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* Creator/{{Rare}} - ''VideoGame/BanjoKazooie'', ''VideoGame/ConkersBadFurDay'', ''VideoGame/KillerInstinct'', ''VideoGame/GoldenEye'', ''VideoGame/PerfectDark'', ''VideoGame/SeaOfThieves''
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* Creator/{{Rare}} - ''VideoGame/BanjoKazooie'', ''VideoGame/ConkersBadFurDay'', ''VideoGame/KillerInstinct'', ''VideoGame/GoldenEye'', ''VideoGame/PerfectDark'', ''VideoGame/SeaOfThieves''''VideoGame/SeaOfThieves'', ''VideoGame/{{Battletoads}}''
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** UsefulNotes/{{Kinect}} (Xbox 360 motion camera peripheral)
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Proper Link
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** Creator/{{Bethesda}} - ''VideoGame/TheElderScrolls'', ''VideoGame/{{Fallout}}'', ''VideoGame/{{Starfield}}''
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** Creator/{{Bethesda}} - ''VideoGame/TheElderScrolls'', ''Franchise/TheElderScrolls'', ''VideoGame/{{Fallout}}'', ''VideoGame/{{Starfield}}''
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* Creator/{{Rare}} - ''VideoGame/SeaOfThieves''
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* Creator/{{Rare}} - ''VideoGame/BanjoKazooie'', ''VideoGame/ConkersBadFurDay'', ''VideoGame/KillerInstinct'', ''VideoGame/GoldenEye'', ''VideoGame/PerfectDark'', ''VideoGame/SeaOfThieves''
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** Creator/{{Bethesda}} - ''VideoGame/{{Starfield}}''
** Creator/IdSoftware - ''Franchise/{{Doom}}''
** Creator/IdSoftware - ''Franchise/{{Doom}}''
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** Creator/{{Bethesda}} - ''VideoGame/TheElderScrolls'', ''VideoGame/{{Fallout}}'', ''VideoGame/{{Starfield}}''
** Creator/IdSoftware -''Franchise/{{Doom}}''''Franchise/{{Doom}}'', ''VideoGame/{{Quake}}''
** Creator/IdSoftware -
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** Creator/MachineGames - Untitled ''Franchise/IndianaJones'' game
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** Creator/MachineGames - ''VideoGame/{{Wolfenstein}}'', Untitled ''Franchise/IndianaJones'' game
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** Creator/IdSoftware
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** Creator/IdSoftwareCreator/IdSoftware - ''Franchise/{{Doom}}''
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** Tango Gameworks
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** Tango GameworksGameworks - ''VideoGame/HiFiRush''
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* Creator/InXileEntertainment ''VideoGame/{{Wasteland}} Remastered''
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* Creator/InXileEntertainment - ''VideoGame/{{Wasteland}} Remastered''
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* Creator/InXileEntertainment
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* Creator/InXileEntertainmentCreator/InXileEntertainment ''VideoGame/{{Wasteland}} Remastered''
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* Creator/NinjaTheory
* Creator/ObsidianEntertainment
* Creator/ObsidianEntertainment
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* Creator/NinjaTheory
Creator/NinjaTheory - ''Hellblade 2: Senua's Saga''
*Creator/ObsidianEntertainmentCreator/ObsidianEntertainment ''VideoGame/{{Grounded}}'', ''Pentiment'', ''Avowed'', ''VideoGame/TheOuterWorlds 2''
*
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** Creator/MachineGames
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** Creator/MachineGamesCreator/MachineGames - Untitled ''Franchise/IndianaJones'' game
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** [=ZeniMax=] Online Studios
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** [=ZeniMax=] Online Studios
Studios - ''VideoGame/TheElderScrollsOnline''
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* Creator/DoubleFine
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* Creator/DoubleFineCreator/DoubleFine - ''VideoGame/Psychonauts2''
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* Creator/PlaygroundGames - ''[[VideoGame/{{Forza}} Forza Horizon]]''
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* Creator/PlaygroundGames - ''[[VideoGame/{{Forza}} Forza Horizon]]''Horizon]]'', ''VideoGame/{{Fable}}''
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** Creator/ArkaneStudios
** Creator/{{Bethesda}}
** Creator/{{Bethesda}}
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** Creator/ArkaneStudios
Creator/ArkaneStudios - ''VideoGame/{{Redfall}}''
**Creator/{{Bethesda}}Creator/{{Bethesda}} - ''VideoGame/{{Starfield}}''
**
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* ''Kinect Adventures''
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* ''Kinect Adventures''''VideoGame/KinectAdventures''
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!!Microsoft game consoles:
* UsefulNotes/{{Xbox}} ([[UsefulNotes/TheSixthGenerationOfConsoleVideoGames Sixth Generation]])
* UsefulNotes/Xbox360 ([[UsefulNotes/TheSeventhGenerationOfConsoleVideoGames Seventh Generation]])
* UsefulNotes/XboxOne ([[UsefulNotes/TheEighthGenerationOfConsoleVideoGames Eighth Generation]])
* UsefulNotes/XboxSeriesXAndS ([[UsefulNotes/TheNinthGenerationOfConsoleVideoGames Ninth Generation]])
* UsefulNotes/{{Xbox}} ([[UsefulNotes/TheSixthGenerationOfConsoleVideoGames Sixth Generation]])
