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** The Huckebein find that shooting Combat Cyborgs is not an effective method of stopping someone with armor plate beneath the skin.

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*** Note, however, that Otto was being engaged with dual automatic Belkan-era anti-tank guns, courtesy of a Marriage-resurrected Due.
** The Huckebein find that shooting Combat Cyborgs is not an effective method of stopping someone with armor plate beneath the skin.


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* ImpaledWithExtremePrejudice: Al-Faddil's trademark finisher when using lethal force is to stab someone, then fire off an attack spell inside them. Even Psycho!Wolkenritter die instantly to that.

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* DivideByZero: Steelheart's Deathblow function creates a small dimensional cataclysm. This is about as dangerous and uncontrollable as it sounds.


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* RealityBreakingParadox: Steelheart's Deathblow function creates a small dimensional cataclysm. This is about as dangerous and uncontrollable as it sounds.

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* TheAlcatraz: Orbital Penal Complexes. Prisoners are separated from direct human contact unless they require medical attention; conversations with guards, other prison staff, or visitors is by hologram. Each individual cell is a self-contained unit that has its own power, air recycling, and water recycling systems, as well as no actual physical entrance or exit; prisoners are teleported in and out, as is their food or any other physical object. At least one passage implies that the cells can also be depressurized and vented to space if the staff feel it necessary, and prisoners never know which of the walls of their cell lead to other cells, the main complex, or [[ContinuousDecompression hard vacuum]]. They are reserved for people who are considered to pose a continuing danger to the safety of others. Release is possible, usually after intensive therapy, but far from certain.
* TheAloner: Last Post Station is an Orbital Penal Complex on steroids, explicitly designed so that prisoners will never see another living being or hear their voice; they're knocked out with gas dispensers in their cell's air systems and then kept sedated if it's ever required to directly interact with them, and they're not permitted indirect interactions like holograms or even ''letters''. Last Post is kept as the ultimate option for people who cannot possibly be rehabilitated, so it is rare for someone sent there to not already be criminally insane, but the experience is implied to render most prisoners completely unable to function in time.
** Unlike the Orbital Penal Complexes, prisoners know which wall of their cell is the one facing the main complex because they can have a holographic projection of the outside of their cell at any time. This is done to demonstrate that Last Post, situated far out between a pair of galactic arms, is several thousand light-years from anything; it is ''literally'' as far from any bright and kind place as the Bureau can remove someone.

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* TheAlcatraz: Orbital Penal Complexes. Prisoners are separated from direct human contact unless they require medical attention; conversations with guards, other prison staff, or visitors conversation is by hologram. Each individual cell is a self-contained unit that has its own power, air recycling, and water recycling systems, as well as no actual physical entrance or exit; prisoners are teleported in and out, as is their food or any other physical object. At least one passage implies that the cells can also be depressurized and vented to space if the staff feel it necessary, and prisoners never know which of the walls of their cell lead to other cells, the main complex, or [[ContinuousDecompression hard vacuum]]. They are reserved for people who are considered to pose a continuing danger to the safety of others. Release is possible, usually after intensive therapy, but far from certain.
* TheAloner: Last Post Station is an Orbital Penal Complex on steroids, explicitly designed so that prisoners will never see another living being or hear their voice; they're knocked out with gas dispensers in their cell's air systems and then kept sedated if it's ever required to directly interact with them, and they're not permitted indirect interactions like holograms or even ''letters''. Last Post is kept as the ultimate option for people who cannot possibly be rehabilitated, so it is rare for someone sent there to not already be criminally insane, but the experience is implied to render most prisoners completely unable to function in time.
rehabilitated.
** Unlike the Orbital Penal Complexes, prisoners know which wall of their cell is the one facing the main complex because they can have a holographic projection of the outside of their cell at any time. This is done to demonstrate that Last Post, situated far out between a pair of galactic arms, is several thousand light-years from anything; it is ''literally'' as far from any bright and kind place as the Bureau can remove someone.someone.

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Killing all the spoilers and things that didn\'t actually make the final cut and just cleaning up in general.


* ChekhovsGun: Reaching all the way back to the last few canon episodes, the Einherial installations that Jail's Numbers knocked out to clear the way for the Cradle are finally used.
* ChekhovsGunman: A number of them remain unfired.
** Quoth Tre: "Jail knows something."
** Drei, a magic-sealed Reinforce copy the Bureau found while trying to find out where the Rogue Wolkenritter came from.

