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27th Sep '17 9:41:59 AM Piterpicher
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! A page on Literature/{{Asiunia}} in progress. Help appreciated.
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''Asiunia'' is a Polish book created in 2016 by Joanna Papuzińska. It's a book based on a true story about the author's life as a young girl in UsefulNotes/{{Poland}}, when it was UsefulNotes/WorldWarII, surviving was tough, and ThoseWackyNazis were everywhere.
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!! This book provides the following tropes:
* ArtStyleDissonance: The art for illustrations looks like it was done by a preschooler, which doesn't fit a story like this.
* BasedOnATrueStory
* BlushSticker: Asiunia is depicted with those.
* CrapsackWorld: Poland in World War II, what did you expect?
* EarnYourHappyEnding: Eventually, spring comes, the war ends, and Asiunia meets her father.
* SurvivalMantra: "Bo jest wojna, bo jest wojna, bo jest wojna" which would translate to "Because it's war, because it's war, because it's war".
* WarIsHell: Very much so, especially for a child.
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Indexes: PolishMedia, LiteratureOfThe2010s

to:

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! A page on Literature/{{Asiunia}} in progress. Help appreciated.
----
''Asiunia'' is a Polish book created in 2016 by Joanna Papuzińska. It's a book based on a true story about the author's life as a young girl in UsefulNotes/{{Poland}}, when it was UsefulNotes/WorldWarII, surviving was tough, and ThoseWackyNazis were everywhere.
----
!! This book provides the following tropes:
* ArtStyleDissonance: The art for illustrations looks like it was done by a preschooler, which doesn't fit a story like this.
* BasedOnATrueStory
* BlushSticker: Asiunia is depicted with those.
* CrapsackWorld: Poland in World War II, what did you expect?
* EarnYourHappyEnding: Eventually, spring comes, the war ends, and Asiunia meets her father.
* SurvivalMantra: "Bo jest wojna, bo jest wojna, bo jest wojna" which would translate to "Because it's war, because it's war, because it's war".
* WarIsHell: Very much so, especially for a child.
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Indexes: PolishMedia, LiteratureOfThe2010s
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27th Sep '17 8:52:24 AM Piterpicher
Is there an issue? Send a Message


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to:

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! A page on Literature/{{Asiunia}} in progress. Help appreciated.
----
''Asiunia'' is a Polish book created in 2016 by Joanna Papuzińska. It's a book based on a true story about the author's life as a young girl in UsefulNotes/{{Poland}}, when it was UsefulNotes/WorldWarII, surviving was tough, and ThoseWackyNazis were everywhere.
----
!! This book provides the following tropes:
* ArtStyleDissonance: The art for illustrations looks like it was done by a preschooler, which doesn't fit a story like this.
* BasedOnATrueStory
* BlushSticker: Asiunia is depicted with those.
* CrapsackWorld: Poland in World War II, what did you expect?
* EarnYourHappyEnding: Eventually, spring comes, the war ends, and Asiunia meets her father.
* SurvivalMantra: "Bo jest wojna, bo jest wojna, bo jest wojna" which would translate to "Because it's war, because it's war, because it's war".
* WarIsHell: Very much so, especially for a child.
----
Indexes: PolishMedia, LiteratureOfThe2010s
25th Aug '17 12:53:41 AM Piterpicher
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!A page on VideoGame.TheHuntForRedOctober in progress. Help appreciated.
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[[quoteright:314:http://static.tvtropes.org/pmwiki/pub/images/huntfourredohctober.jpg]]
''The Hunt For Red October'' is a video game adaptation of the [[Film/TheHuntForRedOctober movie of the same name]], developed by Creator/BeamSoftware and published by Creator/HiTechExpressions in 1991 for the UsefulNotes/NintendoEntertainmentSystem, 1991-1992 on UsefulNotes/GameBoy, and 1993 on UsefulNotes/SuperNintendoEntertainmentSystem.

