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%%* AdaptationDecay - Many an attempt has been made to remake the original Brawl movesets. They're rarely more popular than the originals.

to:

%%* * AdaptationDecay - Many an attempt has been made to remake the original Brawl movesets. They're rarely more popular than the originals.



%%* AnIcePerson - A specific example is an original character named Kholdstare, inspired by a Legend of Zelda boss of the same name, and made by a member of the same name who happens to be fond of ice-based characters.
%%* CallingYourAttacks - Whether it be a shonen protagonist, a magical girl, or a wannabe Captain Falcon.

to:

%%* * AnIcePerson - A specific example is an original character named Kholdstare, inspired by a Legend of Zelda boss of the same name, and made by a member of the same name who happens to be fond of ice-based characters.
%%* * CallingYourAttacks - Whether it be a shonen protagonist, a magical girl, or a wannabe Captain Falcon.



%%* DifficultButAwesome - An element common to most popular sets.
%%* DoppelgangerAttack - Almost every moveset in Make Your Move X[[labelnote:*]]i.e. the tenth contest[[/labelnote]]. Mysterio revisited the concept nearly a decade and 13 contests later.
%%* DuelsDecideEverything - The apparent reason everyone's trying to kill each other.

to:

%%* * DifficultButAwesome - An element common to most popular sets.
%%* * DoppelgangerAttack - Almost every moveset in Make Your Move X[[labelnote:*]]i.e. the tenth contest[[/labelnote]]. Mysterio revisited the concept nearly a decade and 13 contests later.
%%* * DuelsDecideEverything - The apparent reason everyone's trying to kill each other.



%%* FightingClown - Some more literal than others; Pennywise's three incarnations and Ronald [=McDonald=] are excellent examples of this.
%%* KillItWithFire
%%* LethalJokeCharacter - What many a moveset aspires to be.
%%* LightningBruiser - What a lot of so-called Combo Heavyweights become.
%%* MacrossMissileMassacre - What a lot of the projectile focused characters usually end up looking like.
%%* MassiveMultiplayerCrossover
%%* MightyGlacier - The unusual KO mechanic of the game makes these characters more viable in movesets than they usually are in their actual games.
%%* PurposelyOverpowered - Playable boss movesets are designed for 3 v. 1 combat.
%%* {{Retraux}} - Several movesets, in particular those made by Junahu, use retro organization.
%%* SuicideAttack - In true Smash tradition, just slap "cide" on the end of the character's name and you're good to go!
%%* TellMeHowYouFight - What every moveset is trying to do.
%%* TrapMaster - You CAN'T not expect to see one of these guys around in every competition.
%%* UltimateShowdownOfUltimateDestiny
%%* VictoryByEndurance - It is the aim of some movesets to stall out their enemies like cowards.

to:

%%* * FightingClown - Some more literal than others; Pennywise's three incarnations and Ronald [=McDonald=] are excellent examples of this.
%%* * KillItWithFire
%%* * LethalJokeCharacter - What many a moveset aspires to be.
%%* * LightningBruiser - What a lot of so-called Combo Heavyweights become.
%%* * MacrossMissileMassacre - What a lot of the projectile focused characters usually end up looking like.
%%* * MassiveMultiplayerCrossover
%%* * MightyGlacier - The unusual KO mechanic of the game makes these characters more viable in movesets than they usually are in their actual games.
%%* * PurposelyOverpowered - Playable boss movesets are designed for 3 v. 1 combat.
%%* * {{Retraux}} - Several movesets, in particular those made by Junahu, use retro organization.
%%* * SuicideAttack - In true Smash tradition, just slap "cide" on the end of the character's name and you're good to go!
%%* * TellMeHowYouFight - What every moveset is trying to do.
%%* * TrapMaster - You CAN'T not expect to see one of these guys around in every competition.
%%* * UltimateShowdownOfUltimateDestiny
%%* * VictoryByEndurance - It is the aim of some movesets to stall out their enemies like cowards.
Is there an issue? Send a MessageReason:
None


* AdaptationDecay - Many an attempt has been made to remake the original Brawl movesets. They're rarely more popular than the originals.

to:

* %%* AdaptationDecay - Many an attempt has been made to remake the original Brawl movesets. They're rarely more popular than the originals.