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* ChekhovsGun: Reaching all the way back to the last few canon episodes, the Einherial installations that Jail's Numbers knocked out to clear the way for the Cradle are finally used.
* ChekhovsGunman: A number of them remain unfired.
**
Quoth Tre: "Jail knows something."
** Drei, a magic-sealed Reinforce copy the Bureau found while trying to find out where the Rogue Wolkenritter came from.
"



** Combat Cyborgs take CombatPragmatist to a whole other level if lethal force has been authorized, as they take few chances. If you are still breathing and unsurrendered, you are a valid target for anything that can be done to you.



** It's noted a couple times that Combat Cyborgs have an inborn tendency to act like this trope applies to everyone [[ProperlyParanoid just to make sure]]; give a Combat Cyborg a blade and they will keep stabbing someone as long as that person is roughly vertical, often resulting in five or six wounds where only one was actually needed. At least a couple of Cyborgs mention how much they've struggled to "unlearn" this behavior.

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** It's noted a couple times that Combat Cyborgs have an inborn tendency to act like this trope applies to everyone [[ProperlyParanoid just to make sure]]; give a Combat Cyborg a blade and they will keep stabbing someone as long as that person is roughly vertical, often resulting in five or six wounds where only one was actually needed. At least a couple of Cyborgs mention how much they've struggled to "unlearn" this behavior.needed.



* GenderIsNoObject: Inherited from the canon, but played way, way up. Characters used to Earthly militaries and the problems of gender integration there ask how the Bureau deals with such problems. They get blank stares; the Bureau inherited its GenderIsNoObject traditions from organizations that had them for hundreds or thousands of years. Integration problems don't ''happen'' anymore.
** One Earthborn character notes to a visitor from that planet that the Bureau regards gender discrimination as something akin to a mental illness.

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* GenderIsNoObject: Inherited from the canon, but played way, way up. Characters used The Bureau has been gender-integrated for longer than it's actually existed, with its integration going back to organizations before it. Gender integration issues faced by Earthly militaries and simply do not exist for the problems of gender integration there ask how the Bureau deals with such problems. They get blank stares; the Bureau inherited its GenderIsNoObject traditions from organizations that had them for hundreds or thousands of years. Integration problems don't ''happen'' anymore.
** One Earthborn character notes to a visitor from that planet that the Bureau regards gender discrimination as something akin to a mental illness.
Bureau.



** Levantine can be used to start fires. In a similar vein Agito makes a reference to lighting candles.

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** Levantine can be used to start fires. In a similar vein Agito makes a reference to lighting candles.



** The NuclearWeaponsTaboo is so strong that it's kept even the more astute characters from asking why New Belkan ships carry nuclear missiles but can't launch enough of them at one time to actually make a difference ship-to-ship. [[FridgeHorror The truth is their missile tubes are meant for planetary bombardment.]]



* PortalCut: Shamal's evil twins have developed this into an offensive art form, but she herself has been consistently reluctant to use it that way. Yuuno probably could as well, but has yet to demonstrate.

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* PortalCut: Shamal's evil twins have developed this into an offensive art form, but she herself has been consistently reluctant and several times attempt to use it that way. Yuuno probably could as well, but has yet to demonstrate.portal people into several pieces.



* RealLifeWritesThePlot: The early 2011 events of the Middle East protests and the Sendai Earthquake coupled with the threatened nuclear reactors just now happened under the TSAB's watch.
** The Bureau sends a single starship to the Korean Peninsula after Kim Jong Il's death with an express commitment to prevent a North Korean first strike. Another is noted to be monitoring the Syrian civil war.
* RedBaron: The Immortal Order, not knowing the names of their opponents, tag a number of the main characters in this fashion.
** Yuuno is "Touch of Death" for his preferred anti-IO tactic of using a touched-based teleportation to bury someone about 100 feet down.
** Chrono is "Insolent Fiend" after beating a Reinforce while insulting her.
** Nanoha is "Harsh Mercy" for the fact she will give them an opportunity to flee, but if they fail to take it then quickly destroy them.
** Sette is "Bladed Forest" for her Inherent Skill's ability to generate and control at a distance many blades.
** Samuel al-Faddil apparently is a divisive subject among them, as he has ''two'' nicknames. One is "Quiet of the Grave" for his habit of facing opponents in silence to the point that only his Device says the attack names, which is quite the opposite from most people in the original Nanoha shows. The other is apparently quite insulting; Sette, who learned the names from a prisoner, refuses to repeat it.