The story is just about the same as the movie. You play as Marko Ramius, and he's supposed to take the submarine through trial run and naval tests, but he has different plans. He wants to lead the submarine to the US port, not that the Soviets will let him. They use the Red Fleet to track down and destroy the Red October. It's up to him to get the sub through safely.

There's a total of seven levels, at the end of each is a boss fight. The submarine can shoot limited missiles and unlimited torpedoes. It also needs power, which acts as fuel to survive. Some versions of the game have exclusive features. The NES version's final stage is a platformer, in which you try to stop saboteurs in the submarine, while the SNES version has bonus stages compatible with the Super Scope.

!!This game provides examples of:
* BonusStage: In the SNES version, there's a bonus stage in which you shoot enemies, optionally with a Super Scope.
* DenialOfDiagonalAttack: Averted, torpedoes can be shot diagonally.
* LicensedGame: To [[Film/TheHuntForRedOctober the film]], obviously.
* PublicDomainSoundtrack: In the ending, "The Star-Spangled Banner" plays.
* SubStory: You play as the titular submarine.
* TimedMission: There's a time limit, though one second on the timer doesn't equal one second in real life.
* UnderTheSea: The whole and games take place underwater.
* WhenAllElseFailsGoRight: You can move left, but only slightly, and the screen won't scroll there. The screen only scrolls to the right.
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Indexes: VideoGamesOfThe1990s, LicensedGame, UsefulNotes.NintendoEntertainmentSystem, UsefulNotes.GameBoy, UsefulNotes.SuperNintendoEntertainmentSystem

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!A page on VideoGame.TheHuntForRedOctober in progress. Help appreciated.
----
[[quoteright:314:http://static.tvtropes.org/pmwiki/pub/images/huntfourredohctober.jpg]]
''The Hunt For Red October'' is a video game adaptation of the [[Film/TheHuntForRedOctober movie of the same name]], developed by Creator/BeamSoftware and published by Creator/HiTechExpressions in 1991 for the UsefulNotes/NintendoEntertainmentSystem, 1991-1992 on UsefulNotes/GameBoy, and 1993 on UsefulNotes/SuperNintendoEntertainmentSystem.

The story is just about the same as the movie. You play as Marko Ramius, and he's supposed to take the submarine through trial run and naval tests, but he has different plans. He wants to lead the submarine to the US port, not that the Soviets will let him. They use the Red Fleet to track down and destroy the Red October. It's up to him to get the sub through safely.

There's a total of seven levels, at the end of each is a boss fight. The submarine can shoot limited missiles and unlimited torpedoes. It also needs power, which acts as fuel to survive. Some versions of the game have exclusive features. The NES version's final stage is a platformer, in which you try to stop saboteurs in the submarine, while the SNES version has bonus stages compatible with the Super Scope.

!!This game provides examples of:
* BonusStage: In the SNES version, there's a bonus stage in which you shoot enemies, optionally with a Super Scope.
* DenialOfDiagonalAttack: Averted, torpedoes can be shot diagonally.
* LicensedGame: To [[Film/TheHuntForRedOctober the film]], obviously.
* PublicDomainSoundtrack: In the ending, "The Star-Spangled Banner" plays.
* SubStory: You play as the titular submarine.
* TimedMission: There's a time limit, though one second on the timer doesn't equal one second in real life.
* UnderTheSea: The whole and games take place underwater.
* WhenAllElseFailsGoRight: You can move left, but only slightly, and the screen won't scroll there. The screen only scrolls to the right.
----
Indexes: VideoGamesOfThe1990s, LicensedGame, UsefulNotes.NintendoEntertainmentSystem, UsefulNotes.GameBoy, UsefulNotes.SuperNintendoEntertainmentSystem
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22nd Aug '17 1:42:58 AM Piterpicher
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There's a total of seven levels. The submarine can shoot limited missiles and unlimited torpedoes. It also needs power, which acts as fuel to survive. Some versions of the game have exclusive features. The NES version's final stage is a platformer, in which you try to stop saboteurs in the submarine, while the SNES version has bonus stages compatible with the Super Scope.

to:

There's a total of seven levels.levels, at the end of each is a boss fight. The submarine can shoot limited missiles and unlimited torpedoes. It also needs power, which acts as fuel to survive. Some versions of the game have exclusive features. The NES version's final stage is a platformer, in which you try to stop saboteurs in the submarine, while the SNES version has bonus stages compatible with the Super Scope.


