Follow TV Tropes

Following

History ElementalPowers / VideoGames

Go To

OR



* ''VideoGame/QuestForGlory'' uses the four traditional elements, with a fifth one needed for life... ''Pizza''. In the words of Dr Cranium "Would you want to live in a world without Pizza?" We cannot fault his logic. The Pizza thing became a recurring joke in the last two games. So much that the Creator/AGDInteractive VGA FanRemake of the second game (where the player must defeat 4 elementals) includes a Pizza Elemental as a BonusBoss.

to:

* ''VideoGame/QuestForGlory'' uses the four traditional elements, with a fifth one needed for life... ''Pizza''. In the words of Dr Cranium "Would you want to live in a world without Pizza?" We cannot fault his logic. The Pizza thing became a recurring joke in the last two games. So much that the Creator/AGDInteractive VGA FanRemake of the second game (where the player must defeat 4 elementals) includes a Pizza Elemental as a BonusBoss.{{Superboss}}.

Added: 819

Changed: 8

Is there an issue? Send a MessageReason:
None


** ''VideoGame/MegaManX3'': [[AnIceSponge Blizzard Buffalo]], [[PoisonousPerson Toxic Seahorse]], [[ShockAndAwe Volt Catfish]], [[LightEmUp Neon Tiger]], [[GravityMaster Gravity Beetle]]

to:

** ''VideoGame/MegaManX3'': [[AnIceSponge [[AnIcePerson Blizzard Buffalo]], [[PoisonousPerson Toxic Seahorse]], [[ShockAndAwe Volt Catfish]], [[LightEmUp Neon Tiger]], [[GravityMaster Gravity Beetle]]


Added DiffLines:

** ''VideoGame/MegaManX6'': [[DishingOutDirt Ground Scaravich]], [[PlayingWithFire Blaze Heatnix]], [[AnIcePerson Blizzard Wolfang]], [[MakingASplash Rainy Turtloid]], [[ExtraOreDinary Metal Shark Player]], [[LightEmUp Infinity Mijinion]]
** ''VideoGame/MegaManX7'': [[DishingOutDirt Soldier Stonekong]], [[HavingABlast Vanishing Gungaroo]], [[MakingASplash Splash Warfly]], [[BlowYouAway Tornado]] [[ShockAndAwe Tonion]], [[ShockAndAwe Ride Boarski]], [[PlayingWithFire Flame Hyenard]], [[BlowYouAway Wind Crowrang]]
** ''VideoGame/MegaManX8'': [[LightEmUp Optic Sunflower]], [[GravityMaster Gravity Antonion]], [[CastingAShadow Dark Mantis]], [[GreenThumb Bamboo Pandemonium]], [[ShockAndAwe Gigabolt Man-O-War]], [[GemstoneAssault Earthrock Trilobyte]], [[PlayingWithFire Burn Rooster]], [[AnIcePerson Avalanche Yeti]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** ''VideoGame/MegaManX2'': [[MakingASplash Bubble Crab]], [[PlayingWithFire Flame Stag]], [[ExtraOreDinary Morph Moth]], [[MagnetismManipulation Magna Centipede]], [[GemstoneAssault Crystal Snail]], [[BlowYouAway Overdrive Ostrich]], [[ShockAndAwe Wire Sponge]]
** ''VideoGame/MegaManX3'': [[AnIceSponge Blizzard Buffalo]], [[PoisonousPerson Toxic Seahorse]], [[ShockAndAwe Volt Catfish]], [[LightEmUp Neon Tiger]], [[GravityMaster Gravity Beetle]]
** ''VideoGame/MegaManX4'': [[ShockAndAwe Web Spider]], [[BlowYouAway Storm Owl]], [[PlayingWithFire Magma]] [[MagmaMan Dragoon]], [[AnIcePerson Frost Walrus]], [[MakingASplash Jet Stingray]]
** ''VideoGame/MegaManX5'': [[ShockAndAwe Volt Kraken]], [[LightEmUp Shining Firefly]], [[MakingASplash Tidal Whale]], [[BlowYouAway Spiral Pegasus]], [[GreenThumb Spike]] [[PetalPower Rosered]], [[CastingAShadow Dark Necrobat]], [[PlayingWithFire Burn Dinorex]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* In ''VideoGame/LaStatuetteMauditeDeLOncleErnest'', eight of the insecto-robot's forms are based on fire, water, air and earth, with each elements having two forms.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ''VideoGame/{{Boktai}}'' gives you access to earth, fire, water, and wind type elements each with their own properties. Earth revives plants, fire melts ice and burns wood, water extinguishes flames, and wind smashes rocks. You also get solar as the default attack, lunar which expends no energy but inflicts no damage, and dark which is reserved for the NewGamePlus. It only gets more complicated in the sequels.
Is there an issue? Send a MessageReason:
None




