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Catchphrase has been disambiguated.


* CharmPerson: Heavily implied that Skid and Pump are this, as when they shout "[[{{Catchphrase}} It's a Spooky Month]]" and do their iconic dance, they can compel others to do this. Even Nightmaren; which is something they weaponize.

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* CharmPerson: Heavily implied that Skid and Pump are this, as when they shout "[[{{Catchphrase}} It's "It's a Spooky Month]]" Month" and do their iconic dance, they can compel others to do this. Even Nightmaren; which is something they weaponize.
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Hurting Hero is a disambiguation


* HurtingHero: Opposed to the rest of the protagonists (see BrokenHero above), Coraline, Dipper, and Mabel are more personally afflicted by their adventures; Coraline developed a prejudice against magic beings, Dipper sunk lower onto his mistrust for strangers, and Mabel acquired self-hatred [[JerkassRealization after coming to terms of how she was during summer]]. Nonetheless, they still overcome all these things to save the Night Dimension.

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*** Crescendo represents the monsters that could be befriended with ease by Frisk's kind words, while Aquamarine represents those that were pitied against Frisk due to circumstances involving their backstories, but after befriending Frisk and overcoming their sorrows, became protective of the kid. The bird duo is Asriel and Chara; two best friends tragically separated, that lashed out after realizing they'd never see their friend again.

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*** Crescendo represents the monsters that could be befriended with ease by Frisk's kind words, while Aquamarine represents those that were pitied against Frisk due to circumstances involving their backstories, but after befriending Frisk and overcoming their sorrows, became protective of the kid. The bird duo is Asriel and Chara; two best friends who were tragically separated, that lashed out after realizing they'd never see their friend again.again.
** Crescendo's room starts off dusty but then loses some of its dust after Frisk sings along with their tune, granting their wish of having someone appreciate their music. It makes their room an abandoned toy room once again being used by a new child after years, while Crescendo itself is a toy seeking a new child to play with.
-->''Crescendo's initially dusty arena looked a bit more cleaner, even if not by a whole lot. As if this was a toy room, unused by years, only for a new kid to come and reawaken the magic within.''
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** When Skid and the rest find [=NiGHTS=] in the Unconscious Space, he promises he'll get them "the [[PrecisionFStrike hell] out of here" just like he said in "The Stars" in response to Susie almost catching him and Pump in her room. This time, though, he means it metaphorically.

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** When Skid and the rest find [=NiGHTS=] in the Unconscious Space, he promises he'll get them "the [[PrecisionFStrike hell] hell]] out of here" just like he said in "The Stars" in response to Susie almost catching him and Pump in her room. This time, though, he means it metaphorically.
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** When Skid and the rest find [=NiGHTS=] in the Unconscious Space, he promises he'll get them "the [[PrecisionFStrike hell] out of here" just like he said in "The Stars" in response to Susie almost catching him and Pump in her room. This time, though, he means it metaphorically.
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** Mabel calls Reala and Jackle "wannabe [[ComicBook/TheJoker Jokers]]" as she and the other kids beat them up for the Yellow Ideyas.


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* ZergRush: The six kids overwhelm Reala and Jackle in this fashion, with tugging, punches, kicks, and taunting to throw off their concentration so they can recover their Ideyas of Hope and [=NiGHTS=] can finish them off with two of Reala's balloons.

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* BigDamnHeroes:
** Partially PlayedForLaughs, because unlike the rest of the kids that run into the light as soon as it comes, Skid and Pump [[TooDumbToLive remain curious about the Nightmarens disguised as Skid's father and Pump's parents]], which makes [=NiGHTS=] pull both boys into the light before they get into serious trouble.
** ''Many'' happen in the last arc before the final battle.
*** Coraline helps Skid and Pump keep their Courage out of Wizeman's hands.
*** Frisk saves Dipper and Mabel from Wizeman's assault [[spoiler: by tanking the blast of Wizeman's hand with their soul]].
*** The six {{Kid Hero}}es go on a RoaringRampageOfRescue through the Unconscious Space to save [=NiGHTS=], then come to her rescue again once Reala and Jackle start to gain the upper hand in the two-on-one fight.
* BigDamnReunion: One happens between the six {{Kid Hero}}es and [=NiGHTS=] at the start of "[Finale ~ 3] Theme of a Tragedic Revenge" as the kids realize they all know each other and they finally free [=NiGHTS=]. Reala and Jackle, unfortunately, interrupt it as they come back for revenge.



