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** Fr/DernierBoss : Le tout dernier boss du jeu, généralement le plus puissant de tous, ainsi que [[Fr/GrandMechant l'antagoniste principal]].
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* [[Fr/BossBattle Combat de Boss]] : Un combat spécial contre un boss, lequel est généralement un ennemi plus puissant.

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* [[Fr/BossBattle '''[[Fr/BossBattle Combat de Boss]] Boss]]''' : Un combat spécial contre un boss, lequel est généralement un ennemi plus puissant.

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* '''Fr/PersonnageJouable''' \\
Un personnage contrôlé par ''vous'', le joueur.
* Fr/MageBlanc \\
Un magicien spécialisé dans la magie de soin et de soutien.

to:

* '''Fr/PersonnageJouable''' \\
: Un personnage contrôlé par ''vous'', le joueur.
* Fr/MageBlanc \\
: Un magicien spécialisé dans la magie de soin et de soutien.



* '''Fr/PersonnageNonJoueur''' \\
Des personnages contrôlés par l'IA du jeu, et non pas par le joueur.
* Fr/DonneurDeQuete \\
Un PNJ qui vous donnera une quête.

to:

* '''Fr/PersonnageNonJoueur''' \\
: Des personnages contrôlés par l'IA du jeu, et non pas par le joueur.
* Fr/DonneurDeQuete \\
: Un PNJ qui vous donnera une quête.



* '''Fr/SataneesChauvesSouris''' \\
Des ennemis pas si dangereux que ça un par un, mais très frustrants et gênants s'ils s'y mettent à plusieurs.
* '''Fr/{{Sbires}}''' \\
Ceux qui composent la horde de méchants jetables que le héros affronte et bat régulièrement.
** Fr/BossDeguiseEnSbire \\
Un combat contre un ennemi "normal", qui se révèle bien plus fort que les autres.

to:

* [[Fr/BossBattle Combat de Boss]] : Un combat spécial contre un boss, lequel est généralement un ennemi plus puissant.
** Fr/MiniBoss : Un boss mineur ou un ennemi puissant affronté à mi-chemin du niveau, mais moins coriace que le véritable boss situé à la fin.
* '''Fr/SataneesChauvesSouris''' \\
: Des ennemis pas si dangereux que ça un par un, mais très frustrants et gênants s'ils s'y mettent à plusieurs.
* '''Fr/{{Sbires}}''' \\
: Ceux qui composent la horde de méchants jetables que le héros affronte et bat régulièrement.
** Fr/BossDeguiseEnSbire \\
: Un combat contre un ennemi "normal", qui se révèle bien plus fort que les autres.



* Fr/LeMissingNo \\
Un personnage dont l'existence est due à un glitch, plutôt que d'avoir été délibérément inclus dans le jeu.

to:

* Fr/LeMissingNo \\
: Un personnage dont l'existence est due à un glitch, plutôt que d'avoir été délibérément inclus dans le jeu.
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!!FightingGame characters (may or may not be playable):

to:

!!FightingGame %%!!FightingGame characters (may or may not be playable):
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* Fr/LeMissingNo \\
Un personnage dont l'existence est due à un glitch, plutôt que d'avoir été délibérément inclus dans le jeu.
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!!Types de {{PNJ}} types :

to:

!!Types de {{PNJ}} types Fr/{{PNJ}} :

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2 ans plus tard, je pense qu'elle ne sera pas traduite, en fin de compte...


''The original English page will be fully translated in French in the coming weeks, please be patient !''

''La page originale anglaise va être entièrement traduite en français, merci de votre patience !''


The act of being a video game character is a bit of an odd one. You spend all day killing things, all night healing from wounds that should have killed you, and there's a better than eighty percent chance that your [[TomboyPrincess tomboy female friend is a lost princess]]. But what's a guy to do, eh?

to:

''The original English page will be fully translated in French in the coming weeks, please be patient !''

''La page originale anglaise va être entièrement traduite en français, merci
Qu'il est difficile d'être un personnage de jeu vidéo. Vous passez la journée à tuer des trucs, la nuit à vous remettre de blessures qui auraient dû vous tuer, et il y a de fortes chances que votre patience !''


The act of being a video game character is a bit of an odd one. You spend all day killing things, all night healing from wounds that should have killed you, and there's a better than eighty percent chance that your [[TomboyPrincess tomboy female friend is a lost princess]]. But what's a guy to do, eh?
[[Fr/TomboyPrincess amie garçon manqué soit une princesse perdue]]. Mais bon, qu'est ce qu'on peut y faire ?



!!Playable character types:

to:

!!Playable character types:!!Types de personnages jouables :



Sub-categories:
+PlayerParty
+BossBattle

to:

Sub-categories:
+PlayerParty
+BossBattle
Sous catégories:
+Equipe du Joueur (Fr/PlayerParty)