Added DiffLines:

* ''VideoGame/BreathOfFireIV'': Nina uses wind, [[TheLancer Cray]] uses earth, [[TheSmartGuy Scias]] uses water, and [[TheBigGuy Ursula]] uses fire. There are, however, two more characters in the party, with [[RobotBuddy Ershin]] getting the most powerful spells of all elements but have little {{mana}} to use them regularly, and [[TheHero Ryu's]] dragon forms focusing on fire but also having access to wind and earth.

Added: 327

Changed: 2342

Is there an issue? Send a MessageReason:
None


* In ''Franchise/KingdomHearts'', Organization XIII members have their own "attribute". Most of the time, they use elemental attacks based on their attribute. Axel controls fire, Demyx controls water, Xaldin controls wind, etc. Others just use their attribute as a source of power (Saïx), or visual motifs (Marluxia). Or it's just very tangentially related to their fighting style (Luxord's timer is the extent of his time attribute). In ''VideoGame/KingdomHearts358DaysOver2'', these elements are extended to Heartless enemies as well, and each one is given a status effect.
** [[PowerOfTheVoid Nothingness]]: Xemnas. Can null your defense in ''358/2 Days''.
** [[GravityMaster Space]]: Xigbar. Can "shoe-glue" you in ''358/2 Days'', preventing you from jumping.
** [[BlowYouAway Wind]]: Xaldin. Can "air-toss" you, making you fall to the ground if you're in the air.
** [[AnIcePerson Ice]]: Vexen. Can freeze you in ''358/2 Days''.
** [[DishingOutDirt Earth]]: Lexaeus. Can halve your health in ''358/2 Days''.
** [[MasterOfIllusion Illusion]]: Zexion. Can "flip-foot" you in ''358/2 Days'', reversing your controls.
** [[{{Lunacy}} Moon]]: Saïx. Can silence you in ''358/2 Days'', preventing you from casting magic.
** [[PlayingWithFire Fire]]: Axel. Can ignite you in ''358/2 Days'', making you lose small amounts of health at intervals.
** [[MakingASplash Water]]: Demyx. Can damage-drain you, healing the enemy if you get hit by their water attack.
** [[TimeMaster Time]]: Luxord. Can rewind your defense in ''358/2 Days'', setting your defense back to what it was at level 1.
** [[GreenThumb Flower]]: Marluxia. Can blind you in ''358/2 Days'', making you miss enemies much more often.
** [[ShockAndAwe Lightning]]: Larxene. Can shock you in ''358/2 Days''.
** [[LightEmUp Light]]: Roxas and Xion. Can zap your radar in ''358/2 Days'', messing with your minimap.

to:

* In ''Franchise/KingdomHearts'', ''Franchise/KingdomHearts'':
**
Organization XIII members have their own "attribute". Most of the time, they use elemental attacks based on their attribute. Axel controls fire, Demyx controls water, Xaldin controls wind, etc. Others just use their attribute as a source of power (Saïx), or visual motifs (Marluxia). Or it's just very tangentially related to their fighting style (Luxord's timer is the extent of his time attribute). In ''VideoGame/KingdomHearts358DaysOver2'', these elements are extended to Heartless enemies as well, and each one is given a status effect.
** *** [[PowerOfTheVoid Nothingness]]: Xemnas. Can null your defense in ''358/2 Days''.
** *** [[GravityMaster Space]]: Xigbar. Can "shoe-glue" you in ''358/2 Days'', preventing you from jumping.
** *** [[BlowYouAway Wind]]: Xaldin. Can "air-toss" you, making you fall to the ground if you're in the air.
** *** [[AnIcePerson Ice]]: Vexen. Can freeze you in ''358/2 Days''.
** *** [[DishingOutDirt Earth]]: Lexaeus. Can halve your health in ''358/2 Days''.
** *** [[MasterOfIllusion Illusion]]: Zexion. Can "flip-foot" you in ''358/2 Days'', reversing your controls.
** *** [[{{Lunacy}} Moon]]: Saïx. Can silence you in ''358/2 Days'', preventing you from casting magic.
** *** [[PlayingWithFire Fire]]: Axel. Can ignite you in ''358/2 Days'', making you lose small amounts of health at intervals.
** *** [[MakingASplash Water]]: Demyx. Can damage-drain you, healing the enemy if you get hit by their water attack.
** *** [[TimeMaster Time]]: Luxord. Can rewind your defense in ''358/2 Days'', setting your defense back to what it was at level 1.
** *** [[GreenThumb Flower]]: Marluxia. Can blind you in ''358/2 Days'', making you miss enemies much more often.
** *** [[ShockAndAwe Lightning]]: Larxene. Can shock you in ''358/2 Days''.
** *** [[LightEmUp Light]]: Roxas and Xion. Can zap your radar in ''358/2 Days'', messing with your minimap.minimap.
** ''VideoGame/KingdomHeartsCoded'' has Fire, Ice, Wind, and Thunder variants for a lot of commands, and each of the four elements goes beyond the usual third-tier of spells into advanced commands that parallel each other.
Is there an issue? Send a MessageReason:
None


** The series have had such powers exhibited to at least a minor extent by the Sages ever since ''VideoGame/TheLegendOfZeldaOcarinaOfTime'', with the Sages of [[GreenThumb Forest]], [[PlayingWithFire Fire]], [[MakingASplash Water]], [[SoulPower Spirit]], [[CastingAShadow Shadow]], and [[LightEmUp Light]]. In addition, the three Golden Goddesses Din (fire and earth), Nayru (water), and Farore (air and [[GreenThumb wood]]) [[CreationMyth are said to have created the world with these powers]].

to:

** The series have had such powers exhibited four villains trying to at least a minor extent by revive Ganon in ''VideoGame/TheLegendOfZeldaOracleGames'' consist of Koume (who uses fire magic), Kotake (who uses ice magic), Onox (who can summon tornadoes and can turn himself into one), and Veran (who forces the Sages ever since ''VideoGame/TheLegendOfZeldaOcarinaOfTime'', with people of Labrynna to build the Sages of [[GreenThumb Forest]], [[PlayingWithFire Fire]], [[MakingASplash Water]], [[SoulPower Spirit]], [[CastingAShadow Shadow]], Black Tower and [[LightEmUp Light]]. In addition, smothers the three Golden Goddesses Din (fire and earth), Nayru (water), and Farore (air and [[GreenThumb wood]]) [[CreationMyth are said to have created the world with these powers]]. surrounding area in dust as a result).
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* In ''VideoGame/MonsterSanctuary'', every attack falls under one of the classical elements or is NonElemental. Fire is self-explanatory, but water encompasses [[AnIcePerson ice]], earth encompasses [[GreenThumb plants]] and [[PoisonousPerson poison]], and air encompasses [[ShockAndAwe electricity]].
Is there an issue? Send a MessageReason:
Blade On A Stick is a disambig


** [[AnIcePerson Ice]]: Light Blue, used with [[BladeOnAStick Hyoujin Yari]] and [[EpicFlail Hyousai]].

to:

** [[AnIcePerson Ice]]: Light Blue, used with [[BladeOnAStick Hyoujin Yari]] Yari and [[EpicFlail Hyousai]].

Added: 170

Changed: 161

Is there an issue? Send a MessageReason:
None


* ''VideoGame/MegaMan1'' had [[HavingABlast Bomb Man]], [[DishingOutDirt Guts Man]], [[ShockAndAwe Elec Man]], [[AnIcePerson Ice Man]], and [[PlayingWithFire Fire Man]].

to:

* ''Franchise/MegaMan'':
**
''VideoGame/MegaMan1'' had [[HavingABlast Bomb Man]], [[DishingOutDirt Guts Man]], [[ShockAndAwe Elec Man]], [[AnIcePerson Ice Man]], and [[PlayingWithFire Fire Man]].
Is there an issue? Send a MessageReason:
None