* UsefulNotes/Xbox360 ([[UsefulNotes/TheSeventhGenerationOfConsoleVideoGames Seventh Generation]])
* UsefulNotes/XboxOne ([[UsefulNotes/TheEighthGenerationOfConsoleVideoGames Eighth Generation]])
* UsefulNotes/XboxSeriesXAndS ([[UsefulNotes/TheNinthGenerationOfConsoleVideoGames Ninth Generation]])
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!!Subsidiaries[[index]]
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!!Active subsidiaries:
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!!Former Subsidiaries
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!!Former Subsidiariessubsidiaries:
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!!Games and game franchises that are affiliated with Xbox Game Studios:
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* Bethesda Softworks
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* Bethesda Softworks[=ZeniMax=] Media
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** [[Creator/{{Bethesda}} Bethesda Game Studios]]
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** [[Creator/{{Bethesda}} Bethesda Game Studios]]Creator/{{Bethesda}}
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** ''Age of Empires Online''[[/index]]
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** ''Age ''VideoGame/{{Age of Empires Online''[[/index]]Online}}''[[/index]]
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* ''VideoGame/PandorasBox1999''
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Xbox Game Studios is arguably the fourth VideoGame company to be on the level of Creator/{{Nintendo}}, Creator/{{Sega}}, and Creator/SonyInteractiveEntertainment. While Microsoft's clout of popular exclusive video game franchises isn't as extensive as those three, they do have a few notable ones, with their current big four being first-person sci-fi shooter franchise ''Franchise/{{Halo}}'',[[note]]Better known as the franchise that put the Xbox on the map, thanks to original developer Creator/{{Bungie}}; the series is currently developed by Creator/ThreeFourThreeIndustries.[[/note]] third-person shooter franchise ''VideoGame/GearsOfWar'',[[note]]The publisher bought ''Gears'' from original developer Creator/EpicGames; the series currently developed by Creator/TheCoalition.[[/note]] famed sandbox game ''VideoGame/{{Minecraft}}'',[[note]]Microsoft acquired it and its developer Mojang in 2014; ''VideoGame/{{Fable}}'' was one of Microsoft's big four in the past, but it has since gone mostly dormant with its developer Creator/LionheadStudios shut down in 2016 and no new main entry since 2010's ''VideoGame/FableIII''. ''Forza Horizon'' series developer Playground Games working on a reboot. Meanwhile, ''Minecraft'' remains actively developed and marketed to this day and has received spin-offs.[[/note]] and semi-sim racing franchise ''VideoGame/{{Forza}}''.[[note]]This franchise is currently divided between two sub-series; the original ''Forza Motorsport'' series handled by its long-time original developer Creator/Turn10Studios and the 2012-introduced ''Forza Horizon'' series primarily developed by Creator/PlaygroundGames with Turn 10's assistance; of the two sub-series, ''Forza Horizon'' is currently seen as the bigger of the two.[[/note]]
to:
Xbox Game Studios is arguably the fourth VideoGame company to be on the level of Creator/{{Nintendo}}, Creator/{{Sega}}, and Creator/SonyInteractiveEntertainment. While Microsoft's clout of popular exclusive video game franchises isn't as extensive as those three, they do have a few notable ones, with their current big four being first-person sci-fi shooter franchise ''Franchise/{{Halo}}'',[[note]]Better known as the franchise that put the Xbox on the map, thanks to original developer Creator/{{Bungie}}; the series is currently developed by Creator/ThreeFourThreeIndustries.[[/note]] third-person shooter franchise ''VideoGame/GearsOfWar'',[[note]]The publisher bought ''Gears'' from original developer Creator/EpicGames; the series is currently developed by Creator/TheCoalition.[[/note]] famed sandbox game ''VideoGame/{{Minecraft}}'',[[note]]Microsoft acquired it and its developer Mojang in 2014; ''VideoGame/{{Fable}}'' was one of Microsoft's big four in the past, but it has since gone mostly dormant with its developer Creator/LionheadStudios shut down in 2016 and no new main entry since 2010's ''VideoGame/FableIII''. ''Forza Horizon'' series developer Playground Games working on a reboot. Meanwhile, ''Minecraft'' remains actively developed and marketed to this day and has received spin-offs.[[/note]] and semi-sim racing franchise ''VideoGame/{{Forza}}''.[[note]]This franchise is currently divided between two sub-series; the original ''Forza Motorsport'' series handled by its long-time original developer Creator/Turn10Studios and the 2012-introduced ''Forza Horizon'' series primarily developed by Creator/PlaygroundGames with Turn 10's assistance; of the two sub-series, ''Forza Horizon'' is currently seen as the bigger of the two.[[/note]]
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Xbox Game Studios[[note]]previously Microsoft Games from 2000 to 2001, Microsoft Game Studios from 2001 to 2011, and Microsoft Studios from 2011 to 2019[[/note]] is the wing of Microsoft that handles the development and publishing of games for the Xbox brand of consoles (UsefulNotes/{{Xbox}}, UsefulNotes/Xbox360, UsefulNotes/XboxOne and UsefulNotes/XboxSeriesXAndS), as well as UsefulNotes/MicrosoftWindows and (previously) Windows Phone platforms.