** Almost all the chapter names of the last arc are pulled from the [=NiGHTS=] duo-logy soundtrack. "Growing Wings" and "Cruising Together" are the last level's songs (the latter, the second one after a triumphant return of the ''VideoGame/NigthsJourneyOfDreams'' dreamers), "Theme of a Tragedic Revenge" is Reala's alternate theme, and "D'Force Master" is Wizeman's theme.

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** Almost all the chapter names of the last arc are pulled from the [=NiGHTS=] duo-logy soundtrack. "Growing Wings" and "Cruising Together" are the last level's songs (the latter, the second one after a triumphant return of the ''VideoGame/NigthsJourneyOfDreams'' ''VideoGame/NightsJourneyOfDreams'' dreamers), "Theme of a Tragedic Revenge" is Reala's alternate theme, and "D'Force Master" is Wizeman's theme.

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** Owl notes that along with the Ideya's power, Frisk has a sixth one he can't tell what is, but understands its integral to her. It is the power of Determination, which Frisk herself and the narration allude to in important moments. [[spoiler: It also allows Frisk to survive a TakingTheBullet moment after she tanks an attack from Wizeman in Dipper and Mabel's place. She notes that its been a while since she had to use so much Determination like she did for that maneuver.]]

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** Owl notes that along with the Ideya's power, Frisk has a sixth one he can't tell what is, but understands its integral to her. It is the power of Determination, which Frisk herself and the narration allude to in important moments. [[spoiler: It also allows Frisk to survive a TakingTheBullet moment after she tanks an attack from Wizeman in Dipper and Mabel's place. She notes that its it's been a while since she had to use so much Determination like as she did for that maneuver.]]]]
** Almost all the chapter names of the last arc are pulled from the [=NiGHTS=] duo-logy soundtrack. "Growing Wings" and "Cruising Together" are the last level's songs (the latter, the second one after a triumphant return of the ''VideoGame/NigthsJourneyOfDreams'' dreamers), "Theme of a Tragedic Revenge" is Reala's alternate theme, and "D'Force Master" is Wizeman's theme.
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** Owl notes that along with the Ideya's power, Frisk has a sixth one he can't tell what is, but understands its integral to her. It is the power of Determination, which Frisk herself and the narration allude to in important moments. [[spoiler: It also allows Frisk to survive a TakingTheBulelt moment after she tanks an attack from Wizeman in Dipper and Mabel's place. She notes that its been a while since she had to use so much Determination like she did for that maneuver.]]

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** Owl notes that along with the Ideya's power, Frisk has a sixth one he can't tell what is, but understands its integral to her. It is the power of Determination, which Frisk herself and the narration allude to in important moments. [[spoiler: It also allows Frisk to survive a TakingTheBulelt TakingTheBullet moment after she tanks an attack from Wizeman in Dipper and Mabel's place. She notes that its been a while since she had to use so much Determination like she did for that maneuver.]]

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** Coraline's first dream shows the Pink Palace and its surrounding area, eventually ending in the well. The Zero Degree Zoo is also a giant version of the snowglobe from Detroit Zoo, where her parents were trapped in.

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** Coraline's first dream shows the Pink Palace and its surrounding area, eventually ending in the well. The Zero Degree Zoo is also a giant version of the snowglobe snow globe from Detroit Zoo, where her parents were trapped in.



** Coraline yells at Wizeman that she and Skid and Pump are not scared of him while she helps them keep ahold of their Ideyas of Courage, while calling him a monster. She did the same to the Other Mother when she found Other Wybie's hanging coat, only she called her a witch.



** Skid and Pump are not surprised by the Skeleton Couple's RaisedHandOfSurvival introduction because Pump already pulled that trick before. [[labelnote:To be specific...]]In Spooky Month's third episode, "Unwanted Guest", as part of the series' RunningGag of Pump coming to Skid in absurd ways.[[/labelnote]]



** Frisk is aware of the idea of good people hiding their secrets to protect others, and seemingly monsters turning out to be [[WellIntentionedExtremist good]] or [[TragicVillain tragic]] people. An indirect reference to how everyone in ''Undertale'' has HiddenDepths that are addressed eventually, and how its ultimate BigBad, [[ComeBackWrong Flowey]], is more miserable than he appears to be.