Added DiffLines:

* BonusStage: In the SNES version, there's a bonus stage in which you shoot enemies, optionally with a Super Scope.
22nd Aug '17 1:38:54 AM Piterpicher
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to:

\nThere's a total of seven levels. The submarine can shoot limited missiles and unlimited torpedoes. It also needs power, which acts as fuel to survive. Some versions of the game have exclusive features. The NES version's final stage is a platformer, in which you try to stop saboteurs in the submarine, while the SNES version has bonus stages compatible with the Super Scope.
22nd Aug '17 12:51:51 AM Piterpicher
Is there an issue? Send a Message


The story is just about the same as the movie. You play as Marko Ramius, and he's supposed to take the submarine through trial run and naval tests, but he has different plans. He wants to lead the submarine to the US port, not that the Soviets will let him. They use the Red Fleet to track down and destroy the Red October. It's up to him to get the sub through safely.





* WhenAllElseFailsGoRight: You can't go left. The submarine only goes to the right.

to:

* WhenAllElseFailsGoRight: You can't go left. The submarine can move left, but only goes slightly, and the screen won't scroll there. The screen only scrolls to the right.
22nd Aug '17 12:14:16 AM Piterpicher
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* LicensedGame: To [[Film/TheHuntForRedOctober the film]], obviously.



* UnderTheSea: The whole NES and SNES games takes underwater.

to:

* UnderTheSea: The whole NES and SNES games takes take place underwater.



Indexes: VideoGamesOfThe1990s

to:

Indexes: VideoGamesOfThe1990sVideoGamesOfThe1990s, LicensedGame, UsefulNotes.NintendoEntertainmentSystem, UsefulNotes.GameBoy, UsefulNotes.SuperNintendoEntertainmentSystem
21st Aug '17 12:48:14 PM Piterpicher
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* AssInAmbassador: The two evil ambassadors wanting to destroy the submarine appearing in the cutscenes.

to:

* AssInAmbassador: The two evil ambassadors wanting to destroy the submarine appearing in the cutscenes.DenialOfDiagonalAttack: Averted, torpedoes can be shot diagonally.
21st Aug '17 1:18:59 AM Piterpicher
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Added DiffLines:

* PublicDomainSoundtrack: In the ending, "The Star-Spangled Banner" plays.
21st Aug '17 1:05:59 AM Piterpicher
Is there an issue? Send a Message


''The Hunt For Red October'' is a video game adaptation of the [[Film/TheHuntForRedOctober movie of the same name]], developed by Creator/BeamSoftware and published by Creator/HighTechExpression in 1991 for the UsefulNotes/NintendoEntertainmentSystem, 1991-1992 on UsefulNotes/GameBoy, and 1993 on UsefulNotes/SuperNintendoEntertainmentSystem.

to:

''The Hunt For Red October'' is a video game adaptation of the [[Film/TheHuntForRedOctober movie of the same name]], developed by Creator/BeamSoftware and published by Creator/HighTechExpression Creator/HiTechExpressions in 1991 for the UsefulNotes/NintendoEntertainmentSystem, 1991-1992 on UsefulNotes/GameBoy, and 1993 on UsefulNotes/SuperNintendoEntertainmentSystem.



* TimedMission: There's a time limit.
* UnderTheSea: The whole NES and SNES games takes underwater.

to:

* AssInAmbassador: The two evil ambassadors wanting to destroy the submarine appearing in the cutscenes.
* SubStory: You play as the titular submarine.
* TimedMission: There's a time limit.
limit, though one second on the timer doesn't equal one second in real life.
* UnderTheSea: The whole NES and SNES games takes underwater.underwater.
* WhenAllElseFailsGoRight: You can't go left. The submarine only goes to the right.
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Indexes: VideoGamesOfThe1990s
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