Xbox Game Studios is arguably the fourth VideoGame company to be on the level of Creator/{{Nintendo}}, Creator/{{Sega}}, and Creator/SonyInteractiveEntertainment. While Microsoft's clout of popular exclusive video game franchises isn't as extensive as those three, they do have a few notable ones, with their current big four being first-person sci-fi shooter franchise ''Franchise/{{Halo}}'',[[note]]Better known as the franchise that put the Xbox on the map, thanks to original developer Creator/{{Bungie}}; the series is currently developed by Creator/ThreeFourThreeIndustries[[/note]] third-person shooter franchise ''VideoGame/GearsOfWar'',[[note]]The publisher bought ''Gears'' from original developer Creator/EpicGames; the series currently developed by Creator/TheCoalition.[[/note]] famed sandbox game ''VideoGame/{{Minecraft}}'',[[note]]Microsoft acquired it and its developer Mojang in 2014; ''VideoGame/{{Fable}}'' was one of Microsoft's big four in the past, but it has since gone mostly dormant with its developer Creator/LionheadStudios shut down in 2016 and no new main entry since 2010's ''VideoGame/FableIII''. ''Forza Horizon'' series developer Playground Games working on a reboot. Meanwhile, ''Minecraft'' remains actively developed and marketed to this day and has received spin-offs.[[/note]] and semi-sim racing franchise ''VideoGame/{{Forza}}''.[[note]]This franchise is currently divided between two sub-series; the original ''Forza Motorsport'' series handled by its long-time original developer Creator/Turn10Studios and the 2012-introduced ''Forza Horizon'' series primarily developed by Creator/PlaygroundGames with Turn 10's assistance; of the two sub-series, ''Forza Horizon'' is currently seen as the bigger of the two.[[/note]]
Xbox Game Studios is arguably the fourth VideoGame company to be on the level of Creator/{{Nintendo}}, Creator/{{Sega}}, and Creator/SonyInteractiveEntertainment. While Microsoft's clout of popular exclusive video game franchises isn't as extensive as those three, they do have a few notable ones, with their current big four being first-person sci-fi shooter franchise ''Franchise/{{Halo}}'',[[note]]Better known as the franchise that put the Xbox on the map, thanks to original developer Creator/{{Bungie}}; the series is currently developed by Creator/ThreeFourThreeIndustries[[/note]] third-person shooter franchise ''VideoGame/GearsOfWar'',[[note]]The publisher bought ''Gears'' from original developer Creator/EpicGames; the series currently developed by Creator/TheCoalition.[[/note]] famed sandbox game ''VideoGame/{{Minecraft}}'',[[note]]Microsoft acquired it and its developer Mojang in 2014; ''VideoGame/{{Fable}}'' was one of Microsoft's big four in the past, but it has since gone mostly dormant with its developer Creator/LionheadStudios shut down in 2016 and no new main entry since 2010's ''VideoGame/FableIII''. ''Forza Horizon'' series developer Playground Games working on a reboot. Meanwhile, ''Minecraft'' remains actively developed and marketed to this day and has received spin-offs.[[/note]] and semi-sim racing franchise ''VideoGame/{{Forza}}''.[[note]]This franchise is currently divided between two sub-series; the original ''Forza Motorsport'' series handled by its long-time original developer Creator/Turn10Studios and the 2012-introduced ''Forza Horizon'' series primarily developed by Creator/PlaygroundGames with Turn 10's assistance; of the two sub-series, ''Forza Horizon'' is currently seen as the bigger of the two.[[/note]]
to:
Xbox Game Studios[[note]]previously Microsoft Games from 2000 to 2001, Microsoft Game Studios from 2001 to 2011, and Microsoft Studios from 2011 to 2019[[/note]] is the wing of Microsoft that handles the development and publishing of games for the Xbox brand of consoles (UsefulNotes/{{Xbox}}, UsefulNotes/Xbox360, UsefulNotes/XboxOne UsefulNotes/XboxOne, and UsefulNotes/XboxSeriesXAndS), as well as UsefulNotes/MicrosoftWindows and (previously) Windows Phone platforms.
Xbox Game Studios is arguably the fourth VideoGame company to be on the level of Creator/{{Nintendo}}, Creator/{{Sega}}, and Creator/SonyInteractiveEntertainment. While Microsoft's clout of popular exclusive video game franchises isn't as extensive as those three, they do have a few notable ones, with their current big four being first-person sci-fi shooter franchise ''Franchise/{{Halo}}'',[[note]]Better known as the franchise that put the Xbox on the map, thanks to original developer Creator/{{Bungie}}; the series is currently developed byCreator/ThreeFourThreeIndustries[[/note]] Creator/ThreeFourThreeIndustries.[[/note]] third-person shooter franchise ''VideoGame/GearsOfWar'',[[note]]The publisher bought ''Gears'' from original developer Creator/EpicGames; the series currently developed by Creator/TheCoalition.[[/note]] famed sandbox game ''VideoGame/{{Minecraft}}'',[[note]]Microsoft acquired it and its developer Mojang in 2014; ''VideoGame/{{Fable}}'' was one of Microsoft's big four in the past, but it has since gone mostly dormant with its developer Creator/LionheadStudios shut down in 2016 and no new main entry since 2010's ''VideoGame/FableIII''. ''Forza Horizon'' series developer Playground Games working on a reboot. Meanwhile, ''Minecraft'' remains actively developed and marketed to this day and has received spin-offs.[[/note]] and semi-sim racing franchise ''VideoGame/{{Forza}}''.[[note]]This franchise is currently divided between two sub-series; the original ''Forza Motorsport'' series handled by its long-time original developer Creator/Turn10Studios and the 2012-introduced ''Forza Horizon'' series primarily developed by Creator/PlaygroundGames with Turn 10's assistance; of the two sub-series, ''Forza Horizon'' is currently seen as the bigger of the two.[[/note]]
Xbox Game Studios is arguably the fourth VideoGame company to be on the level of Creator/{{Nintendo}}, Creator/{{Sega}}, and Creator/SonyInteractiveEntertainment. While Microsoft's clout of popular exclusive video game franchises isn't as extensive as those three, they do have a few notable ones, with their current big four being first-person sci-fi shooter franchise ''Franchise/{{Halo}}'',[[note]]Better known as the franchise that put the Xbox on the map, thanks to original developer Creator/{{Bungie}}; the series is currently developed by