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** Frisk is aware of the idea of good people hiding their secrets to protect others, and seemingly monsters turning out to be [[WellIntentionedExtremist good]] or [[TragicVillain tragic]] people. An This is an indirect reference to how everyone in ''Undertale'' has HiddenDepths that are addressed eventually, and how its ultimate BigBad, [[ComeBackWrong Flowey]], is more miserable than he appears to be.



** Frisk is the ambassador of monsters and living with Toriel, two of the possible choices in the True Pacifist Route's ending. When [[spoiler:Chara]] appears, their last dialogue also homages the ending of the Genocide Route.

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** Frisk is the ambassador of monsters and living lives with Toriel, two of the possible choices in the True Pacifist Route's ending. When [[spoiler:Chara]] appears, their last dialogue also homages the ending of the Genocide Route.Route.
** Owl notes that along with the Ideya's power, Frisk has a sixth one he can't tell what is, but understands its integral to her. It is the power of Determination, which Frisk herself and the narration allude to in important moments. [[spoiler: It also allows Frisk to survive a TakingTheBulelt moment after she tanks an attack from Wizeman in Dipper and Mabel's place. She notes that its been a while since she had to use so much Determination like she did for that maneuver.]]

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* BrokenHero: [=NiGHTS=], Skid and Pump, and Frisk all can qualify for it. [=NiGHTS=] is constantly being attacked by [[spoiler: her own kind]], Skid and Pump's families are fractured and they have to quickly wake up of how actually dangerous the world is, Frisk harbors guilt for being unable to get the Dreemurr children out of Mt. Ebott, but besides some minor breakdowns, they remain pretty optimistic.

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* BrokenHero: [=NiGHTS=], Skid and Pump, and Frisk all can qualify for it. [=NiGHTS=] is constantly being attacked by [[spoiler: her own kind]], Skid and Pump's families are fractured and they have to quickly wake up of to how actually dangerous the world is, Frisk harbors guilt for being unable to get the Dreemurr children out of Mt. Ebott, but besides some minor breakdowns, they remain pretty optimistic.


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* BornLucky: Lighter in comparison to ''WebAnimation/SpookyMonth'' (mostly because the beings of the Night Dimension are not used to the types of antics that this webtoon series breathes and lives on), but still present with Skid and Pump to a degree. Coraline and Frisk provide the exact type of help they need once they cross paths, and as soon as they start actively weaponizing the Spooky Month Dance, not even ''Jackle'' (mind you, a powerful 2nd level Nightmaren originally planned as a 1st level) is immune to it amongst the Nightmarens.


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* InvoluntaryDance: Skid and Pump use the "Spooky Month" dance this way after the 13th chapter, to keep their opponents distracted.


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* LogicalLatecomer: Almost all major characters in the Night Dimension react like this to Skid and Pump, whose adventures in comparison are definitely DenserAndWackier. Owl is constantly baffled and nearly fails in bringing logic to the boys' minds, [=NiGHTS=] (who is childlike her/themself) looks rational when put at their side, and Jackle is constantly on his wits' end when dealing with them because they're TooDumbToFool and treat him like a friend instead of a menace. Wizeman treats them not much different than the other dreamers, but he ''does'' call them both "foolish, idiotic children".
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* TeleportCloak: Jackle sometimes leaves the scene by wrapping himself away in his mantle.
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* DeconstructedCharacterArchetype: The six younger protagonists deconstruct to varied degrees the different types of KidHero they embody in their original works.

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* DeconstructedCharacterArchetype: The six younger protagonists deconstruct to varied varying degrees the different types of KidHero they embody in their original works.



** Skid and Pump, the boys that pass life with a cheerful smile, and never take anything seriously (as in, analyze the dangerous situations with brainpower), either have to be warned multiple times about the scariness and seriousness of the situation by [=NiGHTS=] and Owl, or have their lack of maliciousness and wit exploited by the villains. Even more concerningly, it's hinted that part of it is a mask to keep themselves from going mad over how broken their families are. After they first meet Wizeman (by voice) and they get their Ideyas of Intelligence back, they start to take things more seriously, even if while remaining their cherry selves.
** A lighter case compared to the rest, but Frisk, being an AllLovingHero who tries their best to help as many people and monsters possible, suffers from SamaritanSyndrome due to being unable to find a way to revive Chara and Asriel so the Dreemurr family can be fully happy. Her pacifist ways work on the Nightmarens she faces because they are miserable and in need of compassion; otherwise, she knows she'll have to fight Wizeman and not hold back. Reala even says that Frisk being a people-loving pacifist is "foolish".

