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*** And speaking of Sega, how about equipping those [[VideoGame/SonicTheHedgehog Sonic Knuckles]]?

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*** And speaking of Sega, how about equipping those [[VideoGame/SonicTheHedgehog [[Franchise/SonicTheHedgehog Sonic Knuckles]]?
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* OurClonesAreDifferent: Manikins are crystalline versions of ''Franchise/FinalFantasy'''s most famous heroes and villains used by the BigGood and the BigBad as ExpendableClone {{Mooks}}. More details on them are revealed in the [[AllThereInTheManual Cosmos and Chaos Reports]] collected throughout the game. The [[VideoGame/Dissidia012FinalFantasy sequel]] reveals the existence of [[spoiler:"Perfect" Manikins, who possess a sense of self and are pretty much indistinguishable from "normal" people. They include TheHero of [[VideoGame/FinalFantasyI the original game]], the BigGood, and the BigBad]].
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* SinglePlayerGauntlet: ''Dissidia'' and ''012'' have an Arcade Mode woth a series of matches where all characters are preconfigured, as opposed to the rest of the game where they can be customized.

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* SinglePlayerGauntlet: ''Dissidia'' and ''012'' have an Arcade Mode woth with a series of matches where all characters are preconfigured, as opposed to the rest of the game where they can be customized.
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* SinglePlayerGauntlet: ''Dissidia'' and ''012'' have an Arcade Mode woth a series of matches where all characters are preconfigured, as opposed to the rest of the game where they can be customized.
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Disambig


* OrgasmicCombat: Some of the characters sound like they may be doing... something ''other'' than fighting when they get hit. Running through their voice files in the Museum, in rapid succession, can take the effect up a notch -- Terra, [[EvilIsSexy Cloud of Darkness]], and [[HotBlooded Firion]] are particularly notable in this regard.

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* OrgasmicCombat: Some of the characters sound like they may be doing... something ''other'' than fighting when they get hit. Running through their voice files in the Museum, in rapid succession, can take the effect up a notch -- Terra, [[EvilIsSexy Cloud of Darkness]], Darkness, and [[HotBlooded Firion]] are particularly notable in this regard.
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Uncanny Valley is IUEO now and the subjective version has been split; cleaning up misuse and ZCE in the process


* NotSoHarmlessVillain: The manikins, in their entirety. In the original ''Dissidia'', manikins were your basic {{Mook}}s, existing to be mowed down near-thoughtlessly and with barely a comment from the heroes. Sure, a couple of the manikins were fierce on a gameplay level, but even so, it was clear that the manikins were strictly small-time. Then ''Dissidia 012'' came out, and the manikins were transformed from regular mooks to a ZergRush that terrifies the forces of Cosmos, not only because of their power and numbers, but also [[UncannyValley their nature]], being soulless duplicates of living people. And then, we find out that while DeathIsCheap due to ''Dissidia'''s GroundhogDayLoop, they keep fighting even when you're already down and will push you past the point you can be revived, resulting in you getting KilledOffForReal if you get overwhelmed by them. Clearly these are no longer mooks to be trifled with.

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* NotSoHarmlessVillain: The manikins, in their entirety. In the original ''Dissidia'', manikins were your basic {{Mook}}s, existing to be mowed down near-thoughtlessly and with barely a comment from the heroes. Sure, a couple of the manikins were fierce on a gameplay level, but even so, it was clear that the manikins were strictly small-time. Then ''Dissidia 012'' came out, and the manikins were transformed from regular mooks to a ZergRush that terrifies the forces of Cosmos, not only because of their power and numbers, but also [[UncannyValley their nature]], nature, being soulless duplicates of living people. And then, we find out that while DeathIsCheap due to ''Dissidia'''s GroundhogDayLoop, they keep fighting even when you're already down and will push you past the point you can be revived, resulting in you getting KilledOffForReal if you get overwhelmed by them. Clearly these are no longer mooks to be trifled with.



