Follow TV Tropes

Following

History DummiedOut / HackAndSlash

Go To

OR

Is there an issue? Send a MessageReason:
None


** Weeds have a dummied out upgrade path, as seen in SteamLibrary\steamapps\common\Transistor\Content\Game\Units\Priest.xml: "Old, Pretty Broken Priest Upgrades": Level 2 would go invulnerable or something when hit by all weapons, and Level 3 would probably just clone itself indefinitely, instead of only when damaged like in the released game.

to:

** Weeds have a dummied out upgrade path, as seen in SteamLibrary\steamapps\common\Transistor\Content\Game\Units\Priest.xml: "[=SteamLibrary=]\steamapps\common\Transistor\Content\Game\Units\Priest.xml": "Old, Pretty Broken Priest Upgrades": Level 2 would go invulnerable or something when hit by all weapons, and Level 3 would probably just clone itself indefinitely, instead of only when damaged like in the released game.

Added: 829

Changed: 398

Is there an issue? Send a MessageReason:
None




to:

\n* ''VideoGame/{{Transistor}}'':
** Version 4.0 versions of most enemies exist, but they both aren't used and that much of an improvement, Weeds only get 20 more HitPoints, for instance. It's been [[https://www.reddit.com/r/transistor/comments/27pn4k/a_quick_note_on_the_subject_of_rank_4_process/ speculated]] it's some kind of FridgeBrilliance, that Red wasn't even facing the Process's final form.
** Weeds have a dummied out upgrade path, as seen in SteamLibrary\steamapps\common\Transistor\Content\Game\Units\Priest.xml: "Old, Pretty Broken Priest Upgrades": Level 2 would go invulnerable or something when hit by all weapons, and Level 3 would probably just clone itself indefinitely, instead of only when damaged like in the released game.
---> <Upgrade Name="[=PriestLevel2=]">\\
<Rank>\\
[= <Change HelpTextId="PriestLevel2"/>=]\\
[= <Change ValueChangeType="ADD"/>=]\\
[= <Change OnHitWeapon="PriestHide"/>=]\\
[= <Change ApplyToAllWeapons="true"/>=]\\
</Rank>\\
</Upgrade>\\\
[= <Upgrade Name="PriestLevel3">=]\\
<Rank>\\
[= <Change HelpTextId="PriestLevel3"/>=]\\
[= <Change ValueChangeType="REPLACE_IF_NULL" ContinuousWeapon="PriestDuplicate"/>=]\\
[= <Change ApplyToAllWeapons="true"/>=]\\
</Rank>\\
</Upgrade>\\

Is there an issue? Send a MessageReason:
If it's not actually in the game files, it doesn't fit the trope's definition


* According to Suda 51, [[spoiler:Henry]] was going to be playable for long enough to fight three bosses in ''VideoGame/NoMoreHeroes2DesperateStruggle'', but ended up fighting one due to time constraints. The scrapped bosses, in the final product, are just said to be killed offscreen instead.

to:

* According to Suda 51, [[spoiler:Henry]] was going to be playable for long enough to fight three bosses in ''VideoGame/NoMoreHeroes2DesperateStruggle'', but ended up fighting one due to time constraints. The scrapped bosses, in the final product, are just said to be killed offscreen instead.

Added: 359

Changed: 256

Is there an issue? Send a MessageReason:
None


%%%
%%
%% This page has been alphabetized. Please add new examples in the correct order. Thanks!
%%
%%%

----



* ''VideoGame/MinecraftDungeons'': There are some items in the game that were clearly removed from it before the release, such as the Blightbearer (a unique Harvester), the Monkey Motivator (a unique pickaxe) and the Curious Armor (a unique Guard's Armor).



* ''VideoGame/MinecraftDungeons'': There are some items in the game that were clearly removed from it before the release, such as the Blightbearer (a unique Harvester), the Monkey Motivator (a unique pickaxe) and the Curious Armor (a unique Guard's Armor).

to:

* ''VideoGame/MinecraftDungeons'': There are some items in the game that were clearly removed from it before the release, such as the Blightbearer (a unique Harvester), the Monkey Motivator (a unique pickaxe) and the Curious Armor (a unique Guard's Armor).
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ''VideoGame/MinecraftDungeons'': There are some items in the game that were clearly removed from it before the release, such as the Blightbearer (a unique Harvester), the Monkey Motivator (a unique pickaxe) and the Curious Armor (a unique Guard's Armor).
Is there an issue? Send a MessageReason:
Ninja Gaiden II is a platformer, not a Hack and Slash game (and is already listed on the Platformer page)


* ''VideoGame/NinjaGaiden 2'' NES has the [[CutSong unused song]] [[https://www.youtube.com/watch?v=qBsacQHinFA "Inevitable"]].
Is there an issue? Send a MessageReason:
updating since diablo III got an expansion that added the dummied out npc


** ''VideoGame/DiabloIII'' has the Mystic Artisan. She was supposed to be an NPC who could infuse items with targeted enchantments, but was removed late in development. Her model, voice work, and place in the story still exists as the NPC Karyna you rescue from the Spider Queen, with the only difference being she doesn't follow you after.

to:

** ''VideoGame/DiabloIII'' has the Mystic Artisan. She was supposed to be an NPC who could infuse items with targeted enchantments, but was removed late in development. Her model, voice work, and place in the story still exists as the NPC Karyna you rescue from the Spider Queen, with the only difference being she doesn't follow you after. The artisan exists as of Reaper of Souls, she is able to change an enchantment on an item for another.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* According to Suda 51, [[spoiler:Henry]] was going to be playable for long enough to fight three bosses in ''VideoGame/NoMoreHeroes2DesperateStruggle'', but ended up fighting one due to time constraints. The scrapped bosses, in the final product, are just said to be killed offscreen instead.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* Half of the new monsters introduced in ''{{Hellfire}}'' (the expansion to ''VideoGame/{{Diablo}}'') are just things that were dummied out in the original ''Diablo''.
** There are several items dummied out of ''Diablo II''-- some apparently complete, but with the flag that allows enemies to drop them disabled.
** ''VideoGame/DiabloIII'' has the Mystic Artisan. She was supposed to be an NPC who could infuse items with targeted enchantments, but was removed late in development. Her model, voice work, and place in the story still exists as the NPC Karyna you rescue from the Spider Queen, with the only difference being she doesn't follow you after.
* ''VideoGame/NinjaGaiden 2'' NES has the [[CutSong unused song]] [[http://www.youtube.com/watch?v=qBsacQHinFA "Inevitable"]].
----

Top