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Xbox Game Studios is arguably the fourth VideoGame company to be on the level of Creator/{{Nintendo}}, Creator/{{Sega}}, and Creator/SonyInteractiveEntertainment. While Microsoft's clout of popular exclusive video game franchises isn't as extensive as those three, they do have a few notable ones, with their current big four being first-person sci-fi shooter franchise ''Franchise/{{Halo}}'',[[note]]Better known as the franchise that put the Xbox on the map, thanks to original developer Creator/{{Bungie}}; the series currently developed by Creator/ThreeFourThreeIndustries[[/note]] third-person shooter franchise ''VideoGame/GearsOfWar'',[[note]]The publisher bought ''Gears'' from original developer Creator/EpicGames; the series currently developed by Creator/TheCoalition.[[/note]] famed sandbox game ''VideoGame/{{Minecraft}}'',[[note]]Microsoft acquired it and its developer Mojang in 2014; ''VideoGame/{{Fable}}'' was one of Microsoft's big four in the past, but it has since gone mostly dormant with its developer Creator/LionheadStudios shut down in 2016 and no new main entry since 2010's ''VideoGame/FableIII''. ''Forza Horizon'' series developer Playground Games working on a reboot. Meanwhile, ''Minecraft'' remains actively developed and marketed to this day and has received spin-offs.[[/note]] and semi-sim racing franchise ''VideoGame/{{Forza}}''.[[note]]This franchise is currently divided between two sub-series; the original ''Forza Motorsport'' series handled by its long-time original developer Creator/Turn10Studios and the 2012-introduced ''Forza Horizon'' series primarily developed by Creator/PlaygroundGames with Turn 10's assistance; of the two sub-series, ''Forza Horizon'' is currently seen as the bigger of the two.[[/note]]
to:
Xbox Game Studios is arguably the fourth VideoGame company to be on the level of Creator/{{Nintendo}}, Creator/{{Sega}}, and Creator/SonyInteractiveEntertainment. While Microsoft's clout of popular exclusive video game franchises isn't as extensive as those three, they do have a few notable ones, with their current big four being first-person sci-fi shooter franchise ''Franchise/{{Halo}}'',[[note]]Better known as the franchise that put the Xbox on the map, thanks to original developer Creator/{{Bungie}}; the series is currently developed by Creator/ThreeFourThreeIndustries[[/note]] third-person shooter franchise ''VideoGame/GearsOfWar'',[[note]]The publisher bought ''Gears'' from original developer Creator/EpicGames; the series currently developed by Creator/TheCoalition.[[/note]] famed sandbox game ''VideoGame/{{Minecraft}}'',[[note]]Microsoft acquired it and its developer Mojang in 2014; ''VideoGame/{{Fable}}'' was one of Microsoft's big four in the past, but it has since gone mostly dormant with its developer Creator/LionheadStudios shut down in 2016 and no new main entry since 2010's ''VideoGame/FableIII''. ''Forza Horizon'' series developer Playground Games working on a reboot. Meanwhile, ''Minecraft'' remains actively developed and marketed to this day and has received spin-offs.[[/note]] and semi-sim racing franchise ''VideoGame/{{Forza}}''.[[note]]This franchise is currently divided between two sub-series; the original ''Forza Motorsport'' series handled by its long-time original developer Creator/Turn10Studios and the 2012-introduced ''Forza Horizon'' series primarily developed by Creator/PlaygroundGames with Turn 10's assistance; of the two sub-series, ''Forza Horizon'' is currently seen as the bigger of the two.[[/note]]
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Xbox Game Studios is arguably the fourth VideoGame company to be on the level of Creator/{{Nintendo}}, Creator/{{Sega}}, and Creator/SonyInteractiveEntertainment. While Microsoft's clout of popular exclusive video game franchises isn't as extensive as those three, they do have a few notable ones, with their current big four being first-person sci-fi shooter franchise ''Franchise/{{Halo}}'',[[note]]which, thanks to original developer Creator/{{Bungie}}, put the Xbox on the map; series currently developed by Creator/ThreeFourThreeIndustries[[/note]] third-person shooter franchise ''VideoGame/GearsOfWar'',[[note]]which the publisher bought from original developer Creator/EpicGames; series currently developed by Creator/TheCoalition[[/note]] famed sandbox game ''VideoGame/{{Minecraft}}'',[[note]]Microsoft acquired it and its developer Mojang in 2014; ''VideoGame/{{Fable}}'' was one of Microsoft's big four in the past, but it has since gone mostly dormant with its developer Creator/LionheadStudios shut down in 2016 and no new main entry since 2010's ''VideoGame/FableIII''. ''Forza Horizon'' series developer Playground Games working on a reboot. Meanwhile, ''Minecraft'' remains actively developed and marketed to this day[[/note]] and semi-sim racing franchise ''VideoGame/{{Forza}}''.[[note]]which is currently divided between the original ''Forza Motorsport'' series and the 2012-introduced ''Forza Horizon'' series; ''Forza Motorsport'' handled by its long-time original developer Creator/Turn10Studios, and ''Forza Horizon'' primarily developed by Creator/PlaygroundGames with Turn 10's assistance[[/note]]
A critical moment in the studio's history came in 2014. Facing questions about Microsoft's future in gaming after the failures of the UsefulNotes/XboxOne's launch, and recognising that a lack of heavy-hitting first-party games was one of their biggest issues, the company made the decision to purchase Creator/{{Mojang}} for a then-record setting $2.5 billion. Microsoft remained relatively hands-off after the acquisition, and even allowed ''VideoGame/{{Minecraft}}'' to be released and continuously updated on rival platforms. This began a shift away from Xbox as a console brand, and more towards that of a traditional publisher that happens to offer a console.
Beginning in 2018, Xbox Game Studios expanded rapidly as Microsoft went on a spending-spree in order to bolster their portfolio of gaming studios and properties. These acquisitions started off relatively modest, comprising several small to mid-size studios, such as Creator/ObsidianEntertainment, Creator/InXileEntertainment, Creator/NinjaTheory, and Creator/DoubleFineProductions. However, Microsoft turned heads in 2020 when they unveiled plans to acquire [=ZeniMax=] Media, the parent company of Creator/{{Bethesda}}, a deal that was approved and finalized in early 2021. In 2022, they topped that by starting the process of acquiring no less than ''Creator/ActivisionBlizzard''. If completed, Microsoft would become the third largest gaming company in the world, behind Tencent and Sony.
Microsoft hopes that these acquisitions will facilitate not only the creation of newer and more exciting games on their platforms, but also turn Xbox Game Pass into a Creator/{{Netflix}}-style subscription service for gaming. Continuing to push the Xbox platform while also developing numerous games across both on both their consoles and PC (and sometimes other platforms) has placed Xbox Game Studios in a unique position within the gaming market.