* SuicideMission: The six Warriors of Cosmos in ''Dissidia 012'' who didn't appear in the 13th cycle of the conflict give themselves to cut off the source of Chaos' [[UncannyValley Manikins]] that had been overwhelming their side, so that the remaining ten would stand a fighting chance in the next cycle. Whether they actually ''died'' or were simply freed from the cycle of conflict isn't totally clear, but they all acknowledge that, in doing this, they wouldn't be part of the next cycle, for better or worse.

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* SuicideMission: The six Warriors of Cosmos in ''Dissidia 012'' who didn't appear in the 13th cycle of the conflict give themselves to cut off the source of Chaos' [[UncannyValley Manikins]] Manikins that had been overwhelming their side, so that the remaining ten would stand a fighting chance in the next cycle. Whether they actually ''died'' or were simply freed from the cycle of conflict isn't totally clear, but they all acknowledge that, in doing this, they wouldn't be part of the next cycle, for better or worse.
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Up To Eleven is a defunct trope


* OrgasmicCombat: Some of the characters sound like they may be doing... something ''other'' than fighting when they get hit. Running through their voice files in the Museum, in rapid succession, can take the effect UpToEleven -- Terra, [[EvilIsSexy Cloud of Darkness]], and [[HotBlooded Firion]] are particularly notable in this regard.

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* OrgasmicCombat: Some of the characters sound like they may be doing... something ''other'' than fighting when they get hit. Running through their voice files in the Museum, in rapid succession, can take the effect UpToEleven up a notch -- Terra, [[EvilIsSexy Cloud of Darkness]], and [[HotBlooded Firion]] are particularly notable in this regard.



* UnusableEnemyEquipment: Almost entirely averted, which is very impressive when you consider that this is a ''Franchise/FinalFantasy'' game, moreover one with over ''1000'' pieces of equipment and accessories. Only a handful of these of these aren't available to the player: The three "broken" pieces of armor used by [[{{Mook}} Mooks]] in the story modes (and quickbattle, if the CPU strength is set low enough) that actually reduce stats, Chaos' equipment set, and a dozen or so (out of over 500) accessories exclusive to enemies, one half being [[MyRulesAreNotYourRules the same as those available to the player, but more so]], a quarter being gimmicky, stat-reducing equips, and the remainder being [[GameBreaker utterly godly]] -- Initial Bravery +2000%, anyone? Or, if that isn't enticing enough, ''Dissidia 012'' comes with the GameBreaker variant in [[spoiler:a single accessory that adds FIFTY THOUSAND hit points to the new resident SNKBoss. Or his x90 booster accessory that kicks in after one minute.]]. Taking the absolute cake, though, is [[spoiler:the true Feral Chaos's accessory that gives him "+???" HP - really [[UpToEleven 115,000 HP]] - for a total of 125,698. Good luck, you'll need it.]]

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* UnusableEnemyEquipment: Almost entirely averted, which is very impressive when you consider that this is a ''Franchise/FinalFantasy'' game, moreover one with over ''1000'' pieces of equipment and accessories. Only a handful of these of these aren't available to the player: The three "broken" pieces of armor used by [[{{Mook}} Mooks]] in the story modes (and quickbattle, if the CPU strength is set low enough) that actually reduce stats, Chaos' equipment set, and a dozen or so (out of over 500) accessories exclusive to enemies, one half being [[MyRulesAreNotYourRules the same as those available to the player, but more so]], a quarter being gimmicky, stat-reducing equips, and the remainder being [[GameBreaker utterly godly]] -- Initial Bravery +2000%, anyone? Or, if that isn't enticing enough, ''Dissidia 012'' comes with the GameBreaker variant in [[spoiler:a single accessory that adds FIFTY THOUSAND hit points to the new resident SNKBoss. Or his x90 booster accessory that kicks in after one minute.]]. Taking the absolute cake, though, is [[spoiler:the true Feral Chaos's accessory that gives him "+???" HP - really [[UpToEleven 115,000 HP]] HP - for a total of 125,698. Good luck, you'll need it.]]
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Dewicking Nice Hat