* AdventureDuo \\
A serious main character coupled with a weird or quirky partner.
* AnAdventurerIsYou \\
A description of the class-based systems common to many {{Role Playing Game}}s.
* BareFistedMonk \\
A character who excels in melee attacks without wielding weapons.
* TheBeastmaster \\
A type of character who uses the assistance of an animal, force of nature, or just some sort of not-highly-sentient creature to help them fight.
* BlackMage \\
Magic-user who specializes in offensive magic.
** BlackMagicianGirl \\
A young female BlackMage with a [[PluckyGirl forceful personality.]]
** LadyOfBlackMagic \\
An older female BlackMage with a [[LadyOfWar more reserved or mature personality.]]
* BouncingBattler \\
A character whose primary form of attack is to jump or bounce off obstacles and enemies.
* BrattyHalfPint \\
Snarky self-important kid who's usually the youngest in the party.
* ChildMage \\
The main magic user is the youngest in the group.
* CipherScything \\
Blank slate characters always get the short end of the stick in adapted works.
* CombatMedic \\
Although he's the main healer and buffer, he can also dish out damage.
* CombatAndSupport \\
The two roles video-game characters often divide each other into when in groups.
* CompetitiveBalance \\
The various character types in competitive games need to be balanced so no one character is automatically better.
* ConfusionFu \\
A character whose main advantage is their unpredictability.
* CriticalHitClass \\
A class or character's strategy is based on getting critical hits.
* CrutchCharacter \\
Early game playable character who starts out powerful, but whose usefulness declines.
* CuteBruiser \\
A young girl who has SuperStrength.
* TheEngineer \\
A character who specializes in the use and application of machines and technology. Usually a support unit, but many times quite capable of combat.
* EliteTweak \\
A character or class that can be very effective, but needs a lot of work or strategy to reach its potential.
* FantasyCharacterClasses \\
The most common character classes in a medieval fantasy setting.
* FeaturelessProtagonist \\
An Ageless, Faceless, Gender-Neutral, Culturally Ambiguous Adventure Person is [[AudienceSurrogate you!]]
** NonEntityGeneral \\
The player is a general or commander in a strategy game who may not actually even exist.
* FighterMageThief \\
The three most common character classes for {{Western RPG}}s.
* FragileSpeedster \\
A character who's very fast, but has low defense.
* GlacierWaif \\
A character of thin build who's nevertheless extremely strong and slow.
* GlassCannon \\
A character who is strong but can't take a lot of damage.
* AGodIsYou \\
Games that star a protagonist who's actually a god or who has godlike powers.
* GradualGrinder \\
A character type that deals damage over time, wearing the enemy down.
* GuestStarPartyMember \\
Someone who joins your party temporarily as a "guest".
* HealingHands \\
A character who has the ability to heal others.
* HeroicMime \\
A main character who never speaks.
* HeroUnit \\
A unit, usually in a RealTimeStrategy game, that represents the player or a major character in the game's story on the battlefield.
* ItemCaddy \\
A character whose skills revolve around using items.
* JackOfAllStats\\
A character who has good strength, speed, and defense, but is not great in any category.
** MasterOfNone \\
The JackOfAllStats where the end result is an almost useless character, since their mediocre skills are never useful enough to be chosen over a specialist.
* JobSystem \\
EasternRPG system whereby classes have distinct equipment and abilities but can be changed at any time.
* JokeCharacter \\
Characters, often in the form of {{Easter Egg}}s, deliberately unbalanced in the negative sense.
** LethalJokeCharacter \\
A JokeCharacter who has one or two awesome skills which can lead to him being used very effectively.
* KidHero \\
Slaying dragons and beating down goblins, but he still has a teddy bear when he goes to sleep.
* LadyOfWar \\
A [[ActionGirl female fighter]] who retains [[TheHighQueen an air of grace and reserve not usually associated with violence.]]
* LightningBruiser \\
A character who has very good strength, speed, ''and'' defense.
* MageMarksman \\
An archer or gunner who also delves in sorcery.
* MagicallyIneptFighter \\
A fighter with great physical ability but lacking skills in the magic department.
* MagicKnight \\
A wizard who can also swordfight or a swordfighter who can also use magic.
* MascotWithAttitude \\
A snarky FunnyAnimal with [[TotallyRadical kickin']] powers and [[JumpPhysics improbable jumping abilities]].
* MasterOfAll \\
A (usually [[PurposelyOverpowered broken]]) character with better stats than anyone.
* MasterOfUnlocking \\
Opening doors is an art, don'tcha know.
* MechanicallyUnusualClass \\
A character class whose mechanics are unusual in comparison to its fellow classes.
* MechanicallyUnusualFighter \\
A FightingGame character with a bizarre playstyle and mechanics compared to others.
* MightyGlacier \\
He's got great strength, but he isn't all that fast.
* TheMinionMaster \\
Summon {{Mooks}} to do the job for you!
* ModernDaySciFiRPGClassEquivalents \\
A collection of character-classes or equivalents of such for non-fantasy RPG-settings.
* MonsterAllies \\
Where monsters fight alongside the humans in [=RPG=]s.
* MutuallyExclusivePartyMembers \\
Several party members who, for whatever reason, cannot all be in the same party at the same time.
* MysticalWaif \\
A young girl with a mysterious past who the villains are trying to exploit and the heroes are trying to protect.
* NonPlayerCompanion \\
An NPC who follows and assists the player character throughout the game.
* OneManArmy \\
You're the video game hero. It's perfectly normal for you to go around killing thousands of {{Mook}}s.
* OptionalPartyMember \\
Someone who may not join your party if you don't fulfill the requirements to get them.
* OverratedAndUnderleveled \\
A character introduced as being really powerful ends up, statistics-wise, as being weaker than the main character.
* PlatformingPocketPal \\
An adventuring companion in an {{action game}} who, for whatever reason, is not hindered by the action segments.
* PlayerCharacter \\
A character controlled by you, the player.
* PlayerMooks \\
Nameless, personality-less characters that make up your team.
* PowerupMount \\
An animal that the main character can ride on and is beneficial in some way.
* PromotedToPlayable\\
A former Boss or NPC becomes playable.
* ProtagonistWithoutAPast \\
You just sort of popped into being in the first village.
* RebelliousPrincess \\
She's had enough of being pampered and wants to get down and dirty with the monster fighting!
* TheRedMage \\
A magician capable of casting spells from two different or even [[MutuallyExclusiveMagic mutually exclusive]] schools of magic.
* RequiredPartyMember \\
Someone who you have to have in your group, usually due to plot reasons.
* SchrodingersPlayerCharacter \\
The game offers multiple characters to choose from with various backstories, but only the character you choose as your PC ever appears in the game.
* SecretCharacter \\
A bonus character that the casual player may never see.
* SkillGateCharacters \\
FightingGame characters that are a challenge to newcomers, but those with experience will easily mop the floor with them.
* SoloClass \\
Classes capable of going alone where others are forced to team up.
* SpaceMarine \\
Standard [[FirstPersonShooter FPS]] hero: A military man (often in bulky armor), who wields lots of big guns and kills lots of aliens.
* SquishyWizard \\
[[{{Disney/Aladdin}} Phenomenal cosmic power]], itty bitty life bar.
* StoneWall \\
A character with extremely high defense but lame offensive capabilities.
* SupportPartyMember \\
A party member whose' primary abilities are mostly non-offensive.
* SwordAndSorcerer \\
When a physical fighter and magic user team up.
* TeamPet \\
The default mascot of the party and usually the most outlandish of the bunch.
* ThirdPersonSeductress \\
An implausibly curvy, twenty-something woman in a {{Stripperiffic}} outfit, who obeys the commands of the fellow behind the controller.
* TheTurretMaster \\
A character with the ability to [[ExactlyWhatItSaysOnTheTin summon a stationary turret]] that attacks enemies or an object that fulfills a similar role.
* TomboyPrincess \\
A princess who behaves in a tomboyish manner.
* WhiteMage \\
Magic-user who specializes in healing and support magic.
** WhiteMagicianGirl \\
The female magic-using co-star of an {{RPG}}, who often wields a staff or rod.
* WildMan \\
A usually [[WildHair shaggy]], muscle-bound and under-dressed character who looks like he just came out of the jungle.

to:

* AdventureDuo '''Fr/PersonnageJouable''' \\
A serious main character coupled with a weird or quirky partner.
Un personnage contrôlé par ''vous'', le joueur.
* AnAdventurerIsYou Fr/MageBlanc \\
A description of the class-based systems common to many {{Role Playing Game}}s.
* BareFistedMonk \\
A character who excels in melee attacks without wielding weapons.
* TheBeastmaster \\
A type of character who uses the assistance of an animal, force of nature, or just some sort of not-highly-sentient creature to help them fight.
* BlackMage \\
Magic-user who specializes in offensive magic.
** BlackMagicianGirl \\
A young female BlackMage with a [[PluckyGirl forceful personality.]]
** LadyOfBlackMagic \\
An older female BlackMage with a [[LadyOfWar more reserved or mature personality.]]
* BouncingBattler \\
A character whose primary form of attack is to jump or bounce off obstacles and enemies.
* BrattyHalfPint \\
Snarky self-important kid who's usually the youngest in the party.
* ChildMage \\
The main magic user is the youngest in the group.
* CipherScything \\
Blank slate characters always get the short end of the stick in adapted works.
* CombatMedic \\
Although he's the main healer and buffer, he can also dish out damage.
* CombatAndSupport \\
The two roles video-game characters often divide each other into when in groups.
* CompetitiveBalance \\
The various character types in competitive games need to be balanced so no one character is automatically better.
* ConfusionFu \\
A character whose main advantage is their unpredictability.
* CriticalHitClass \\
A class or character's strategy is based on getting critical hits.
* CrutchCharacter \\
Early game playable character who starts out powerful, but whose usefulness declines.
* CuteBruiser \\
A young girl who has SuperStrength.
* TheEngineer \\
A character who specializes in the use and application of machines and technology. Usually a support unit, but many times quite capable of combat.
* EliteTweak \\
A character or class that can be very effective, but needs a lot of work or strategy to reach its potential.
* FantasyCharacterClasses \\
The most common character classes in a medieval fantasy setting.
* FeaturelessProtagonist \\
An Ageless, Faceless, Gender-Neutral, Culturally Ambiguous Adventure Person is [[AudienceSurrogate you!]]
** NonEntityGeneral \\
The player is a general or commander in a strategy game who may not actually even exist.
* FighterMageThief \\
The three most common character classes for {{Western RPG}}s.
* FragileSpeedster \\
A character who's very fast, but has low defense.
* GlacierWaif \\
A character of thin build who's nevertheless extremely strong and slow.
* GlassCannon \\
A character who is strong but can't take a lot of damage.
* AGodIsYou \\
Games that star a protagonist who's actually a god or who has godlike powers.
* GradualGrinder \\
A character type that deals damage over time, wearing the enemy down.
* GuestStarPartyMember \\
Someone who joins your party temporarily as a "guest".
* HealingHands \\
A character who has the ability to heal others.
* HeroicMime \\
A main character who never speaks.
* HeroUnit \\
A unit, usually in a RealTimeStrategy game, that represents the player or a major character in the game's story on the battlefield.
* ItemCaddy \\
A character whose skills revolve around using items.
* JackOfAllStats\\
A character who has good strength, speed, and defense, but is not great in any category.
** MasterOfNone \\
The JackOfAllStats where the end result is an almost useless character, since their mediocre skills are never useful enough to be chosen over a specialist.
* JobSystem \\
EasternRPG system whereby classes have distinct equipment and abilities but can be changed at any time.
* JokeCharacter \\
Characters, often in the form of {{Easter Egg}}s, deliberately unbalanced in the negative sense.
** LethalJokeCharacter \\
A JokeCharacter who has one or two awesome skills which can lead to him being used very effectively.
* KidHero \\
Slaying dragons and beating down goblins, but he still has a teddy bear when he goes to sleep.
* LadyOfWar \\
A [[ActionGirl female fighter]] who retains [[TheHighQueen an air of grace and reserve not usually associated with violence.]]
* LightningBruiser \\
A character who has very good strength, speed, ''and'' defense.
* MageMarksman \\
An archer or gunner who also delves in sorcery.
* MagicallyIneptFighter \\
A fighter with great physical ability but lacking skills in the magic department.
* MagicKnight \\
A wizard who can also swordfight or a swordfighter who can also use magic.
* MascotWithAttitude \\
A snarky FunnyAnimal with [[TotallyRadical kickin']] powers and [[JumpPhysics improbable jumping abilities]].
* MasterOfAll \\
A (usually [[PurposelyOverpowered broken]]) character with better stats than anyone.
* MasterOfUnlocking \\
Opening doors is an art, don'tcha know.
* MechanicallyUnusualClass \\
A character class whose mechanics are unusual in comparison to its fellow classes.
* MechanicallyUnusualFighter \\
A FightingGame character with a bizarre playstyle and mechanics compared to others.
* MightyGlacier \\
He's got great strength, but he isn't all that fast.
* TheMinionMaster \\
Summon {{Mooks}} to do the job for you!
* ModernDaySciFiRPGClassEquivalents \\
A collection of character-classes or equivalents of such for non-fantasy RPG-settings.
* MonsterAllies \\
Where monsters fight alongside the humans in [=RPG=]s.
* MutuallyExclusivePartyMembers \\
Several party members who, for whatever reason, cannot all be in the same party at the same time.
* MysticalWaif \\
A young girl with a mysterious past who the villains are trying to exploit and the heroes are trying to protect.
* NonPlayerCompanion \\
An NPC who follows and assists the player character throughout the game.
* OneManArmy \\
You're the video game hero. It's perfectly normal for you to go around killing thousands of {{Mook}}s.
* OptionalPartyMember \\
Someone who may not join your party if you don't fulfill the requirements to get them.
* OverratedAndUnderleveled \\
A character introduced as being really powerful ends up, statistics-wise, as being weaker than the main character.
* PlatformingPocketPal \\
An adventuring companion in an {{action game}} who, for whatever reason, is not hindered by the action segments.
* PlayerCharacter \\
A character controlled by you, the player.
* PlayerMooks \\
Nameless, personality-less characters that make up your team.
* PowerupMount \\
An animal that the main character can ride on and is beneficial in some way.
* PromotedToPlayable\\
A former Boss or NPC becomes playable.
* ProtagonistWithoutAPast \\
You just sort of popped into being in the first village.
* RebelliousPrincess \\
She's had enough of being pampered and wants to get down and dirty with the monster fighting!
* TheRedMage \\
A magician capable of casting spells from two different or even [[MutuallyExclusiveMagic mutually exclusive]] schools of magic.
* RequiredPartyMember \\
Someone who you have to have in your group, usually due to plot reasons.
* SchrodingersPlayerCharacter \\
The game offers multiple characters to choose from with various backstories, but only the character you choose as your PC ever appears in the game.
* SecretCharacter \\
A bonus character that the casual player may never see.
* SkillGateCharacters \\
FightingGame characters that are a challenge to newcomers, but those with experience will easily mop the floor with them.
* SoloClass \\
Classes capable of going alone where others are forced to team up.
* SpaceMarine \\
Standard [[FirstPersonShooter FPS]] hero: A military man (often in bulky armor), who wields lots of big guns and kills lots of aliens.
* SquishyWizard \\
[[{{Disney/Aladdin}} Phenomenal cosmic power]], itty bitty life bar.
* StoneWall \\
A character with extremely high defense but lame offensive capabilities.
* SupportPartyMember \\
A party member whose' primary abilities are mostly non-offensive.
* SwordAndSorcerer \\
When a physical fighter and magic user team up.
* TeamPet \\
The default mascot of the party and usually the most outlandish of the bunch.
* ThirdPersonSeductress \\
An implausibly curvy, twenty-something woman in a {{Stripperiffic}} outfit, who obeys the commands of the fellow behind the controller.
* TheTurretMaster \\
A character with the ability to [[ExactlyWhatItSaysOnTheTin summon a stationary turret]] that attacks enemies or an object that fulfills a similar role.
* TomboyPrincess \\
A princess who behaves in a tomboyish manner.
* WhiteMage \\
Magic-user who specializes in healing and support magic.
** WhiteMagicianGirl \\
The female magic-using co-star of an {{RPG}}, who often wields a staff or rod.
* WildMan \\
A usually [[WildHair shaggy]], muscle-bound and under-dressed character who looks like he just came out of the jungle.
Un magicien spécialisé dans la magie de soin et de soutien.



* AssistCharacter \\
A non-playable character who assists a playable one.
* CharacterRosterGlobalWarming \\
The series' character roster increases over time, but the number of MightyGlacier characters is kept constant.
* DittoFighter \\
A character who copies the moveset of the other characters, sometimes with the added catch that the moveset is chosen randomly.
* FightingClown \\
A character that looks and acts wackier to the rest of the cast, but actually plays like a normal character.
* GuestFighter \\
A character from another franchise who shows up in a FightingGame.
* HuskyRusskie \\
Is bik, stronk, and dreenks vodka.
* MovesetClone \\
Two characters are given equal or similar abilities/appearances, and often wind up as being the main characters for the series.
* PerfectPlayAI \\
An AI which continually walks forward, dodges or blocks all attacks, and attacks flawlessly once it reaches its target.
* {{Shotoclone}} \\
Stock FightingGame character whose skillset includes a fireball and uppercut and often wear a karate gi.