* ''Videogame/ArmageddonMUD'' has six kinds of elementalists, all getting an in-universe name:

to:

* ''Videogame/ArmageddonMUD'' ''VideoGame/ArmageddonMUD'' has six kinds of elementalists, all getting an in-universe name:



* In ''Videogame/{{EarthBound|1994}}'', you can use thunder, fire, stars, ice, and light (in the form of PK Flash). PK Rockin, Ness' signature move, sounds like it's control over Sound.

to:

* In ''Videogame/{{EarthBound|1994}}'', ''VideoGame/{{EarthBound|1994}}'', you can use thunder, fire, stars, ice, and light (in the form of PK Flash). PK Rockin, Ness' signature move, sounds like it's control over Sound.



* ''Videogame/{{OFF}}'' does have elemental attacks, though the actual elements are Smoke, Metal, Plastic, Meat and [[spoiler:Sugar]]. A few parallels are made, like Metal being earth and Smoke being air, but that's about the extent of it. [[WidgetSeries It's an odd game]].

to:

* ''Videogame/{{OFF}}'' ''VideoGame/{{OFF}}'' does have elemental attacks, though the actual elements are Smoke, Metal, Plastic, Meat and [[spoiler:Sugar]]. A few parallels are made, like Metal being earth and Smoke being air, but that's about the extent of it. [[WidgetSeries It's an odd game]].
Is there an issue? Send a MessageReason:
Air seems to be about using electricity.


* The elements [[PlayingWithFire Fire]], [[AnIcePerson Water]], [[BlowYouAway Air]] and [[DishingOutDirt Earth]] appear in the game ''VideoGame/DragonRage'', though only Ceal Cyndar and General Mandek can use them all.

to:

* The elements [[PlayingWithFire Fire]], [[AnIcePerson Water]], [[BlowYouAway [[ShockAndAwe Air]] and [[DishingOutDirt Earth]] appear in the game ''VideoGame/DragonRage'', though only Ceal Cyndar and General Mandek can use them all.
Is there an issue? Send a MessageReason:
None


* ''VideoGame/{{Skylanders}}'' has each and every playable character fall under an element. The first game had Magic, Tech, Life, Undead, Fire, Water, Air, and Earth. The fourth game in the series added in Light and Dark to the mix of elements. And the series’ big bad, the [[LargeHam extremely hammy]] Kaos has his own self titled element.

to:

* ''VideoGame/{{Skylanders}}'' has each and every playable character fall under an element. The first game had Magic, Tech, Life, Undead, Fire, Water, Air, and Earth. [[VideoGame/SkylandersTrapTeam The fourth game game]] in the series added in Light and Dark to the mix of elements. And the series’ big bad, the [[LargeHam extremely hammy]] Kaos has his own self titled self-titled element.
Is there an issue? Send a MessageReason:
None


* In ''Videogame/EarthBound'', you can use thunder, fire, stars, ice, and light (in the form of PK Flash). PK Rockin, Ness' signature move, sounds like it's control over Sound.

to:

* In ''Videogame/EarthBound'', ''Videogame/{{EarthBound|1994}}'', you can use thunder, fire, stars, ice, and light (in the form of PK Flash). PK Rockin, Ness' signature move, sounds like it's control over Sound.
Is there an issue? Send a MessageReason:
None


* In ''VideoGame/{{Destiny}}'', [[{{Mana}} Light magic]] comes in three elemental forms; Solar (Fire, with hints of Star), Arc (Electricity), and Void. Dark (Shadow) magic also exists, but is believed to be [[TheCorruption an inherently evil and corrupting force]] and is effectively banned as a result.

to:

* In ''VideoGame/{{Destiny}}'', [[{{Mana}} Light magic]] comes is divided into two categories — Light and Darkness — based which of those two [[BackgroundMagicField fields]] one draws power from. Both types manifest in three elemental forms; Light comes in Solar (Fire, with hints of Star), (Fire), Arc (Electricity), and Void. Dark (Shadow) Void, while Darkness comes in Stasis (Ice), Strand (Soul), and a yet to be revealed third. There are other elements mentioned in the lore, but these are the ones that the Guardians have learned to use so far. It's later elaborated that the difference between the two categories is that [[spoiler:Light embodies physical, material phenomena, while Darkness embodies more abstract and psychic concepts. Both are rather more esoteric than typical for this trope and it's noted that the elemental "spells" are really more like [[AFormYouAreComfortableWith manifestations of complex fundamental forces]]; Solar, for instance, is really more like ''Entropy'' magic also exists, but while Stasis is believed to be [[TheCorruption an inherently evil and corrupting force]] and is effectively banned as a result.ice magic because that represents the enforcement of order, control, and, well, stasis.]]
Is there an issue? Send a MessageReason:
None


** [[PlayingWithFire Fire]] is represented by Zetterburn. The sub-elements are [[SuperSmoke smoke]] (Forsburn) and plasma (Clairen).
** [[MakingASplash Water]] is represented by Orcane. The sub-elements are [[AnIcePerson ice]] (Eltalus) and {{poison|ousPerson}} (Ranno).
** [[BlowYouAway Air]] is represented by Wrastor. The sub-elements are [[ShockAndAwe lightning]] (Absa) and steam (Elliana).
** [[DishingOutDirt Earth]] is represented by Kragg. It only has one sub-element, [[GreenThumb plants]], which is represented by Maypul and Sylvanos.

to:

** [[PlayingWithFire Fire]] is represented by Zetterburn. The sub-elements are [[SuperSmoke smoke]] (Forsburn) and (Forsburn), plasma (Clairen).
(Clairen), and [[HavingABlast explosives]] (Mollo).
** [[MakingASplash Water]] is represented by Orcane. The sub-elements are [[AnIcePerson ice]] (Eltalus) and {{poison|ousPerson}} (Ranno).
(Ranno). Hodan is unique in the fact that his sub-element ranges from traditional water to mud and even sweat.
** [[BlowYouAway Air]] is represented by Wrastor. The sub-elements are [[ShockAndAwe lightning]] (Absa) and (Absa), steam (Elliana).
(Elliana), and [[MusicalAssassin music]]/[[MakeMeWannaShout sound]] (Pomme).
** [[DishingOutDirt Earth]] is represented by Kragg. It only has one sub-element, The sub-elements are [[GreenThumb plants]], which is represented by Maypul plants]] (Maypul and Sylvanos.Sylvanos) and [[GemstoneAssault crystals]] (Olympia).
Is there an issue? Send a MessageReason:
None


** [[BlowYouAway Wind]] is represented with the color green, and emerald quartz, and uses windstorms to blow enemies around or improve allies' movement and agility. [[ShockAndAwe Lightning attacks]] also fall under the purview of wind.

to:

** [[BlowYouAway Wind]] is represented with the color green, and emerald quartz, and uses windstorms to blow enemies around or around, improve allies' movement and agility.agility, or spread the effect of another art over a wide area (i.e., AoE versions of single-target arts of other elements tend to require a small amount of Wind quartz in addition to the other element). [[ShockAndAwe Lightning attacks]] also fall under the purview of wind.



** {{Time|Master}} is represented with the color black, and onyx quartz. Its support magic, predictably, involves speeding up or slowing down time, but strangely its offensive magic typically invokes [[CastingAShadow dark powers]] such as blades of darkness or channeling power out of a {{Hellgate}}.

to:

** {{Time|Master}} is represented with the color black, and onyx quartz. Its support magic, predictably, involves speeding up or slowing down time, but strangely its offensive magic typically invokes [[CastingAShadow dark powers]] such as blades of darkness or channeling power out of a {{Hellgate}}. Time is also associated with instant death effects—as all things die given enough time—and characters who have a mechanical affinity for Time tend to be associated with death.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ''VideoGame/VengefulGuardianMoonrider'' has several characters with elemental abilities, most notably the Guardians:
** [[PlayingWithFire Flamestalker]] uses fire abilities like a fire boomerang, a flaming {{Shoryuken}}, and a rain of fireballs. Moonrider obtains a flaming boomerang after beating him.
** [[MakingASplash Hydromancer]] uses water abilities like shapeshifting into water, or shaping water and throwing them like projectiles. Moonrider gains an OrbitingParticleShield of water shurikens after beating him.
** [[BlowYouAway Stormdiver]] uses wind abilities in the form of tornadoes and flight. Moonrider gains a horizontal air vortex after beating her.
** [[DishingOutDirt Geocrusher]] uses earth abilities like a ground punch as well as sending shockwaves across the floor. Moonrider gains a GroundPunch that creates a spread of projectiles after beating him.
** [[LightEmUp Photondrifter]] uses light abilities such as firing lasers and bolts of light. Moonrider gains a damaging, fast dash attack after beating him.
** [[CastingAShadow Darkchaser]] uses darkness abilities which take the form of opening portals of darkness that spawn fleshy tendrils or appendages. Moonrider gains the ability to conjure a portal that extends a shadow tendril after beating her.
** While not a Guardian, [[ShockAndAwe Shinjen]] uses lightning attacks in the form of firing bolt projectiles and summoning lightning bolts.
** [[spoiler:[[ThePowerOfTheSun Sunseeker]] uses sun-based abilities like waves of fire and energy balls]].

Added: 485

Changed: 1397

Is there an issue? Send a MessageReason:
None


* ''{{VideoGame/Warframe}}'' has ''fourteen'' of them, each with its own peculiar effect:
** Three physical elements: Impact (knockback), Puncture (lowers damage dealt) and Slash (damage over time bypassing shields and armor).
** Four basic elements: Heat (damage over time, causes a panic effect plus halved armor), Cold (reduces attack and movement speed), Electricity (chains between enemies and stuns) and Toxin (heavy damage over time).
** Six combined elements: Blast (Heat+Cold, reduced accuracy), Corrosive (Electricity+Toxin, lowers armor per stack up to 80%), Gas (Heat+Toxin, area of effect + dual-effect Toxin), Magnetic (Cold+Electricity, drains energy and increases damage to shields whilst preventing shield regeneration), Radiation (Heat+Electricity, causes enemies to fight each other) and Viral (Cold+Toxin, deal more damage to HP per stack).
** And last but not least, the two ElementNumberFive, Void (ignores all elemental resistances) and True (ignores ''everything'').

to:

* ''{{VideoGame/Warframe}}'' ''{{VideoGame/Warframe}}''
** The game
has ''fourteen'' of them, elements, each with its own peculiar effect:
**
associated StatusEffect:
***
Three physical elements: Impact (knockback), Puncture (lowers damage dealt) and Slash (damage over time (DamageOverTime bypassing shields and armor).
** *** Four basic primary elements: Heat (damage over time, causes a panic effect plus halved armor), Cold (reduces attack and movement speed), Electricity (chains ([[ChainLightning chains between enemies enemies]] and stuns) [[StaticStunGun stuns]]) and Toxin (heavy damage over time).
** *** Six [[ElementalFusion combined elements: elements]]: Blast (Heat+Cold, reduced reduces accuracy), Corrosive (Electricity+Toxin, lowers armor per stack up to 80%), Gas (Heat+Toxin, area of effect + dual-effect Toxin), Magnetic (Cold+Electricity, drains energy and increases damage to shields whilst preventing shield regeneration), Radiation (Heat+Electricity, causes enemies to fight each other) and Viral (Cold+Toxin, deal more damage to HP per stack).
** *** And last but not least, the two ElementNumberFive, Void (ignores all elemental resistances) and True (ignores ''everything'').''everything'').
** Many Warframes specialize in some of these elements: Ember has PlayingWithFire powers, Frost is AnIcePerson, Volt wields ShockAndAwe, Saryn is a PoisonousPerson. And then there's Lavos, the alchemist Warframe, whose four abilities are each based on the four primary elements, and who can imbue these abilities with any of the 10 elemental damage types.
Is there an issue? Send a MessageReason:
no longer a trope


*** [[EverythingsBetterWithPenguins Chill Penguin]]: [[AnIcePerson Ice]]

to:

*** [[EverythingsBetterWithPenguins [[PolarPenguins Chill Penguin]]: [[AnIcePerson Ice]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ''VideoGame/{{Manafinder}}'': Lambda and human enemies can imbue themselves with elemental ores, which include fire, water, thunder, earth, ice, light, and dark. This causes each physical hit from them to be followed by a magic hit and changes their elemental resistances.
Is there an issue? Send a MessageReason:
An Axe To Grind is no longer a trope