* AnIcePerson - A specific example is an original character named Kholdstare, inspired by a Legend of Zelda boss of the same name, and made by a member of the same name who happens to be fond of ice-based characters.
* CallingYourAttacks - Whether it be a shonen protagonist, a magical girl, or a wannabe Captain Falcon.

to:

* %%* AnIcePerson - A specific example is an original character named Kholdstare, inspired by a Legend of Zelda boss of the same name, and made by a member of the same name who happens to be fond of ice-based characters.
* %%* CallingYourAttacks - Whether it be a shonen protagonist, a magical girl, or a wannabe Captain Falcon.



* DifficultButAwesome - An element common to most popular sets.
* DoppelgangerAttack - Almost every moveset in Make Your Move X[[labelnote:*]]i.e. the tenth contest[[/labelnote]]. Mysterio revisited the concept nearly a decade and 13 contests later.
* DuelsDecideEverything - The apparent reason everyone's trying to kill each other.

to:

* %%* DifficultButAwesome - An element common to most popular sets.
* %%* DoppelgangerAttack - Almost every moveset in Make Your Move X[[labelnote:*]]i.e. the tenth contest[[/labelnote]]. Mysterio revisited the concept nearly a decade and 13 contests later.
* %%* DuelsDecideEverything - The apparent reason everyone's trying to kill each other.



* FightingClown - Some more literal than others; Pennywise's three incarnations and Ronald [=McDonald=] are excellent examples of this.

to:

* %%* FightingClown - Some more literal than others; Pennywise's three incarnations and Ronald [=McDonald=] are excellent examples of this.



* LethalJokeCharacter - What many a moveset aspires to be.
* LightningBruiser - What a lot of so-called Combo Heavyweights become.
* MacrossMissileMassacre - What a lot of the projectile focused characters usually end up looking like.

to:

* %%* LethalJokeCharacter - What many a moveset aspires to be.
* %%* LightningBruiser - What a lot of so-called Combo Heavyweights become.
* %%* MacrossMissileMassacre - What a lot of the projectile focused characters usually end up looking like.



* PurposelyOverpowered - Playable boss movesets are designed for 3 v. 1 combat.
* {{Retraux}} - Several movesets, in particular those made by Junahu, use retro organization.
* SuicideAttack - In true Smash tradition, just slap "cide" on the end of the character's name and you're good to go!
* TellMeHowYouFight - What every moveset is trying to do.
* TrapMaster - You CAN'T not expect to see one of these guys around in every competition.

to:

* %%* PurposelyOverpowered - Playable boss movesets are designed for 3 v. 1 combat.
* %%* {{Retraux}} - Several movesets, in particular those made by Junahu, use retro organization.
* %%* SuicideAttack - In true Smash tradition, just slap "cide" on the end of the character's name and you're good to go!
* %%* TellMeHowYouFight - What every moveset is trying to do.
* %%* TrapMaster - You CAN'T not expect to see one of these guys around in every competition.



* VictoryByEndurance - It is the aim of some movesets to stall out their enemies like cowards.

to:

* %%* VictoryByEndurance - It is the aim of some movesets to stall out their enemies like cowards.
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Loads And Loads Of Characters is no longer a trope


* LoadsAndLoadsOfCharacters - Well over a thousand so far, and counting.
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* EarlyInstallmentWeirdness - The first few MYM contests were especially very strange, as opposed to the more in-depth and detailed contests of the modern day.

to:

* EarlyInstallmentWeirdness - The first few MYM contests were especially all over the place and had very strange, simplistic descriptions, as opposed to the more in-depth and detailed contests of the modern day.

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