A critical moment in the studio's history came in 2014. Facing questions about Microsoft's future in gaming after the failures of the UsefulNotes/XboxOne's launch, and recognising that a lack of heavy-hitting first-party games was one of their biggest issues, the company made the decision to purchase Creator/{{Mojang}} for a then-record setting $2.5 billion. Microsoft remained relatively hands-off after the acquisition, and even allowed ''VideoGame/{{Minecraft}}'' to be released and continuously updated on rival platforms. This began a shift away from Xbox as a console brand, and more towards that of a traditional publisher that happens to offer a console.
Beginning in 2018, Xbox Game Studios expanded rapidly as Microsoft went on a spending-spree in order to bolster their portfolio of gaming studios and properties. These acquisitions started off relatively modest, comprising several small to mid-size studios, such as Creator/ObsidianEntertainment, Creator/InXileEntertainment, Creator/NinjaTheory, and Creator/DoubleFineProductions. However, Microsoft turned heads in 2020 when they unveiled plans to acquire [=ZeniMax=] Media, the parent company of Creator/{{Bethesda}}, a deal that was approved and finalized in early 2021. In 2022, they topped that by starting the process of acquiring no less than ''Creator/ActivisionBlizzard''. If completed, Microsoft would become the third largest gaming company in the world, behind Tencent and Sony.
Microsoft hopes that these acquisitions will facilitate not only the creation of newer and more exciting games on their platforms, but also turn Xbox Game Pass into a Creator/{{Netflix}}-style subscription service for gaming. Continuing to push the Xbox platform while also developing numerous games across both on both their consoles and PC (and sometimes other platforms) has placed Xbox Game Studios in a unique position within the gaming market.
to:
Xbox Game Studios is arguably the fourth VideoGame company to be on the level of Creator/{{Nintendo}}, Creator/{{Sega}}, and Creator/SonyInteractiveEntertainment. While Microsoft's clout of popular exclusive video game franchises isn't as extensive as those three, they do have a few notable ones, with their current big four being first-person sci-fi shooter franchise ''Franchise/{{Halo}}'',[[note]]which, ''Franchise/{{Halo}}'',[[note]]Better known as the franchise that put the Xbox on the map, thanks to original developer Creator/{{Bungie}}, put Creator/{{Bungie}}; the Xbox on the map; series currently developed by Creator/ThreeFourThreeIndustries[[/note]] third-person shooter franchise ''VideoGame/GearsOfWar'',[[note]]which the ''VideoGame/GearsOfWar'',[[note]]The publisher bought ''Gears'' from original developer Creator/EpicGames; the series currently developed by Creator/TheCoalition[[/note]] Creator/TheCoalition.[[/note]] famed sandbox game ''VideoGame/{{Minecraft}}'',[[note]]Microsoft acquired it and its developer Mojang in 2014; ''VideoGame/{{Fable}}'' was one of Microsoft's big four in the past, but it has since gone mostly dormant with its developer Creator/LionheadStudios shut down in 2016 and no new main entry since 2010's ''VideoGame/FableIII''. ''Forza Horizon'' series developer Playground Games working on a reboot. Meanwhile, ''Minecraft'' remains actively developed and marketed to this day[[/note]] day and has received spin-offs.[[/note]] and semi-sim racing franchise ''VideoGame/{{Forza}}''.[[note]]which [[note]]This franchise is currently divided between two sub-series; the original ''Forza Motorsport'' series handled by its long-time original developer Creator/Turn10Studios and the 2012-introduced ''Forza Horizon'' series; ''Forza Motorsport'' handled by its long-time original developer Creator/Turn10Studios, and ''Forza Horizon'' series primarily developed by Creator/PlaygroundGames with Turn 10's assistance[[/note]]
assistance; of the two sub-series, ''Forza Horizon'' is currently seen as the bigger of the two.[[/note]]
A critical moment in the studio's history came in 2014. Facing questions about Microsoft's future in gaming after the failures of the UsefulNotes/XboxOne's launch, andrecognising recognizing that a lack of heavy-hitting first-party games was one of their biggest issues, the company made the decision to purchase Creator/{{Mojang}} for a then-record setting $2.5 billion. Microsoft remained relatively hands-off after the acquisition, and even allowed ''VideoGame/{{Minecraft}}'' to be released and continuously updated on rival platforms. This began a shift away from Xbox as a console brand, and more towards that of a traditional publisher that happens to offer a console.
Beginning in 2018, Xbox Game Studios expanded rapidly as Microsoft went on aspending-spree spending spree in order to bolster their its portfolio of gaming studios and properties. These acquisitions started off relatively modest, comprising several small to mid-size studios, such as Creator/ObsidianEntertainment, Creator/InXileEntertainment, Creator/NinjaTheory, and Creator/DoubleFineProductions. However, Microsoft turned heads in 2020 when they unveiled plans to acquire [=ZeniMax=] Media, the parent company of Creator/{{Bethesda}}, a deal that was approved and finalized in early 2021. In 2022, they topped that by starting the process of acquiring no less than ''Creator/ActivisionBlizzard''. If completed, Microsoft would become the third largest third-largest gaming company in the world, behind Tencent and Sony.
Microsoft hopes that these acquisitions will facilitate not only the creation of newer and more exciting games on theirplatforms, platforms but also turn Xbox Game Pass into a Creator/{{Netflix}}-style subscription service for gaming. Continuing to push the Xbox platform while also developing numerous games across both on both their consoles and PC (and sometimes other platforms) has placed Xbox Game Studios in a unique position within the gaming market.