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** Skid and Pump, the Halloween-loving boys that pass life with a cheerful smile, and never take anything seriously (as in, analyze the dangerous situations with brainpower), either have to be warned multiple times about the scariness and seriousness of the situation by [=NiGHTS=] and Owl, Owl or have their lack of maliciousness and wit exploited ([[TooDumbToFool or attempted to]]) by the villains. Jackle. Even more concerningly, it's hinted that part of it is a mask [[StepfordSmiler mask]] to keep themselves from going mad over how broken their families are. After they first meet Wizeman (by voice) and they get their Ideyas of Intelligence back, they start to take things more seriously, even if while remaining their cherry selves.
** A lighter case compared to the rest, but Frisk, being an AllLovingHero who tries their best to help as many people and monsters as possible, suffers from SamaritanSyndrome due to being unable to find a way to revive Chara and Asriel so the Dreemurr family can be fully happy. Her pacifist ways work on the Nightmarens she faces because they are miserable and in need of compassion; otherwise, she knows she'll have to fight Wizeman and not hold back. Reala even says that Frisk being a people-loving pacifist is "foolish".
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** Coraline, Dipper, and Mabel, being witty and brave children that fought against supernatural threats and their manipulative charms, and grew thanks to living in a different place than their birth one (the difference mainly), might've learned positive things and became heroes, but also got traumatized by what they faced and learned (demonstrated better by Coraline's prejudice against magic beings and Mabel's guilt-driven self-hatred). It's their CharacterDevelopment to try and overcome these traumas.

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** Coraline, Dipper, and Mabel, being witty and brave children that fought against supernatural threats and their manipulative charms, and grew thanks to living in a different place than their birth one (the difference mainly), mainly that the Pink Palace is Coraline's definitive new home while Dipper and Mabel just stayed in Gravity Falls' Mystery Shack for the summer), might've learned positive things and became heroes, but also got traumatized by what they faced and learned (demonstrated better by Coraline's prejudice against magic beings and Mabel's guilt-driven self-hatred). It's their CharacterDevelopment to try and overcome these traumas.
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* DeconstructedCharacterArchetype: The six younger protagonists deconstruct to varied degrees the different types of KidHero they embody in their original works.
** Coraline, Dipper, and Mabel, being witty and brave children that fought against supernatural threats and their manipulative charms, and grew thanks to living in a different place than their birth one (the difference mainly), might've learned positive things and became heroes, but also got traumatized by what they faced and learned (demonstrated better by Coraline's prejudice against magic beings and Mabel's guilt-driven self-hatred). It's their CharacterDevelopment to try and overcome these traumas.
** Skid and Pump, the boys that pass life with a cheerful smile, and never take anything seriously (as in, analyze the dangerous situations with brainpower), either have to be warned multiple times about the scariness and seriousness of the situation by [=NiGHTS=] and Owl, or have their lack of maliciousness and wit exploited by the villains. Even more concerningly, it's hinted that part of it is a mask to keep themselves from going mad over how broken their families are. After they first meet Wizeman (by voice) and they get their Ideyas of Intelligence back, they start to take things more seriously, even if while remaining their cherry selves.
** A lighter case compared to the rest, but Frisk, being an AllLovingHero who tries their best to help as many people and monsters possible, suffers from SamaritanSyndrome due to being unable to find a way to revive Chara and Asriel so the Dreemurr family can be fully happy. Her pacifist ways work on the Nightmarens she faces because they are miserable and in need of compassion; otherwise, she knows she'll have to fight Wizeman and not hold back. Reala even says that Frisk being a people-loving pacifist is "foolish".
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* ButtMonkey: {{Downplayed}}. Owl still suffers some instances of comedic beatdown and [[DudeWhereIsMyRespect lack of respect]] (mainly from the central Nightmarens), along with being a DistressedDude occasionally, but it's balanced out with his more pronounced role as the TeamDad and TheMentor.
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-->''Skid and Pump:'' (''excited'') Holy Moley... ''it's the GrimReaper!''
-->''NiGHTS:'' Actually, this creep's name is just Faux.