* NiceHat: Or better said, ''Nice Helmets'', Warrior of Light and Onion Knight, as well as those listed under MaskPower above.
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Panty Shot is a definition-only page


* PantyShot: As you might expect, Tifa and Terra provide these in some outfits, and in the right outfit, one can get a good view down Yuna's cleavage just enough to see [[NippleAndDimed legitimate nipples]] on her model.[[note]]The Japanese aren't nearly as stingy about sex as the West is, so to them this isn't a big deal. [[ValuesDissonance To us, though...]][[/note]] Also as expected, the in-game manual for the model viewer [[LampshadeHanging comments on this]]:
--->'''[[VideoGame/FinalFantasyVI Sabin]]:''' I don't get it since I spent so much time training, but I don't think you'll be able to rotate the characters in the [[MaleGaze direction you want]]. But my [[ChivalrousPervert brother]] mentioned something about battle replay in creation being useful... What could he have meant?
** Kuja is one constant panty shot -- especially when he loses -- and in ''Dissidia 012'', Yuna's second alt outfit means a panty shot every single time she goes up a wall. Every. Single. Time.

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Vendor Trash is being disambiguated


* ShopFodder: ''012'' brings the Silver and Gold Angels, which sell for 50,000 and 100,000 gold. The Gold Angels appear all over the world map in Confessions of the Creator, and with the prices of high-level equipment being what they are, you will need the cash to prepare your characters for the northern regions.



* VendorTrash: ''012'' brings the Silver and Gold Angels, which sell for 50,000 and 100,000 gold. The Gold Angels appear all over the world map in Confessions of the Creator, and with the prices of high-level equipment being what they are, you will need the cash to prepare your characters for the northern regions.

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* PlacidPlaneOfAnkleDeepWater: Order's Sanctuary, the domain of the God of Good Cosmos, is a large plain covered in shallow water as far as the eye can see. There are no buildings, just scattered shell-like structures and beams of light that players can travel on. In the ''Dissidia 012'' intro, it even reflects the cloudy sky.



* PowerCreepPowerSeep: As seen in Adaptional Badass above, every villian has been placed on even terms with each other villian despite where they lie on the Sorting Algorithigm of Villain Threat, and every hero has been upped to face any one of them.

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* PowerCreepPowerSeep: As seen in Adaptional Badass above, every villian villain has been placed on even terms with each other villian despite where they lie on the Sorting Algorithigm of Villain Threat, SlidingScaleOfVillainThreat, and every hero has been upped to face any one of them.
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Not So Different has been renamed, and it needs to be dewicked/moved


* NotSoDifferent: Taking a moment to examine the fighting styles of different characters reveals that many of the hero-villain pairs fight similarly. For example, Firion is a ground-based character, while the Emperor, with Bombard, Thunder Crest, and Flare, prefers fighting on the ground as well. The Onion Knight's weak Bravery attacks means it's best to have him spam HP attacks, which is the speciality of the Cloud of Darkness. Squall relies on BladeSpam, Ultimecia relies on BeamSpam, and in ''Dissidia 012'' third wheel Laguna adds in MoreDakka. Zidane and Kuja are both aerial masters that excel in airborne combat. Tidus relies on dodging when an opponent attacks and then countering, Jecht's low range means the most reliable way to hit with him is to Jecht Block and hit while the opponent is staggering.
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* RiddleForTheAges: Addressed and lampshaded. In a report, Garland muses on the time loop of the original ''Final Fantasy'', where he will be drawn into the past by Chaos, then transform into Chaos and call himself through time to him. He's aware that this is a TemporalParadox and that is impossible, ''some'' force or another must have drawn him back in time originally to begin the cycle, but he has no idea who or what it may have been and doubts he will ever learn.

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