A critical moment in the studio's history came in 2014. Facing questions about Microsoft's future in gaming after the failures of the UsefulNotes/XboxOne's launch, and
Beginning in 2018, Xbox Game Studios expanded rapidly as Microsoft went on a
Microsoft hopes that these acquisitions will facilitate not only the creation of newer and more exciting games on their
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Beginning in 2018, Xbox Game Studios expanded rapidly as Microsoft went on a spending-spree in order to bolster their portfolio of gaming studios and properties. These acquisitions started off relatively modest, comprising several small to mid-size studios, such as Creator/ObsidianEntertainment, Creator/InXileEntertainment, Creator/NinjaTheory, and Creator/DoubleFineProductions. However, Microsoft turned heads in 2020 when they unveiled plans to acquire [=ZeniMax=] Media, the parent company of Creator/{{Bethesda}}, a deal that was approved and finalized in early 2021. In 2022, they topped that by starting the process of acquiring no less than ''Creator/ActivisionBlizzard''. If completed, Microsoft would become the third largest gaming company in the world, behind Tencent and Sony. Microsoft hopes that these acquisitions will facilitate not only the creation of newer and more exciting games on their platforms, but also turn Xbox Game Pass into a Creator/{{Netflix}}-style subscription service for gaming. Continuing to push the Xbox platform while also developing numerous games across both on both their consoles and PC (and sometimes other platforms) has placed Xbox Game Studios in a unique position within the gaming market.
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Beginning in 2018, Xbox Game Studios expanded rapidly as Microsoft went on a spending-spree in order to bolster their portfolio of gaming studios and properties. These acquisitions started off relatively modest, comprising several small to mid-size studios, such as Creator/ObsidianEntertainment, Creator/InXileEntertainment, Creator/NinjaTheory, and Creator/DoubleFineProductions. However, Microsoft turned heads in 2020 when they unveiled plans to acquire [=ZeniMax=] Media, the parent company of Creator/{{Bethesda}}, a deal that was approved and finalized in early 2021. In 2022, they topped that by starting the process of acquiring no less than ''Creator/ActivisionBlizzard''. If completed, Microsoft would become the third largest gaming company in the world, behind Tencent and Sony.
Microsoft hopes that these acquisitions will facilitate not only the creation of newer and more exciting games on their platforms, but also turn Xbox Game Pass into a Creator/{{Netflix}}-style subscription service for gaming. Continuing to push the Xbox platform while also developing numerous games across both on both their consoles and PC (and sometimes other platforms) has placed Xbox Game Studios in a unique position within the gaming market.
Microsoft hopes that these acquisitions will facilitate not only the creation of newer and more exciting games on their platforms, but also turn Xbox Game Pass into a Creator/{{Netflix}}-style subscription service for gaming. Continuing to push the Xbox platform while also developing numerous games across both on both their consoles and PC (and sometimes other platforms) has placed Xbox Game Studios in a unique position within the gaming market.
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Beginning in 2018, Xbox Game Studios expanded rapidly as Microsoft went on a spending-spree in order to bolster their portfolio of gaming studios and properties. These acquisitions started off relatively modest, comprising several small to mid-size studios, such as Creator/ObsidianEntertainment, Creator/InXileEntertainment, Creator/NinjaTheory, and Creator/DoubleFineProductions. However, Microsoft turned heads in 2020 when they unveiled plans to acquire [=ZeniMax=] Media, the parent company of Creator/{{Bethesda}}, a deal that was approved and finalized in early 2021. In 2022, they topped that by starting the process of acquiring no less than ''Creator/ActivisionBlizzard''. If that acquisition is completed, Microsoft will become the third largest gaming company in the world, behind Tencent and Sony. Microsoft hopes that these acquisitions will facilitate not only the creation of newer and more exciting games on their platforms, but also turn Xbox Game Pass into a Creator/{{Netflix}}-style subscription service for gaming. Continuing to push the Xbox platform while also developing numerous games across both on both their consoles and PC (and sometimes other platforms) has placed Xbox Game Studios in a unique position within the gaming market.
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Beginning in 2018, Xbox Game Studios expanded rapidly as Microsoft went on a spending-spree in order to bolster their portfolio of gaming studios and properties. These acquisitions started off relatively modest, comprising several small to mid-size studios, such as Creator/ObsidianEntertainment, Creator/InXileEntertainment, Creator/NinjaTheory, and Creator/DoubleFineProductions. However, Microsoft turned heads in 2020 when they unveiled plans to acquire [=ZeniMax=] Media, the parent company of Creator/{{Bethesda}}, a deal that was approved and finalized in early 2021. In 2022, they topped that by starting the process of acquiring no less than ''Creator/ActivisionBlizzard''. If that acquisition is completed, Microsoft will would become the third largest gaming company in the world, behind Tencent and Sony. Microsoft hopes that these acquisitions will facilitate not only the creation of newer and more exciting games on their platforms, but also turn Xbox Game Pass into a Creator/{{Netflix}}-style subscription service for gaming. Continuing to push the Xbox platform while also developing numerous games across both on both their consoles and PC (and sometimes other platforms) has placed Xbox Game Studios in a unique position within the gaming market.
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Changed line(s) 23,24 (click to see context) from:
Beginning in 2018, Xbox Game Studios expanded rapidly as Microsoft went on a spending-spree in order to bolster their portfolio of gaming studios and properties. These acquisitions started off relatively small, and included several small to mid-size studios, such as Creator/ObsidianEntertainment, Creator/InXileEntertainment, Creator/NinjaTheory, and Creator/DoubleFineProductions. However, Microsoft turned heads in 2020 when they unveiled plans to acquire [=ZeniMax=] Media, the parent company of Creator/{{Bethesda}}; in 2022, they topped that by starting the process of acquiring no less than ''Creator/ActivisionBlizzard''. Microsoft hopes that these acquisitions will facilitate not only the creation of newer and more exciting games on their platforms, but also turning Xbox Game Pass into a Creator/{{Netflix}}-style subscription service for gaming. Continuing to push the Xbox platform while also developing numerous games across both on both their consoles and PC (and sometimes other platforms) has placed Xbox Game Studios in a unique position within the gaming market.
