name of Cranky Kong, while the playable Donkey Kong was either his son (and therefore the old Donkey Kong Jr.) or his grandson. These games were massively popular for their highly detailed digitized graphics that took full advantage of the {{SNES}}' color rendering capabilities. It also paved the way for {{Rare}} to become one of Creator/{{Nintendo}}'s most acclaimed development studios. Rare also produced ''VideoGame/DonkeyKong64'' for the Nintendo64, UsefulNotes/Nintendo64, often thought to be a SelfPlagiarism of their own ''VideoGame/BanjoKazooie''.
2nd Nov '16 3:23:13 PM WaxingName
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* EverythingsBetterWithMonkeys

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* EverythingsBetterWithMonkeysEverythingsBetterWithMonkeys: The heroic Kongs are all primates of various kinds.
4th Jul '16 7:38:00 PM Discar
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* OutsideContextVillain: Both of the villains from the Retro-created "Returns" series have been entirely new and unrelated to the Kremlings.

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* OutsideContextVillain: OutsideContextProblem: Both of the villains from the Retro-created "Returns" series have been entirely new and unrelated to the Kremlings.
17th Jun '16 12:31:20 AM erforce
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Rare was later bought out by Microsoft, leaving the franchise in a state of limbo. Nintendo still kept the rights to all elements of the ''DKC'' games introduced by Rare. During this period, they collaborated with [[NamcoBandai Namco]] to produce the ''VideoGame/DonkeyKonga'' series of {{Rhythm Game}}s, which used elements of the DKC trilogy, and the platform game ''Videogame/DonkeyKongJungleBeat'', which was set outside the continuity and used no elements from the Rare games. The franchise was eventually given to Paon, who produced ''DK King of Swing'' and ''DK Jungle Climber'', two games reminiscient of CluCluLand set in the Rare continuity, as well as the RacingGame ''DonkeyKongBarrelBlast''. The American subsidiary Nintendo Software Technology also produced ''MarioVsDonkeyKong'', which reunited Mario with his former rival (or probably the son/grandson of his former rival). The limbo came to an end when RetroStudios released ''VideoGame/DonkeyKongCountryReturns'', which marked a return to the 2D platforming style, and its success led to the production of [[VideoGame/DonkeyKongCountryTropicalFreeze a sequel]].

to:

Rare was later bought out by Microsoft, leaving the franchise in a state of limbo. Nintendo still kept the rights to all elements of the ''DKC'' games introduced by Rare. During this period, they collaborated with [[NamcoBandai Namco]] to produce the ''VideoGame/DonkeyKonga'' series of {{Rhythm Game}}s, which used elements of the DKC trilogy, and the platform game ''Videogame/DonkeyKongJungleBeat'', which was set outside the continuity and used no elements from the Rare games. The franchise was eventually given to Paon, who produced ''DK King of Swing'' and ''DK Jungle Climber'', two games reminiscient of CluCluLand set in the Rare continuity, as well as the RacingGame ''DonkeyKongBarrelBlast''. The American subsidiary Nintendo Software Technology also produced ''MarioVsDonkeyKong'', ''VideoGame/MarioVsDonkeyKong'', which reunited Mario with his former rival (or probably the son/grandson of his former rival). The limbo came to an end when RetroStudios released ''VideoGame/DonkeyKongCountryReturns'', which marked a return to the 2D platforming style, and its success led to the production of [[VideoGame/DonkeyKongCountryTropicalFreeze a sequel]].
16th Apr '16 5:19:56 PM DrNoPuma
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Added DiffLines:

* KingKoopaCopy: Many of the villains are highly reminiscient of the Koopa King:
** King K. Rool is often seen as the series' answer to Bowser. He is an overweight yet muscular crocodile who is green, has sharp teeth, menacing claws, and is the leader of an army of crocodiles known as the Kremlings. Throughout the series, he and the Kremlings have often stolen Donkey Kong's banana hoard, captured Donkey Kong and/or his friends, or any combination of the two.
** ''VideoGame/DonkeyKongCountryReturns'' gives us [[spoiler:Tiki Tong]], leader of the villainous Tiki Tak Tribe. He's get RedEyesTakeWarning, a JaggedMouth, and a scary roar.
** ''VideoGame/DonkeyKongCountryTropicalFreeze'''s main villain, Lord Frederik, is a powerful warlord who leads the vikings known as Snowmads. Like K. Rool, he too is pretty tubby, but still able to put up a fight. Interestingly, he's AnIcePerson, while Bowser is PlayingWithFire.
21st Jan '16 4:54:30 PM jakeroo123
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Added DiffLines:

* ContinuitySnarl: The timelines presented by this series and the rest of the Mario franchise don't match up very well. Cranky Kong was the original DK, who fought Mario in his debut. He had a son, Donkey Kong Junior, who was quite young at the time. The current DK is Cranky's grandson, yet somehow also the same age as Mario.
13th Jan '16 9:04:09 AM Jeduthun
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Added DiffLines:

* BlindIdiotTranslation: How "Donkey Kong" got his name. Miyamoto was looking for a word in English that meant "stubborn" or "foolish" to match the character's personality, hence "Donkey." And he assumed from ''Film/KingKong'' that "Kong" was the English word for "big ape." Hence "Donkey Kong" "big stubborn ape."
24th Nov '15 7:14:18 AM MissConception
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** ''Mario vs. Donkey Kong: Tipping Stars''



** ''VideoGame/DKJungleClimber''

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** ''VideoGame/DKJungleClimber''''[[VideoGame/DKJungleClimber DK: Jungle Climber]]''
24th Nov '15 7:11:51 AM MissConception
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** ''Donkey Konga 3''

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** ''Donkey Konga 3''3: Tabehōdai! Haru Mogitate 50 Kyoku''
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