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-->''Skid -->'''Skid and Pump:'' Pump:''' (''excited'') Holy Moley... ''it's the GrimReaper!''
-->''NiGHTS:'' -->'''[=NiGHTS=]:''' Actually, this creep's name is just Faux.

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** Reala and Jackle drop light hints of which Nightmaren the Visitors will face next before heading off (for example, Reala hints at Klinge's claws by warning against opposing him, least Coraline and [=NiGHTS=] will get "sliced to bits", and Jackle mentions Faux's SinisterScythe in Skid and Pump's first dream).



* MistakenIdentity: When Skid, Pump, [=NiGHTS=], and Owl confront Faux.
-->''Skid and Pump:'' (''excited'') Holy Moley... ''it's the GrimReaper!''
-->''NiGHTS:'' Actually, this creep's name is just Faux.



* ThePowerOfFriendship: Frisk claims this is the source of their determination. All the kids also reach the epiphany necessary to tap on the power of their Ideya of Courage by diving into the darkness to [[spoiler: save [=NiGHTS=]]].

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* PaintingTheMedium: Wizeman's dialogue is in bold and italics, to represent the sheer power he has (mainly, how it ''shows'' through his voice). Most of Jackle's dialogue is randomly in CapsLock to represent his AxCrazy, unpredictably violent nature.
* ThePowerOfFriendship: Frisk claims this is the source of their determination. All the kids also reach the epiphany necessary to tap on into the power of their Ideya of Courage by diving into the darkness to [[spoiler: save [=NiGHTS=]]].
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* Skid and Pump's arc follows their native series' usual spirit, ending up much goofier and comedy based than the rest. While it has its scary moments and tragic implications too, the boys handle their internal troubles and enemies in a much more cheerful (if not naive) way than the rest of the kids.
* {{Downplayed}} with Frisk's arc. Frisk's weighted down by a mistake of the past, but manages to get through it with a smile, learns to cope with it much quicker, and essentially does a PacifistRun with the Nightmarens she faces to get the Ideyas back from.

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* ** Skid and Pump's arc follows their native series' usual spirit, ending up much goofier and comedy based than the rest. While it has its scary moments and tragic implications too, the boys handle their internal troubles and enemies in a much more cheerful (if not naive) way than the rest of the kids.
* ** {{Downplayed}} with Frisk's arc. Frisk's weighted down by a mistake of the past, but manages to get through it with a smile, learns to cope with it much quicker, and essentially does a PacifistRun with the Nightmarens she faces to get the Ideyas back from.
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* CircusOfFear: {{Downplayed|Trope}} at first; it's more a Circus of ''Sadness'' (implied to represent the absence Pump feels in his heart when it comes to his parents), but Pumpkin Circus looks abandoned and somewhat scary, which is not helped by the Nightmarens infesting the world. Then, it's {{Subverted|Trope}} when, as [=NiGHTS=] takes flight around the circus, it lights up and the rides become active.
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* The epilogue's name, "Always Have Work To Do", is [[spoiler: part of what Steven Universe said near the end of ''WesternAnimation/StevenUniverseTheMovie'' in response to Spinel's regret. It ties into the fic's CentralTheme, but also hints at Steven's cameo at the end.]]

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* ** The epilogue's name, "Always Have Work To Do", is [[spoiler: part of what Steven Universe said near the end of ''WesternAnimation/StevenUniverseTheMovie'' in response to Spinel's regret. It ties into the fic's CentralTheme, but also hints at Steven's cameo at the end.]]
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* The epilogue's name, "Always Have Work To Do", is [[spoiler: part of what Steven Universe said near the end of ''WesternAnimation/StevenUniverseTheMovie'' in response to Spinel's regret. It ties into the fic's CentralTheme, but also hints at Steven's cameo at the end.]]


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* HeelRealization: [=NiGHTS=] implies in the epilogue that Reala and Jackle are considering what she and Frisk said, which Owl wonders if it means a future HeelFaceTurn from both. [=NiGHTS=] hopes it does.
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* [=NiGHTS=] calls Dipper and Mabel's Ideyas of Courage the first ticket to [[Music/CaravanPalace "a wonderful land of candy, jam, and ice cream!"]].
* One of Hexal's abilities during his battle is to increase his maze's walls size by making blocks fall from the sky, which is compared by the narration as if it were [[VideoGame/{{Tetris}} a puzzle game with Eastern European music]].