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* RealLifeWritesThePlot: The early 2011 events of the Middle East protests and the Sendai Earthquake coupled with the threatened nuclear reactors just now happened under the TSAB's watch.
** The
watch. It's implied the Arab Spring was considerably worse because some of the involved countries denied the existence of the Bureau sends a single starship to the Korean Peninsula and Belkans even after Kim Jong Il's death with an express commitment to prevent a North Korean first strike. Another is noted to be monitoring the Syrian civil war.
* RedBaron: The Immortal Order, not knowing the names of their opponents, tag a number of the main characters in this fashion.
** Yuuno is "Touch of Death" for his preferred anti-IO tactic of using a touched-based teleportation to bury someone about 100 feet down.
** Chrono is "Insolent Fiend" after beating a Reinforce while insulting her.
** Nanoha is "Harsh Mercy" for the fact she will give them an opportunity to flee, but if they fail to take it then quickly destroy them.
** Sette is "Bladed Forest" for her Inherent Skill's ability to generate and control at a distance many blades.
** Samuel al-Faddil apparently is a divisive subject among them, as he has ''two'' nicknames. One is "Quiet of the Grave" for his habit of facing opponents in silence to the point that only his Device says the
Belkan attack names, which is quite on the opposite from most people Bureau Embassy in the original Nanoha shows. The other is apparently quite insulting; Sette, who learned the names from a prisoner, refuses to repeat it.New York.



** Combat Cyborgs are "Gizmo" as a play on the already existent "Gadget" to describe Jail's other tools. The Bureau eventually classes units as "gizmo", "norm", and "cloud" for Combat Cyborgs, humans with no or only biological augmentation, and Wolkenritter. Flight-capable is indicated by an "-f".

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** Combat Cyborgs are "Gizmo" sometimes called "Gizmos" as a play on the already existent "Gadget" to describe Jail's other tools. The Bureau eventually classes units as "gizmo", "norm", and "cloud" for Combat Cyborgs, humans with no or only biological augmentation, and Wolkenritter. Flight-capable is indicated by an "-f". main contribution to warfare, the Gadget drones.



** The Bureau, by contrast, uses the standard American salute.

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** The Bureau, by contrast, uses the standard American salute. Bureau's salute is never described, so it's unknown what they do.



* TeleFrag: Another offensive use of Shamal's and Yuuno's powers that they're reluctant to show off.
** Or were: Yuuno has apparently gotten over his reluctance.

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* TeleFrag: Another offensive use of Shamal's and Yuuno's powers that they're reluctant to show off.
** Or were:
Yuuno has apparently gotten over his reluctance.tends to deal with Wolkenritter opponents by teleporting them into solid objects.



* WhoWantsToLiveForever: Both Shamal and Vita are very upset to discover they'll live on if Hayate dies.
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** ItGotWorse: Signum straight-up lost it and strangled one of her twins to death. At least a half-dozen other characters call her out on why this was an intensely stupid thing to do.

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** ItGotWorse: FromBadToWorse: Signum straight-up lost it and strangled one of her twins to death. At least a half-dozen other characters call her out on why this was an intensely stupid thing to do.

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* PowerDegeneration: Combat Cyborging requires not only cybernetics, but genetic and biological enhancement so that the body can stand up to what the cybernetics can do. Receiving only the cybernetics means that a human has months, at best, to live. Even if they are later given the bioenhancement to go with the technology, the damage is permanent. The one living example discussed in the story was cyborged at age ten and isn't expected to live to see forty despite the Bureau's best efforts.



** Tre is "Elusive Blade" for her exceptional speed even by Wolkenritter standards, while Sette is "Bladed Forest" for her Inherent Skill's ability to generate and control at a distance many blades.
** Samuel al-Faddil apparently is a divisive subject among them, as he has ''two'' nicknames. One is "Quiet of the Grave" for his habit of facing opponents in silence to the point that only his Device says the attack names, which is quite the opposite from most people in the original Nanoha shows. The other is apparently quite insulting and the IO-Signum he encounters refuses to use it.