** [[DishingOutDirt Earth/Magma]]: Orange, used with [[DropTheHammer Dokotsui]] and [[AnAxeToGrind Chigo]].

to:

** [[DishingOutDirt Earth/Magma]]: Orange, used with [[DropTheHammer Dokotsui]] and [[AnAxeToGrind Chigo]].Chigo.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ''VideoGame/FakeHappyEnd'': Everyone except the protagonist learns elemental spells through leveling up, though the protagonist gets an extra Soul slot to give them access to two elements anyways.
** [[LightEmUp Light]] spells specialize in [[LifeDrain HP draining]] and status recovery. Karin can learn spells of this element naturally.
** [[CastingAShadow Dark]] spells specialize in dealing AP damage and reviving allies.
** [[PlayingWithFire Fire]] spells specialize in manipulating the attack value of both allies and enemies. Mishika can learn spells of this element naturally.
** [[MakingASplash Water]] spells specialize in granting AP decay or AP regen.
** [[DishingOutDirt Nature]] spells specialize in manipulating HP decay or HP regen.
** [[ShockAndAwe Bolt]] spells specialize in manipulating speed.
** [[BlowYouAway Air]] spells specialize in acting at the start of a turn and immediately healing AP. Aeri can learn spells of this element naturally.
** [[AnIcePerson Ice]] spells specialize in manipulating defense.
Is there an issue? Send a MessageReason:


** Transmutative: Attacks like turning chunks of your opponent into gold coins or just plain re-arranging their atoms. Combines elements of [[ILoveNuclearPower radiation]] and PureEnergy. Mathemagic loves this one, and it's common among magical staves as well.

to:

** Transmutative: Attacks like turning chunks of your opponent into gold coins or just plain re-arranging their atoms. Combines elements of [[ILoveNuclearPower radiation]] radiation and PureEnergy. Mathemagic loves this one, and it's common among magical staves as well.



*** [[ILoveNuclearPower Nuclear (Frei)]], appearing in ''VideoGame/{{Persona|1}}'', ''VideoGame/{{Persona 2}}'', and ''VideoGame/{{Persona 5}}''. The first game also borrows the usually-Almighty Megido spells as its multi-target Nuclear spells.

to:

*** [[ILoveNuclearPower [[AtomicSuperpower Nuclear (Frei)]], appearing in ''VideoGame/{{Persona|1}}'', ''VideoGame/{{Persona 2}}'', and ''VideoGame/{{Persona 5}}''. The first game also borrows the usually-Almighty Megido spells as its multi-target Nuclear spells.
Is there an issue? Send a MessageReason:
Crosswicking Gacha World. Also trying to crosswick Gacha Club, even if the link shows up as a red link, they are still allowed


* ''Gacha World'' has [[PlayingWithFire Fire]], [[MakingASplash Water]], [[BlowYouAway Wind]] (including [[DishingOutDirt Earth]]), [[LightEmUp Light]], and [[CastingAShadow Darkness]]. The first three form an [[ElementalRockPaperScissors affinity triangle]], while Light and Darkness have a MutualDisadvantage.
** ''Gacha Club'' keeps all of the above, and adds [[InfinityPlusOneElement Corruption and DJ]] to the mix.

to:

* ''Gacha World'' ''VideoGame/GachaWorld'' has [[PlayingWithFire Fire]], [[MakingASplash Water]], [[BlowYouAway Wind]] (including [[DishingOutDirt Earth]]), [[LightEmUp Light]], and [[CastingAShadow Darkness]]. The first three form an [[ElementalRockPaperScissors affinity triangle]], while Light and Darkness have a MutualDisadvantage.
** ''Gacha Club'' ''VideoGame/GachaClub'' keeps all of the above, and adds [[InfinityPlusOneElement Corruption and DJ]] to the mix.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ''VideoGame/JewelMaster'', a fantasy-themed game where you're on a quest to collect twelve magical rings granting you control over the elements, from throwing fireballs to creating earthquakes and summoning ice shards. And in the final stage, you fight four statue guardians, each with their own elemental powers as well, in respective order, fire, water, earth and wind, where your ring's elements can counter your opponents' when combined correctly.