!!Types de {{PNJ}} types:
* ApatheticCitizens \\
A supervillain is conquering the world? You take care of it.
* ArmsDealer \\
Some dude that sells weaponry, often to the highest bidder.
* CityGuards \\
The local authorities, generally swaggering, superior-sounding grunts.
* EasilyAngeredShopkeeper \\
If you steal something from a shop, you'll be attacked or zapped instantly.
* ExpositionFairy \\
A recurring or sidekick character whose purpose is to [[MrExposition fill you in]] on elements of the interface and your abilities.
** AnnoyingVideoGameHelper \\
Where your ExpositionFairy starts to get on the player's nerves.
* InvulnerableCivilians \\
Whenever an {{NPC}} shows up in a monster-infested dungeon, they will always leave him alone.
* NonPlayerCompanion \\
An NPC who joins and helps you on the adventure.
* PrecursorHeroes \\
A hero or group of heroes (often oddly similar to your own PlayerParty) that arose in the hour of need and [[SealedEvilInACan sealed the Ultimate Evil in its can]] [[ExtyYearsFromNow 1,000 years ago.]]
* QuestGiver \\
An {{NPC}} who will give you a sidequest.
* RecurringTraveller \\
A character who just keeps showing up throughout the game, usually thoroughly lost.
* RedundantResearcher \\
A researcher who's trying to figure out all those ancient ruins and is invariably pre-empted by the hero.
* SkillPointReset\\
A trainer who can reset a PlayerCharacter's skill and ability scores, allowing you to redistribute them.
* VoiceWithAnInternetConnection \\
The helpful person at the other end of the main character's earpiece.
* VulnerableCivilians\\
When NPC's show up, both you and your enemies can kill them.

!!Enemy character types (excluding {{Boss Battle}}s):
* ActuallyFourMooks \\
An enemy appears as a single sprite, but turns out to be a whole party of baddies.
* AirborneMook \\
Mooks that can fly.
* AsteroidsMonster \\
A creature of significant size that, when killed, splits into several miniature versions of itself.
* BanditMook \\
An enemy that employs VideoGameStealing.
* BorderPatrol \\
A monster or other hazard introduced specifically to prevent the player from wandering too far without resorting to the immersion-breaking Invisible Wall.
* BossInMookClothing \\
A "normal battle" with an enemy that, as it turns out, can wipe the floor with you.
* ChestMonster \\
an enemy or hazard that has disguised itself to look like something positive, like [[ExactlyWhatItSaysOnTheTin a chest]].
* ClairvoyantSecurityForce \\
Manages to always appear the second you try to steal something.
* DegradedBoss \\
Once you beat the boss, it comes back as a normal enemy later.
* DropInNemesis \\
Where an enemy or obstacle comes out of nowhere and kills you, generally in a {{cutscene}}.
* ElementalEmbodiment \\
When the elements that are the [[ElementalRockPaperScissors basic building blocks of the universe]] get up and [[EverythingTryingToKillYou come for you.]]
* EnemySummoner \\
An enemy who casts spells which bring additional enemies into combat, while causing some damage itself.
* EverythingTryingToKillYou \\
Almost everything is out for your blood.
* EvilChancellor \\
The helpful and suspiciously toadying assistant to the monarchy whose morality is usually inverse to the head of state.
* FakeUltimateMook \\
A massive monster of terrifying appearance that's no real threat.
* FlyingSeafoodSpecial \\
Fish that float in the air. And generally try to kill you.
* GiantHandsOfDoom \\
A character who fights only with giant hands.
* GoddamnedBats \\
Enemies that don't pose much of a threat on their own, but can frustrate, annoy, and get in your way when working together.
** DemonicSpiders \\
Enemies that frustrate you by killing you in unfair ways, which make them innately more dangerous than other normal enemies.
** LedgeBats \\
Enemies that knock you back in the middle of jumps, often to your death.
** MetalSlime \\
A monster that appears and runs away very quickly, is hard to hit, and gives very good rewards.
** WallMaster \\
Monsters that lurk within the environment and never fully appear until you walk close to them, at which point they suddenly lunge out and try to grab you.
* TheGoomba \\
An enemy who will always be encountered in the first level, has a simple movement pattern, and is reassuringly easy to beat.
* HalfHeartedHenchman \\
A normal henchman who's lazy, unmotivated, or otherwise unwilling to do his job.
* HeavilyArmoredMook \\
An ordinary mook, but with hard steel accessories.
* IncrediblyDurableEnemies \\
When the basic mook is an unstoppable killing machine, you know you're in a difficult game.
* IncreasinglyLethalEnemy\\
When an enemy gets harder to beat if the fight goes on for too long.
* InvincibleMinorMinion \\
A weak enemy who is nevertheless completely impossible to harm in any way.
* InvisibleMonsters \\
You can't see them, but they can probably hurt you.
* KillerRabbit \\
Any monster that's far more dangerous than it looks.
* {{Mook}} \\
A slang term for the hordes of standard-issue, disposable bad guys whom the hero regularly fights and defeats.
** MookBouncer \\
A {{Mook}} that can teleport you to a specific location whenever they touch you.
** MooksAteMyEquipment \\
Enemy that eats your stuff (and might eat you as well).
** NightOfTheLivingMooks \\
Zombies, skeletons, mummies, oh my!
** PatrollingMook \\
A mook that patrols around a certain area, alerting its allies if it spots something suspicious or an intruder.
** SlaveMooks \\
Mooks that are actually enslaved by the villains.
* PersonalSpaceInvader \\
A monster who grabs onto you and must be shaken off.
* PinataEnemy \\
An enemy target or victim in a video game sought out by the player because they are (relatively) easy to kill and have a very high cash payout.
* PuppetFighter \\
A character who can control one or more entities separate from itself.
* RaisingTheSteaks \\
Dead animals coming back to life with the intention of killing you.
* RatStomp \\
Finally, you get to the adventuring part! But first, fight some rats.
* RoamingEnemy \\
An enemy which appears randomly under various circumstances.
* SavageSetpiece \\
A character that is peaceful to your character unless he attacks it. Then it demolishes you.
* SegmentedSerpent \\
An enemy which is made up of lots of mostly identical segments, and moves like a worm or snake.
* ShieldBearingMook \\
A mook with a shield to protect against frontal attacks.
* SmashMook \\
A big, strong enemy that does nothing but smash you with straight physical attacks.
* TheSpiny \\
A PlatformGame enemy that will damage or kill you if you try to jump on it.
* StandardFPSEnemies \\
Those generic baddies seen in nearly every FPS you've ever played.
* StockMonsters \\
Those generic baddies seen in nearly every {{RPG}} you've ever played.
* TeleportingKeycardSquad \\
Whenever you take something important, a slough of new enemies suddenly rushes in.
* UndergroundMonkey \\
Exactly the same as a regular monkey - but underground, and therefore has better stats.
* UnderratedAndOverleveled \\
A character whom the plot provides no reason to be particularly strong turns out to be quite powerful in statistical terms when they join your party.
* TheUnfought \\
A major antagonist who you don't fight in the actual game.
* UniqueEnemy \\
An enemy that only shows up once in the whole game, but is otherwise fairly unremarkable.
* WaddlingHead \\
A stock monster that resembles a colored oval with eyes and feet.
* WeaponizedOffspring \\
A creature gives birth to Cannon Fodder as a defense mechanism.
* WhackAMonster \\
You see lots of holes in the ground: you know you're going to have to fight a bunch of monsters that pop up, attack, and pop back in.