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* ** [=NiGHTS=] calls Dipper and Mabel's Ideyas of Courage the first ticket to [[Music/CaravanPalace "a wonderful land of candy, jam, and ice cream!"]].
* ** One of Hexal's abilities during his battle is to increase his maze's walls size by making blocks fall from the sky, which is compared by the narration as if it were [[VideoGame/{{Tetris}} a puzzle game with Eastern European music]].

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* NeverSmileAtACrocodile: Caiman, the first Nightmaren that Dipper and Mabel face-off, is a dangerous, giant alligator.



* ShoutOut: [=NiGHTS=] calls Dipper and Mabel's Ideyas of Courage the first ticket to [[Music/CaravanPalace "a wonderful land of candy, jam, and ice cream!"]].

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* ShoutOut: ShoutOut:
*
[=NiGHTS=] calls Dipper and Mabel's Ideyas of Courage the first ticket to [[Music/CaravanPalace "a wonderful land of candy, jam, and ice cream!"]].cream!"]].
* One of Hexal's abilities during his battle is to increase his maze's walls size by making blocks fall from the sky, which is compared by the narration as if it were [[VideoGame/{{Tetris}} a puzzle game with Eastern European music]].

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** Coraline initially refuses to accept [=NiGHTS=] and Owl are her friends, but it's because she thinks they will manipulate her to their own interests just like the Other Mother, her biggest trauma source.

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** Coraline initially refuses to accept that [=NiGHTS=] and Owl are her friends, but it's because she thinks they will manipulate her to their own interests just like the Other Mother, her biggest trauma source.



* BreatherEpisode:
* Skid and Pump's arc follows their native series' usual spirit, ending up much goofier and comedy based than the rest. While it has its scary moments and tragic implications too, the boys handle their internal troubles and enemies in a much more cheerful (if not naive) way than the rest of the kids.
* {{Downplayed}} with Frisk's arc. Frisk's weighted down by a mistake of the past, but manages to get through it with a smile, learns to cope with it much quicker, and essentially does a PacifistRun with the Nightmarens she faces to get the Ideyas back from.



** All the endings of the works featured in it (minus ''Spooky Month'', that was incomplete by the time this fic was made) become these in retrospect, as while the heroes triumphed against the evils they had to face after a lot of struggle, they sustained emotional scars thanks to the experiences. And Wizeman hasn't given up yet.

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** All the endings of the works featured in it (minus ''Spooky Month'', that which was incomplete by the time this fic was made) made and concluded) become these in retrospect, as while the heroes triumphed against the evils they had to face after a lot of struggle, they sustained emotional scars thanks to the experiences. And Wizeman hasn't given up yet.



* CentralTheme: Not everything in your life is tied up after one or a couple more adventures and/or big events. The kids still have problems (mostly of the emotional/psychological kind) in their lives after their adventures, and Wizeman didn't give up yet on his conquest for Nightopia, even after being bested two times.
* CrossoverVillainInChief: Wizeman and his Nightmarens are the main and sole antagonists here. {{Justified|Trope}} since the villains actually willing to kill the kids died, with most of the remaining ones being bullies (in Skid and Pump's case) and redeemed/befriended antagonists (in Skid and Pump and Frisk's case).

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* CentralTheme: Not everything in your life is tied up after one or a couple more adventures and/or big events. The kids still have problems (mostly of the emotional/psychological kind) in their lives after their adventures, and Wizeman didn't give up yet on his conquest for of Nightopia, even after being bested two times.
* CrossoverVillainInChief: Wizeman and his Nightmarens are the main and sole antagonists here. {{Justified|Trope}} since the villains actually willing to kill the kids died, with most of the remaining ones being bullies (in Skid and Pump's case) and redeemed/befriended antagonists (in Skid and Pump Pump, Dipper, and Mabel, and Frisk's case).


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* EarlyBirdCameo: Practically, ''all'' of the {{Kid Hero}}es (excluding Coraline) debut this way in the chapters within the first arc before being properly introduced in their own arcs (Skid and Pump appear near the end of "Keen Eye Klinge", Dipper and Mabel appear in the middle of "Zero Degree Zoo, the Home", and Frisk appear between "Memory Museum, the Departure" and "Baba Yaga's Witchcraft").

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