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** Tre is "Elusive Blade" for her exceptional speed even by Wolkenritter standards, while Sette is "Bladed Forest" for her Inherent Skill's ability to generate and control at a distance many blades.
** Samuel al-Faddil apparently is a divisive subject among them, as he has ''two'' nicknames. One is "Quiet of the Grave" for his habit of facing opponents in silence to the point that only his Device says the attack names, which is quite the opposite from most people in the original Nanoha shows. The other is apparently quite insulting and insulting; Sette, who learned the IO-Signum he encounters names from a prisoner, refuses to use repeat it.
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* CommLinks: Over and above Devices, the Navy uses small radio earpieces for all their Mages for instant communication without the effort of magic-based holograms. Unaddressed comments go on the team frequency unless they're a response; addressed ones go to the addressee only. Combat Cyborgs have radio implants.
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* ProHumanTranshuman: Combat Cyborgs, generally.
** The Wolkenritter.
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!!Tropes include:

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!!Tropes include:!!Provides Examples Of:



* WeHaveReserves: Rather brutally averted by the Bureau. They ''don't'' have reserves, both on a tactical and strategic scale. Tactically, losing any member of their anti-Wolkenritter team is crippling, as they cannot be replaced. Strategically, the Bureau has only three thousand flight mages and no way to replace serious casualties.

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* WeHaveReserves: Rather brutally averted Averted by the Bureau. They ''don't'' have reserves, both on a tactical and strategic scale. Tactically, losing any member of their anti-Wolkenritter team is crippling, as they cannot be replaced. Strategically, the Bureau has only three thousand flight mages and no way to replace serious casualties.
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* TheAlcatraz: Orbital Penal Complexes. Prisoners are separated from direct human contact unless they require medical attention; conversations with guards, other prison staff, or visitors is by hologram. Each individual cell is a self-contained unit that has its own power, air recycling, and water recycling systems, as well as no actual physical entrance or exit; prisoners are teleported in and out, as is their food or any other physical object. At least one passage implies that the cells can also be depressurized and vented to space if the staff feel it necessary, and prisoners never knows which of the walls of their cell lead to other cells, the main complex, or [[ContinuousDecompression hard vacuum]]. They are reserved for people who are considered to pose a continuing danger to the safety of others. Release is possible, usually after intensive therapy, but far from certain.

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* TheAlcatraz: Orbital Penal Complexes. Prisoners are separated from direct human contact unless they require medical attention; conversations with guards, other prison staff, or visitors is by hologram. Each individual cell is a self-contained unit that has its own power, air recycling, and water recycling systems, as well as no actual physical entrance or exit; prisoners are teleported in and out, as is their food or any other physical object. At least one passage implies that the cells can also be depressurized and vented to space if the staff feel it necessary, and prisoners never knows know which of the walls of their cell lead to other cells, the main complex, or [[ContinuousDecompression hard vacuum]]. They are reserved for people who are considered to pose a continuing danger to the safety of others. Release is possible, usually after intensive therapy, but far from certain.
Is there an issue? Send a MessageReason:
None


* TheAlcatraz: Orbital Penal Complexes. Prisoners are separated from direct human contact unless they require medical attention; conversations with guards, other prison staff, or visitors is by hologram. Each individual cell is a self-contained unit that has its own power, air recycling, and water recycling systems, as well as no actual physical entrance or exit; prisoners are teleported in and out, as is their food or any other physical object. At least one passage implies that the cells can also be depressurized and vented to space if the staff feel it necessary, and prisoners never knows which of the walls of their cell lead to other cells, the main complex, or [[ContinousDecompression hard vacuum]]. They are reserved for people who are considered to pose a continuing danger to the safety of others. Release is possible, usually after intensive therapy, but far from certain.

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* TheAlcatraz: Orbital Penal Complexes. Prisoners are separated from direct human contact unless they require medical attention; conversations with guards, other prison staff, or visitors is by hologram. Each individual cell is a self-contained unit that has its own power, air recycling, and water recycling systems, as well as no actual physical entrance or exit; prisoners are teleported in and out, as is their food or any other physical object. At least one passage implies that the cells can also be depressurized and vented to space if the staff feel it necessary, and prisoners never knows which of the walls of their cell lead to other cells, the main complex, or [[ContinousDecompression [[ContinuousDecompression hard vacuum]]. They are reserved for people who are considered to pose a continuing danger to the safety of others. Release is possible, usually after intensive therapy, but far from certain.
Is there an issue? Send a MessageReason:
None