!!Unclassified:
* BalancePowerSkillGimmick \\
A setup of four playable choices with a balanced choice, one choice at one end of a stat scale, one choice at the other end, and one choice different from all three.
* CharacterSelectForcing \\
The game forces you to choose different characters.
* GameOverMan \\
A character shown on the GameOver screen.
* LadyNotAppearingInThisGame \\
A sexy female in a game's promotional material who's not actually in the game itself.
* LiveItem \\
A character or creature that the game treats as an item.
* TheMissingno \\
A video game character whose existence is due to a GoodBadBug, rather than being deliberately coded into the game.
* PetInterface \\
An interface in which you are given a sidekick, usually a pet, that acts as a guide/virtual pet of sorts in the world.
* PrestigiousPlayerTitle \\
You and your fellow players are yourselves, but you're given a fancy title to call yourselves by.
* RevivingEnemy\\
An enemy which can only be dealt with temporarily.
* SeriesMascot \\
A character, creature, etc which is heavily associated with a fictional universe, to the point of being the (official or unofficial) {{mascot}}.
** MascotMook \\
An iconic {{Mook}} which can also double as a SeriesMascot.
* TrainingDummy \\
Some (usually) immortal character that you can return to, to practice your moves on.
* TwoGuysAndAGirl \\
The main character and his RivalTurnedEvil spend most of the game fighting over the girl.
* WithAFriendAndAStranger \\
The game starts off with the hero, his or her childhood friend, and [[MysteriousWaif another person, often a girl, from out of nowhere]] who needs his help.

to:

* AssistCharacter \\
A non-playable character who assists a playable one.
* CharacterRosterGlobalWarming \\
The series' character roster increases over time, but the number of MightyGlacier characters is kept constant.
* DittoFighter \\
A character who copies the moveset of the other characters, sometimes with the added catch that the moveset is chosen randomly.
* FightingClown \\
A character that looks and acts wackier to the rest of the cast, but actually plays like a normal character.
* GuestFighter \\
A character from another franchise who shows up in a FightingGame.
* HuskyRusskie \\
Is bik, stronk, and dreenks vodka.
* MovesetClone \\
Two characters are given equal or similar abilities/appearances, and often wind up as being the main characters for the series.
* PerfectPlayAI \\
An AI which continually walks forward, dodges or blocks all attacks, and attacks flawlessly once it reaches its target.
* {{Shotoclone}} \\
Stock FightingGame character whose skillset includes a fireball and uppercut and often wear a karate gi.


!!Types de {{PNJ}} types:
* ApatheticCitizens \\
A supervillain is conquering the world? You take care of it.
* ArmsDealer \\
Some dude that sells weaponry, often to the highest bidder.
* CityGuards \\
The local authorities, generally swaggering, superior-sounding grunts.
* EasilyAngeredShopkeeper \\
If you steal something from a shop, you'll be attacked or zapped instantly.
* ExpositionFairy \\
A recurring or sidekick character whose purpose is to [[MrExposition fill you in]] on elements of the interface and your abilities.
** AnnoyingVideoGameHelper \\
Where your ExpositionFairy starts to get on the player's nerves.
* InvulnerableCivilians \\
Whenever an {{NPC}} shows up in a monster-infested dungeon, they will always leave him alone.
* NonPlayerCompanion \\
An NPC who joins and helps you on the adventure.
* PrecursorHeroes \\
A hero or group of heroes (often oddly similar to your own PlayerParty) that arose in the hour of need and [[SealedEvilInACan sealed the Ultimate Evil in its can]] [[ExtyYearsFromNow 1,000 years ago.]]
* QuestGiver \\
An {{NPC}} who will give you a sidequest.
* RecurringTraveller \\
A character who just keeps showing up throughout the game, usually thoroughly lost.
* RedundantResearcher \\
A researcher who's trying to figure out all those ancient ruins and is invariably pre-empted by the hero.
* SkillPointReset\\
A trainer who can reset a PlayerCharacter's skill and ability scores, allowing you to redistribute them.
* VoiceWithAnInternetConnection \\
The helpful person at the other end of the main character's earpiece.
* VulnerableCivilians\\
When NPC's show up, both you and your enemies can kill them.

!!Enemy character
types (excluding {{Boss Battle}}s):
:
* ActuallyFourMooks '''Fr/PersonnageNonJoueur''' \\
An enemy appears as a single sprite, but turns out to be a whole party of baddies.
Des personnages contrôlés par l'IA du jeu, et non pas par le joueur.
* AirborneMook Fr/DonneurDeQuete \\
Mooks that can fly.
Un PNJ qui vous donnera une quête.

!!Types de personnages ennemis :
* AsteroidsMonster '''Fr/SataneesChauvesSouris''' \\
A creature of significant size that, when killed, splits into several miniature versions of itself.
Des ennemis pas si dangereux que ça un par un, mais très frustrants et gênants s'ils s'y mettent à plusieurs.
* BanditMook '''Fr/{{Sbires}}''' \\
An enemy that employs VideoGameStealing.
* BorderPatrol
Ceux qui composent la horde de méchants jetables que le héros affronte et bat régulièrement.
** Fr/BossDeguiseEnSbire
\\
A monster or other hazard introduced specifically to prevent the player from wandering too far without resorting to the immersion-breaking Invisible Wall.
* BossInMookClothing \\
A "normal battle" with an enemy that, as it turns out, can wipe the floor with you.
* ChestMonster \\
an enemy or hazard that has disguised itself to look like something positive, like [[ExactlyWhatItSaysOnTheTin a chest]].
* ClairvoyantSecurityForce \\
Manages to always appear the second you try to steal something.
* DegradedBoss \\
Once you beat the boss, it comes back as a normal enemy later.
* DropInNemesis \\
Where an enemy or obstacle comes out of nowhere and kills you, generally in a {{cutscene}}.
* ElementalEmbodiment \\
When the elements that are the [[ElementalRockPaperScissors basic building blocks of the universe]] get up and [[EverythingTryingToKillYou come for you.]]
* EnemySummoner \\
An enemy who casts spells which bring additional enemies into combat, while causing some damage itself.
* EverythingTryingToKillYou \\
Almost everything is out for your blood.
* EvilChancellor \\
The helpful and suspiciously toadying assistant to the monarchy whose morality is usually inverse to the head of state.
* FakeUltimateMook \\
A massive monster of terrifying appearance that's no real threat.
* FlyingSeafoodSpecial \\
Fish that float in the air. And generally try to kill you.
* GiantHandsOfDoom \\
A character who fights only with giant hands.
* GoddamnedBats \\
Enemies that don't pose much of a threat on their own, but can frustrate, annoy, and get in your way when working together.
** DemonicSpiders \\
Enemies that frustrate you by killing you in unfair ways, which make them innately more dangerous than other normal enemies.
** LedgeBats \\
Enemies that knock you back in the middle of jumps, often to your death.
** MetalSlime \\
A monster that appears and runs away very quickly, is hard to hit, and gives very good rewards.
** WallMaster \\
Monsters that lurk within the environment and never fully appear until you walk close to them, at which point they suddenly lunge out and try to grab you.
* TheGoomba \\
An enemy who will always be encountered in the first level, has a simple movement pattern, and is reassuringly easy to beat.
* HalfHeartedHenchman \\
A normal henchman who's lazy, unmotivated, or otherwise unwilling to do his job.
* HeavilyArmoredMook \\
An ordinary mook, but with hard steel accessories.
* IncrediblyDurableEnemies \\
When the basic mook is an unstoppable killing machine, you know you're in a difficult game.
* IncreasinglyLethalEnemy\\
When an enemy gets harder to beat if the fight goes on for too long.
* InvincibleMinorMinion \\
A weak enemy who is nevertheless completely impossible to harm in any way.
* InvisibleMonsters \\
You can't see them, but they can probably hurt you.
* KillerRabbit \\
Any monster that's far more dangerous than it looks.
* {{Mook}} \\
A slang term for the hordes of standard-issue, disposable bad guys whom the hero regularly fights and defeats.
** MookBouncer \\
A {{Mook}} that can teleport you to a specific location whenever they touch you.
** MooksAteMyEquipment \\
Enemy that eats your stuff (and might eat you as well).
** NightOfTheLivingMooks \\
Zombies, skeletons, mummies, oh my!
** PatrollingMook \\
A mook that patrols around a certain area, alerting its allies if it spots something suspicious or an intruder.
** SlaveMooks \\
Mooks that are actually enslaved by the villains.
* PersonalSpaceInvader \\
A monster who grabs onto you and must be shaken off.
* PinataEnemy \\
An enemy target or victim in a video game sought out by the player because they are (relatively) easy to kill and have a very high cash payout.
* PuppetFighter \\
A character who can control one or more entities separate from itself.
* RaisingTheSteaks \\
Dead animals coming back to life with the intention of killing you.
* RatStomp \\
Finally, you get to the adventuring part! But first, fight some rats.
* RoamingEnemy \\
An enemy which appears randomly under various circumstances.
* SavageSetpiece \\
A character that is peaceful to your character unless he attacks it. Then it demolishes you.
* SegmentedSerpent \\
An enemy which is made up of lots of mostly identical segments, and moves like a worm or snake.
* ShieldBearingMook \\
A mook with a shield to protect against frontal attacks.
* SmashMook \\
A big, strong enemy that does nothing but smash you with straight physical attacks.
* TheSpiny \\
A PlatformGame enemy that will damage or kill you if you try to jump on it.
* StandardFPSEnemies \\
Those generic baddies seen in nearly every FPS you've ever played.
* StockMonsters \\
Those generic baddies seen in nearly every {{RPG}} you've ever played.
* TeleportingKeycardSquad \\
Whenever you take something important, a slough of new enemies suddenly rushes in.
* UndergroundMonkey \\
Exactly the same as a regular monkey - but underground, and therefore has better stats.
* UnderratedAndOverleveled \\
A character whom the plot provides no reason to be particularly strong turns out to be quite powerful in statistical terms when they join your party.
* TheUnfought \\
A major antagonist who you don't fight in the actual game.
* UniqueEnemy \\
An enemy that only shows up once in the whole game, but is otherwise fairly unremarkable.
* WaddlingHead \\
A stock monster that resembles a colored oval with eyes and feet.
* WeaponizedOffspring \\
A creature gives birth to Cannon Fodder as a defense mechanism.
* WhackAMonster \\
You see lots of holes in the ground: you know you're going to have to fight a bunch of monsters that pop up, attack, and pop back in.