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Beginning in 2018, Xbox Game Studios expanded rapidly as Microsoft went on a spending-spree in order to bolster their portfolio of gaming studios and properties. These acquisitions started off relatively small, and included modest, comprising several small to mid-size studios, such as Creator/ObsidianEntertainment, Creator/InXileEntertainment, Creator/NinjaTheory, and Creator/DoubleFineProductions. However, Microsoft turned heads in 2020 when they unveiled plans to acquire [=ZeniMax=] Media, the parent company of Creator/{{Bethesda}}; Creator/{{Bethesda}}, a deal that was approved and finalized in early 2021. In 2022, they topped that by starting the process of acquiring no less than ''Creator/ActivisionBlizzard''. If that acquisition is completed, Microsoft will become the third largest gaming company in the world, behind Tencent and Sony. Microsoft hopes that these acquisitions will facilitate not only the creation of newer and more exciting games on their platforms, but also turning turn Xbox Game Pass into a Creator/{{Netflix}}-style subscription service for gaming. Continuing to push the Xbox platform while also developing numerous games across both on both their consoles and PC (and sometimes other platforms) has placed Xbox Game Studios in a unique position within the gaming market.
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Activision Blizzard is planned to be separate from XGS.
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Xbox Game Studios[[note]]previously Microsoft Games from 2000 to 2001, Microsoft Game Studios from 2001 to 2011, and Microsoft Studios from 2011 to 2019[[/note]] is the wing of Microsoft that handles the development and publishing of games for the Xbox brand of consoles (UsefulNotes/{{Xbox}}, UsefulNotes/{{Xbox 360}}, UsefulNotes/XboxOne and UsefulNotes/XboxSeriesXAndS), as well as UsefulNotes/MicrosoftWindows and (previously) Windows Phone platforms.
Xbox Game Studios is arguably the fourth VideoGame company to be on the level of Creator/{{Nintendo}}, Creator/{{Sega}}, and Creator/SonyInteractiveEntertainment. While Microsoft's clout of popular exclusive video game franchises isn't as extensive as those three, they do have a few notable ones, with their current big four being first-person sci-fi shooter franchise ''Franchise/{{Halo}}'',[[note]]which, thanks to original developer Creator/{{Bungie}}, put the Xbox on the map; series currently developed by Creator/ThreeFourThreeIndustries[[/note]] third-person shooter franchise ''VideoGame/GearsOfWar'',[[note]]which the publisher bought from original developer Creator/EpicGames; series currently developed by Creator/TheCoalition[[/note]] famed sandbox game ''VideoGame/{{Minecraft}}'',[[note]]Microsoft acquired it and its developer Mojang in 2014; ''VideoGame/{{Fable}}'' was one of Microsoft's big four in the past, but it has since gone mostly dormant with its developer Creator/LionheadStudios shut down in 2016 and no new main entry since 2010's ''VideoGame/FableIII''. ''Forza Horizon'' series developer Playground Games working on a reboot. Meanwhile, ''Minecraft'' remains actively developed and marketed to this day[[/note]] and semi-sim racing franchise ''VideoGame/{{Forza}}''.[[note]]which is currently divided between the original ''Forza Motorsport'' series and the 2012-introduced ''Forza Horizon'' series; ''Forza Motorsport'' handled by its long-time original developer Creator/TurnTenStudios, and ''Forza Horizon'' primarily developed by Creator/PlaygroundGames with Turn 10's assistance[[/note]]
Xbox Game Studios is arguably the fourth VideoGame company to be on the level of Creator/{{Nintendo}}, Creator/{{Sega}}, and Creator/SonyInteractiveEntertainment. While Microsoft's clout of popular exclusive video game franchises isn't as extensive as those three, they do have a few notable ones, with their current big four being first-person sci-fi shooter franchise ''Franchise/{{Halo}}'',[[note]]which, thanks to original developer Creator/{{Bungie}}, put the Xbox on the map; series currently developed by Creator/ThreeFourThreeIndustries[[/note]] third-person shooter franchise ''VideoGame/GearsOfWar'',[[note]]which the publisher bought from original developer Creator/EpicGames; series currently developed by Creator/TheCoalition[[/note]] famed sandbox game ''VideoGame/{{Minecraft}}'',[[note]]Microsoft acquired it and its developer Mojang in 2014; ''VideoGame/{{Fable}}'' was one of Microsoft's big four in the past, but it has since gone mostly dormant with its developer Creator/LionheadStudios shut down in 2016 and no new main entry since 2010's ''VideoGame/FableIII''. ''Forza Horizon'' series developer Playground Games working on a reboot. Meanwhile, ''Minecraft'' remains actively developed and marketed to this day[[/note]] and semi-sim racing franchise ''VideoGame/{{Forza}}''.[[note]]which is currently divided between the original ''Forza Motorsport'' series and the 2012-introduced ''Forza Horizon'' series; ''Forza Motorsport'' handled by its long-time original developer Creator/TurnTenStudios, and ''Forza Horizon'' primarily developed by Creator/PlaygroundGames with Turn 10's assistance[[/note]]
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Xbox Game Studios[[note]]previously Microsoft Games from 2000 to 2001, Microsoft Game Studios from 2001 to 2011, and Microsoft Studios from 2011 to 2019[[/note]] is the wing of Microsoft that handles the development and publishing of games for the Xbox brand of consoles (UsefulNotes/{{Xbox}}, UsefulNotes/{{Xbox 360}}, UsefulNotes/Xbox360, UsefulNotes/XboxOne and UsefulNotes/XboxSeriesXAndS), as well as UsefulNotes/MicrosoftWindows and (previously) Windows Phone platforms.