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* TheAlcatraz: Orbital Penal Complexes. Prisoners are separated from direct human contact unless they require medical attention; conversations with guards, other prison staff, or visitors is by hologram. Each individual cell is a self-contained unit that has its own power, air recycling, and water recycling systems, as well as no actual physical entrance or exit; prisoners are teleported in and out, as is their food or any other physical object. At least one passage implies that the cells can also be depressurized and vented to space if the staff feel it necessary, and prisoners never knows which of the walls of their cell lead to other cells, the main complex, or [[ContinousDecompression hard vacuum]]. They are reserved for people who are considered to pose a continuing danger to the safety of others. Release is possible, usually after intensive therapy, but far from certain.
* TheAloner: Last Post Station is an Orbital Penal Complex on steroids, explicitly designed so that prisoners will never see another living being or hear their voice; they're knocked out with gas dispensers in their cell's air systems and then kept sedated if it's ever required to directly interact with them, and they're not permitted indirect interactions like holograms or even ''letters''. Last Post is kept as the ultimate option for people who cannot possibly be rehabilitated, so it is rare for someone sent there to not already be criminally insane, but the experience is implied to render most prisoners completely unable to function in time.
**Unlike the Orbital Penal Complexes, prisoners know which wall of their cell is the one facing the main complex because they can have a holographic projection of the outside of their cell at any time. This is done to demonstrate that Last Post, situated far out between a pair of galactic arms, is several thousand light-years from anything; it is ''literally'' as far from any bright and kind place as the Bureau can remove someone.
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None

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* NoOneGetsLeftBehind: The Bureau nominally averts this. But the Navy, at least, tends to get the benefit of the best of both worlds: when someone is too wounded to continue the fight then the team leader will call for them to be recovered by teleport and press on.
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* CriticalExistenceFailure: Most combatants in the setting treat Wolkenritter as if they're playing this straight, a lesson learned by bitter experience. Wolkenritter can and frequently do NoSell anything that doesn't take off their head or blow a massive hole in their torso.
** It's noted a couple times that Combat Cyborgs have an inborn tendency to act like this trope applies to everyone [[ProperlyParanoid just to make sure]]; give a Combat Cyborg a blade and they will keep stabbing someone as long as that person is roughly vertical, often resulting in five or six wounds where only one was actually needed. At least a couple of Cyborgs mention how much they've struggled to "unlearn" this behavior.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** Combat Cyborgs are "Gizmo" as a play on the already existent "Gadget" to describe Jail's other tools. The Bureau eventually classes units as "gizmo", "norm", and "cloud" for Combat Cyborgs, humans with no or only biological augmentation, and Wolkenritter. Flight-capable is indicated by an "-f".
Is there an issue? Send a MessageReason:
None

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* FacingTheBulletsOneLiner: We never hear the line itself, since we hear about the situation after it happened; but when Samuel is about to be killed by a Signum clone, she demands to know how he killed one of her "lesser sisters." Samuel recounts to Signum that he told the clone that he cheated, in an attempt to make her angry.
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* StrangeSalute: The salute of a Belkan Knight to another Knight; right hand fist, palm inward above the heart. If the salute-r has a weapon on their person, they should be holding it in their right fist.
** The Bureau, by contrast, uses the standard American salute.
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** DisContinuityNod: [[spoiler: Sankt Kaiser Olivie doesn't know who Klaus Ingvault is.]]

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** DisContinuityNod: [[spoiler: Sankt Kaiser Olivie doesn't know who never fought Klaus Ingvault is.Ingvault.]]
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* KnowWhenToFoldEm: To varying degrees. The Bureau knows better than to pick a fight where Rogue Wolkenritter can be teleported in as a backup at will. A group of Church Knights, faced with a Reinforce clone that decides to be intransigent, decide there's really no point to continuing their mission because they won't accomplish anything of value.
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* ChainsOfCommanding: Used in two different ways during the fourteenth chapter, with Chrono realizing he doesn't have a choice except to send his small force of flight mages on what could easily be a suicide mission, and Samuel holding his emotions in after his team is cut to pieces boarding the ''Invincible''.

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* ChainsOfCommanding: TheChainsOfCommanding: Used in two different ways during the fourteenth chapter, with Chrono realizing he doesn't have a choice except to send his small force of flight mages on what could easily be a suicide mission, and Samuel holding his emotions in after his team is cut to pieces boarding the ''Invincible''.
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* ChainsOfCommanding: Used in two different ways during the fourteenth chapter, with Chrono realizing he doesn't have a choice except to send his small force of flight mages on what could easily be a suicide mission, and Samuel holding his emotions in after his team is cut to pieces boarding the ''Invincible''.
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trying to fix that tag


** After the seal is broken, Drei is functionally immune to everything. She got run through with Arnage's Divider to break it, then blocked a second swing with her Barrier Jacket, even though that should be completely impossible. In Chapter 32, [[spoiler: her response to a squad of Church Knights from one faction who want to take Vivio is basically amusement. [[spoiler]]