!!Unclassified:
* BalancePowerSkillGimmick \\
A setup of four playable choices with a balanced choice, one choice at one end of a stat scale, one choice at the other end, and one choice different from all three.
* CharacterSelectForcing \\
The game forces you to choose different characters.
* GameOverMan \\
A character shown on the GameOver screen.
* LadyNotAppearingInThisGame \\
A sexy female in a game's promotional material who's not actually in the game itself.
* LiveItem \\
A character or creature that the game treats as an item.
* TheMissingno \\
A video game character whose existence is due to a GoodBadBug, rather than being deliberately coded into the game.
* PetInterface \\
An interface in which you are given a sidekick, usually a pet, that acts as a guide/virtual pet of sorts in the world.
* PrestigiousPlayerTitle \\
You and your fellow players are yourselves, but you're given a fancy title to call yourselves by.
* RevivingEnemy\\
An enemy which can only be dealt with temporarily.
* SeriesMascot \\
A character, creature, etc which is heavily associated with a fictional universe, to the point of being the (official or unofficial) {{mascot}}.
** MascotMook \\
An iconic {{Mook}} which can also double as a SeriesMascot.
* TrainingDummy \\
Some (usually) immortal character that you can return to, to practice your moves on.
* TwoGuysAndAGirl \\
The main character and his RivalTurnedEvil spend most of the game fighting over the girl.
* WithAFriendAndAStranger \\
The game starts off with the hero, his or her childhood friend, and [[MysteriousWaif another person, often a girl, from out of nowhere]] who needs his help.
Un combat contre un ennemi "normal", qui se révèle bien plus fort que les autres.

!!Autres types de personnages :
Is there an issue? Send a MessageReason:
fixed a wick for a split trope


** StopHelpingMe \\

to:

** StopHelpingMe AnnoyingVideoGameHelper \\
Is there an issue? Send a MessageReason:
None


!!{{Les PNJ}} types:

to:

!!{{Les PNJ}} !!Types de {{PNJ}} types:
Is there an issue? Send a MessageReason:
None


!!{{NPC}} types:

to:

!!{{NPC}} !!{{Les PNJ}} types:
Is there an issue? Send a MessageReason:
None

Added DiffLines:

''The original English page will be fully translated in French in the coming weeks, please be patient !''

''La page originale anglaise va être entièrement traduite en français, merci de votre patience !''