Added: 595

Changed: 161

Is there an issue? Send a MessageReason:
None


** The sun Goddess Amaterasu eventually gains Elemental powers over the Sun, Moon, Wind, Water, Wood, Electricity, Ice, and Fire.

to:

** The sun Goddess Each of the thirteen brush gods has dominion over one branch of power, some more niche than others:
*** Tachigami (Rat): [[SwordBeam Rending]]
*** Itegami (Ox): [[AnIcePerson Ice]]
*** Gekigami (Tiger): [[ShockAndAwe Thunder]]
*** Yumigami (Rabbit): [[{{Lunacy}} Moon]]
*** Yomigami (Dragon): [[{{Biomanipulation}} Restoration]]
*** Nuregami (Snake): [[MakingASplash Water]]
*** Kazegami (Horse): [[BlowYouAway Wind]]
*** Kasugami (Sheep): [[SuperSmoke Mist]]
*** Sakigami, Hasugami, and Tsutagami (Monkey): [[GreenThumb Flora]]
*** Moegami (Rooster): [[PlayingWithFire Fire]]
***
Amaterasu eventually gains Elemental powers over the Sun, Moon, Wind, Water, Wood, Electricity, Ice, and Fire.(Dog): [[PowerOfTheSun Sun]]
*** Bakugami (Pig): [[HavingABlast Explosions]]
*** Kabegami (Cat): [[WallCrawl Walls]]

Changed: 566

Removed: 454

Is there an issue? Send a MessageReason:
None


* VideoGame/TalesSeries
** Most games in the series include various elements to use in combat, using elemental physical artes or by using magic.
*** In the first ''VideoGame/TalesOfSymphonia'' game, there are eight temples for the eight elements, Fire, Water, Earth, Wind, Lightning, Ice, Darkness, and Light. Spellcasting characters can use spells from each element except for darkness, which for some reason doesn't have spells usable by playable characters other than one of Sheena's summons late in the game. In the second Tales of Symphonia game, each character is assigned a different element.

to:

* VideoGame/TalesSeries
** Most games in the series include
The VideoGame/TalesSeries, has various elements to the characters can use in combat, by either using elemental physical artes or by using magic.
*** ** In the first ''VideoGame/TalesOfSymphonia'' game, there are eight temples for the eight elements, Fire, Water, Earth, Wind, Lightning, Ice, Darkness, and Light. Spellcasting characters can use spells from each element except for darkness, which for some reason doesn't have spells usable by playable characters other than one of Sheena's summons late in the game. In the second Tales of Symphonia game, each character is assigned a different element.

Added: 795

Changed: 783

Is there an issue? Send a MessageReason:
None


* In the first ''VideoGame/TalesOfSymphonia'' game, there are eight temples for the eight elements, Fire, Water, Earth, Wind, Lightning, Ice, Darkness, and Light. Spellcasting characters can use spells from each element except for darkness, which for some reason doesn't have spells usable by playable characters other than one of Sheena's summons late in the game. In the second Tales of Symphonia game, each character is assigned a different element.
** Also in ''Tales of Symphonia'' was heart, which [[WhatKindOfLamePowerIsHeartAnyway the spirit can't be used and there are no techs of the element]], [[HeartIsAnAwesomePower but by the sequel the element becomes much more important]]. Other non-tech elements seen in Tales of in general also included the sea, monsters, origin, and sound.

to:

* VideoGame/TalesSeries
** Most games in the series include various elements to use in combat, using elemental physical artes or by using magic.
***
In the first ''VideoGame/TalesOfSymphonia'' game, there are eight temples for the eight elements, Fire, Water, Earth, Wind, Lightning, Ice, Darkness, and Light. Spellcasting characters can use spells from each element except for darkness, which for some reason doesn't have spells usable by playable characters other than one of Sheena's summons late in the game. In the second Tales of Symphonia game, each character is assigned a different element.
** *** Also in ''Tales of Symphonia'' was heart, which [[WhatKindOfLamePowerIsHeartAnyway the spirit can't be used and there are no techs of the element]], [[HeartIsAnAwesomePower but by the sequel the element becomes much more important]]. Other non-tech elements seen in Tales of in general also included the sea, monsters, origin, and sound.

Top