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** After the seal is broken, Drei is functionally immune to everything. She got run through with Arnage's Divider to break it, then blocked a second swing with her Barrier Jacket, even though that should be completely impossible. In Chapter 32, [[spoiler: her response to a squad of Church Knights from one faction who want to take Vivio is basically amusement. [[spoiler]]]]

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** After the seal is broken, Drei is functionally immune to everything. She got run through with Arnage's divider to break it, then blocked a second swing with her Barrier Jacket, even though that should be completely impossible. In Chapter 32, [[spoiler: her response to a squad of Church Knights from one faction who want to take Vivio is basically amusement. spoiler]]

to:

** After the seal is broken, Drei is functionally immune to everything. She got run through with Arnage's divider Divider to break it, then blocked a second swing with her Barrier Jacket, even though that should be completely impossible. In Chapter 32, [[spoiler: her response to a squad of Church Knights from one faction who want to take Vivio is basically amusement. spoiler]][[spoiler]]
*** There are multiple notes in the text in general that only combat starships can reliably take on a Reinforce. Chrono has killed one but doesn't think it will work again, and Nanoha actually got up in the face of one and beat it up (but didn't kill it), but in general the Bureau doesn't even think about sending less than a cruiser after them.
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** After the seal is broken, Drei is functionally immune to everything. She got run through with Arnage's divider to break it, then blocked a second swing with her Barrier Jacket, even though that should be completely impossible. In Chapter 32, [[Spoiler: her response to a squad of Church Knights from one faction who want to take Vivio is basically amusement. spoiler]]

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** After the seal is broken, Drei is functionally immune to everything. She got run through with Arnage's divider to break it, then blocked a second swing with her Barrier Jacket, even though that should be completely impossible. In Chapter 32, [[Spoiler: [[spoiler: her response to a squad of Church Knights from one faction who want to take Vivio is basically amusement. spoiler]]
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** After the seal is broken, Drei is functionally immune to everything. She got run through with Arnage's divider to break it, then blocked a second swing with her Barrier Jacket, even though that should be completely impossible. In Chapter 32, [[Spoiler: her response to a squad of Church Knights from one faction who want to take Vivio is basically amusement. spoiler]]
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** Samuel usually acts as the ConsummateProfessional, believing strongly in duty and yet having no use for the concept of honor. Occasionally, however, someone or something will make him ''angry'', and then cheerfully murdering those responsible is a real possibility.
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*ChekhovsGun: Reaching all the way back to the last few canon episodes, the Einherial installations that Jail's Numbers knocked out to clear the way for the Cradle are finally used.
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** The Bureau sends a single starship to the Korean Peninsula after Kim Jong Il's death with an express commitment to prevent a North Korean first strike. Another is noted to be monitoring the Syrian civil war.
* RedBaron: The Immortal Order, not knowing the names of their opponents, tag a number of the main characters in this fashion.
**Yuuno is "Touch of Death" for his preferred anti-IO tactic of using a touched-based teleportation to bury someone about 100 feet down.
** Chrono is "Insolent Fiend" after beating a Reinforce while insulting her.
** Nanoha is "Harsh Mercy" for the fact she will give them an opportunity to flee, but if they fail to take it then quickly destroy them.
** Tre is "Elusive Blade" for her exceptional speed even by Wolkenritter standards, while Sette is "Bladed Forest" for her Inherent Skill's ability to generate and control at a distance many blades.
** Samuel al-Faddil apparently is a divisive subject among them, as he has ''two'' nicknames. One is "Quiet of the Grave" for his habit of facing opponents in silence to the point that only his Device says the attack names, which is quite the opposite from most people in the original Nanoha shows. The other is apparently quite insulting and the IO-Signum he encounters refuses to use it.
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None

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* CyberneticsEatYourSoul: Subverted. Cyborg conversion doesn't change someone; it makes them more of what they were. For most people who are converted while mentally healthy, it makes them extremely psychologically resilient, and they quickly bounce back from stress. For someone converted with a neurosis or simply a strong pessimistic streak, however, cumulative exposure to stress will render them catatonic eventually (or quite soon if the stress is extreme; most don't make it through a combat situation). It is currently unknown if they can recover or be treated.


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** Now in full effect. The Bureau has over fifty Combat Cyborgs.
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* CarFu: Mages may be resistant or even immune to the sort of guns found on a Bradley, but they go squish like anybody else.

to:

* CarFu: Mages may be resistant or even immune to the sort of guns found on a Bradley, but they go squish like anybody else.else when run over by an armored vehicle.

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