The act of being a video game character is a bit of an odd one. You spend all day killing things, all night healing from wounds that should have killed you, and there's a better than eighty percent chance that your [[TomboyPrincess tomboy female friend is a lost princess]]. But what's a guy to do, eh?
----
[[index]]
!!Playable character types:
[floatboxright:
Sub-categories:
+PlayerParty
+BossBattle
]
* AdventureDuo \\
A serious main character coupled with a weird or quirky partner.
* AnAdventurerIsYou \\
A description of the class-based systems common to many {{Role Playing Game}}s.
* BareFistedMonk \\
A character who excels in melee attacks without wielding weapons.
* TheBeastmaster \\
A type of character who uses the assistance of an animal, force of nature, or just some sort of not-highly-sentient creature to help them fight.
* BlackMage \\
Magic-user who specializes in offensive magic.
** BlackMagicianGirl \\
A young female BlackMage with a [[PluckyGirl forceful personality.]]
** LadyOfBlackMagic \\
An older female BlackMage with a [[LadyOfWar more reserved or mature personality.]]
* BouncingBattler \\
A character whose primary form of attack is to jump or bounce off obstacles and enemies.
* BrattyHalfPint \\
Snarky self-important kid who's usually the youngest in the party.
* ChildMage \\
The main magic user is the youngest in the group.
* CipherScything \\
Blank slate characters always get the short end of the stick in adapted works.
* CombatMedic \\
Although he's the main healer and buffer, he can also dish out damage.
* CombatAndSupport \\
The two roles video-game characters often divide each other into when in groups.
* CompetitiveBalance \\
The various character types in competitive games need to be balanced so no one character is automatically better.
* ConfusionFu \\
A character whose main advantage is their unpredictability.
* CriticalHitClass \\
A class or character's strategy is based on getting critical hits.
* CrutchCharacter \\
Early game playable character who starts out powerful, but whose usefulness declines.
* CuteBruiser \\
A young girl who has SuperStrength.
* TheEngineer \\
A character who specializes in the use and application of machines and technology. Usually a support unit, but many times quite capable of combat.
* EliteTweak \\
A character or class that can be very effective, but needs a lot of work or strategy to reach its potential.
* FantasyCharacterClasses \\
The most common character classes in a medieval fantasy setting.
* FeaturelessProtagonist \\
An Ageless, Faceless, Gender-Neutral, Culturally Ambiguous Adventure Person is [[AudienceSurrogate you!]]
** NonEntityGeneral \\
The player is a general or commander in a strategy game who may not actually even exist.
* FighterMageThief \\
The three most common character classes for {{Western RPG}}s.
* FragileSpeedster \\
A character who's very fast, but has low defense.
* GlacierWaif \\
A character of thin build who's nevertheless extremely strong and slow.
* GlassCannon \\
A character who is strong but can't take a lot of damage.
* AGodIsYou \\
Games that star a protagonist who's actually a god or who has godlike powers.
* GradualGrinder \\
A character type that deals damage over time, wearing the enemy down.
* GuestStarPartyMember \\
Someone who joins your party temporarily as a "guest".
* HealingHands \\
A character who has the ability to heal others.
* HeroicMime \\
A main character who never speaks.
* HeroUnit \\
A unit, usually in a RealTimeStrategy game, that represents the player or a major character in the game's story on the battlefield.
* ItemCaddy \\
A character whose skills revolve around using items.
* JackOfAllStats\\
A character who has good strength, speed, and defense, but is not great in any category.
** MasterOfNone \\
The JackOfAllStats where the end result is an almost useless character, since their mediocre skills are never useful enough to be chosen over a specialist.
* JobSystem \\
EasternRPG system whereby classes have distinct equipment and abilities but can be changed at any time.
* JokeCharacter \\
Characters, often in the form of {{Easter Egg}}s, deliberately unbalanced in the negative sense.
** LethalJokeCharacter \\
A JokeCharacter who has one or two awesome skills which can lead to him being used very effectively.
* KidHero \\
Slaying dragons and beating down goblins, but he still has a teddy bear when he goes to sleep.
* LadyOfWar \\
A [[ActionGirl female fighter]] who retains [[TheHighQueen an air of grace and reserve not usually associated with violence.]]
* LightningBruiser \\
A character who has very good strength, speed, ''and'' defense.
* MageMarksman \\
An archer or gunner who also delves in sorcery.
* MagicallyIneptFighter \\
A fighter with great physical ability but lacking skills in the magic department.
* MagicKnight \\
A wizard who can also swordfight or a swordfighter who can also use magic.
* MascotWithAttitude \\
A snarky FunnyAnimal with [[TotallyRadical kickin']] powers and [[JumpPhysics improbable jumping abilities]].
* MasterOfAll \\
A (usually [[PurposelyOverpowered broken]]) character with better stats than anyone.
* MasterOfUnlocking \\
Opening doors is an art, don'tcha know.
* MechanicallyUnusualClass \\
A character class whose mechanics are unusual in comparison to its fellow classes.
* MechanicallyUnusualFighter \\
A FightingGame character with a bizarre playstyle and mechanics compared to others.
* MightyGlacier \\
He's got great strength, but he isn't all that fast.
* TheMinionMaster \\
Summon {{Mooks}} to do the job for you!
* ModernDaySciFiRPGClassEquivalents \\
A collection of character-classes or equivalents of such for non-fantasy RPG-settings.
* MonsterAllies \\
Where monsters fight alongside the humans in [=RPG=]s.
* MutuallyExclusivePartyMembers \\
Several party members who, for whatever reason, cannot all be in the same party at the same time.
* MysticalWaif \\
A young girl with a mysterious past who the villains are trying to exploit and the heroes are trying to protect.
* NonPlayerCompanion \\
An NPC who follows and assists the player character throughout the game.
* OneManArmy \\
You're the video game hero. It's perfectly normal for you to go around killing thousands of {{Mook}}s.
* OptionalPartyMember \\
Someone who may not join your party if you don't fulfill the requirements to get them.
* OverratedAndUnderleveled \\
A character introduced as being really powerful ends up, statistics-wise, as being weaker than the main character.
* PlatformingPocketPal \\
An adventuring companion in an {{action game}} who, for whatever reason, is not hindered by the action segments.
* PlayerCharacter \\
A character controlled by you, the player.
* PlayerMooks \\
Nameless, personality-less characters that make up your team.
* PowerupMount \\
An animal that the main character can ride on and is beneficial in some way.
* PromotedToPlayable\\
A former Boss or NPC becomes playable.
* ProtagonistWithoutAPast \\
You just sort of popped into being in the first village.
* RebelliousPrincess \\
She's had enough of being pampered and wants to get down and dirty with the monster fighting!
* TheRedMage \\
A magician capable of casting spells from two different or even [[MutuallyExclusiveMagic mutually exclusive]] schools of magic.
* RequiredPartyMember \\
Someone who you have to have in your group, usually due to plot reasons.
* SchrodingersPlayerCharacter \\
The game offers multiple characters to choose from with various backstories, but only the character you choose as your PC ever appears in the game.
* SecretCharacter \\
A bonus character that the casual player may never see.
* SkillGateCharacters \\
FightingGame characters that are a challenge to newcomers, but those with experience will easily mop the floor with them.
* SoloClass \\
Classes capable of going alone where others are forced to team up.
* SpaceMarine \\
Standard [[FirstPersonShooter FPS]] hero: A military man (often in bulky armor), who wields lots of big guns and kills lots of aliens.
* SquishyWizard \\
[[{{Disney/Aladdin}} Phenomenal cosmic power]], itty bitty life bar.
* StoneWall \\
A character with extremely high defense but lame offensive capabilities.
* SupportPartyMember \\
A party member whose' primary abilities are mostly non-offensive.
* SwordAndSorcerer \\
When a physical fighter and magic user team up.
* TeamPet \\
The default mascot of the party and usually the most outlandish of the bunch.
* ThirdPersonSeductress \\
An implausibly curvy, twenty-something woman in a {{Stripperiffic}} outfit, who obeys the commands of the fellow behind the controller.
* TheTurretMaster \\
A character with the ability to [[ExactlyWhatItSaysOnTheTin summon a stationary turret]] that attacks enemies or an object that fulfills a similar role.
* TomboyPrincess \\
A princess who behaves in a tomboyish manner.
* WhiteMage \\
Magic-user who specializes in healing and support magic.
** WhiteMagicianGirl \\
The female magic-using co-star of an {{RPG}}, who often wields a staff or rod.
* WildMan \\
A usually [[WildHair shaggy]], muscle-bound and under-dressed character who looks like he just came out of the jungle.

!!FightingGame characters (may or may not be playable):
* AssistCharacter \\
A non-playable character who assists a playable one.
* CharacterRosterGlobalWarming \\
The series' character roster increases over time, but the number of MightyGlacier characters is kept constant.
* DittoFighter \\
A character who copies the moveset of the other characters, sometimes with the added catch that the moveset is chosen randomly.
* FightingClown \\
A character that looks and acts wackier to the rest of the cast, but actually plays like a normal character.
* GuestFighter \\
A character from another franchise who shows up in a FightingGame.
* HuskyRusskie \\
Is bik, stronk, and dreenks vodka.
* MovesetClone \\
Two characters are given equal or similar abilities/appearances, and often wind up as being the main characters for the series.
* PerfectPlayAI \\
An AI which continually walks forward, dodges or blocks all attacks, and attacks flawlessly once it reaches its target.
* {{Shotoclone}} \\
Stock FightingGame character whose skillset includes a fireball and uppercut and often wear a karate gi.

!!{{NPC}} types:
* ApatheticCitizens \\
A supervillain is conquering the world? You take care of it.
* ArmsDealer \\
Some dude that sells weaponry, often to the highest bidder.
* CityGuards \\
The local authorities, generally swaggering, superior-sounding grunts.
* EasilyAngeredShopkeeper \\
If you steal something from a shop, you'll be attacked or zapped instantly.
* ExpositionFairy \\
A recurring or sidekick character whose purpose is to [[MrExposition fill you in]] on elements of the interface and your abilities.
** StopHelpingMe \\
Where your ExpositionFairy starts to get on the player's nerves.
* InvulnerableCivilians \\
Whenever an {{NPC}} shows up in a monster-infested dungeon, they will always leave him alone.
* NonPlayerCompanion \\
An NPC who joins and helps you on the adventure.
* PrecursorHeroes \\
A hero or group of heroes (often oddly similar to your own PlayerParty) that arose in the hour of need and [[SealedEvilInACan sealed the Ultimate Evil in its can]] [[ExtyYearsFromNow 1,000 years ago.]]
* QuestGiver \\
An {{NPC}} who will give you a sidequest.
* RecurringTraveller \\
A character who just keeps showing up throughout the game, usually thoroughly lost.
* RedundantResearcher \\
A researcher who's trying to figure out all those ancient ruins and is invariably pre-empted by the hero.
* SkillPointReset\\
A trainer who can reset a PlayerCharacter's skill and ability scores, allowing you to redistribute them.
* VoiceWithAnInternetConnection \\
The helpful person at the other end of the main character's earpiece.
* VulnerableCivilians\\
When NPC's show up, both you and your enemies can kill them.