Xbox Game Studios is arguably the fourth VideoGame company to be on the level of Creator/{{Nintendo}}, Creator/{{Sega}}, and Creator/SonyInteractiveEntertainment. While Microsoft's clout of popular exclusive video game franchises isn't as extensive as those three, they do have a few notable ones, with their current big four being first-person sci-fi shooter franchise ''Franchise/{{Halo}}'',[[note]]which, thanks to original developer Creator/{{Bungie}}, put the Xbox on the map; series currently developed by Creator/ThreeFourThreeIndustries[[/note]] third-person shooter franchise ''VideoGame/GearsOfWar'',[[note]]which the publisher bought from original developer Creator/EpicGames; series currently developed by Creator/TheCoalition[[/note]] famed sandbox game ''VideoGame/{{Minecraft}}'',[[note]]Microsoft acquired it and its developer Mojang in 2014; ''VideoGame/{{Fable}}'' was one of Microsoft's big four in the past, but it has since gone mostly dormant with its developer Creator/LionheadStudios shut down in 2016 and no new main entry since 2010's ''VideoGame/FableIII''. ''Forza Horizon'' series developer Playground Games working on a reboot. Meanwhile, ''Minecraft'' remains actively developed and marketed to this day[[/note]] and semi-sim racing franchise ''VideoGame/{{Forza}}''.[[note]]which is currently divided between the original ''Forza Motorsport'' series and the 2012-introduced ''Forza Horizon'' series; ''Forza Motorsport'' handled by its long-time original developerCreator/TurnTenStudios, Creator/Turn10Studios, and ''Forza Horizon'' primarily developed by Creator/PlaygroundGames with Turn 10's assistance[[/note]]
Xbox Game Studios is arguably the fourth VideoGame company to be on the level of Creator/{{Nintendo}}, Creator/{{Sega}}, and Creator/SonyInteractiveEntertainment. While Microsoft's clout of popular exclusive video game franchises isn't as extensive as those three, they do have a few notable ones, with their current big four being first-person sci-fi shooter franchise ''Franchise/{{Halo}}'',[[note]]which, thanks to original developer Creator/{{Bungie}}, put the Xbox on the map; series currently developed by Creator/ThreeFourThreeIndustries[[/note]] third-person shooter franchise ''VideoGame/GearsOfWar'',[[note]]which the publisher bought from original developer Creator/EpicGames; series currently developed by Creator/TheCoalition[[/note]] famed sandbox game ''VideoGame/{{Minecraft}}'',[[note]]Microsoft acquired it and its developer Mojang in 2014; ''VideoGame/{{Fable}}'' was one of Microsoft's big four in the past, but it has since gone mostly dormant with its developer Creator/LionheadStudios shut down in 2016 and no new main entry since 2010's ''VideoGame/FableIII''. ''Forza Horizon'' series developer Playground Games working on a reboot. Meanwhile, ''Minecraft'' remains actively developed and marketed to this day[[/note]] and semi-sim racing franchise ''VideoGame/{{Forza}}''.[[note]]which is currently divided between the original ''Forza Motorsport'' series and the 2012-introduced ''Forza Horizon'' series; ''Forza Motorsport'' handled by its long-time original developer
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* Creator/ActivisionBlizzard (pending, slated to be completed in mid-2023, barring any roadblocks)
** Creator/{{Activision}}
** Beenox
** Creator/BlizzardEntertainment
** Demonware
** Digital Legends
** Creator/HighMoonStudios
** Infinity Ward
** King
** Creator/RadicalEntertainment
** Raven Software
** Sledgehammer Games
** Toys For Bob
** Treyarch
** Creator/{{Activision}}
** Beenox
** Creator/BlizzardEntertainment
** Demonware
** Digital Legends
** Creator/HighMoonStudios
** Infinity Ward
** King
** Creator/RadicalEntertainment
** Raven Software
** Sledgehammer Games
** Toys For Bob
** Treyarch
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* Creator/TurnTenStudios - ''[[VideoGame/{{Forza}} Forza Motorsport]]''
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* Creator/TurnTenStudios Creator/Turn10Studios - ''[[VideoGame/{{Forza}} Forza Motorsport]]''
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Beginning in 2018, Xbox Game Studios expanded rapidly as Microsoft went on a spending-spree in order to bolster their portfolio of gaming studios and properties. These acquisitions started off relatively small, and included several small to mid-size studios, such as Creator/ObsidianEntertainment, Creator/InXileEntertainment, Creator/NinjaTheory, and Creator/DoubleFineProductions. However, Microsoft turned heads in 2020 when they unveiled plans to acquire [=ZeniMax=] Media, the parent company of Creator/{{Bethesda}}; in 2022, they topped that by starting the process of acquiring no less than ''Creator/ActivisionBlizzard''. Microsoft hopes that these acquisitions will facilitate not only the creation of newer and more exciting games on their platforms, but also turning Xbox Game Pass into a Creator/{{Netflix}}-style subscription service for gaming. Continue to push the Xbox platform while also developing numerous games across both on both their consoles and PC (and sometimes other platforms) has placed Xbox Game Studios in a unique position within the gaming market.
to:
Beginning in 2018, Xbox Game Studios expanded rapidly as Microsoft went on a spending-spree in order to bolster their portfolio of gaming studios and properties. These acquisitions started off relatively small, and included several small to mid-size studios, such as Creator/ObsidianEntertainment, Creator/InXileEntertainment, Creator/NinjaTheory, and Creator/DoubleFineProductions. However, Microsoft turned heads in 2020 when they unveiled plans to acquire [=ZeniMax=] Media, the parent company of Creator/{{Bethesda}}; in 2022, they topped that by starting the process of acquiring no less than ''Creator/ActivisionBlizzard''. Microsoft hopes that these acquisitions will facilitate not only the creation of newer and more exciting games on their platforms, but also turning Xbox Game Pass into a Creator/{{Netflix}}-style subscription service for gaming. Continue Continuing to push the Xbox platform while also developing numerous games across both on both their consoles and PC (and sometimes other platforms) has placed Xbox Game Studios in a unique position within the gaming market.
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* ''VideoGame/BattleTech''
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* ''VideoGame/BattleTech''''VideoGame/BattleTech2018''