!!Enemy character types (excluding {{Boss Battle}}s):
* ActuallyFourMooks \\
An enemy appears as a single sprite, but turns out to be a whole party of baddies.
* AirborneMook \\
Mooks that can fly.
* AsteroidsMonster \\
A creature of significant size that, when killed, splits into several miniature versions of itself.
* BanditMook \\
An enemy that employs VideoGameStealing.
* BorderPatrol \\
A monster or other hazard introduced specifically to prevent the player from wandering too far without resorting to the immersion-breaking Invisible Wall.
* BossInMookClothing \\
A "normal battle" with an enemy that, as it turns out, can wipe the floor with you.
* ChestMonster \\
an enemy or hazard that has disguised itself to look like something positive, like [[ExactlyWhatItSaysOnTheTin a chest]].
* ClairvoyantSecurityForce \\
Manages to always appear the second you try to steal something.
* DegradedBoss \\
Once you beat the boss, it comes back as a normal enemy later.
* DropInNemesis \\
Where an enemy or obstacle comes out of nowhere and kills you, generally in a {{cutscene}}.
* ElementalEmbodiment \\
When the elements that are the [[ElementalRockPaperScissors basic building blocks of the universe]] get up and [[EverythingTryingToKillYou come for you.]]
* EnemySummoner \\
An enemy who casts spells which bring additional enemies into combat, while causing some damage itself.
* EverythingTryingToKillYou \\
Almost everything is out for your blood.
* EvilChancellor \\
The helpful and suspiciously toadying assistant to the monarchy whose morality is usually inverse to the head of state.
* FakeUltimateMook \\
A massive monster of terrifying appearance that's no real threat.
* FlyingSeafoodSpecial \\
Fish that float in the air. And generally try to kill you.
* GiantHandsOfDoom \\
A character who fights only with giant hands.
* GoddamnedBats \\
Enemies that don't pose much of a threat on their own, but can frustrate, annoy, and get in your way when working together.
** DemonicSpiders \\
Enemies that frustrate you by killing you in unfair ways, which make them innately more dangerous than other normal enemies.
** LedgeBats \\
Enemies that knock you back in the middle of jumps, often to your death.
** MetalSlime \\
A monster that appears and runs away very quickly, is hard to hit, and gives very good rewards.
** WallMaster \\
Monsters that lurk within the environment and never fully appear until you walk close to them, at which point they suddenly lunge out and try to grab you.
* TheGoomba \\
An enemy who will always be encountered in the first level, has a simple movement pattern, and is reassuringly easy to beat.
* HalfHeartedHenchman \\
A normal henchman who's lazy, unmotivated, or otherwise unwilling to do his job.
* HeavilyArmoredMook \\
An ordinary mook, but with hard steel accessories.
* IncrediblyDurableEnemies \\
When the basic mook is an unstoppable killing machine, you know you're in a difficult game.
* IncreasinglyLethalEnemy\\
When an enemy gets harder to beat if the fight goes on for too long.
* InvincibleMinorMinion \\
A weak enemy who is nevertheless completely impossible to harm in any way.
* InvisibleMonsters \\
You can't see them, but they can probably hurt you.
* KillerRabbit \\
Any monster that's far more dangerous than it looks.
* {{Mook}} \\
A slang term for the hordes of standard-issue, disposable bad guys whom the hero regularly fights and defeats.
** MookBouncer \\
A {{Mook}} that can teleport you to a specific location whenever they touch you.
** MooksAteMyEquipment \\
Enemy that eats your stuff (and might eat you as well).
** NightOfTheLivingMooks \\
Zombies, skeletons, mummies, oh my!
** PatrollingMook \\
A mook that patrols around a certain area, alerting its allies if it spots something suspicious or an intruder.
** SlaveMooks \\
Mooks that are actually enslaved by the villains.
* PersonalSpaceInvader \\
A monster who grabs onto you and must be shaken off.
* PinataEnemy \\
An enemy target or victim in a video game sought out by the player because they are (relatively) easy to kill and have a very high cash payout.
* PuppetFighter \\
A character who can control one or more entities separate from itself.
* RaisingTheSteaks \\
Dead animals coming back to life with the intention of killing you.
* RatStomp \\
Finally, you get to the adventuring part! But first, fight some rats.
* RoamingEnemy \\
An enemy which appears randomly under various circumstances.
* SavageSetpiece \\
A character that is peaceful to your character unless he attacks it. Then it demolishes you.
* SegmentedSerpent \\
An enemy which is made up of lots of mostly identical segments, and moves like a worm or snake.
* ShieldBearingMook \\
A mook with a shield to protect against frontal attacks.
* SmashMook \\
A big, strong enemy that does nothing but smash you with straight physical attacks.
* TheSpiny \\
A PlatformGame enemy that will damage or kill you if you try to jump on it.
* StandardFPSEnemies \\
Those generic baddies seen in nearly every FPS you've ever played.
* StockMonsters \\
Those generic baddies seen in nearly every {{RPG}} you've ever played.
* TeleportingKeycardSquad \\
Whenever you take something important, a slough of new enemies suddenly rushes in.
* UndergroundMonkey \\
Exactly the same as a regular monkey - but underground, and therefore has better stats.
* UnderratedAndOverleveled \\
A character whom the plot provides no reason to be particularly strong turns out to be quite powerful in statistical terms when they join your party.
* TheUnfought \\
A major antagonist who you don't fight in the actual game.
* UniqueEnemy \\
An enemy that only shows up once in the whole game, but is otherwise fairly unremarkable.
* WaddlingHead \\
A stock monster that resembles a colored oval with eyes and feet.
* WeaponizedOffspring \\
A creature gives birth to Cannon Fodder as a defense mechanism.
* WhackAMonster \\
You see lots of holes in the ground: you know you're going to have to fight a bunch of monsters that pop up, attack, and pop back in.

!!Unclassified:
* BalancePowerSkillGimmick \\
A setup of four playable choices with a balanced choice, one choice at one end of a stat scale, one choice at the other end, and one choice different from all three.
* CharacterSelectForcing \\
The game forces you to choose different characters.
* GameOverMan \\
A character shown on the GameOver screen.
* LadyNotAppearingInThisGame \\
A sexy female in a game's promotional material who's not actually in the game itself.
* LiveItem \\
A character or creature that the game treats as an item.
* TheMissingno \\
A video game character whose existence is due to a GoodBadBug, rather than being deliberately coded into the game.
* PetInterface \\
An interface in which you are given a sidekick, usually a pet, that acts as a guide/virtual pet of sorts in the world.
* PrestigiousPlayerTitle \\
You and your fellow players are yourselves, but you're given a fancy title to call yourselves by.
* RevivingEnemy\\
An enemy which can only be dealt with temporarily.
* SeriesMascot \\
A character, creature, etc which is heavily associated with a fictional universe, to the point of being the (official or unofficial) {{mascot}}.
** MascotMook \\
An iconic {{Mook}} which can also double as a SeriesMascot.
* TrainingDummy \\
Some (usually) immortal character that you can return to, to practice your moves on.
* TwoGuysAndAGirl \\
The main character and his RivalTurnedEvil spend most of the game fighting over the girl.
* WithAFriendAndAStranger \\
The game starts off with the hero, his or her childhood friend, and [[MysteriousWaif another person, often a girl, from out of nowhere]] who needs his help.
[[/index]]
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